Kava Mohradyllion, Female Dragonborn [Permalink]
Personal [hide]
Description: Her left thumb is blackened and bruised, but otherwise she appears quite healthy. She dresses in black turtlenecks beneath a green coat with grey slacks. She has styled her rusty crest well, parting it to the left. She was beautiful and young once, which still shows through her age, but it is a faded beauty.
Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. She is obsessed with finding treasure.
History: Kava lived on a farm with her father, near the main road leading to a nearby town. She dropped out of school to support her sick father, and resented it. She has dedicated herself to building a better trade route.
Motivation: To reunite with her absent father.
Ideals: Joker, Logical. Bonds: Attractive, Adventurer, Family. Occupation: Locksmith
Voice: Rolls R's
Attributes [hide]
Medium (6'4") Dragonborn, Neutral Evil (CR 1)
Armor Class 13
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 16 (+3) | 15 (+2) | 11 (+0) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 4000 cp. Deep green spinel (110 gp).
Puyet Harper, Female Half-Orc [Permalink]
Personal [hide]
Description: Her right thumb is blackened and bruised, but otherwise she appears quite healthy. She wears a large hat to cast shadows over her face and wears ponchos to better hide her body. She has no hair. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: She can speak with the recently deceased. A true patriot, Puyet would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.
History: Puyet hails from a village terrorized by dire rats. After coming to the age of reason, Puyet took it upon herself to study the martial arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. Days after completing her studies, news broke out that her hometown was attacked by dire rats. Puyet was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the dire rats.
Motivation: She wants revenge against dire rats; and she is not mentally stable, and does not behave rationally
Ideals: Gifted. Flaws: Ugly, Insane. Bonds: Military, Enemies. Occupation: Banker
Voice: Russian accent
Attributes [hide]
Medium (5'3") Half-Orc, Chaotic Good (CR 1)
Armor Class 9
Hit Points 3 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 8 (-1) | 8 (-1) | 10 (+0) | 10 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 |
Possessions: 130 gp. Malachite (15 gp). 1 Masterwork Common Ranged Weapon.
Alberich Morigak, Male Dwarf [Permalink]
Personal [hide]
Description: He is a paragon of his species. He is larger and stronger than most Dwarves. His skin is light but he possesses many white ritualistic tattoos. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He sports a long brown beard, and similarly colored long hair. His fierce hazel eyes like to dwell on things.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.
History: From birth he was tutored by a cruel and relentless mentor. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He has worked as a Ploughman like his father before him.
Motivation: Wants to raise his children well; and he has passion for adventuring and risk
Flaws: Fearful. Bonds: Adventurer, Job, Mentor, Family. Occupation: Ploughman
Voice: Hollow voice
Attributes [hide]
Medium (4'2") Dwarf, Lawful Good (CR 2)
Armor Class 10
Hit Points 12 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 16 (+3) | 17 (+3) | 15 (+2) | 6 (-2) |
Senses Passive Perception 14
Languages Common, Dwarven, Giant, Halfling, Elven
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 700 sp. Sardonyx (50 gp). Rhodochrosite (4 gp). 1 Darkwood Buckler.
Thiala Gentry, Female Half-Elf [Permalink]
Personal [hide]
Description: She likes to wear yellow tank tops with brown skirt. She is bristling with hidden weapons, mostly monstrous two handed axes and lances. Her hair is long and silver with streaks of white, and is pulled back with small yellow clips. Her skin is flawless and her violet eyes scan people very quickly.
Personality: She never swears and excessively uses polite adverbs when speaking. Energy wise she seems alert and responsive.
History: She was born blind and as such lacked many opportunities for work. At a young age both her parents were killed in an accident. Her uncle (a powerful person with enemies on both sides of the law) took her in and had her trained in basic self defense. She hopes to save up enough money to one day pay a cleric to cure her.
Motivation: Seeks redemption; and she has comitted a past crime that haunts her to this day
Ideals: Optimist, Professionalism. Flaws: Disease. Bonds: Criminal record, Attractive. Occupation: Fletcher
Voice: Speaks in third person
Attributes [hide]
Medium (5'9") Half-Elf, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 14 (+2) | 14 (+2) | 8 (-1) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Elven
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 300 sp. 1 Masterwork Common Ranged Weapon.
Oloric Balderk, Male Dwarf [Permalink]
Personal [hide]
Description: He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look, and carries greataxes. He wears his hair in dreadlocks. He has several tiny emerald earrings on each ear.
Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.
History: Born to a pair of adventurers, Oloric grew up listening to his mother's many stories. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has dedicated himself to building a better village for his children.
Motivation: He has decided he is irredeemable; and he has comitted a past crime that haunts him to this day
Ideals: Fighting, Passionate. Flaws: Insane. Bonds: Rich, Criminal record, Adventurer. Occupation: Merchant
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (4'5") Dwarf, Neutral Evil (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 10 (+0) | 13 (+1) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven, Auran
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 130 gp.
Rael Nailo, Male Half-Elf [Permalink]
Personal [hide]
Description: This man has a large violet mantle and cape that has been intricately interwoven into his green robe, and sports empty pouches on his belt. His red hair and beard is wavy and long. His half smiles and hazel eyes are beguiling and draw you in.
Personality: He is very quiet and rarely speaks above a whisper. He is used to getting what he wants. In part because he is a meticulous planner.
History: When he was but 8 years old his parents immigrated from the north. He was taken from his home at a very young age. He left for the north, certain he would find work there.
Motivation: He is currently in port desperately looking for someone to get him out.
Ideals: Professionalism. Flaws: Shy. Bonds: Attractive, Immigrant, Slave. Occupation: Glassblower
Voice: Australian accent
Attributes [hide]
Medium (5'8") Half-Elf, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 10 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 12 (+1) | 15 (+2) | 6 (-2) | 15 (+2) |
Senses Passive Perception 8
Languages Common, Elven, Undercommon, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 | 0 |
Possessions: 340 gp. Carved harp of exotic wood with ivory inlay and zircon gems (400 gp). A silver and pearl hairclip (100 gp). A life-sized copper and silver statuette of a cockatrice. (100 gp).
Nicor Soft, Male Tiefling [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He is dressed in earthy colors with a black and brown handkerchief worn on his right side. He keeps his blue hair in a pixie cut. His gold eyes are passionate and lively.
Personality: Aggressive, abrasive, and angry, Nicor embodies much of what other species detest in the Tieflings. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: Born in the west his family was never financially stable. In his 16th year, his parents were killed by a goblins raid, leaving Nicor alone in the world. After a stint in an orphanage, he was adopted. Days after completing his studies, news broke out that his hometown was attacked by goblins. Nicor was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the goblins.
Motivation: A need for knowledge about a nearby landmark; and to reunite with his old friends
Flaws: Antagonistic, Secretive. Bonds: Poor, Enemies, Adventurer. Occupation: Fortune-teller
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (6'10") Tiefling, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 13 (+1) | 19 (+4) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Terran, Undercommon, Giant, Auran
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 5 | 3 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 70 gp. Coral (80 gp).
Adam Elton, Male Human [Permalink]
Personal [hide]
Description: This man wears a fancy brown suit, and sports empty pouches on his belt. He keeps his black hair in a flapper bob. He has amber eyes.
Personality: Adam wants to be seen as a stoic, levelheaded, noble Sorcerer, so he tries to act the part. He does a good job, for the most part... He never wears the same outfit twice, unless he absolutely has to.
History: He got into the Weaver business at a young age. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He has worked as a Weaver like his father before him.
Motivation: To protect his home; and to reunite with his absent father
Ideals: Disciplined, Artistic. Bonds: Attractive, Job, Family, Guardian. Occupation: Weaver
Voice: Sore throat, cough
Attributes [hide]
Medium (5'6") Human, Neutral Good (CR 2)
Armor Class 13
Hit Points 10 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 14 (+2) | 14 (+2) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Ignan, Gnoll
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 |
Possessions: 1900 sp. 1 Masterwork Uncommon Weapon.
Broce Cobblelob, Male Gnome [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he wears a blue coat over a yellow low-cut shirt, and a broad hat upon his head. His brown hair is knotted and matted. He wears round tiny glasses practically rammed into his face.
Personality: Eccentric and domineering, Broce will drive conversation. He plays an instrument quite well.
History: Broce was raised in a hard working conservative environment. He worked as a nervous Jeweler and found it very stressful. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: He feels kind of lost in life; and he is unsatisfied with his job
Ideals: Extrovert, Artistic. Flaws: Shy, Depressed. Bonds: Job. Occupation: Jeweler
Voice: Thin and wheezing
Attributes [hide]
Small (3'6") Gnome, Lawful Neutral (CR 2)
Armor Class 9
Hit Points 13 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 6 (-2) | 18 (+4) | 10 (+0) | 10 (+0) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +0 / 1d6-2, Ranged +0 / 1d6-2, Grapple -2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 |
Possessions: 200 gp. Silver comb with moonstones (200 gp). Silver comb with moonstones (200 gp). 1 Magnifying glass.
Shout outs: Stacey, HilloDark, Brian Tanner, Serafina Moon, Thomas Spence, Armand Desharnais, Trev909, Bob Goode, TODD RICHARD, Iofire, Caitlin W., Damon Carrington, Mario Pizzamiglio, Phil Mehl, Wesley Muncy, elijah D. maben, R., bruschkin, Vincent Drone, thea musing, Brian Nunziato, Matt Yates, Elisa Martinez, Ryan Flagg, Jade Arrowood, Angelo Anderson, Syn21, Dave Walker, Jonathan Lekse, Katie White, JollyGamer, Tiernan Greenman, Burlyfighter, David R Abbott, Rick Marsh, Brittany DeNicholas, Amanda Kettles, Lou Bliss, Sik Makoyi, Pythor Sen, Bryson Waits, Desedent, Irate The Pirate, Mark L, Siren, AstroLass, Lizzie, Michael Hamilton, Vedie V, Mylon Schroder, Nathan, Jordan Florez, Robert Rich, Robin Ellis-Foster, Jess, Zee Livezey, Kevin, Kerry Melton, SallySparrow132, Millergendraft, Federica Frezza, Nick Soucy, Jeremiah Walker, Bryan Sheairs, chris wilson, Max Hops, Sarah Holland, Joshua David Maddox, Jennifer Smith, Liz Fontain, Ray Bissonnette, Joe Dalby, Matt Price, Nicholas Zamora, ShortyMcgibble, Mr. Vinclair, mtnman1979@aol.com, KFB_Patreon, eric sun, Gundar Wez, Nahellion, That Video Editor Nic, bilbens baggo, Stuart, Brysen Packer, Maxwell Mayer, Thobek, XMrMonkyx ., Miss Zilla M, Jordan Brazeal, Kyle Clark, Jake Lane, Phillip P Torchia, Stefan Gottschalk's, Remora Jewel, Connor, jeremy baisch, Daniel Edwards, Zealot23, Shane Andrews, Brandon Mußiq, CJMAXP, Festus, Lisa Tucker, KingHavok1217, Mx Charlie, Justin Snyder, Keaton Permenter, Zachary Burgess-Hicks, Steve Rosenlund, Ezzela1891, John Nazario, Gordon Alexander Fallon, zachary gee, Jason Clark
Their contribution stands as a beacon of hope for all adventurers!