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NPC Generator

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Advanced [show]


Harriet Goodearth, Female Halfling [Permalink]

Personal [hide]

Description: Runty and weak-looking, she wears a tight fitting red shirt and pants. She has no hair. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep amber.

Personality: She misses her glory days as an athlete. She does not mind her job, but it is boring in comparison. She will pursue extreme courses of action in the short term, confident that they cannot fail.

History: She was born to a pair of big game hunters, but was frequently ill as a child. A freak accident while working with her Hunter father left her crippled. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: To prove her worth to the world.

Ideals: Athletic. Flaws: Ugly, Impulsive, Disease. Bonds: Poor. Occupation: Sculptor

Voice: Sensual and smooth

Attributes [hide]

Harriet Goodearth, Female Halfling Sorcerer 2
Small (3'0") Halfling, Lawful Good (CR 2)
Armor Class 15
Hit Points 7 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)19 (+4) 11 (+0)15 (+2) 12 (+1)14 (+2)
Skills Arcana +4, Sleight of Hand +6
Senses Passive Perception 11
Languages Common, Halfling, Undercommon, Celestial
Attacks Melee +1 / 1d6-1, Ranged +6 / 1d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12640000

Possessions: 190 gp. 1 Buckler.


Social Check DCs


Diggory Alston, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is light but he possesses many white ritualistic tattoos. He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His silver hair is lengthy. His fierce gray eyes like to dwell on things.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He is a great chef.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Hunter arts, while his father instructed him in etiquette, music and courtly manner. He worked as a nervous Hunter and found it very stressful. He was granted divine powers by his dying sister.

Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and to be a banker again

Ideals: Opinionated, Gifted. Flaws: Greedy. Bonds: Rich, Job. Occupation: Hunter

Voice: Strong lisp

Attributes [hide]

Diggory Alston, Male Human Sorcerer 1
Medium (5'2") Human, Neutral Good (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 12 (+1)14 (+2) 13 (+1)16 (+3)
Skills History +4, Performance +5
Senses Passive Perception 11
Languages Common, Orc, Druidic
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 500 sp.


Social Check DCs


Manfred Kinsley, Male Human [Permalink]

Personal [hide]

Description: This malnourished man wears a tight fitting grey shirt and pants. His hair, while still mostly chestnut, has prominent grey streaks. His eyes, though not visible through his cowl, are violet.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: He was born several months after his father was called into army service. He found a children's book about a Human Sorcerer who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has dedicated himself to building a better world.

Motivation: He desires power and/or immortality.

Flaws: Antagonistic. Bonds: Poor, Adventurer, Has a crush, Military. Occupation: Guard

Voice: Speaks with lips pursed

Attributes [hide]

Manfred Kinsley, Male Human Sorcerer 1
Medium (5'6") Human, Chaotic Good (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 15 (+2)14 (+2) 15 (+2)10 (+0)
Skills Arcana +4, Intimidation +2
Senses Passive Perception 12
Languages Common, Auran, Ignan
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 500 sp. 1 Masterwork Thieves’ tools.


Social Check DCs


Nedda Warmwater, Female Halfling [Permalink]

Personal [hide]

Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She is wearing a long, red, dusty cloak. She sports brown long hair. Her fierce amber eyes like to dwell on things.

Personality: A skeptical and narcissistic woman, Nedda's first love is herself. Her second love is also herself. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: She comes from a rich eastern family. Nedda abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: She wants revenge against giants; and many giants want her driven away

Ideals: Athletic, Impeccable, Joker. Bonds: Rich, Adventurer, Enemies. Occupation: Miner

Voice: Mousy voice

Attributes [hide]

Nedda Warmwater, Female Halfling Sorcerer 2
Small (2'11") Halfling, Chaotic Good (CR 2)
Armor Class 13
Hit Points 14 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 17 (+3)7 (-2) 11 (+0)12 (+1)
Skills Investigation +0, Perception +2
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 190 gp.


Social Check DCs


Nimble Thunder, Male Tabaxi [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he is well dressed, constantly wearing a brown suit, grey shirt, and black tie. His fur is greying and his face has many wrinkles. His eyes are copper and catlike.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He pushes his goals aggressively. He is also a coward if confronted.

History: He comes from a rich western family. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Spy. He now owns his own business.

Motivation: Wants to open a new tavern.

Flaws: Shy, Insane, Fearful. Bonds: Rich, Job. Occupation: Spy

Voice: Complex vocabulary, royal

Attributes [hide]

Nimble Thunder, Male Tabaxi Sorcerer 2
Medium (5'10") Tabaxi, Neutral Good (CR 2)
Armor Class 11
Hit Points 11 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 15 (+2)14 (+2) 13 (+1)13 (+1)
Skills Medicine +3, Persuasion +3
Senses Passive Perception 11
Languages Common, Abyssal, Infernal
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1264000

Possessions: 230 gp.


Social Check DCs


Kansif Marley, Female Half-Orc [Permalink]

Personal [hide]

Description: She wears black leather gloves, a black jacket, and tight pants. Her hair, while still mostly silver, has prominent grey streaks. Her eyes are likewise brown.

Personality: She misses her glory days as an athlete. She does not mind her job, but it is boring in comparison. Energy wise she seems alert and responsive.

History: Kansif lived on a farm with her mother, near the main road leading to a nearby town. Her first spouse was a Healer, they had one son, but her spouse won total custody. Without her spouse to temper her she grew out of control. When her spouse passed she lost her only source of income but claims to her sons to still be retired.

Motivation: Regain custody of her son; and her religion dominates her actions

Ideals: Athletic, Professionalism. Bonds: Family, Religious. Occupation: Tailor

Voice: Low rumbling, strings words together

Attributes [hide]

Kansif Marley, Female Half-Orc Sorcerer 3
Medium (5'0") Half-Orc, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 14 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 14 (+2)14 (+2) 12 (+1)11 (+0)
Skills Animal Handling +3, Sleight of Hand +5
Senses Passive Perception 11
Languages Common, Orc, Aquan, Gnome
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1265000

Possessions: 400 gp.


Social Check DCs


Eridred Bofdann, Female Dwarf [Permalink]

Personal [hide]

Description: She is a husky woman, who wears a well pressed and immaculate suit (or dress). Her red hair is singed and shortened. She has gray eyes.

Personality: Eridred is depressed about a lot of things. She tends to be a nihilist. When she's not drinking or sleeping the drinks off, she's doing poetry.

History: Eridred was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. Brilliant and gifted she never wanted to apply herself. She was granted arcane powers by her dying sister.

Motivation: She feels kind of lost in life; and she loathes her own lifestyle

Ideals: Artistic, Gifted. Flaws: Ugly, Depressed. Bonds: Poor. Occupation: Layabout

Voice: Scottish accent

Attributes [hide]

Eridred Bofdann, Female Dwarf Sorcerer 1
Medium (3'11") Dwarf, Lawful Evil (CR 1)
Armor Class 10
Hit Points 3 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 9 (-1)13 (+1) 12 (+1)15 (+2)
Skills Performance +4, Stealth +2
Senses Passive Perception 11
Languages Common, Dwarven, Giant
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 90 gp. Red spinel (120 gp).


Social Check DCs


Prosperine Entropy, Female Tiefling [Permalink]

Personal [hide]

Description: She is a mite stocky and wears a black shirt with thin brown vertical stripes and black pants. She wears a broad hat to cover her moderate length red hair. Her black eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Prosperine hangs on like a leech to those who appreciate her. It was this clingy personality that held back her painting career. She seeks to pay back kindness whenever she gets the chance. Whether it be in the form of unwanted serenades or the latest gossip she always seeks to do solids for her friends.

History: The child of a Painter, who enjoyed hunting, Prosperine was taken on many hunting expeditions. She struck it rich when she found rare goods in large quantities. She has never given up on her painting dream.

Motivation: Her spouse's relatives view her with great suspicion; and she is greedy

Ideals: Artistic, Philantrophist. Bonds: Nature, Rich, Family. Occupation: Armorer

Voice: Jittery and nervous

Attributes [hide]

Prosperine Entropy, Female Tiefling Sorcerer 1
Medium (6'5") Tiefling, Neutral Evil (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 14 (+2)16 (+3) 6 (-2)18 (+4)
Skills Athletics +4, Religion +5
Senses Passive Perception 8
Languages Common, Celestial, Goblin, Terran
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day135300000

Possessions: 6000 cp.


Social Check DCs


Semyaza Still, Female Tiefling [Permalink]

Personal [hide]

Description: She usually wears her green robe and has her hammer always slung over her shoulder. She is physically well-built. Her white hair has been sun bleached extensively. Her black eyes are slightly larger than normal.

Personality: She considers herself a woman of culture and sophistication. She likes a good challenge to her wits. Energy wise she seems alert and responsive.

History: She was raised in a desert tribe. At a young age both her parents were killed in an accident. Her uncle (a powerful person with enemies on both sides of the law) took her in and had her trained in basic self defense. She bought a hammer and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: She is currently in port desperately looking for someone to get her out; and she feels the way she acts is they only way to get by in the world

Ideals: Impeccable, Professionalism. Bonds: Nature, Criminal record, Slave. Occupation: Stableman

Voice: Indian accent

Attributes [hide]

Semyaza Still, Female Tiefling Sorcerer 1
Medium (6'2") Tiefling, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 14 (+2)11 (+0) 12 (+1)19 (+4)
Skills Insight +3, Perception +3
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 4000 cp.


Social Check DCs

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