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NPC Generator

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Advanced [show]


Wymar Harlow, Male Human [Permalink]

Personal [hide]

Description: This fat western man has a bulbous nose and wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His skin is also unnaturally pale. His head has been shaved. His eyes are green and he is always smoking a pipe.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He has a minor phobia of water and hates getting wet.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Navigator arts, while his mother instructed him in etiquette, music and courtly manner. He has had some formal music training, and achieved minor success. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is greedy; and he is wracked by social anxiety

Ideals: Artistic. Flaws: Ugly, Sensitive, Fearful. Bonds: Rich. Occupation: Navigator

Voice: Deep voice with rolling R's

Attributes [hide]

Wymar Harlow, Male Human Sorcerer 1
Medium (5'6") Human, Neutral Good (CR 1)
Armor Class 9
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 13 (+1)16 (+3) 17 (+3)11 (+0)
Skills Intimidation +2, Nature +5
Senses Passive Perception 13
Languages Common, Elven, Gnome, Terran
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day135300000

Possessions: 120 gp. 3 Smokesticks.


Social Check DCs


Ar-Karo Dumph, Male Half-Orc [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a sweet of some kind. He is generally shirtless and showing off his tattooed chest, marred by sweets. His hair is white and curly. His eyes are a pleasant brown.

Personality: He never swears and excessively uses polite adverbs when speaking. He is a bit of a xeno-phobe, disliking non-Half-Orcs.

History: He was born a particularly ugly child, much to the horror of his parents. When he was little, his rather wealthy family often ventured across the desert to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Ar-Karo took refuge in the large cave and found the beat up flail and armor he uses now. He has drifted from career to career and currently works as a Animal Trainer.

Motivation: He is not mentally stable, and does not behave rationally; and further expansion of business

Ideals: Optimist. Flaws: Ugly, Racist, Insane. Bonds: Nature, Job. Occupation: Animal Trainer

Voice: Tuts and clicks tongue

Attributes [hide]

Ar-Karo Dumph, Male Half-Orc Sorcerer 2
Medium (6'7") Half-Orc, True Neutral (CR 2)
Armor Class 11
Hit Points 8 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)13 (+1) 11 (+0)11 (+0) 13 (+1)7 (-2)
Skills Nature +2, Stealth +3
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +6 / 1d6+4, Ranged +3 / 1d6+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1064

Possessions: 1500 sp.


Social Check DCs


Pelaios Cryptic, Male Tiefling [Permalink]

Personal [hide]

Description: He wears a simple burlap shirt and baggy pants. He conceals his hammer with his veritable burlap sack of a shirt. He is portly but not overly obese. He wears a feathered hat to hide his balding. His skin is flawless and his white eyes scan people very quickly.

Personality: Confrontational and typically high on some drug or another. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: When he was but 5 years old his parents immigrated from the south. As a young child he wandered into the woods despite his mother's warnings against it. Afterwards he claimed he had encountered dire rats who tried to eat his hand. He's since become an addict/alcoholic.

Motivation: Many dire rats want him driven away; and a deep hatred of dire rats

Flaws: Addict. Bonds: Attractive, Enemies, Immigrant. Occupation: Assassin

Voice: Raspy

Attributes [hide]

Pelaios Cryptic, Male Tiefling Sorcerer 4
Medium (6'1") Tiefling, Lawful Neutral (CR 4)
Armor Class 10
Hit Points 14 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 12 (+1)10 (+0) 10 (+0)14 (+2)
Skills Arcana +2, Insight +2
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs


Myria Appleblossom, Female Halfling [Permalink]

Personal [hide]

Description: An imposing woman with a heavy stainless steel prosthetic right hand, she is wearing a long, red, dusty cloak. She keeps her black hair in a flapper bob. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She has a massive crush on the younger sibling of the Locksmith who has hired her part-time. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.

History: She was raised in a island tribe. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She is untrained/undisciplined, which makes her dangerous.

Motivation: She is not mentally stable, and does not behave rationally.

Ideals: Entrepeneur. Flaws: Insane. Bonds: Has a crush, Nature, Attractive. Occupation: Locksmith

Voice: Scandinavian accent

Attributes [hide]

Myria Appleblossom, Female Halfling Sorcerer 2
Small (2'11") Halfling, Neutral Good (CR 2)
Armor Class 11
Hit Points 8 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 13 (+1)14 (+2) 9 (-1)11 (+0)
Skills Stealth +2, Survival +1
Senses Passive Perception 9
Languages Common, Halfling, Gnoll, Abyssal
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1264000

Possessions: 700 sp.


Social Check DCs


Murgen Reid, Female Half-Orc [Permalink]

Personal [hide]

Description: She is lean but muscular and dresses in collared shirts and wears a proper scarf over her head. She sports chestnut long hair. Her eyes are likewise amber. Her teeth are white and perfect.

Personality: Aggressive, abrasive, and angry, Murgen embodies much of what other species detest in the Half-Orcs. She is a great chef.

History: From birth she was tutored by a cruel and relentless mentor. Her father took her hunting and taught her how to get in the mind of other creatures. She was granted necromantic powers by her dying sister.

Motivation: She's repulsed by the PC; and further expansion of business

Ideals: Gifted. Flaws: Antagonistic. Bonds: Attractive, Mentor, Nature. Occupation: Masseuse

Voice: Italian accent

Attributes [hide]

Murgen Reid, Female Half-Orc Sorcerer 2
Medium (5'0") Half-Orc, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 4 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)14 (+2) 7 (-2)7 (-2) 6 (-2)6 (-2)
Skills Animal Handling +0, Investigation +0
Senses Passive Perception 8
Languages Common, Orc
Attacks Melee +6 / 1d6+4, Ranged +4 / 1d6+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: Hematite (15 gp). Red garnet (60 gp).


Social Check DCs


Grûblik Warwick, Male Half-Orc [Permalink]

Personal [hide]

Description: This malnourished man is wearing colorful clothing, dressed as a Barber. His blonde hair is cut short. He wears round tiny glasses practically rammed into his face.

Personality: He is overprotective of those who hire his services. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: Grûblik was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. In his 17th year, his parents were killed by a dire rats raid, leaving Grûblik alone in the world. After a stint in an orphanage, he was adopted. He is untrained/undisciplined, which makes him dangerous.

Motivation: He wants revenge against dire rats; and he wants to get laid

Flaws: Fearful, Insane. Bonds: Poor, Guardian, Enemies, Has a crush. Occupation: Barber

Voice: Pirate accent

Attributes [hide]

Grûblik Warwick, Male Half-Orc Sorcerer 1
Medium (5'5") Half-Orc, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 12 (+1)11 (+0) 9 (-1)5 (-3)
Skills Nature +2, Sleight of Hand +4
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: Golden pearl (100 gp).


Social Check DCs


Virra Murnig, Female Gnome [Permalink]

Personal [hide]

Description: She is typically in her Navigator uniform. She has wavy chestnut hair. She has several tiny topaz earrings on each ear.

Personality: She likes to be helpful to her clients. She likes to prescribe proper advice to her clients. Flattery will make her almost putty in your hands.

History: She was born the only child of a wealthy merchant. She has chosen to use the inheritance that was left to her frivolously. Some 8 years later her spouse died after the birth of her son. Heartbroken, Virra never married again. Instead she focused her life to raising her son whom she trained as her father had trained her before.

Motivation: Retire the richest woman in the south.

Ideals: Entrepeneur. Flaws: Selfish. Bonds: Job, Rich, In love. Occupation: Navigator

Voice: Smoker's lung

Attributes [hide]

Virra Murnig, Female Gnome Sorcerer 1
Small (3'1") Gnome, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 7 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 16 (+3)12 (+1) 10 (+0)16 (+3)
Skills Athletics +3, Investigation +3
Senses Passive Perception 10
Languages Common, Gnome, Sylvan
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 30 pp.


Social Check DCs


Quelenna Meliamne, Female Elf [Permalink]

Personal [hide]

Description: This northern woman is abnormally tall. She is wearing the road beaten gear of a warrior. Her whole body is exceptionally muscular. Her moppish golden hair is in a traditional bowl cut. She is very pretty but has cold, dead eyes.

Personality: Quelenna hangs on like a leech to those who appreciate her. It was this clingy personality that held back her writing career. She believes the world needs to unite to get rid of brigands once and for all.

History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Glassblower arts, while her mother instructed her in etiquette, music and courtly manner. Her father had invested heavily in several trade routes and wanted her to inherit them. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: She is greedy.

Ideals: Fighting, Artistic. Bonds: Immigrant, Attractive, Enemies, Rich. Occupation: Glassblower

Voice: Soothing and warm

Attributes [hide]

Quelenna Meliamne, Female Elf Sorcerer 1
Medium (5'4") Elf, Lawful Evil (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 15 (+2)17 (+3) 16 (+3)17 (+3)
Skills Animal Handling +5, History +5
Senses Passive Perception 13
Languages Common, Elven, Auran, Undercommon, Halfling
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353000000

Possessions: 400 sp.


Social Check DCs


Beast In the Storm, Male Tabaxi [Permalink]

Personal [hide]

Description: Standing 5'10", this man is typically in his Shepherd uniform. He sports a flattop fur cut. He has blue eyes and a pastel hat with a tan feather.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. A true patriot, Beast would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: A child with a great deal of music talent his parents made sure he got the chance to thrive. His mother was a soldier and died while he was still young. Beast was left his mother's suit of armor and trained in its use and care. He now mingles about in high society.

Motivation: He is unsatisfied with his job.

Ideals: Philantrophist, Artistic. Bonds: Job, Military, Rich. Occupation: Shepherd

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Beast In the Storm, Male Tabaxi Sorcerer 3
Medium (5'10") Tabaxi, True Neutral (CR 3)
Armor Class 11
Hit Points 14 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 13 (+1)12 (+1) 15 (+2)11 (+0)
Skills History +3, Performance +2
Senses Passive Perception 12
Languages Common, Abyssal
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11650

Possessions: 400 gp. Chrysoprase (20 gp). Blue quartz (10 gp). Blue quartz (10 gp).


Social Check DCs

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