Anverth Waggletop, Male Gnome [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He wears tight fitting clothing which further accentuates his frame. His tied-back hair is golden. He has a tattooed face.
Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He has a hair trigger and will fly into rage over the tiniest perceived slights.
History: He was born to loving parents in a slum to the west. He worked as a nervous Herbalist and found it very stressful. He has set out to sabotage the competition.
Motivation: To unite with his brother; and regain custody of his daughter
Ideals: Athletic. Flaws: Antagonistic. Bonds: Attractive, Poor, Job, Family. Occupation: Herbalist
Voice: Jamaican accent
Attributes [hide]
Small (3'7") Gnome, True Neutral (CR 1)
Armor Class 9
Hit Points 4 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 7 (-2) | 11 (+0) | 11 (+0) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +2 / 1d4+0, Ranged +0 / 1d4-2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 500 sp. Tourmaline (50 gp).
Gildmak Smoothhands, Male Halfling [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking northern young adult. He wears light armors faded through time and improper care. Beneath his clothing is a huge mess of scar tissue. His chestnut hair is lengthy. His eyes are blue and catlike.
Personality: He hates giants. He views them as having robbed his home of its proper glory. Animals are drawn to him, and he is able to talk to them.
History: When he was but 3 years old his parents immigrated from the north. He always admired psionic-users and wanted to develop the talent, but never had the affinity for it. He has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.
Motivation: A deep hatred of giants.
Ideals: Gifted. Bonds: Slave, Enemies, Immigrant. Occupation: Animal Trainer
Voice: Irish accent
Attributes [hide]
Small (3'1") Halfling, Lawful Neutral (CR 3)
Armor Class 15
Hit Points 17 (3d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 19 (+4) | 15 (+2) | 15 (+2) | 8 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Halfling, Elven, Sylvan
Attacks Melee +3 / 1d8+1, Ranged +6 / 1d8+4, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 5 | 0 | 0 | 0 | 0 |
Possessions: 400 sp. Ceremonial electrum dagger with a star ruby in the pommel (300 gp). Large well-done wool tapestry (100 gp).
Cask Prim Posies, Male Tabaxi [Permalink]
Personal [hide]
Description: A middle-aged man, he wears suspenders and pastel workpants. His shirt is brown, and he wears a heavy pastel leather apron most of the time, and is pretty ugly. He sports a flattop fur cut. He is missing an eye and his face is severely sunburned. His one remaining eye shines copper.
Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He is obsessed with a lost civilization.
History: Cask was born the youngest of three triplets. Cask abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has been saving his money to try and buy his sister's freedom.
Motivation: An old rival family wants him found.
Ideals: Philantrophist. Flaws: Ugly. Bonds: Adventurer, Family. Occupation: Masseuse
Voice: Speaks with a cold
Attributes [hide]
Medium (6'1") Tabaxi, Chaotic Evil (CR 3)
Armor Class 9
Hit Points 9 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 9 (-1) | 9 (-1) | 10 (+0) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 |
Possessions: 100 gp.
Mantus Virtue, Male Tiefling [Permalink]
Personal [hide]
Description: This exceptionally lanky man wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His black hair is drawn into a tight pony tail with a butterfly scrunchie. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: He comes from a rich eastern family. From his teen years he was always beautiful and desirable, so people have always doted on him. He has built up a small fortune and can afford his own way.
Motivation: He is greedy; and money/treasure
Ideals: Entrepeneur, Joker, Logical. Bonds: Attractive, Rich. Occupation: Spice Merchant
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (6'1") Tiefling, True Neutral (CR 2)
Armor Class 10
Hit Points 9 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 15 (+2) | 13 (+1) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Gnoll
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 | 0 |
Possessions: 310 gp. 5 Acid flasks.
Vilberg Carlton, Male Half-Orc [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He is well dressed, but even with his fine clothing he looks run-down. With bright auburn hair and a scraggly beard. His otherwise smooth face is marked with small tiny scars.
Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He takes great pride in his work and is very well organized. His planner is full of calendar events.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His homeland was ravaged by war and he spent much of his life rebuilding it. He ran away from his former home and has been making his living as a Assassin for the past few years.
Motivation: Wants to work out more often; and he'd like to take his coworkers down a peg
Ideals: Athletic, Gifted. Flaws: Shy, PTSD. Bonds: Job. Occupation: Assassin
Voice: Indian accent
Attributes [hide]
Medium (5'2") Half-Orc, Lawful Evil (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 13 (+1) | 9 (-1) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 1000 cp.
Tarhun Hshhsstoroth, Male Dragonborn [Permalink]
Personal [hide]
Description: He is lean but muscular and wears a green shirt with thin white vertical stripes and green pants. His deerstalker hat is riddled with cuts and holes. His gold eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He is irascible and easily irritated. He loves his children and doesn't want them to worry about him. He loves to share his writing with anyone who is interested.
History: A child with a great deal of writing talent his parents made sure he got the chance to thrive. He has had some formal writing training, and achieved minor success. Due to his spouse's obsession with being a Animal Trainer they were divorced and he won custody of their son. He worked as a Knight, and he later adopted a second son.
Motivation: Marry his sister to traveling adventurers; and his spouse's relatives view him with great suspicion
Ideals: Artistic. Flaws: Ugly, Addict, Antagonistic. Bonds: Family. Occupation: Knight
Voice: Prounounces S like Z
Attributes [hide]
Medium (6'8") Dragonborn, Chaotic Evil (CR 2)
Armor Class 9
Hit Points 11 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 9 (-1) | 14 (+2) | 10 (+0) | 16 (+3) | 8 (-1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 |
Possessions: 2000 sp. 1 Half-Plate.
Curran Wildcloak, Male Halfling [Permalink]
Personal [hide]
Description: His left side is far more bruised and cut up than his other. He tends to wear a white poncho over his likewise colored trousers and shirt. His hair is cut close to his head. His eyes are violet and catlike.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.
History: Gifted from a young age, Curran studied abroad. A gypsy cursed him at a young age, leading to his ugly appearance. He's since become an addict/alcoholic.
Motivation: Further expansion of business; and balancing his hectic life and new dilettante responsibilities is difficult
Ideals: Persistence, Gifted. Flaws: Ugly, Addict. Bonds: Job. Occupation: Dilettante
Voice: Loud with bravado
Attributes [hide]
Small (3'3") Halfling, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 17 (3d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 17 (+3) | 15 (+2) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Halfling, Dwarven, Undercommon
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 5 | 0 | 0 | 0 | 0 |
Possessions: 3000 cp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon. 1 Masterwork Uncommon Weapon.
Grûblik Dayton, Male Half-Orc [Permalink]
Personal [hide]
Description: He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He has a moderate pudge and is not very fit. His hair is always cut to a buzz. His ears are large.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. When Grûblik reached his early adolescence his Half-Orc father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He then took over the family business and is one of the better Animal Trainer for hire.
Motivation: Expand his business; and retire the richest man in the north
Ideals: Entrepeneur. Flaws: Ugly. Bonds: Job, Slave, Military. Occupation: Animal Trainer
Voice: Farmer accent
Attributes [hide]
Medium (6'7") Half-Orc, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 11 (+0) | 6 (-2) | 6 (-2) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 50 gp.
Bree Appleblossom, Female Halfling [Permalink]
Personal [hide]
Description: She is an attractive woman, lean and moderately muscular. She wears a fine chain shirt which she covers with red colored cloaks and clothing. Her silver hair is lengthy and is close to two feet long. She has a dull look in her gray eyes.
Personality: She hates Halflings with a passion. As such she is filled with self loathing. She seeks to pay back kindness whenever she gets the chance. Whether it be in the form of unwanted serenades or the latest gossip she always seeks to do solids for her friends.
History: Sold as a small child to a wizard, Bree was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. After coming to the age of reason, Bree took it upon herself to study the arcane arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She was granted arcane powers by her dying sister.
Motivation: A strong sense of loyalty to Tabaxi people.
Ideals: Philantrophist, Gifted. Flaws: Racist. Bonds: Attractive, Mentor. Occupation: Baker
Voice: Sleepy voice
Attributes [hide]
Small (3'2") Halfling, Neutral Evil (CR 2)
Armor Class 15
Hit Points 6 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 18 (+4) | 8 (-1) | 10 (+0) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +3 / 1d6+1, Ranged +6 / 1d6+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 |
Possessions: Just what you see.
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