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NPC Generator

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Advanced [show]


Mordai Art, Male Tiefling [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He is wearing the road beaten gear of a warrior. He has done his best to style his black hair to look like a famous performer. He has a dull look in his gold eyes.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: Mordai was born in the south. At a young age he loved to build and create. He struck it rich when he found rare goods in large quantities. He has built up a small fortune and can afford his own way.

Motivation: His religion dominates his actions; and money/treasure

Ideals: Fighting, Passionate, Persistence. Bonds: Immigrant, Religious, Rich. Occupation: Roofer

Voice: Old Prospector

Attributes [hide]

Mordai Art, Male Tiefling Sorcerer 2
Medium (5'5") Tiefling, True Neutral (CR 2)
Armor Class 13
Hit Points 5 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 10 (+0)12 (+1) 8 (-1)18 (+4)
Skills Investigation +3, Stealth +5
Senses Passive Perception 9
Languages Common, Sylvan
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11640

Possessions: 240 gp.


Social Check DCs


Wiggan Elderberry, Male Halfling [Permalink]

Personal [hide]

Description: 3'0" and lanky with angular features, he is an attractive figure. He likes to wear darkened spectacles and heavy clothing, no matter the weather. His hair is silver and very short. His eyes are green.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: He was raised in a island tribe. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He has since lost track of the people in his past.

Motivation: Wants to raise his children well; and to unite with his sister

Ideals: Justice, Philantrophist. Bonds: Attractive, Nature, Family. Occupation: Apothecary

Voice: Breathy voice

Attributes [hide]

Wiggan Elderberry, Male Halfling Sorcerer 2
Small (3'0") Halfling, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 10 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)10 (+0) 12 (+1)12 (+1) 13 (+1)12 (+1)
Skills Insight +3, Sleight of Hand +2
Senses Passive Perception 11
Languages Common, Halfling, Druidic
Attacks Melee +0 / 1d6-2, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11640

Possessions: 200 gp.


Social Check DCs


Morgran Eversharp, Male Dwarf [Permalink]

Personal [hide]

Description: This fat western man has a bulbous nose and wears rags and sports a simple walking cane. His skin is also unnaturally pale. His hair is cut close to his head. He has gleaming, smiling hazel eyes.

Personality: He is witty, but his monotone delivery comes off as unnerving He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: The child of a Glassblower, who enjoyed hunting, Morgran was taken on many hunting expeditions. In his 13th year, his parents were killed by a illithids raid, leaving Morgran alone in the world. After a stint in an orphanage, he was adopted. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Someone believes him a fraud.

Ideals: Joker. Flaws: Ugly, Impulsive. Bonds: Poor, Nature, Enemies. Occupation: Priest

Voice: Dark and ominous

Attributes [hide]

Morgran Eversharp, Male Dwarf Sorcerer 1
Medium (4'0") Dwarf, True Neutral (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 15 (+2)12 (+1) 9 (-1)13 (+1)
Skills Athletics +1, Sleight of Hand +2
Senses Passive Perception 9
Languages Common, Dwarven, Gnome
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 800 sp.


Social Check DCs


Valorean Pfaphnyrennish, Male Dragonborn [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Dragonborn, and stands approximately 6'2". He wears a green cloak and cross-gartered red stockings, and his gloved hand is found clutching a scythe. He wears his blue crest up. His eyes are gold and catlike.

Personality: He is witty, but his monotone delivery comes off as unnerving Energy wise he seems alert and responsive.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Layabout arts, while his father instructed him in etiquette, music and courtly manner. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. By chance he met his brother recently and the two have been together since.

Motivation: He is content; and an old rival family wants him found

Ideals: Joker, Professionalism. Flaws: Mundane. Bonds: Rich, Family. Occupation: Layabout

Voice: Whispers

Attributes [hide]

Valorean Pfaphnyrennish, Male Dragonborn Sorcerer 1
Medium (6'2") Dragonborn, Neutral Good (CR 1)
Armor Class 10
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)11 (+0) 9 (-1)13 (+1) 16 (+3)15 (+2)
Skills Religion +3, Stealth +2
Senses Passive Perception 13
Languages Common, Draconic
Attacks Melee +6 / 1d4+4, Ranged +2 / 1d4+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: Just what you see.


Social Check DCs


Stannor Bigheart, Male Halfling [Permalink]

Personal [hide]

Description: A middle-aged man, he wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment, and is pretty ugly. His black hair is lengthy. His blue eyes are slightly larger than normal.

Personality: This man loves painting and to teach people painting more than just about anything. Around other people he will do his best to conceal his emotions and appear jolly.

History: He was born to loving parents in a slum to the north. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has been a successful dealer in antiques buying low and selling high.

Motivation: Retire the richest man in the north; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Entrepeneur, Artistic. Flaws: Ugly, Shy. Bonds: Poor. Occupation: Assassin

Voice: Timid voice

Attributes [hide]

Stannor Bigheart, Male Halfling Sorcerer 1
Small (2'11") Halfling, Lawful Good (CR 1)
Armor Class 13
Hit Points 8 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 18 (+4)15 (+2) 13 (+1)9 (-1)
Skills Persuasion +1, Religion +4
Senses Passive Perception 11
Languages Common, Halfling, Dwarven, Auran
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12530000

Possessions: Just what you see.


Social Check DCs


Shamil Fapplestamp, Female Gnome [Permalink]

Personal [hide]

Description: This late middle aged woman wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment and is in decent physical shape. She wears a colorful flower in her auburn hair. She has brown eyes.

Personality: A skeptical and narcissistic woman, Shamil's first love is herself. Her second love is also herself. She works hard and plays hard.

History: She was born at the edge of vast desert. Shamil liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She has been a successful dealer in antiques buying low and selling high.

Motivation: Nothing but the best is good enough for her.

Ideals: Entrepeneur, Impeccable. Flaws: Hedonist. Bonds: Attractive, Nature. Occupation: Weaver

Voice: Ums and uhs a lot

Attributes [hide]

Shamil Fapplestamp, Female Gnome Sorcerer 2
Small (3'5") Gnome, Chaotic Good (CR 2)
Armor Class 13
Hit Points 5 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)15 (+2) 9 (-1)11 (+0) 12 (+1)10 (+0)
Skills Arcana +2, Medicine +3
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +0 / 1d6-2, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1064

Possessions: 80 pp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Rimple Loofollue, Male Gnome [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears baggy tan pantaloons and a black scarf. His auburn hair is well kept and his bushy mustache is tapered upwards at the ends. His eyes are violet and beady.

Personality: He is fixated on the number 16. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He misses his home and complains about the freezing weather, even in summer.

History: He was always a brilliant, if unscrupulous mind. A gypsy cursed him at a young age, leading to his ugly appearance. Being a Sculptor kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He has comitted a past crime that haunts him to this day; and he has decided he is irredeemable

Ideals: Logical. Flaws: Ugly, Insane. Bonds: Immigrant, Criminal record. Occupation: Sculptor

Voice: Scandinavian accent

Attributes [hide]

Rimple Loofollue, Male Gnome Sorcerer 1
Small (3'3") Gnome, Neutral Evil (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
5 (-3)11 (+0) 13 (+1)10 (+0) 9 (-1)17 (+3)
Skills Arcana +2, Investigation +2
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee -1 / 1d4-3, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: Just what you see.


Social Check DCs


Shifting In Shadow, Female Tabaxi [Permalink]

Personal [hide]

Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She wears a brown tunic with white highlights, and long black pants that bunch up around her shoes. Her gray fur is heavily combed to the left. Her yellow eyes dart from person to person to random spaces in the air.

Personality: She loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from her. She is the most sanctimonious self-righteous Tabaxi in existence. She claims to be unscrupulous but at the end of the day she will do what she thinks is right.

History: Born in the east to a Mayor, Shifting learned a great deal about her father's area of expertise. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. She ran away from her former home and has been making her living as a Mayor for the past few years.

Motivation: She is being blackmailed/forced/etc and this influences her actions; and she has comitted a past crime that haunts her to this day

Ideals: Athletic, Justice. Bonds: Job, Rich, Criminal record. Occupation: Mayor

Voice: Scratchy, weak

Attributes [hide]

Shifting In Shadow, Female Tabaxi Sorcerer 2
Medium (4'8") Tabaxi, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 8 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
4 (-3)14 (+2) 10 (+0)13 (+1) 10 (+0)12 (+1)
Skills Animal Handling +2, Survival +2
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee -1 / 1d6-3, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116400

Possessions: 1500 sp. 1 Masterwork Common Melee.


Social Check DCs


Azzakh Delmirev, Male Dragonborn [Permalink]

Personal [hide]

Description: He dresses in collared shirts and wears a proper scarf over his head. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He has black crest. He has red eyes.

Personality: He is witty, but his monotone delivery comes off as unnerving He enjoys reading and quiet.

History: Azzakh hails from a village terrorized by dire rats. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.

Motivation: To share knowledge with the world; and revenge

Ideals: Joker, Logical. Bonds: Attractive, Enemies. Occupation: Dyer

Voice: Mumbles to self between sentences

Attributes [hide]

Azzakh Delmirev, Male Dragonborn Sorcerer 3
Medium (6'3") Dragonborn, Lawful Good (CR 3)
Armor Class 10
Hit Points 12 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)11 (+0) 13 (+1)9 (-1) 11 (+0)17 (+3)
Skills Persuasion +5, Sleight of Hand +2
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 1d8+4, Ranged +2 / 1d8+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: Just what you see.


Social Check DCs

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