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NPC Generator

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Advanced [show]


Nelkin Wildheart, Male Halfling [Permalink]

Personal [hide]

Description: He likes to wear darkened spectacles and heavy clothing, no matter the weather. He carries a battered shortspear and tarnished greatsword as well. His hair, while still mostly auburn, has prominent grey streaks. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gray.

Personality: He is extraordinarily eccentric. He also is a firm believer in the manly ideal.

History: He comes from a rich western family. There was a wharf not far from home where he often wandered off to fish. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Nelkin fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he is not mentally stable, and does not behave rationally

Ideals: Fighting. Flaws: Insane, Impulsive. Bonds: Rich, Nature. Occupation: Navigator

Voice: Aggressive tone

Attributes [hide]

Nelkin Wildheart, Male Halfling Sorcerer 3
Small (2'11") Halfling, Lawful Neutral (CR 3)
Armor Class 14
Hit Points 21 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 17 (+3)13 (+1) 16 (+3)11 (+0)
Skills Survival +5
Senses Passive Perception 13
Languages Common, Halfling, Gnoll
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116500

Possessions: 2500 sp. Rhodochrosite (6 gp). Eye agate (6 gp). Rose (50 gp).


Social Check DCs


Dadalan Wystongjiir, Male Dragonborn [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His crest is greying and his face has many wrinkles. His eyes are red.

Personality: He is fixated on the number 13. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: Born in the south his family was never financially stable. While he appears to be a normal Dragonborn, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He used his abilities to travel the world and help people.

Motivation: Retire the richest man in the south.

Ideals: Entrepeneur, Philantrophist. Flaws: Insane. Bonds: Attractive, Poor. Occupation: Courier

Voice: Relaxed voice

Attributes [hide]

Dadalan Wystongjiir, Male Dragonborn Sorcerer 2
Medium (6'8") Dragonborn, Neutral Good (CR 2)
Armor Class 9
Hit Points 12 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)9 (-1) 17 (+3)17 (+3) 15 (+2)12 (+1)
Skills Performance +3
Senses Passive Perception 12
Languages Common, Sylvan, Gnome, Auran
Attacks Melee +5 / 1d6+3, Ranged +1 / 1d6-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1364000000

Possessions: 1000 sp. Red-brown spinel (50 gp).


Social Check DCs


Bolg Dudley, Male Half-Orc [Permalink]

Personal [hide]

Description: The light-skinned man stands 5'7" and is perpetually draped in fineries, but all of this concealed by his earthly robes.. His chestnut hair is lengthy. His brown eyes dart from person to person to random spaces in the air.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. A true patriot, Bolg would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He dropped out of school before completing his studies. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He desires power and/or immortality; and to reunite with his old friends

Ideals: Logical. Bonds: Attractive, Adventurer, Military, Rich. Occupation: Knight

Voice: Posh accent

Attributes [hide]

Bolg Dudley, Male Half-Orc Sorcerer 2
Medium (5'7") Half-Orc, Lawful Good (CR 2)
Armor Class 10
Hit Points 8 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 13 (+1)12 (+1) 15 (+2)13 (+1)
Skills History +3, Stealth +2
Senses Passive Perception 12
Languages Common, Orc, Abyssal
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11640

Possessions: 190 gp. 1 Everburning torch.


Social Check DCs


Brottor Foamtankard, Male Dwarf [Permalink]

Personal [hide]

Description: He is in excellent shape and is dressed in earthy colors with a grey and tan handkerchief worn on his right side. His chestnut hair is lengthy. His amber eyes dart around the room hyper actively observing anyone and anything.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: Born to a pair of adventurers, Brottor grew up listening to his father's many stories. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He now travels the world, in search of power and loot.

Motivation: His religion dominates his actions; and wants to work out more often

Ideals: Athletic, Philantrophist. Bonds: Job, Adventurer, Military, Religious. Occupation: Bather

Voice: Scottish accent

Attributes [hide]

Brottor Foamtankard, Male Dwarf Sorcerer 1
Medium (4'5") Dwarf, Lawful Evil (CR 1)
Armor Class 12
Hit Points 8 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 18 (+4)15 (+2) 14 (+2)11 (+0)
Skills Arcana +4, Intimidation +2
Senses Passive Perception 12
Languages Common, Dwarven, Auran, Goblin
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12530000

Possessions: 1000 cp.


Social Check DCs


Elama Qualanthri, Female Elf [Permalink]

Personal [hide]

Description: She wears a blue vest and prefers black and brown shirts. Her boots appear to have been at one point steel toed but are quite worn down. She has a moderate pudge and is not very fit. She has wavy white hair. She wears crescent spectacles with a black brim.

Personality: She is a hateful person. She taunts others and blames them for her problems. She cannot deal with unfamiliar people for more than a few minutes at a time and if they persist she will grow angry at them.

History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. She found a children's book about a Elf Sorcerer who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She guards a vault combo very seriously as well as the key needed to open it.

Motivation: Wants her loneliness to end; and to settle down with her crush

Flaws: Ugly, Antagonistic, Secretive. Bonds: Adventurer, Has a crush. Occupation: Fisher

Voice: Old Prospector

Attributes [hide]

Elama Qualanthri, Female Elf Sorcerer 1
Medium (4'11") Elf, True Neutral (CR 1)
Armor Class 12
Hit Points 2 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 7 (-2)8 (-1) 13 (+1)13 (+1)
Skills Athletics +4, Intimidation +3
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 800 sp.


Social Check DCs


Shivering Moon, Female Tabaxi [Permalink]

Personal [hide]

Description: A woman with a friendly, welcoming air about her, she wears brown painted combat armor at almost all times. Her fur is cut close to her head. Her eyes are green and catlike.

Personality: She is a Locksmith first and foremost. She believes firmly that knowledge should be universal. She is kind towards other women and children and will generally offer women help without question. Others will generally need to prove themselves to her.

History: She was born blind and as such lacked many opportunities for work. A gypsy cursed her at a young age, leading to her ugly appearance. She then took over the family business and is one of the better Locksmith for hire.

Motivation: Expand her business; and to be a mason again

Ideals: Philantrophist. Flaws: Disease, Ugly. Bonds: Job. Occupation: Locksmith

Voice: Deep voice with rolling R's

Attributes [hide]

Shivering Moon, Female Tabaxi Sorcerer 2
Medium (5'1") Tabaxi, Chaotic Good (CR 2)
Armor Class 14
Hit Points 8 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 12 (+1)4 (-3) 18 (+4)10 (+0)
Skills Deception +2, Performance +2
Senses Passive Perception 14
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +6 / 1d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day7

Possessions: 2000 cp.


Social Check DCs


Gunnloda Goldfinder, Female Dwarf [Permalink]

Personal [hide]

Description: She wears well tailored gowns and hats with beautiful decoration. She is almost always dressed for an outing in high society. Her auburn hair is cut short. She is missing an eye and her face is severely sunburned. Her one remaining eye shines blue.

Personality: She will rave to anyone who will listen. She has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Gunnloda abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She has became unsatisfied with her lot in life, and decided to take up adventuring.

Motivation: She desires power and/or immortality.

Flaws: Ugly, Insane, Fearful. Bonds: Rich, Adventurer. Occupation: Spice Merchant

Voice: Eastern European accent

Attributes [hide]

Gunnloda Goldfinder, Female Dwarf Sorcerer 1
Medium (3'9") Dwarf, Chaotic Good (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 13 (+1)13 (+1) 8 (-1)13 (+1)
Skills Acrobatics +3, Performance +3
Senses Passive Perception 9
Languages Common, Dwarven, Celestial
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 700 sp.


Social Check DCs


Reirak Torevir, Male Dwarf [Permalink]

Personal [hide]

Description: He wears a grey vest with golden trim over his white shirt. His black leather gloves and pants are well-kept, and his grey boots flare out at the collars, and carries longswords. He wears a colorful flower in his white hair. He is very pretty but has cold, dead eyes.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He invites people to come help in his community garden.

History: Born in the north to a Animal Trainer, Reirak learned a great deal about his father's area of expertise. When he was little, his rather wealthy family often ventured across the desert to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Reirak took refuge in the old dungeon and found the beat up longsword and armor he uses now. He bought a longsword and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He'd like to take his coworkers down a peg.

Ideals: Fighting, Philantrophist. Bonds: Attractive, Job, Nature. Occupation: Animal Trainer

Voice: Slurs words

Attributes [hide]

Reirak Torevir, Male Dwarf Sorcerer 2
Medium (4'1") Dwarf, Lawful Good (CR 2)
Armor Class 8
Hit Points 14 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)7 (-2) 19 (+4)9 (-1) 9 (-1)7 (-2)
Skills Persuasion +0, Survival +1
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +1 / 1d6-1, Ranged +0 / 1d6-2, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 150 gp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Nimble Shore, Male Tabaxi [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He has moderate length cinnamon fur. His eyes are a pleasant yellow.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. While he appears to be a normal Tabaxi, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Marry his sister to traveling adventurers; and regain custody of his son

Ideals: Philantrophist. Flaws: Antagonistic, Insane, Disease. Bonds: Family. Occupation: Mason

Voice: Deep voice with rolling R's

Attributes [hide]

Nimble Shore, Male Tabaxi Sorcerer 2
Medium (5'9") Tabaxi, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 11 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 17 (+3)6 (-2) 17 (+3)15 (+2)
Skills Deception +4, Survival +5
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 130 gp.


Social Check DCs

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