Leaf Of Ebony, Female Tabaxi [Permalink]
Personal [hide]
Description: This late middle aged woman wears a pastel vest with golden trim over her white shirt. Her black leather gloves and pants are well-kept, and her pastel boots flare out at the collars and is in decent physical shape. Her fur is red and very short. She wears round tiny glasses practically rammed into her face.
Personality: She snorts whenever she laughs or is feeling confident. She believes the world needs to unite to get rid of orcs once and for all.
History: Leaf was born into a poor family. Growing up, she dreamt of becoming a Sorcerer, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Sorcerer in service of a powerful lord somewhere. When money was particularly tight she was walking through alleys when she overheard a Carter hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She has became unsatisfied with her lot in life, and decided to take up adventuring.
Motivation: Obtaining odd cultural Halfling artifacts is her passion.
Bonds: Enemies, Poor, Adventurer. Occupation: Carter
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (4'8") Tabaxi, Neutral Evil (CR 2)
Armor Class 10
Hit Points 9 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 13 (+1) | 17 (+3) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Aquan, Gnoll, Gnome
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 50 gp. A silver and pearl hairclip (50 gp). Silver comb with moonstones (100 gp). Brass mug with jade inlays (100 gp).
Alex Amastacia, Male Half-Elf [Permalink]
Personal [hide]
Description: A man of a pale complexion, he is dressed in an above average manner. He wears his white hair up in a very large beehive style do. This green eyed southerner is not easily forgotten.
Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. Flattery will make him almost putty in your hands.
History: Born in a small village he learned the ways of the warrior from his father. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Alex grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Alex. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Alex fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he feels that his past leaves him morally obligated to help
Ideals: Fighting. Flaws: Selfish, Addict. Bonds: Attractive, Criminal record. Occupation: Merchant
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (5'5") Half-Elf, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 20 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 12 (+1) | 16 (+3) | 11 (+0) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 | 5 |
Possessions: 200 gp.
Hork Lindsay, Male Half-Orc [Permalink]
Personal [hide]
Description: This southern man wears a worn and beaten armor. His clothes are grease stained in places. He wears a broad hat to hide his balding. His fair skin shows little sign of his aristocratic breeding.
Personality: He is a hateful person. He taunts others and blames them for his problems. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: His parents moved while he was still in utero so he is the first generation to be born here. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He moves from town to town, unable to find a place to settle.
Motivation: He's repulsed by the PC.
Ideals: Logical. Flaws: Antagonistic. Bonds: Poor, Immigrant, Attractive. Occupation: Miner
Voice: Slurs words
Attributes [hide]
Medium (5'2") Half-Orc, Lawful Good (CR 1)
Armor Class 8
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 6 (-2) | 11 (+0) | 8 (-1) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +4 / 1d4+2, Ranged +0 / 1d4-2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 6000 cp. Aquamarine (200 gp).
Tree Shoe, Male Tabaxi [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He is generally well dressed albeit a few years behind the times. His orange fur is kept up in a ponytail inside a wide-brimmed hat. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He has always had a great fascination with Gnomish culture. The war was a terrible time for him, and Tree does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.
History: Tree was born with his mother's beautiful face. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He has been helping groups of widows and orphans who have fled abusive spouses or lost their families to brigands.
Motivation: Wants to work out more often; and gnomish compassion
Ideals: Athletic. Flaws: Racist, Depressed. Bonds: Attractive, Military. Occupation: Server
Voice: Voice breaks
Attributes [hide]
Medium (6'2") Tabaxi, Neutral Good (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 12 (+1) | 16 (+3) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Celestial, Abyssal, Aquan
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 0 | 0 | 0 | 0 | 0 |
Possessions: 150 gp.
Adran Iranapha, Male Elf [Permalink]
Personal [hide]
Description: Standing 5'0", this man is renowned for his bright blue suits and hats. He has wavy silver hair. His skin is flawless and his green eyes scan people very quickly.
Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He does not believe in violence as a means to an end. He is a dedicated Masseuse but believes his peers are too gung-ho.
History: His mother raised him in a mountain cabin. He helped his father out around the business and became quite the natural. He bought a spear and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He is greedy; and expand his business
Ideals: Fighting, Pacifist. Bonds: Attractive, Nature, Job, Rich. Occupation: Masseuse
Voice: Old thin voice
Attributes [hide]
Medium (5'0") Elf, Lawful Good (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 11 (+0) | 15 (+2) | 8 (-1) | 8 (-1) |
Senses Passive Perception 9
Languages Common, Elven, Dwarven, Halfling
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 | 0 |
Possessions: 40 gp. 1 Masterwork Common Melee.
Jarsali Yaeldrin, Female Elf [Permalink]
Personal [hide]
Description: She appears as an extremely gaunt Elf, and stands approximately 4'8". She wears an old set of leather armor, nicked and torn by the ravages of time and battle, and her gloved hand is found clutching a halberd. She has a long chestnut ponytail with little hanging trinkets. Her fierce blue eyes like to dwell on things.
Personality: She is soft-spoken, optimistic and speaks nonstop, as she rather likes the sound of her voice. Her demeanor is somewhat feminine. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.
History: She served in the navy to pay for her family's outstanding loans. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She is searching for what she claims is her rightful reward.
Motivation: Wants to have a good time and be beloved; and she loathes her own lifestyle
Ideals: Optimist. Flaws: Depressed. Bonds: Adventurer, Military. Occupation: Stylist
Voice: Spits words with contempt
Attributes [hide]
Medium (4'8") Elf, Lawful Evil (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 16 (+3) | 13 (+1) | 12 (+1) | 9 (-1) | 17 (+3) |
Senses Passive Perception 9
Languages Common, Elven, Gnoll
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: 40 pp.
Radomir Warmwater, Male Halfling [Permalink]
Personal [hide]
Description: This man dresses well, wearing white shirts, loose pants, and blazers most of the time, and sports empty pouches on his belt. He has a long chestnut beard with little hanging trinkets. His brown eyes have a joyful gleam in them most of the time.
Personality: Prone to second guessing himself, he comes off as nervous. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.
History: Born to a Dilettante, his father struggled to pay the bills. He moved from fad to fad and when he turned 15 he discovered writing. He has never given up on his writing dream.
Motivation: He wants nothing more than to rejoin the army.
Ideals: Artistic. Flaws: Shy. Bonds: Attractive, Military, Poor. Occupation: Shipwright
Voice: Sounds elderly
Attributes [hide]
Small (3'1") Halfling, Neutral Evil (CR 1)
Armor Class 15
Hit Points 3 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 19 (+4) | 8 (-1) | 16 (+3) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Halfling, Gnome, Druidic, Sylvan
Attacks Melee +3 / 1d4+1, Ranged +6 / 1d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 0 | 0 | 0 | 0 | 0 |
Possessions: 400 sp.
Hatae Dalanthan, Female Elf [Permalink]
Personal [hide]
Description: A plain young-adult woman, she is perpetually draped in fineries, but all of this concealed by her earthly robes.. Her chestnut hair is thinning but still full. Her green eyes peer out from beneath her deerstalker tan hat.
Personality: She is irritable and easily angered. She is a bit of a bully and is not afraid to use her stature and powers to intimidate and hurt. She is a bit of a macho woman and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: She was born to a pair of big game hunters, but was frequently ill as a child. Through the years after Hatae was born, her father became increasingly distant from her family, instead choosing to pursue power in the south. Hatae's father didn't care for her much, and the feeling was mutual. She bought a longsword and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: She's repulsed by the PC; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting. Flaws: Antagonistic, Disease. Bonds: Attractive, Nature. Occupation: Barkeep
Voice: Scandinavian accent
Attributes [hide]
Medium (4'10") Elf, Lawful Good (CR 2)
Armor Class 9
Hit Points 4 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 9 (-1) | 7 (-2) | 14 (+2) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Elven, Aquan, Auran
Attacks Melee +6 / 1d6+4, Ranged +1 / 1d6-1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 |
Possessions: 120 gp.
Adelaide Horineth, Female Half-Elf [Permalink]
Personal [hide]
Description: She stands about 5'0" and wears a lot of dark rich colors, with gold accents. Her right leg appears badly burned and disfigured. She has a very tight haircut. Her hazel eyes lackadaisically let the world flow into them.
Personality: She is curt in most of her responses. She prefers to keep her word usage to a minimum to avoid giving away unnecessary information. She plays an instrument quite well.
History: She served in the navy to pay for her family's outstanding loans. Her mother was a soldier and died while she was still young. Adelaide was left her mother's suit of armor and trained in its use and care. She has never given up on her writing dream.
Motivation: She wants nothing more than to rejoin the army; and she has decided she is irredeemable
Ideals: Artistic. Flaws: Shy. Bonds: Attractive, Military. Occupation: Dyer
Voice: American accent
Attributes [hide]
Medium (5'0") Half-Elf, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 7 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 12 (+1) | 17 (+3) | 11 (+0) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 90 gp. 1 Darkwood Buckler.
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