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NPC Generator

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Advanced [show]


Harann Xephyrbahnor, Female Dragonborn [Permalink]

Personal [hide]

Description: She wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. She carries a battered shield and tarnished greataxe as well. Her green crest is drawn into a tight pony tail with a dagger scrunchie. Her red unseeing eyes seem to look past you.

Personality: She is enamored with her job. She loves it. She likes the challenge and she likes helping those less fortunate than her. She has all her life been fascinated with dancing.

History: Born in the north to a Gardener, Harann learned a great deal about her father's area of expertise. She was an apprentice working in her father's forge. She ran away from her former home and has been making her living as a Gardener for the past few years.

Motivation: Balancing her hectic life and new Gardener responsibilities is difficult; and retire the richest woman in the north

Ideals: Entrepeneur, Fighting, Artistic. Flaws: Disease. Bonds: Job. Occupation: Gardener

Voice: High pitched and raspy

Attributes [hide]

Harann Xephyrbahnor, Female Dragonborn Sorcerer 1
Medium (6'7") Dragonborn, Chaotic Good (CR 1)
Armor Class 9
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)9 (-1) 13 (+1)16 (+3) 12 (+1)16 (+3)
Skills Investigation +5, Medicine +3
Senses Passive Perception 11
Languages Common, Aquan, Draconic, Infernal
Attacks Melee +5 / 1d4+3, Ranged +1 / 1d4-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day135300000

Possessions: 30 gp. White pearl (70 gp). 1 Masterwork Common Ranged Weapon.


Social Check DCs


Armara Terror, Female Tiefling [Permalink]

Personal [hide]

Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She is wearing a perfectly clean shirt and pair of pants. She wears her blue hair up. Her otherwise smooth face is marked with small tiny scars.

Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. A true patriot, Armara would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.

History: Born to a pair of adventurers, Armara grew up listening to her mother's many stories. Ostracized due to the necromantic powers of her oldest brother, she and her siblings struck out on their own. In the process these unassuming Tieflings became a terror of the countryside. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: To reunite with her old friends; and she's looking for her big break

Ideals: Gifted. Flaws: Disease. Bonds: Attractive, Immigrant, Military, Adventurer. Occupation: Bellfounder

Voice: Sleepy voice

Attributes [hide]

Armara Terror, Female Tiefling Sorcerer 1
Medium (6'2") Tiefling, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 11 (+0)11 (+0) 13 (+1)20 (+5)
Skills Animal Handling +3, Stealth +4
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 20 gp.


Social Check DCs


Gerald Barton, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and wears a tight fitting brown shirt and pants. His head has been shaved. He has a dull look in his gray eyes.

Personality: Cocky and sure of himself, he believes he is the best Mayor born in the past three hundred years. He never wears the same outfit twice, unless he absolutely has to.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. After coming to the age of reason, Gerald took it upon himself to study the psionic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was granted psionic powers by his dying sister.

Motivation: He is unsatisfied with his job.

Ideals: Artistic, Gifted. Flaws: Ugly. Bonds: Job, Religious. Occupation: Mayor

Voice: Scratchy, weak

Attributes [hide]

Gerald Barton, Male Human Sorcerer 1
Medium (5'7") Human, Neutral Good (CR 1)
Armor Class 8
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)7 (-2) 13 (+1)18 (+4) 14 (+2)12 (+1)
Skills Deception +3, Investigation +6
Senses Passive Perception 12
Languages Common, Sylvan, Undercommon, Dwarven, Infernal
Attacks Melee +5 / 1d4+3, Ranged +0 / 1d4-2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14530000000

Possessions: 5000 cp.


Social Check DCs


Five Of World, Female Tabaxi [Permalink]

Personal [hide]

Description: A middle-aged woman, she wears very tight pants and wife beaters, though occasionally she sports a brown coat, and is pretty ugly. She has beige fur. She wears a mask on her face.

Personality: Five hangs on like a leech to those who appreciate her. It was this clingy personality that held back her music career. She has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: She was always a brilliant, if unscrupulous mind. She has had some formal music training, and achieved minor success. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: Money/treasure; and she is not mentally stable, and does not behave rationally

Ideals: Artistic, Logical. Flaws: Ugly, Insane. Bonds: Rich. Occupation: Junk Dealer

Voice: Smoker's lung

Attributes [hide]

Five Of World, Female Tabaxi Sorcerer 2
Medium (5'1") Tabaxi, Neutral Good (CR 2)
Armor Class 11
Hit Points 1 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 4 (-3)6 (-2) 12 (+1)12 (+1)
Skills Intimidation +3, Performance +3
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 1900 sp.


Social Check DCs


Mindartis Fasharash, Male Elf [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears loose pants and a collared shirt complete with sweater beneath his coat. His feathered hat is riddled with cuts and holes. His face is scarred and worn.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. Around other people he will do his best to conceal his emotions and appear jolly.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. While he appears to be a normal Elf, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He is compelled to act according to his religious beliefs; and his religion dominates his actions

Flaws: Ugly, Antagonistic, Insane, Shy. Bonds: Religious. Occupation: Assassin

Voice: American accent

Attributes [hide]

Mindartis Fasharash, Male Elf Sorcerer 1
Medium (5'1") Elf, Neutral Good (CR 1)
Armor Class 8
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)7 (-2) 14 (+2)11 (+0) 17 (+3)13 (+1)
Skills Athletics +3, Stealth +0
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +0 / 1d4-2, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 70 gp. Golden pearl (50 gp).


Social Check DCs


Azzakh Esstyrlynn, Male Dragonborn [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he dresses like a well dressed Interpreter does. He has moderate length brass crest. He tend to wears goggles to shield his eyes.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He is afraid of women and trembles around them

History: He is the product a well kept family trust fund and as such has never really known need. His homeland was ravaged by war and he spent much of his life rebuilding it. He inherited the family business which he has now maintained for 7 years.

Motivation: Money/treasure.

Ideals: Joker. Flaws: Shy, PTSD. Bonds: Job, Rich. Occupation: Interpreter

Voice: Whispers

Attributes [hide]

Azzakh Esstyrlynn, Male Dragonborn Sorcerer 1
Medium (6'6") Dragonborn, Lawful Neutral (CR 1)
Armor Class 9
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 16 (+3)15 (+2) 16 (+3)11 (+0)
Skills Athletics +4, Performance +2
Senses Passive Perception 13
Languages Common, Giant, Ignan
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12530000

Possessions: 20 gp. 3 Holy water.


Social Check DCs


Oppah Waggletop, Female Gnome [Permalink]

Personal [hide]

Description: She is a small woman, but exceptionally fit. She is renowned for her bright tan dresses and hats. Her hair is short and chestnut. Her half smiles and amber eyes are beguiling and draw you in.

Personality: She is mildly Gnome supremacist, though she does not identify as such. As she has aged she has sought to do reparations for her actions as a youth. She is also making sure that her compatriots who never received punishment for their crimes are brought to justice.

History: She was born at the edge of vast mountains. At a young age both her parents were killed in an accident. Her uncle (a powerful person with enemies on both sides of the law) took her in and had her trained in basic self defense. She would ruin relationships and cause injury. She was reprimanded several times before being given her current form and forced to learn humility.

Motivation: Wants to work out more often; and she feels that her past leaves her morally obligated to help

Ideals: Athletic, Justice. Flaws: Racist. Bonds: Attractive, Criminal record, Nature. Occupation: Fletcher

Voice: Sleepy voice

Attributes [hide]

Oppah Waggletop, Female Gnome Sorcerer 3
Small (3'5") Gnome, True Neutral (CR 3)
Armor Class 12
Hit Points 21 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 18 (+4)9 (-1) 14 (+2)12 (+1)
Skills Investigation +1, Religion +1
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 2500 sp. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Herleva Bradford, Female Human [Permalink]

Personal [hide]

Description: 4'9" and lanky with angular features, she is an attractive figure. She is perpetually draped in fineries, but all of this concealed by her earthly robes.. Her hair is auburn and curly. Her blue eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Eccentric and domineering, Herleva will drive conversation. She lacks restraint and is impulsive. She jumps in and acts without thinking all too often.

History: Born the oldest of a large religious northern family, she was no stranger to responsibility. Being born in the north, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the north for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way south. Due to her spouse's obsession with being a Sellsword they were divorced and she won custody of their daughter. She worked as a Painter, and she later adopted a second daughter.

Motivation: Wants to raise her children well; and to unite with her brother

Ideals: Extrovert. Flaws: Impulsive. Bonds: Attractive, Religious, Family. Occupation: Painter

Voice: Speaks with lips pursed

Attributes [hide]

Herleva Bradford, Female Human Sorcerer 1
Medium (4'9") Human, Chaotic Neutral (CR 1)
Armor Class 9
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 12 (+1)11 (+0) 12 (+1)13 (+1)
Skills Arcana +2, Investigation +2
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 200 sp.


Social Check DCs


Robbie Nimblefingers, Female Halfling [Permalink]

Personal [hide]

Description: A woman with a friendly, welcoming air about her, she wears dull red sweaters, loose green pants, and alligator leather shoes. Beneath her sweater she keeps a concealed glaive, just in case. Her red hair is braided into rings. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: She was born on a small isolated farm. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature glaive.

Motivation: A need for knowledge about a nearby landmark; and she has passion for adventuring and risk

Ideals: Joker. Flaws: Disease, Insane. Bonds: Nature, Adventurer. Occupation: Tanner

Voice: Mumbles to self between sentences

Attributes [hide]

Robbie Nimblefingers, Female Halfling Sorcerer 2
Small (2'10") Halfling, Lawful Good (CR 2)
Armor Class 12
Hit Points 10 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 14 (+2)10 (+0) 12 (+1)10 (+0)
Skills Athletics +1
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 7000 cp.


Social Check DCs

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