Tarhun Ghaallixirn, Male Dragonborn [Permalink]
Personal [hide]
Description: He has a large black mantle and cape that has been intricately interwoven into his yellow robe, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'3" when asserting himself. His red crest is kept up in a ponytail inside a broad hat. He wears an eyepatch.
Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.
History: He was raised in a mountains tribe. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He was always very intelligent and has formed a secret society of freemasons.
Motivation: His religion dominates his actions; and he is compelled to act according to his religious beliefs
Flaws: Ugly, Secretive, Forgetful. Bonds: Nature, Religious. Occupation: Ruler
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (6'3") Dragonborn, Lawful Evil (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 12 (+1) | 9 (-1) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 6000 cp. 1 Breastplate.
Hadarai Ariessus, Male Elf [Permalink]
Personal [hide]
Description: This late middle aged man has the majority of his body covered in plate and is in decent physical shape. He keeps his long blonde hair kept up in a rat tail. He has hazel eyes.
Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. When he's not drinking or sleeping the drinks off, he's doing music.
History: A powerful wizard made him what he is. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He left for the south, certain he would find work there.
Motivation: To reunite with his absent father.
Ideals: Artistic. Bonds: Family, Mentor, Immigrant. Occupation: Crown-heir
Voice: Soft and melodious
Attributes [hide]
Medium (5'4") Elf, True Neutral (CR 1)
Armor Class 8
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 7 (-2) | 15 (+2) | 7 (-2) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +1 / 1d4-1, Ranged +0 / 1d4-2, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 50 gp.
Ahvain Horineth, Male Elf [Permalink]
Personal [hide]
Description: He is armored in gleaming platemail with gilded edges. A flowing blue cape and mantle trimmed with soft white waves gently in the breeze. He has a slight overbite and is overall scrawny. His blonde hair is cut jaggedly and amateurishly. He is baby faced.
Personality: Ahvain speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He also hits on women, regardless of circumstances.
History: Ahvain was born the youngest of three triplets. He went to a religious school and was inspired by the priests there in charitable deeds. He now mingles about in high society.
Motivation: Wants to raise his children well.
Ideals: Impeccable. Bonds: Rich, Has a crush, Family, Religious. Occupation: Roofer
Voice: Dark and ominous
Attributes [hide]
Medium (4'10") Elf, Chaotic Good (CR 1)
Armor Class 10
Hit Points 1 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 4 (-3) | 8 (-1) | 8 (-1) | 5 (-3) |
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 2000 cp.
Veloptima Glittergem, Female Gnome [Permalink]
Personal [hide]
Description: This tall, slender woman dresses well, typically a more casual-formal manner. Her black hair is lengthy and is close to two feet long. Her skin is flawless and her violet eyes scan people very quickly.
Personality: She likes to be helpful to her clients. She likes to prescribe proper advice to her clients. Around other people she will do her best to conceal her emotions and appear jolly.
History: She was born into a rich family. She worked as a nervous Armorer and found it very stressful. She then took over the family business and is one of the better Armorer for hire.
Motivation: She is unsatisfied with her job.
Flaws: Shy. Bonds: Attractive, Job, Rich, Immigrant. Occupation: Armorer
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Small (3'4") Gnome, True Neutral (CR 2)
Armor Class 12
Hit Points 9 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 13 (+1) | 15 (+2) | 14 (+2) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Gnome, Draconic, Ignan
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 |
Possessions: 10000 cp.
Herleva Payton, Female Human [Permalink]
Personal [hide]
Description: A woman with a warm, jovial air about her, she wears dark leathers with embroidery. She wears a deerstalker hat to hide her balding. Her brown eyes are passionate and lively.
Personality: Aside from being a little slow due to sleep deprivation she is generally quite perceptive. She notices little details and can draw good conclusions from them. She always tries to repair and not replace. It was this mentality that drove her into the Scribe business.
History: The child of a Junk Dealer, who enjoyed hunting, Herleva was taken on many hunting expeditions. She took every job she could get her hands on, but the opportunities for Humans in the west were limited. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.
Motivation: She's attracted to the PC; and to get a good night's sleep
Ideals: Persistence. Flaws: Insomniac. Bonds: Nature, Immigrant, Has a crush. Occupation: Scribe
Voice: Sensual and smooth
Attributes [hide]
Medium (4'7") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 7 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 11 (+0) | 11 (+0) | 14 (+2) | 14 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Abyssal, Gnoll
Attacks Melee +0 / 1d8-2, Ranged +2 / 1d8+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 5 | 0 | 0 | 0 |
Possessions: 2000 cp. 1 Half-Plate. 1 Banded mail.
Theren Amakiir, Male Elf [Permalink]
Personal [hide]
Description: A pudgy man standing about 5'3" has a big stupid grin on his face most of the time. He wears a blue Stetson hat and blue clothes. His hair is short and white. He wears crescent spectacles with a black brim.
Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.
History: Theren lived on a farm with his mother, near the main road leading to a nearby town. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He's since become an addict/alcoholic.
Motivation: To find somewhere to settle down; and to end his boredom
Ideals: Entrepeneur. Flaws: Addict, Mundane. Bonds: Attractive, Family. Occupation: Sage
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (5'3") Elf, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 2 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 7 (-2) | 13 (+1) | 12 (+1) | 6 (-2) |
Senses Passive Perception 11
Languages Common, Elven, Abyssal
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 160 gp. Moss agate (11 gp).
Ahlyssa Holton, Female Human [Permalink]
Personal [hide]
Description: She is lean but muscular and wears a grey shirt, with a white mid length skirt with white tights and flats, usually wearing a coat over them. Her chestnut hair is unkempt and raggedy. Her eyes are hazel and she is always smoking a pipe.
Personality: She is quiet and unassuming. She ignores others and carries on with her job unassumingly. She lacks moral complications. She does what she is told to by employers but not much else. She spends her money on whatever she fancies at the time.
History: Ahlyssa was born the youngest of three triplets. She was an apprentice working in her father's forge. She moves from town to town, unable to find a place to settle.
Motivation: Further expansion of business.
Flaws: Ugly. Bonds: Poor, Job, Family, Immigrant. Occupation: Tanner
Voice: Australian accent
Attributes [hide]
Medium (5'7") Human, True Neutral (CR 1)
Armor Class 11
Hit Points 7 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 16 (+3) | 16 (+3) | 11 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Giant, Orc, Sylvan
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 0 | 0 | 0 | 0 | 0 |
Possessions: 80 gp.
Ida Cooper, Female Human [Permalink]
Personal [hide]
Description: She likes to wear grey tank tops with tan skirt. Her tied-back hair is black. Her face is covered beneath a completely black helmet.
Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. Energy wise she seems alert and responsive.
History: Born the oldest of a large religious southern family, she was no stranger to responsibility. Her family was turned out during the war. She and her family wandered south to less war torn lands. She saw the violence of war and the aftermath so she converted to religion and dedicated herself to non-violence.
Motivation: Her religion dominates her actions; and she has a rivalry with the church that dominates her actions
Ideals: Professionalism. Flaws: Shy, PTSD. Bonds: Religious. Occupation: Glassblower
Voice: Speaks in third person
Attributes [hide]
Medium (5'1") Human, Neutral Evil (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 13 (+1) | 16 (+3) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Gnome, Draconic, Aquan
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 0 | 0 | 0 | 0 | 0 |
Possessions: 600 sp.
Jarsali Meliamne, Female Elf [Permalink]
Personal [hide]
Description: This malnourished woman is renowned for her bright tan dresses and hats. Her golden hair is braided into rings. Her eyes are a pleasant amber.
Personality: She has a massive crush on the younger sibling of the Masseuse who has hired her part-time. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: She got into the Masseuse business at a young age. Her family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. She saw this and took pride in her father's willingness to do anything to win. She now owns her own business.
Motivation: She made a deal with a demon which lead to her current lot in life, and she's becoming increasingly nervous about it; and she's in love
Ideals: Joker. Bonds: Poor, Has a crush, Job, Criminal record, Debt. Occupation: Masseuse
Voice: Indian accent
Attributes [hide]
Medium (4'8") Elf, True Neutral (CR 1)
Armor Class 10
Hit Points 1 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 4 (-3) | 17 (+3) | 16 (+3) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Elven, Orc, Druidic, Giant
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 160 gp. Carnelian (80 gp). 5 Acid flasks.
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Their contribution stands as a beacon of hope for all adventurers!