Pelt Of Clay, Female Tabaxi [Permalink]
Personal [hide]
Description: She wears tight fitting pants and leather jackets. She usually doesn't wear a shirt. She has a moderate pudge and is not very fit. Her gray fur is heavily combed to the right. Her green eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.
Personality: She has a good heart but also a terrible temper. She will forgive often but not before yelling and berating someone for whatever they have done wrong. She is a bit of a xeno-phobe, disliking non-Tabaxis.
History: She was born blind and as such lacked many opportunities for work. She was taken from her home at a very young age. She got away from her former life and has fallen to alcoholism.
Motivation: To reunite with her old friends; and meet up once more with her childhood friend
Flaws: Addict, Antagonistic, Racist, Disease. Bonds: Slave, Adventurer. Occupation: Dilettante
Voice: American accent
Attributes [hide]
Medium (6'3") Tabaxi, Chaotic Good (CR 2)
Armor Class 11
Hit Points 11 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 15 (+2) | 15 (+2) | 8 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Gnome, Giant
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 | 0 |
Possessions: 170 gp. Large well-done wool tapestry (300 gp). Finely wrought small gold bracelet (40 gp).
Alexandre Ridley, Male Human [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His blonde hair is well kept and his bushy mustache is tapered upwards at the ends. His hazel eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: Alexandre hangs on like a leech to those who appreciate him. It was this clingy personality that held back his painting career. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.
History: He was born blind and as such lacked many opportunities for work. A freak accident while working with his Barrister mother left him crippled. He's since become an addict/alcoholic.
Motivation: He wants to get laid; and a rival would like him out of the picture
Ideals: Artistic, Philantrophist. Flaws: Addict, Disease. Occupation: Soapmaker
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (6'4") Human, Neutral Evil (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 13 (+1) | 13 (+1) | 10 (+0) | 8 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common
Attacks Melee +0 / 1d4-2, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 |
Possessions: 20 gp.
Shivering Of Passion, Male Tabaxi [Permalink]
Personal [hide]
Description: He has a missing left arm. He dresses in collared shirts and wears a proper scarf over his head. His white fur is long and unkept. His green eyes have a joyful gleam in them most of the time.
Personality: He speaks before he thinks and is too direct. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.
Motivation: To prove his worth to the world.
Flaws: Ugly, Impulsive, Hedonist. Bonds: Rich. Occupation: Apothecary
Voice: Hard of hearing, loud
Attributes [hide]
Medium (6'7") Tabaxi, Lawful Good (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 13 (+1) | 16 (+3) | 8 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Aquan, Abyssal, Auran
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 0 | 0 | 0 | 0 | 0 |
Possessions: 3000 cp.
Himo Arnuanna, Male Half-Elf [Permalink]
Personal [hide]
Description: A moderately attractive man, he is typically in his Miner uniform. His golden hair and beard is wavy and long. He wears round tiny glasses practically rammed into his face.
Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.
History: He got into the Miner business at a young age. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has gone from town to town working and never settling down anywhere, but has fallen for a local Crown-heir. He hasn't told them the truth, but wants to settle down with them.
Motivation: He has passion for adventuring and risk; and he's attracted to the pc
Ideals: Passionate. Bonds: Job, Attractive, Has a crush, Adventurer. Occupation: Miner
Voice: Gruff and masculine
Attributes [hide]
Medium (5'0") Half-Elf, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 11 (+0) | 10 (+0) | 10 (+0) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 |
Possessions: 70 gp.
Kiirith Vangdondalor, Male Dragonborn [Permalink]
Personal [hide]
Description: With blue face paint in a stripe pattern across his face, he wears professional attire. He has silver crest. His gold eyes have a joyful gleam in them most of the time.
Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He is obsessed with a lost civilization.
History: Born to a pair of adventurers, Kiirith grew up listening to his father's many stories. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He became a Slave Trader soon after.
Motivation: He is compelled to act according to his religious beliefs; and expand his business
Bonds: Attractive, Adventurer, Rich, Job, Religious. Occupation: Slave Trader
Voice: Speaks with a cold
Attributes [hide]
Medium (6'1") Dragonborn, True Neutral (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 13 (+1) | 15 (+2) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Orc, Aquan
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 | 0 |
Possessions: Obsidian (4 gp). 1 Masterwork Common Ranged Weapon.
Gerald Myerscough, Male Human [Permalink]
Personal [hide]
Description: He is a husky man, who wears a brown small hat and brown clothes. He sports a long auburn beard, and similarly colored long hair. His ears are large.
Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.
History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Before the accident, he was one of the most outspoken anti-Tabaxi activists. He was mortally wounded, saved by a kind and fast-acting Tabaxi doctor. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: He has comitted a past crime that haunts him to this day; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact
Ideals: Gifted, Entrepeneur. Flaws: Ugly, Antagonistic, Racist. Bonds: Criminal record. Occupation: Cartwright
Voice: Switch between two voices
Attributes [hide]
Medium (5'6") Human, Neutral Evil (CR 2)
Armor Class 12
Hit Points 11 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 14 (+2) | 12 (+1) | 7 (-2) | 18 (+4) |
Senses Passive Perception 8
Languages Common, Halfling
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 |
Possessions: 1000 sp.
Eberk Bloodkith, Male Dwarf [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he is wearing a perfectly clean shirt and pair of pants. His tied-back hair is brown. His fair skin shows little sign of his aristocratic breeding.
Personality: Stoic and calm, he prefers to meditate than take action. He feeds upon the attention of others.
History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. He has had some formal painting training, and achieved minor success. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: Meet up once more with his childhood friend.
Ideals: Disciplined, Artistic. Bonds: Attractive, Adventurer. Occupation: Navigator
Voice: Indian accent
Attributes [hide]
Medium (4'0") Dwarf, Lawful Good (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 13 (+1) | 16 (+3) | 11 (+0) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Dwarven, Auran, Draconic, Goblin
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 0 | 0 | 0 | 0 | 0 |
Possessions: 80 gp. Onyx (80 gp).
Morkral Strongheart, Male Dwarf [Permalink]
Personal [hide]
Description: He wears a brown shirt with thin white vertical stripes and grey pants. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He has chestnut hair. His eyes are likewise amber.
Personality: Morkral speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He is obsessed with a lost civilization.
History: Morkral was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. From there he went from mercenary job to mercenary job. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature morningstar.
Motivation: A need for knowledge about a nearby landmark; and he desires power and/or immortality
Ideals: Impeccable. Bonds: Attractive, Adventurer, Poor. Occupation: Fortune-teller
Voice: Low and grunting
Attributes [hide]
Medium (4'4") Dwarf, Neutral Good (CR 2)
Armor Class 8
Hit Points 7 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 6 (-2) | 11 (+0) | 12 (+1) | 14 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Dwarven, Abyssal
Attacks Melee +3 / 1d6+1, Ranged +0 / 1d6-2, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 |
Possessions: 310 gp.
Dagger In the Storm, Male Tabaxi [Permalink]
Personal [hide]
Description: With yellow face paint in a stripe pattern across his face, he wears a custom-built plate barding that's adorned with brown lining and desert motifs. He has done his best to style his beige fur to look like a famous performer. His eyes are hazel and beady.
Personality: This man loves singing and to teach people singing more than just about anything. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.
History: Sold as a small child to a slaver, Dagger was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. While studying, he fell in love. They married and had a son. He has since married many spouses, only to have them die. He claims to not be responsible.
Motivation: Wishes to resurrect an old love; and wants to have a good time and be beloved
Ideals: Artistic, Optimist. Flaws: Ugly. Bonds: In love, Mentor. Occupation: Doctor
Voice: Spanish accent
Attributes [hide]
Medium (6'4") Tabaxi, True Neutral (CR 2)
Armor Class 14
Hit Points 6 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 18 (+4) | 10 (+0) | 11 (+0) | 6 (-2) | 15 (+2) |
Senses Passive Perception 8
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +6 / 1d6+4, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 | 4 |
Possessions: 50 gp. Deep blue spinel (300 gp). Onyx (50 gp).
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