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NPC Generator

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Advanced [show]


Forcas Ennui, Male Tiefling [Permalink]

Personal [hide]

Description: He wears green robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a scythe, but if one is not available he will default to his ceremonial dagger. He keeps his long dark red hair kept up in a rat tail. His eyes are black and catlike.

Personality: His tongue was cut out and he uses sign language. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: Born in the south his family was never financially stable. He was an adventurer many years ago and he formed a blood bond with his Half-Elven companion (his 'brother'). In his journeys he found a malevolent artifact. He wishes to return this artifact and its corrupting influence back to where it came.

Motivation: He's in love; and he has a crush on the local bowyer

Flaws: Disease. Bonds: Adventurer, Poor, Has a crush. Occupation: Mayor

Voice: Excited and jittery

Attributes [hide]

Forcas Ennui, Male Tiefling Sorcerer 1
Medium (6'7") Tiefling, Neutral Good (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 12 (+1)14 (+2) 9 (-1)10 (+0)
Skills Medicine +1, Religion +4
Senses Passive Perception 9
Languages Common, Goblin, Abyssal
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 40 gp. 1 Masterwork Common Melee.


Social Check DCs


Baern Durthane, Male Dwarf [Permalink]

Personal [hide]

Description: He wears a grey collared shirt and brown pants. He accessorizes with a blue scarf around the waist and a strap diagonally across his shirt. He is portly but not overly obese. He has a black handlebar mustache and slicked back black hair. He tend to wears goggles to shield his eyes.

Personality: Prone to second guessing himself, he comes off as nervous. A friendly and beautiful Dwarf, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.

History: Born in the south to a Jeweler, Baern learned a great deal about his mother's area of expertise. He struck it rich when he found rare goods in large quantities. He struck the Jeweler job and began his own company from there.

Motivation: Halfling compassion; and to be a map maker again

Flaws: Shy, Racist. Bonds: Attractive, Job, Rich. Occupation: Jeweler

Voice: Raspy

Attributes [hide]

Baern Durthane, Male Dwarf Sorcerer 2
Medium (4'3") Dwarf, Lawful Good (CR 2)
Armor Class 11
Hit Points 6 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 11 (+0)15 (+2) 18 (+4)9 (-1)
Skills History +4, Religion +4
Senses Passive Perception 14
Languages Common, Dwarven, Giant, Terran
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12640000

Possessions: 4000 cp. 1 Masterwork Common Melee.


Social Check DCs


Orsik Orcfoe, Male Dwarf [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He sports a long red beard, and similarly colored long hair. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gray.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. Orsik enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: The child of a Locksmith, who enjoyed hunting, Orsik was taken on many hunting expeditions. Orsik abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He now travels the world, in search of power and loot.

Motivation: He's looking for his big break; and he desires power and/or immortality

Flaws: Ugly, Antagonistic, Hedonist. Bonds: Adventurer, Nature. Occupation: Navigator

Voice: Speaks with lips pursed

Attributes [hide]

Orsik Orcfoe, Male Dwarf Sorcerer 4
Medium (3'11") Dwarf, Chaotic Neutral (CR 4)
Armor Class 9
Hit Points 18 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 12 (+1)10 (+0) 8 (-1)10 (+0)
Skills Arcana +2, Athletics +3
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 13000 sp. 1 Minor magic item.


Social Check DCs


Pennie Littlefoot, Female Halfling [Permalink]

Personal [hide]

Description: She is a husky woman, who wears a simple red robe with blue stripes complete with hood. Her hair is long and white with streaks of golden, and is pulled back with small red clips. Her hazel unseeing eyes seem to look past you.

Personality: Aggressive, abrasive, and angry, Pennie embodies much of what other species detest in the Halflings. She dislikes loud distracting noises, but is overall hospitable. Her biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. She took every job she could get her hands on, but the opportunities for Halflings in the north were limited. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: Money/treasure; and she's repulsed by the pc

Ideals: Logical. Flaws: Disease, Antagonistic. Bonds: Rich, Immigrant. Occupation: Cook

Voice: Speaks with a cold

Attributes [hide]

Pennie Littlefoot, Female Halfling Sorcerer 2
Small (2'11") Halfling, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 13 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 18 (+4)11 (+0) 8 (-1)15 (+2)
Skills Animal Handling +1, Performance +4
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1064

Possessions: 300 sp.


Social Check DCs


Gerard Chance, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears a violet coat over a white low-cut shirt, and a deerstalker hat upon his head, and carries halberds. His brown hair is smooth and relatively long. His green eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He is a great chef.

History: He was born several months after his mother was called into army service. Through the years after Gerard was born, his mother became increasingly distant from his family, instead choosing to pursue power in the west. Gerard's mother didn't care for him much, and the feeling was mutual. He has gone from town to town working and never settling down anywhere, but has fallen for a local Knight. He hasn't told them the truth, but wants to settle down with them.

Motivation: He's attracted to the PC; and he has a crush on the local knight

Ideals: Fighting, Gifted. Flaws: Antagonistic. Bonds: Military, Has a crush. Occupation: Bookbinder

Voice: Spits and sputters

Attributes [hide]

Gerard Chance, Male Half-Elf Sorcerer 2
Medium (5'11") Half-Elf, True Neutral (CR 2)
Armor Class 11
Hit Points 9 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 15 (+2)13 (+1) 11 (+0)11 (+0)
Skills Acrobatics +3, Religion +3
Senses Passive Perception 10
Languages Common, Elven, Goblin
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116400

Possessions: 230 gp.


Social Check DCs


Uraim Battlehammer, Male Dwarf [Permalink]

Personal [hide]

Description: A moderately attractive man, he is dressed in an above average manner. His hair is golden, silky, and of moderate length. His otherwise smooth face is marked with small tiny scars.

Personality: He is extraordinarily eccentric. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: Sold as a small child to a brothel owner, Uraim was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He made a point of taking high paying jobs and getting most of it up front. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: He's looking for his big break.

Flaws: Insane. Bonds: Attractive, Has a crush, Adventurer, Mentor. Occupation: Fortune-teller

Voice: Dutch accent

Attributes [hide]

Uraim Battlehammer, Male Dwarf Sorcerer 3
Medium (4'4") Dwarf, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 14 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 15 (+2)12 (+1) 13 (+1)8 (-1)
Skills Insight +3, Religion +3
Senses Passive Perception 11
Languages Common, Dwarven, Infernal
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11650

Possessions: 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Cloud Shoe, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears just a brown suit. Her fur is cut close to her head. She has copper eyes.

Personality: This woman loves singing and to teach people singing more than just about anything. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.

History: She was raised in a island tribe. Her parents enrolled her in a Sorcerer school at a young age so that she could practice her divine talents. She has never given up on her singing dream.

Motivation: To reunite with her old friends; and to prove her worth to the world

Ideals: Artistic, Gifted. Flaws: Impulsive. Bonds: Adventurer, Nature. Occupation: Shoemaker

Voice: Complex vocabulary, royal

Attributes [hide]

Cloud Shoe, Female Tabaxi Sorcerer 2
Medium (6'5") Tabaxi, Lawful Neutral (CR 2)
Armor Class 10
Hit Points 1 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 6 (-2)12 (+1) 12 (+1)17 (+3)
Skills Insight +3, Medicine +3
Senses Passive Perception 11
Languages Common, Druidic
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11640

Possessions: 50 gp. Carved harp of exotic wood with ivory inlay and zircon gems (300 gp). Brass mug with jade inlays (400 gp). Large well-done wool tapestry (400 gp).


Social Check DCs


Naamah Knack, Female Tiefling [Permalink]

Personal [hide]

Description: She is of a modest build and height, but she carries herself more imposing than she is. She wears a large hat to cast shadows over her face and wears ponchos to better hide her body. Her brown hair is slicked back into a classic pompadour. She wears a mask on her face.

Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. A friendly and beautiful Tiefling, she is rarely seen without a few beauties around her arms. Though a playboy in all rights, she is no lame duck.

History: Born in the north her family was never financially stable. Over the years she perfected her riding and shooting skills. She now owns her own business.

Motivation: Marry her brother to traveling adventurers; and her relatives are trying to arrange a marriage

Bonds: Job, Attractive, Poor, Nature, Family. Occupation: Bounty Hunter

Voice: American accent

Attributes [hide]

Naamah Knack, Female Tiefling Sorcerer 2
Medium (4'9") Tiefling, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 10 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 14 (+2)16 (+3) 10 (+0)11 (+0)
Skills Deception +2, Nature +5
Senses Passive Perception 10
Languages Common, Aquan, Gnoll, Elven
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136400000

Possessions: 30 pp. Brass mug with jade inlays (300 gp). Embroidered silk and velvet mantle with numerous moonstones (500 gp). Silver-plated steel longsword with jet jewel in hilt (200 gp).


Social Check DCs


Oolah Burton, Female Half-Orc [Permalink]

Personal [hide]

Description: She wears silk and lounges about seductively. She has relatively light skin and is very physically imposing due to her abundance of muscles. With wild chestnut hair. She has hazel eyes.

Personality: She is filled with cunning. She likes to feign weakness letting people think she is weak. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Sold as a small child to a wizard, Oolah was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. Her family was turned out during the war. She and her family wandered east to less war torn lands. She guards a vault combo very seriously as well as the key needed to open it.

Motivation: To end her boredom; and she loathes her own lifestyle

Ideals: Joker. Flaws: Secretive, PTSD. Bonds: Attractive, Mentor. Occupation: Spy

Voice: Gruff and masculine

Attributes [hide]

Oolah Burton, Female Half-Orc Sorcerer 1
Medium (5'2") Half-Orc, Lawful Good (CR 1)
Armor Class 10
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 17 (+3)10 (+0) 13 (+1)12 (+1)
Skills History +2, Insight +3
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 30 gp.


Social Check DCs

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