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NPC Generator

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Advanced [show]


William Schwartz, Male Half-Elf [Permalink]

Personal [hide]

Description: He is a husky man, who dresses well, wearing violet shirts, loose pants, and blazers most of the time. His chestnut hair has been sun bleached extensively. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his brown eyes.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: The child of a Hunter, who enjoyed hunting, William was taken on many hunting expeditions. Over the years he perfected his riding and shooting skills. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He wants to meet his childhood hero; and to reunite with his absent mother

Ideals: Gifted. Bonds: Attractive, Family, Nature, Adventurer. Occupation: Marshal

Voice: Complex vocabulary, royal

Attributes [hide]

William Schwartz, Male Half-Elf Sorcerer 3
Medium (5'11") Half-Elf, Neutral Good (CR 3)
Armor Class 10
Hit Points 11 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 12 (+1)15 (+2) 9 (-1)16 (+3)
Skills Deception +5, Stealth +2
Senses Passive Perception 9
Languages Common, Elven, Aquan, Infernal
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12650000

Possessions: 400 gp.


Social Check DCs


Veit Broodfist, Male Dwarf [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears a brown Stetson hat and brown clothes. He has dyed his greying auburn hair a little too much giving a sharp auburn color. This green eyed northerner is not easily forgotten.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He does not trust anyone and sleeps with one eye open.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. From there he went from mercenary job to mercenary job. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: To be a Fletcher again; and he has passion for adventuring and risk

Ideals: Athletic, Justice. Flaws: Insomniac. Bonds: Religious, Adventurer, Job. Occupation: Butcher

Voice: Low rumbling, strings words together

Attributes [hide]

Veit Broodfist, Male Dwarf Sorcerer 3
Medium (4'5") Dwarf, True Neutral (CR 3)
Armor Class 13
Hit Points 14 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 13 (+1)11 (+0) 13 (+1)10 (+0)
Skills Animal Handling +3, Arcana +2
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1065

Possessions: 300 gp.


Social Check DCs


John Sylvaranth, Male Half-Elf [Permalink]

Personal [hide]

Description: He is generally shirtless and showing off his tattooed chest. His skin is fair and his fingers are delicate and long. He sports a flattop hair cut. His hazel eyes are slightly larger than normal.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: He was born blind and as such lacked many opportunities for work. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has drifted from career to career and currently works as a Gardener.

Motivation: Expand his business; and marry his sister to traveling adventurers

Ideals: Extrovert. Flaws: Disease. Bonds: Job, Family. Occupation: Gardener

Voice: Russian accent

Attributes [hide]

John Sylvaranth, Male Half-Elf Sorcerer 1
Medium (4'9") Half-Elf, True Neutral (CR 1)
Armor Class 11
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 9 (-1)6 (-2) 17 (+3)14 (+2)
Skills Performance +4, Religion +0
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 20 pp. Golden yellow topaz (200 gp).


Social Check DCs


Aura In the Morning, Female Tabaxi [Permalink]

Personal [hide]

Description: This tall, slender woman wears dull brown sweaters, loose violet pants, and alligator leather shoes. Beneath her sweater she keeps a concealed club, just in case. Her fur is greying and her face has many wrinkles. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: She is happy with her job as a Miller. She turns her eye from what people do, preferring to live and let live. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: She was born in the north. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She ran away from her former home and has been making her living as a Miller for the past few years.

Motivation: Meet up once more with her childhood friend; and she's looking for her big break

Ideals: Joker. Bonds: Job, Immigrant, Mentor, Adventurer. Occupation: Miller

Voice: Scottish accent

Attributes [hide]

Aura In the Morning, Female Tabaxi Sorcerer 1
Medium (5'3") Tabaxi, Neutral Evil (CR 1)
Armor Class 14
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)19 (+4) 16 (+3)15 (+2) 15 (+2)9 (-1)
Skills Animal Handling +4, Persuasion +1
Senses Passive Perception 12
Languages Common, Elven, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +6 / 1d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12530000

Possessions: 2000 cp. Red spinel (140 gp). 1 Masterwork Common Melee.


Social Check DCs


Creega Wentworth, Female Half-Orc [Permalink]

Personal [hide]

Description: This slender woman stands about 6'2". She wears tattered old clothes. Her hair is cut close to her head. She wears large thick round spectacles.

Personality: In the realm of puns, she cannot help herself. She feels obliged to make them. She is a thrill seeker, she laughs at people and throws down challenges. She is highly competitive and combative.

History: Creega was born the youngest of three triplets. She made a point of taking high paying jobs and getting most of it up front. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Regain custody of her son.

Ideals: Joker, Fighting. Flaws: Ugly. Bonds: Adventurer, Family. Occupation: Architect

Voice: Hollow voice

Attributes [hide]

Creega Wentworth, Female Half-Orc Sorcerer 3
Medium (6'2") Half-Orc, Chaotic Good (CR 3)
Armor Class 12
Hit Points 12 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 13 (+1)14 (+2) 12 (+1)6 (-2)
Skills Deception +0, Persuasion +0
Senses Passive Perception 11
Languages Common, Orc, Giant, Draconic
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1265000

Possessions: 100 gp. Blue sapphire (900 gp). Red-brown spinel (130 gp).


Social Check DCs


Paymon Malevolence, Male Tiefling [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he is wearing colorful clothing, dressed as a Layabout. His white hair is lengthy and is close to two feet long. His black eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: Paymon was born with his father's beautiful face. Like his father and his sister before him, after school he went straight into learning to become a Layabout. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: Wants to work out more often; and to prove his worth to the world

Ideals: Athletic, Persistence. Flaws: Impulsive. Bonds: Job, Attractive. Occupation: Layabout

Voice: Spanish accent

Attributes [hide]

Paymon Malevolence, Male Tiefling Sorcerer 2
Medium (5'9") Tiefling, Neutral Good (CR 2)
Armor Class 11
Hit Points 14 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 16 (+3)14 (+2) 12 (+1)13 (+1)
Skills Acrobatics +3, History +4
Senses Passive Perception 11
Languages Common, Celestial, Abyssal
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1264000

Possessions: 220 gp. Malachite (5 gp). Eye agate (5 gp).


Social Check DCs


Volen Anderton, Female Half-Orc [Permalink]

Personal [hide]

Description: This woman wears a simple burlap shirt and baggy pants. She conceals her scythe with her veritable burlap sack of a shirt. She has a penchant for wearing a ring with an oversized opal on her right hand. Her red hair is kept up in a ponytail inside a wide-brimmed hat. Her thin eyebrows rest above her beady blue eyes.

Personality: She is erratic and paranoid. She believes gnolls are coming to abduct people. She has a minor phobia of water and hates getting wet.

History: She comes from a rich eastern family. Her parents were killed by gnolls in a raid when she was still a young child. The gnolls captured her, and made her a slave and general play-thing. She was beaten and tortured regularly, leading to her deformed appearance. She now mingles about in high society.

Motivation: A deep hatred of gnolls; and her name or reputation has been wronged in the past by gnolls, and she desires to right it

Flaws: Ugly, Fearful. Bonds: Rich, Enemies, Religious. Occupation: Bookbinder

Voice: Whispers

Attributes [hide]

Volen Anderton, Female Half-Orc Sorcerer 2
Medium (6'1") Half-Orc, Chaotic Good (CR 2)
Armor Class 10
Hit Points 9 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 13 (+1)15 (+2) 12 (+1)13 (+1)
Skills Acrobatics +2, Stealth +2
Senses Passive Perception 11
Languages Common, Orc, Dwarven, Auran
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12640000

Possessions: 270 gp.


Social Check DCs


Surina Orexijandilin, Female Dragonborn [Permalink]

Personal [hide]

Description: A middle-aged woman, she wears dull black sweaters, loose tan pants, and alligator leather shoes. Beneath her sweater she keeps a concealed shield, just in case, and is pretty ugly. She has styled her brass crest well, parting it to the right. Her gold eyes dart from person to person to random spaces in the air.

Personality: While she is on the job, she is grim and serious. She understands how dangerous the world is and the need to stay safe. She is a bit of a macho woman and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: A child with a great deal of writing talent her parents made sure she got the chance to thrive. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Surina grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Surina. She has recently gotten a pet goose that steals things from people.

Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact; and she is a bit of a kleptomaniac

Ideals: Fighting, Artistic. Flaws: Ugly. Bonds: Criminal record, Nature. Occupation: Layabout

Voice: Voice breaks

Attributes [hide]

Surina Orexijandilin, Female Dragonborn Sorcerer 1
Medium (6'4") Dragonborn, True Neutral (CR 1)
Armor Class 12
Hit Points 2 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 7 (-2)8 (-1) 13 (+1)17 (+3)
Skills Insight +3, Persuasion +5
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 500 sp. 1 Breastplate.


Social Check DCs


Anselm Amastacia, Male Half-Elf [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears silk and lounges about seductively. With a patchy golden beard and wild golden hair. His eyes, though not visible through his cowl, are amber.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. A friendly and beautiful Half-Elf, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.

History: Born in the north his family was never financially stable. He has had some formal painting training, and achieved minor success. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: To get a good night's sleep; and to clean up the streets

Ideals: Artistic. Flaws: Insomniac. Bonds: Attractive, Guardian, Poor. Occupation: Layabout

Voice: Sore throat, cough

Attributes [hide]

Anselm Amastacia, Male Half-Elf Sorcerer 1
Medium (5'4") Half-Elf, Neutral Good (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 13 (+1)8 (-1) 15 (+2)17 (+3)
Skills Performance +5, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 60 gp. Coral (160 gp).


Social Check DCs

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