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NPC Generator

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Advanced [show]


Right-Handed Buttons, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears a brown vest and prefers tan and black shirts. Her boots appear to have been at one point steel toed but are quite worn down. She is physically well-built. She keeps her cinnamon fur in a flapper bob. Her eyes are amber and catlike.

Personality: She fancies herself a trickster and likes to rely on her wits to carry the day. She cares for her older siblings and likes to be recognized by them. She dislikes loud distracting noises, but is overall hospitable. Her biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: She was raised in a white middle class family as the only child. She dropped out of school to support her sick father, and resented it. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Right-Handed fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: An old rival family wants her found; and she seems to be bored by most things

Ideals: Logical, Fighting. Flaws: Ugly, Mundane. Bonds: Family. Occupation: Courier

Voice: Hollow voice

Attributes [hide]

Right-Handed Buttons, Female Tabaxi Sorcerer 1
Medium (4'11") Tabaxi, True Neutral (CR 1)
Armor Class 13
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)16 (+3) 11 (+0)8 (-1) 16 (+3)17 (+3)
Skills Investigation +1, Persuasion +5
Senses Passive Perception 13
Languages Common
Attacks Melee +0 / 1d4-2, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 200 sp. 1 Alchemist’s fire.


Social Check DCs


Two Llamas In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: This man is wearing a perfectly clean shirt and pair of pants, and sports empty pouches on his belt. His fur is cut close to his head. His blue eyes dart from person to person.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: Several ex partners dislike his way of doing things and want revenge; and revenge

Ideals: Passionate, Entrepeneur. Bonds: Attractive, Rich, Enemies. Occupation: Engraver

Voice: Thin and wheezing

Attributes [hide]

Two Llamas In the Wind, Male Tabaxi Sorcerer 1
Medium (5'4") Tabaxi, Chaotic Good (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 12 (+1)6 (-2) 8 (-1)7 (-2)
Skills Deception +0, Religion +0
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 6000 cp. Eye agate (11 gp). 1 Everburning torch.


Social Check DCs


Damaia Verity, Female Tiefling [Permalink]

Personal [hide]

Description: She is lean but muscular and wears a shirt that is too small, which lets her gut show, with a ratty green coat over it. Her black hair is thinning but still full. Her thin eyebrows rest above her beady white eyes.

Personality: She is happy with her job as a Spice Merchant. She turns her eye from what people do, preferring to live and let live. Damaia is a bit of a follower. Usually she is manipulated by her sisters into helping them out, but recently she has become more of a free agent.

History: She was born a particularly ugly child, much to the horror of her parents. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. She now owns her own business.

Motivation: Expand her business; and regain custody of her son

Flaws: Ugly. Bonds: Job, Family, Rich. Occupation: Spice Merchant

Voice: Eastern European accent

Attributes [hide]

Damaia Verity, Female Tiefling Sorcerer 2
Medium (5'5") Tiefling, Lawful Evil (CR 2)
Armor Class 11
Hit Points 9 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 12 (+1)18 (+4) 12 (+1)18 (+4)
Skills Insight +3, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Infernal, Celestial, Undercommon, Gnome
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14640000000

Possessions: 170 gp.


Social Check DCs


Mary Kitchur, Female Human [Permalink]

Personal [hide]

Description: A well shaped woman just over fifty, she wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. Her brown hair is unkempt and raggedy. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. Her actions favor neither the good nor the evil, as she answers to a power that mortal women fail to acknowledge.

History: Mary was raised in a hard working conservative environment. She went to a religious school and was inspired by the priests there in charitable deeds. She has became unsatisfied with her lot in life, and decided to take up adventuring.

Motivation: She is unsatisfied with her job; and she has passion for adventuring and risk

Flaws: Ugly. Bonds: Adventurer, Poor, Job, Religious. Occupation: Spice Merchant

Voice: Speaks with lips pursed

Attributes [hide]

Mary Kitchur, Female Human Sorcerer 2
Medium (5'3") Human, Lawful Good (CR 2)
Armor Class 10
Hit Points 9 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 13 (+1)8 (-1) 9 (-1)14 (+2)
Skills Insight +1, Persuasion +4
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 9000 cp.


Social Check DCs


Ishte Dignity, Female Tiefling [Permalink]

Personal [hide]

Description: She typically wears green cloth garments or leather armor, and carries ceremonial daggers. She wears her brown hair down. Her red eyes lackadaisically let the world flow into them.

Personality: A skeptical and narcissistic woman, Ishte's first love is herself. Her second love is also herself. Her philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: A child with a great deal of singing talent her parents made sure she got the chance to thrive. Her father was a soldier and died while she was still young. Ishte was left her father's suit of armor and trained in its use and care. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Ishte fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Impeccable, Optimist, Artistic. Bonds: Military. Occupation: Mercenary

Voice: growls and snarls, animalistic

Attributes [hide]

Ishte Dignity, Female Tiefling Sorcerer 2
Medium (5'5") Tiefling, Chaotic Evil (CR 2)
Armor Class 10
Hit Points 8 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 13 (+1)10 (+0) 9 (-1)18 (+4)
Skills Athletics +4, Persuasion +6
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: Brass mug with jade inlays (100 gp).


Social Check DCs


Lorilla Rofferton, Female Gnome [Permalink]

Personal [hide]

Description: She dresses in tan turtlenecks beneath a black coat with brown slacks. She is portly but not overly obese. She has shaved her head bald. She has a dull look in her blue eyes.

Personality: She is happy with her job as a Blacksmith. She turns her eye from what people do, preferring to live and let live. She is vehemently anti-magic. All of it is evil and corrupting in her opinion.

History: Her druidic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. She dropped out of school before completing her studies. She was granted druidic powers by her dying sister.

Motivation: A need for knowledge about a nearby landmark; and to be a miller again

Ideals: Opinionated, Gifted, Logical. Bonds: Job, Adventurer. Occupation: Blacksmith

Voice: Pronounces difficult words wrong

Attributes [hide]

Lorilla Rofferton, Female Gnome Sorcerer 1
Small (3'0") Gnome, Lawful Evil (CR 1)
Armor Class 9
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)7 (-2) 14 (+2)10 (+0) 16 (+3)13 (+1)
Skills Nature +2, Perception +5
Senses Passive Perception 15
Languages Common, Gnome
Attacks Melee +1 / 1d4-1, Ranged +0 / 1d4-2, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 4000 cp.


Social Check DCs


Ogbur Stansfield, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears a custom-built plate barding that's adorned with white lining and desert motifs. He carries with him a set of clubs, each one with a aquamarine on the hilt. He only wears one on his belt and the other on his back. He wears a feathered hat to cover his moderate length golden hair. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is erratic and paranoid. He believes goblins are coming to abduct people. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: Ogbur hails from a village terrorized by goblins. From his teen years he was always beautiful and desirable, so people have always doted on him. He has taken up leadership of the village's small militia in response to goblins demanding more tribute than usual.

Motivation: Many goblins want him driven away; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Flaws: Insomniac, Addict. Bonds: Enemies, Attractive. Occupation: Mercenary

Voice: Slow speaker

Attributes [hide]

Ogbur Stansfield, Male Half-Orc Sorcerer 1
Medium (5'7") Half-Orc, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)10 (+0) 8 (-1)14 (+2) 12 (+1)9 (-1)
Skills Animal Handling +3, Survival +3
Senses Passive Perception 11
Languages Common, Orc, Dwarven, Halfling
Attacks Melee +0 / 1d4-2, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 5000 cp. 1 Masterwork Common Melee.


Social Check DCs


Decarabia Chaos, Female Tiefling [Permalink]

Personal [hide]

Description: She is wearing colorful clothing, dressed as a Spice Merchant. She carries a battered longbow and tarnished greataxe as well. She has moderate length black hair. Her fierce silver eyes like to dwell on things.

Personality: She speaks before she thinks and is too direct. She does not regard money as being a problem because it has never been a problem for her. She lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: She comes from a rich northern family. At a young age her father died while driving off some illithids. Her mother being the stubborn sort decided to stay and helped train her in greataxe use. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: Wants a kiss; and a need for knowledge about a nearby landmark

Ideals: Fighting. Flaws: Impulsive. Bonds: Rich, Enemies, Adventurer, Has a crush. Occupation: Spice Merchant

Voice: French accent

Attributes [hide]

Decarabia Chaos, Female Tiefling Sorcerer 3
Medium (6'2") Tiefling, Chaotic Good (CR 3)
Armor Class 12
Hit Points 12 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 14 (+2)8 (-1) 12 (+1)13 (+1)
Skills Insight +3, Medicine +3
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 7000 cp. Eye agate (13 gp). 1 Masterwork Common Melee.


Social Check DCs


Aerdeth Koehlanna, Male Elf [Permalink]

Personal [hide]

Description: He sports tan clothing, slightly heavier than average wear. He carries with him a set of scythes, each one with a amber on the hilt. He only wears one on his belt and the other on his back. His black hair is drawn into a tight pony tail with a clover scrunchie. His skin is flawless and his amber eyes scan people very quickly.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Through the years after Aerdeth was born, his mother became increasingly distant from his family, instead choosing to pursue power in the north. Aerdeth's mother didn't care for him much, and the feeling was mutual. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He feels the way he acts is they only way to get by in the world; and he doesn't get along with people that don't share his tastes

Ideals: Fighting, Impeccable. Flaws: Antagonistic, Disease. Bonds: Attractive. Occupation: Sage

Voice: Timid voice

Attributes [hide]

Aerdeth Koehlanna, Male Elf Sorcerer 2
Medium (4'11") Elf, Chaotic Good (CR 2)
Armor Class 10
Hit Points 9 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 12 (+1)10 (+0) 15 (+2)13 (+1)
Skills Deception +3, Sleight of Hand +2
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 3000 cp. 1 Masterwork Common Melee.


Social Check DCs

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