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NPC Generator

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Advanced [show]


Ida Colton, Female Human [Permalink]

Personal [hide]

Description: Standing 5'9", this woman wears a robe, a symbol of strength around her neck, and a ceremonial dagger on her belt. Her red hair is long and unkept. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep gray.

Personality: She believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. There was a wharf not far from home where she often wandered off to fish. She has dedicated herself to building a better trade route.

Motivation: Meet up once more with her childhood friend.

Ideals: Fighting, Gifted. Flaws: Ugly. Bonds: Nature, Adventurer. Occupation: Marshal

Voice: Raspy

Attributes [hide]

Ida Colton, Female Human Sorcerer 3
Medium (5'9") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 8 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 10 (+0)15 (+2) 8 (-1)13 (+1)
Skills Acrobatics +3, Animal Handling +1
Senses Passive Perception 9
Languages Common, Abyssal, Elven
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12650000

Possessions: 2500 sp.


Social Check DCs


Antrara Sumnarghthrysh, Female Dragonborn [Permalink]

Personal [hide]

Description: She has a missing left arm. She wears a green vest with golden trim over her white shirt. Her pastel leather gloves and pants are well-kept, and her green boots flare out at the collars. She has wavy blue crest. She wears large thick round spectacles.

Personality: She has a good heart but also a terrible temper. She will forgive often but not before yelling and berating someone for whatever they have done wrong. She is fiercely devoted to her mother, and views her mother's ex-spouse as an evil person for separating her from her legal half-brother.

History: She was born the only child of a wealthy merchant. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. Due to her spouse's obsession with being a Bellfounder they were divorced and she won custody of their son. She worked as a Laborer, and she later adopted a second son.

Motivation: She's repulsed by the PC.

Ideals: Entrepeneur. Flaws: Antagonistic. Bonds: Family, Rich. Occupation: Laborer

Voice: Shortens vowels

Attributes [hide]

Antrara Sumnarghthrysh, Female Dragonborn Sorcerer 1
Medium (6'4") Dragonborn, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 1 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 4 (-3)12 (+1) 13 (+1)15 (+2)
Skills Intimidation +4, Stealth +2
Senses Passive Perception 11
Languages Common, Ignan
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 20 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Mijira Hshhsstoroth, Female Dragonborn [Permalink]

Personal [hide]

Description: A 6'7" western woman, she dresses well, wearing green shirts, loose pants, and blazers most of the time. Her brass crest has been sun bleached extensively. Her eyes are a pleasant red.

Personality: In the realm of puns, she cannot help herself. She feels obliged to make them. When triggered she is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: She was born on a small isolated farm. When she was little, her rather wealthy family often ventured across the forest to a summer home near a ruined castle. She would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Mijira took refuge in the ruined castle and found the beat up quarterstaff and armor she uses now. Recently she has begun working with bootleggers and crooks.

Motivation: She has comitted a past crime that haunts her to this day.

Ideals: Joker. Flaws: Insane. Bonds: Attractive, Criminal record, Nature. Occupation: Barrister

Voice: Excited and jittery

Attributes [hide]

Mijira Hshhsstoroth, Female Dragonborn Sorcerer 3
Medium (6'7") Dragonborn, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 15 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)17 (+3) 14 (+2)13 (+1) 13 (+1)5 (-3)
Skills Perception +3, Performance -1
Senses Passive Perception 9
Languages Common, Draconic
Attacks Melee +6 / 1d8+4, Ranged +5 / 1d8+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116500

Possessions: 100 gp.


Social Check DCs


Kali Felicity, Female Tiefling [Permalink]

Personal [hide]

Description: She is an attractive woman, lean and moderately muscular. She wears long strands of topaz and short green dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. Her hair is short and dark red. Her black eyes are slightly larger than normal.

Personality: Eccentric and domineering, Kali will drive conversation. She has a cruel streak; something she gained from her previous mentor. She harbors resentment against her former mentor.

History: She was born into a rich family. She struck it rich when she found rare goods in large quantities. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: She uses money and sex appeal to get what she needs.

Ideals: Extrovert. Flaws: Antagonistic. Bonds: Rich, Attractive, Mentor. Occupation: Sailor

Voice: Mumbles to self between sentences

Attributes [hide]

Kali Felicity, Female Tiefling Sorcerer 2
Medium (4'11") Tiefling, Chaotic Neutral (CR 2)
Armor Class 13
Hit Points 8 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 10 (+0)11 (+0) 14 (+2)8 (-1)
Skills Deception +1, Religion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1064

Possessions: 290 gp.


Social Check DCs


Thea Goldfound, Female Halfling [Permalink]

Personal [hide]

Description: A stocky darker skinned woman, she is generally shirtless and showing off her tattooed chest. Her small hat is riddled with cuts and holes. Her eyes are likewise green. Her teeth are yellowed and unaligned.

Personality: She goes out her way to put a smile on everyone's face. There's no-one she won't accept into her heart. She is stubborn though. She always likes to keep a trick up her sleeve. She likes to fight dirty and will kick and punch below the belt if she feels she even has a chance of losing.

History: She served in the navy to pay for her family's outstanding loans. She inherited a moderately successful company from her father. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She was recently attacked on the road and savagely beaten by bandits.

Motivation: Sabotage a competitor; and balancing her hectic life and new performer responsibilities is difficult

Ideals: Optimist. Flaws: Ugly. Bonds: Criminal record, Military, Rich, Job. Occupation: Performer

Voice: French accent

Attributes [hide]

Thea Goldfound, Female Halfling Sorcerer 1
Small (2'10") Halfling, Chaotic Evil (CR 1)
Armor Class 15
Hit Points 5 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)19 (+4) 12 (+1)14 (+2) 14 (+2)11 (+0)
Skills Arcana +4, Investigation +4
Senses Passive Perception 12
Languages Common, Halfling, Auran, Ignan
Attacks Melee +5 / 1d4+3, Ranged +6 / 1d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: Silver pearl (60 gp).


Social Check DCs


Erky Cobblelob, Male Gnome [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking northern young adult. He is dressed in an above average manner. Beneath his clothing is a huge mess of scar tissue. His blonde hair is greying along the sides and has receded to reveal a widow's peak. He is very pretty but has cold, dead eyes.

Personality: He is erratic and paranoid. He believes illithids are coming to abduct people. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: His father raised him in a mountain cabin. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature trident.

Motivation: Meet up once more with his childhood friend; and to reunite with his old friends

Bonds: Attractive, Slave, Enemies, Adventurer, Nature. Occupation: Assassin

Voice: Spits words with contempt

Attributes [hide]

Erky Cobblelob, Male Gnome Sorcerer 1
Small (3'6") Gnome, Neutral Evil (CR 1)
Armor Class 12
Hit Points 7 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
5 (-3)12 (+1) 16 (+3)12 (+1) 9 (-1)12 (+1)
Skills Arcana +3, Persuasion +3
Senses Passive Perception 9
Languages Common, Gnome, Goblin
Attacks Melee -1 / 1d4-3, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 600 sp.


Social Check DCs


Mormo Muse, Male Tiefling [Permalink]

Personal [hide]

Description: He wears rags and sports a simple walking cane. His brown hair has been sun bleached extensively. His red eyes dart from person to person to random spaces in the air.

Personality: This man loves writing and to teach people writing more than just about anything. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: When he was but 4 years old his parents immigrated from the north. Mormo was born on a far northern plains where he grew up under the tutelage of his mother, an expert Spice Merchant. He left for the north, certain he would find work there.

Motivation: His relatives are trying to arrange a marriage; and doesn't want to be a spice merchant and was forced into it by his family

Ideals: Artistic. Bonds: Poor, Enemies, Immigrant, Family. Occupation: Spice Merchant

Voice: Squeaky

Attributes [hide]

Mormo Muse, Male Tiefling Sorcerer 1
Medium (5'1") Tiefling, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 13 (+1)13 (+1) 12 (+1)15 (+2)
Skills Deception +4, Performance +4
Senses Passive Perception 11
Languages Common, Undercommon
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 3000 cp.


Social Check DCs


Ellyjoybell Sympony, Female Gnome [Permalink]

Personal [hide]

Description: She wears tan painted combat armor at almost all times. She has relatively dark skin and is very physically imposing due to her abundance of muscles. Her long white hair is drawn into a two foot long braid. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: She considers herself the protector of her home. She feels this is her duty and calling. She is frequently practicing swordplay.

History: She was born in the west, but her parents moved at a very young age to the north. She found a children's book about a Gnome Sorcerer who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: Obtaining odd cultural Half-Orc artifacts is her passion.

Bonds: Guardian, Military, Immigrant, Adventurer. Occupation: Butcher

Voice: Nasally tone

Attributes [hide]

Ellyjoybell Sympony, Female Gnome Sorcerer 2
Small (3'6") Gnome, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 7 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 12 (+1)10 (+0) 14 (+2)4 (-3)
Skills History +2, Intimidation -1
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 270 gp. Silver comb with moonstones (400 gp). A delicate brass dragon egg (60 gp). 1 Masterwork Common Melee.


Social Check DCs


Carrie Caphaxath, Male Elf [Permalink]

Personal [hide]

Description: He is lean but muscular and wears a tan vest and prefers grey and black shirts. His boots appear to have been at one point steel toed but are quite worn down. His black hair is still thick. His amber eyes have a joyful gleam in them most of the time.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He misses his home and complains about the freezing weather, even in summer.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He has been saving his money to try and buy his sister's freedom.

Motivation: He seems to be bored by most things.

Flaws: Ugly, Mundane. Bonds: Immigrant, Military, Family. Occupation: Engraver

Voice: Prounounces S like Z

Attributes [hide]

Carrie Caphaxath, Male Elf Sorcerer 2
Medium (4'7") Elf, Neutral Good (CR 2)
Armor Class 13
Hit Points 7 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 12 (+1)12 (+1) 15 (+2)13 (+1)
Skills Acrobatics +5, Performance +3
Senses Passive Perception 12
Languages Common, Elven, Undercommon
Attacks Melee +5 / 1d6+3, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11640

Possessions: 110 pp. 4 Acid flasks.


Social Check DCs

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