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NPC Generator

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Advanced [show]


Beast In the Morning, Male Tabaxi [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he is dressed in earthy colors with a brown and green handkerchief worn on his left side. His black fur is braided into rings. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Beast wants to be seen as a stoic, levelheaded, noble Sorcerer, so he tries to act the part. He does a good job, for the most part... He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He tends to his Spy job now, and dutifully fulfills any obligations he has.

Motivation: Regain custody of his son; and he's repulsed by the pc

Ideals: Disciplined. Flaws: Insane, Antagonistic. Bonds: Religious, Job, Family. Occupation: Spy

Voice: Uses lots of figures of speech

Attributes [hide]

Beast In the Morning, Male Tabaxi Sorcerer 2
Medium (5'4") Tabaxi, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 7 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 11 (+0)9 (-1) 15 (+2)15 (+2)
Skills Arcana +1, Intimidation +4
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 1200 sp.


Social Check DCs


Drifting Peak, Male Tabaxi [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He is generally well dressed albeit a few years behind the times. His yellow fur is kept up in a ponytail inside a small hat. His amber eyes lackadaisically let the world flow into them.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He has all his life been fascinated with singing.

History: Born in a small village he learned the ways of the warrior from his father. He moved from fad to fad and when he turned 15 he discovered singing. He has never given up on his singing dream.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wants to have a good time and be beloved

Ideals: Optimist, Artistic, Fighting. Bonds: Attractive, Immigrant. Occupation: Knight

Voice: Old thin voice

Attributes [hide]

Drifting Peak, Male Tabaxi Sorcerer 1
Medium (6'10") Tabaxi, Lawful Good (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 11 (+0)12 (+1) 13 (+1)15 (+2)
Skills Nature +3, Perception +3
Senses Passive Perception 13
Languages Common, Ignan
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: Amber (140 gp).


Social Check DCs


Rosalind Iranapha, Female Half-Elf [Permalink]

Personal [hide]

Description: This younger middle-aged woman wears yellow painted combat armor at almost all times, and a wedding ring on her right hand. She keeps her red hair in a flapper bob. Her hazel eyes dart from person to person to random spaces in the air.

Personality: Rosalind is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. She invented a lineage for herself and claims to be descended from several legendary heroes.

History: Born in the west her family was never financially stable. While studying, she fell in love. They married and had a son. She has since married many spouses, only to have them die. She claims to not be responsible.

Motivation: Wishes to resurrect an old love; and a need for knowledge about a nearby landmark

Ideals: Extrovert. Bonds: In love, Adventurer, Poor. Occupation: Dyer

Voice: Complex vocabulary, royal

Attributes [hide]

Rosalind Iranapha, Female Half-Elf Sorcerer 1
Medium (5'7") Half-Elf, Chaotic Good (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 13 (+1)10 (+0) 15 (+2)7 (-2)
Skills Acrobatics +2, Performance +0
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 6000 cp. Tourmaline (140 gp).


Social Check DCs


Furrele Tiammanthyllish, Female Dragonborn [Permalink]

Personal [hide]

Description: She is a woman of bearing and well nourished. She wears suspenders and green workpants. Her shirt is white, and she wears a heavy green leather apron most of the time. Her green crest is braided into rings. Her skin is flawless and her red eyes scan people very quickly.

Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. She takes great joy in being the best Herbalist in town.

History: She was born to a pair of big game hunters, but was frequently ill as a child. Her childhood dream was to be a Bather, but she was a colossal failure. She has drifted from career to career and currently works as a Herbalist.

Motivation: To share knowledge with the world.

Ideals: Joker, Logical. Flaws: Disease. Bonds: Attractive, Job. Occupation: Herbalist

Voice: French accent

Attributes [hide]

Furrele Tiammanthyllish, Female Dragonborn Sorcerer 2
Medium (6'8") Dragonborn, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 9 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)14 (+2) 13 (+1)6 (-2) 13 (+1)8 (-1)
Skills Deception +1, Medicine +3
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 1d6+4, Ranged +4 / 1d6+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 3 Holy water.


Social Check DCs


Hupe Nimblefingers, Male Halfling [Permalink]

Personal [hide]

Description: He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His chestnut hair is braided into rings. He has a dull look in his amber eyes.

Personality: He acts crazy and hedonistic. He misses his home and complains about the freezing weather, even in summer.

History: He was born in the north, but his parents moved at a very young age to the south. At a young age his father died while driving off some drow. His mother being the stubborn sort decided to stay and helped train him in scythe use. He moves from town to town, unable to find a place to settle.

Motivation: Many drow want him driven away; and revenge

Ideals: Fighting. Flaws: Hedonist. Bonds: Attractive, Immigrant, Enemies. Occupation: Tailor

Voice: Farmer accent

Attributes [hide]

Hupe Nimblefingers, Male Halfling Sorcerer 2
Small (3'4") Halfling, Neutral Evil (CR 2)
Armor Class 16
Hit Points 8 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)20 (+5) 12 (+1)8 (-1) 6 (-2)13 (+1)
Skills Acrobatics +7, Animal Handling +0
Senses Passive Perception 8
Languages Common, Halfling
Attacks Melee +2 / 1d6+0, Ranged +7 / 1d6+5, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 340 gp.


Social Check DCs


Gardain Daraln, Male Dwarf [Permalink]

Personal [hide]

Description: He is generally well dressed albeit a few years behind the times. He carries a battered mace and tarnished whip as well. His hair is brown and curly. He has blue eyes and a brown hat with a black feather.

Personality: Gardain is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: He was raised in a plains tribe. Gardain liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He used his abilities to travel the world and help people.

Motivation: Many goblins want him driven away; and a need for knowledge about a nearby landmark

Ideals: Fighting, Extrovert, Philantrophist. Bonds: Attractive, Nature. Occupation: Carter

Voice: Old Prospector

Attributes [hide]

Gardain Daraln, Male Dwarf Sorcerer 1
Medium (4'0") Dwarf, True Neutral (CR 1)
Armor Class 13
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 14 (+2)7 (-2) 12 (+1)12 (+1)
Skills Deception +3, Investigation +0
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 60 gp. White pearl (140 gp).


Social Check DCs


Caramip Offund, Female Gnome [Permalink]

Personal [hide]

Description: This woman dresses in collared shirts and wears a proper scarf over her head, and sports empty pouches on her belt. She has a very tight haircut. Her eyes, though not visible through her cowl, are violet.

Personality: She is cool and collected. She likes to make quips and puns whenever she does anything. She also makes a point to compliment her superiors and flatter them. To her fellows she is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: Born to a pair of adventurers, Caramip grew up listening to her father's many stories. In her 11th year, her parents were killed by a gnolls raid, leaving Caramip alone in the world. After a stint in an orphanage, she was adopted. She has became unsatisfied with her lot in life, and decided to take up adventuring.

Motivation: To clean up the streets; and meet up once more with her childhood friend

Ideals: Disciplined. Bonds: Enemies, Adventurer, Guardian. Occupation: Bellfounder

Voice: Indian accent

Attributes [hide]

Caramip Offund, Female Gnome Sorcerer 2
Small (3'4") Gnome, Neutral Good (CR 2)
Armor Class 12
Hit Points 15 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 19 (+4)16 (+3) 14 (+2)14 (+2)
Skills Medicine +4, Survival +4
Senses Passive Perception 12
Languages Common, Gnome, Dwarven, Auran, Infernal
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136400000

Possessions: 240 gp. Gold dragon comb with red garnet eye (300 gp). Solid gold idol (400 gp). Ceremonial electrum dagger with a star ruby in the pommel (300 gp).


Social Check DCs


Biri Tiammanthyllish, Female Dragonborn [Permalink]

Personal [hide]

Description: This woman is moderately tanned and has just the faintest trace of an accent. She wears clothing that is held on in multiple layers but all of it is in poor condition. She has copper crest. She is missing an eye and her face is severely sunburned. Her one remaining eye shines red.

Personality: She can speak with the dead, and doesn't see much difference between the living and dead. She uses her nature as a weapon; she likes to lead opponents to think her in distress.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. When money was particularly tight she was walking through alleys when she overheard a Cook hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She guards a vault combo very seriously as well as the key needed to open it.

Motivation: To protect her home; and she seems to be bored by most things

Ideals: Gifted. Flaws: Ugly, Secretive. Bonds: Poor, Immigrant. Occupation: Cook

Voice: Voice breaks

Attributes [hide]

Biri Tiammanthyllish, Female Dragonborn Sorcerer 1
Medium (6'4") Dragonborn, Lawful Evil (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 12 (+1)12 (+1) 10 (+0)13 (+1)
Skills Animal Handling +2, Arcana +3
Senses Passive Perception 10
Languages Common, Druidic
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 700 sp.


Social Check DCs


Katherine Barclay, Female Human [Permalink]

Personal [hide]

Description: This fat southern woman has a bulbous nose and is constantly adorned with expensive silk clothing, often dyed in bright brown and blue, and wears rings and necklaces with large, colorful gems. Her skin is also unnaturally pale. She wears her black hair up in a very large beehive style do. Her gray eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: She is happy with her job as a Painter. She turns her eye from what people do, preferring to live and let live. She invented a lineage for herself and claims to be descended from several legendary heroes.

History: When she was but 5 years old her parents immigrated from the south. She was an adventurer many years ago and she formed a blood bond with her Tabaxi companion (her 'brother'). She ran away from her former home and has been making her living as a Painter for the past few years.

Motivation: She'd like to take her coworkers down a peg; and she desires power and/or immortality

Flaws: Ugly, Addict. Bonds: Rich, Job, Adventurer, Immigrant. Occupation: Painter

Voice: Middle-eastern accent

Attributes [hide]

Katherine Barclay, Female Human Sorcerer 2
Medium (5'2") Human, Lawful Evil (CR 2)
Armor Class 11
Hit Points 10 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 14 (+2)12 (+1) 10 (+0)13 (+1)
Skills Deception +3, Medicine +2
Senses Passive Perception 10
Languages Common, Abyssal
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11640

Possessions: 1700 sp. Eye agate (14 gp). Red garnet (90 gp).


Social Check DCs

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