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NPC Generator

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Advanced [show]


Gardain Goblinbane, Male Dwarf [Permalink]

Personal [hide]

Description: Runty and weak-looking, he prefers to wear grey clothing when he does not wear armor. His brown hair is heavily combed to the right. He has green eyes.

Personality: Calm and collected, he is a well trained Interpreter. He is obsessed with finding treasure.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Meet up once more with his childhood friend.

Flaws: Ugly. Bonds: Poor, Job, Adventurer, Slave, Family. Occupation: Interpreter

Voice: Slurs words

Attributes [hide]

Gardain Goblinbane, Male Dwarf Sorcerer 1
Medium (4'2") Dwarf, Chaotic Good (CR 1)
Armor Class 10
Hit Points 8 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 18 (+4)9 (-1) 12 (+1)9 (-1)
Skills Perception +3, Sleight of Hand +2
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 80 gp.


Social Check DCs


Gomory Kitchur, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His golden hair is styled in orderly dreadlocks. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. When he's not drinking or sleeping the drinks off, he's doing writing.

History: He is the product a well kept family trust fund and as such has never really known need. He was an athlete and attended two major summer competitions. He never won. He now mingles about in high society.

Motivation: To get a good night's sleep; and wants to work out more often

Ideals: Athletic, Joker, Artistic. Flaws: Insomniac. Bonds: Rich. Occupation: Merchant

Voice: Jittery and nervous

Attributes [hide]

Gomory Kitchur, Male Human Sorcerer 1
Medium (6'3") Human, Neutral Good (CR 1)
Armor Class 10
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 11 (+0)13 (+1) 14 (+2)14 (+2)
Skills Nature +3, Sleight of Hand +2
Senses Passive Perception 12
Languages Common, Giant
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 6000 cp.


Social Check DCs


Eldeth Trollbleeder, Female Dwarf [Permalink]

Personal [hide]

Description: A woman with a warm, jovial air about her, she wears a tight fitting brown shirt and pants. She sports a flattop hair cut. Her green unseeing eyes seem to look past you.

Personality: She is a melancholic, but persistent worker. She resents family life and as such spurns the advances of admirers. She lacks restraint and is impulsive. She jumps in and acts without thinking all too often.

History: Heir to a fortune, her parents put a great deal of effort into curing her disease. There was a wharf not far from home where she often wandered off to fish. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: She is greedy; and she has money and likes to spend it

Flaws: Disease, Depressed, Impulsive. Bonds: Rich, Nature. Occupation: Servant

Voice: Speaks fast with a slight lisp

Attributes [hide]

Eldeth Trollbleeder, Female Dwarf Sorcerer 1
Medium (4'1") Dwarf, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 7 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 16 (+3)15 (+2) 12 (+1)11 (+0)
Skills Acrobatics +4, Deception +2
Senses Passive Perception 11
Languages Common, Dwarven, Infernal, Auran
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12530000

Possessions: 40 pp.


Social Check DCs


Shivering Prim Posies, Female Tabaxi [Permalink]

Personal [hide]

Description: She dresses in collared shirts and wears a proper scarf over her head. Her gray fur is heavily combed to the right. Her green eyes dart from person to person.

Personality: Shivering is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.

History: Her parents moved while she was still in utero so she is the first generation to be born here. She was a friend to animals and a trickster. In her defense of animals however she would do severe harm to people. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature kukri.

Motivation: She doesn't get along with people that don't share her tastes; and she desires power and/or immortality

Ideals: Extrovert, Impeccable. Bonds: Adventurer, Immigrant, Nature. Occupation: Slave Trader

Voice: Speaks fast with a slight lisp

Attributes [hide]

Shivering Prim Posies, Female Tabaxi Sorcerer 1
Medium (6'5") Tabaxi, Neutral Good (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 15 (+2)16 (+3) 11 (+0)10 (+0)
Skills Arcana +5, Athletics +3
Senses Passive Perception 10
Languages Common, Orc, Infernal, Sylvan
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day135300000

Possessions: 30 gp. 1 Banded mail.


Social Check DCs


Blossom Wildheart, Female Halfling [Permalink]

Personal [hide]

Description: This eastern woman is abnormally tall. She wears tight fighting clothing, which leaves very little to the imagination. Her whole body is exceptionally muscular. Her long silver hair is drawn into a two foot long braid. She has several tiny amber earrings on each ear.

Personality: Her voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl she speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of her tone. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: She was born in the east, but her parents moved at a very young age to the west. She has chosen to use the inheritance that was left to her frivolously. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Blossom fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: She is greedy; and money/treasure

Ideals: Fighting, Joker. Flaws: Cynical. Bonds: Immigrant, Rich. Occupation: Body Guard

Voice: Spanish accent

Attributes [hide]

Blossom Wildheart, Female Halfling Sorcerer 4
Small (3'1") Halfling, Lawful Good (CR 4)
Armor Class 14
Hit Points 20 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 14 (+2)8 (-1) 13 (+1)12 (+1)
Skills Intimidation +3, Sleight of Hand +5
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 37000 sp. 1 Minor magic item.


Social Check DCs


Kansif Birkenhead, Female Half-Orc [Permalink]

Personal [hide]

Description: She wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. Her attire stands in sharp contrast to her shortspear, which is beautifully polished and possesses an ornate carving of a rose on it. Her auburn hair is drawn into a tight pony tail with a rose scrunchie. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep blue.

Personality: She resents people who mock her appearance or her, so she has learned to be the meanest son of a gun. She believes the world needs to unite to get rid of orcs once and for all.

History: She comes from a rich eastern family. At some point she was captured by orcs and was tortured. After several years of this she finally managed to escape. She has built up a small fortune and can afford her own way.

Motivation: To prove her worth to the world; and money/treasure

Flaws: Ugly, Impulsive. Bonds: Enemies, Rich, Slave. Occupation: Brewer

Voice: Nasally tone

Attributes [hide]

Kansif Birkenhead, Female Half-Orc Sorcerer 2
Medium (5'10") Half-Orc, Lawful Good (CR 2)
Armor Class 11
Hit Points 10 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 12 (+1)6 (-2) 9 (-1)10 (+0)
Skills Performance +2, Stealth +3
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 340 gp.


Social Check DCs


Norman Graeme, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a beer of some kind. He wears a grey cloak and cross-gartered green stockings, marred by beers. He is bald on top and has large chestnut tufts of hair around his ears. His violet eyes lackadaisically let the world flow into them.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He enjoys reading and quiet.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Barkeep arts, while his mother instructed him in etiquette, music and courtly manner. His father took him hunting and taught him how to get in the mind of other creatures. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Money/treasure.

Ideals: Philantrophist, Logical. Flaws: Ugly. Bonds: Rich, Nature. Occupation: Barkeep

Voice: Aggressive tone

Attributes [hide]

Norman Graeme, Male Human Sorcerer 1
Medium (5'4") Human, Neutral Good (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 12 (+1)13 (+1) 9 (-1)14 (+2)
Skills Performance +4, Sleight of Hand +3
Senses Passive Perception 9
Languages Common, Celestial
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 200 sp. Silver-plated steel longsword with jet jewel in hilt (100 gp).


Social Check DCs


Orryn Bafflestone, Male Gnome [Permalink]

Personal [hide]

Description: He is a mite stocky and is perpetually draped in fineries, but all of this concealed by his earthly robes.. His black hair is heavily combed to the right. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: Born to a poor family in the city he treasured whatever gifts he got. Orryn was born on a far eastern island where he grew up under the tutelage of his father, an expert Healer. By chance he met his sister recently and the two have been together since.

Motivation: His relatives are trying to arrange a marriage; and find a way to reverse the transformation of his sister

Flaws: Mundane. Bonds: Attractive, Family, Poor, Immigrant. Occupation: Healer

Voice: Sounds elderly

Attributes [hide]

Orryn Bafflestone, Male Gnome Sorcerer 2
Small (3'5") Gnome, Neutral Good (CR 2)
Armor Class 10
Hit Points 7 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 11 (+0)13 (+1) 16 (+3)15 (+2)
Skills Investigation +3, Nature +3
Senses Passive Perception 13
Languages Common, Gnome, Druidic
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116400

Possessions: 80 pp. 1 Everburning torch.


Social Check DCs


Vistra Broodfist, Female Dwarf [Permalink]

Personal [hide]

Description: She is scrawny and has patchy black stubble. She wears a grey shirt, with a brown mid length skirt with brown tights and flats, usually wearing a coat over them. She has a hunchback. She has no hair. Her gray eyes have a joyful gleam in them most of the time.

Personality: She loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from her. She is the most sanctimonious self-righteous Dwarf in existence. Around other people she will do her best to conceal her emotions and appear jolly.

History: Vistra was born into a poor family. Growing up, she dreamt of becoming a Sorcerer, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Sorcerer in service of a powerful lord somewhere. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: A need for knowledge about a nearby landmark; and meet up once more with her childhood friend

Ideals: Justice. Flaws: Ugly, Shy. Bonds: Poor, Adventurer. Occupation: Armorer

Voice: Rhymes sentences (sorry)

Attributes [hide]

Vistra Broodfist, Female Dwarf Sorcerer 2
Medium (4'3") Dwarf, Neutral Evil (CR 2)
Armor Class 12
Hit Points 11 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 16 (+3)15 (+2) 16 (+3)14 (+2)
Skills Investigation +4, Persuasion +4
Senses Passive Perception 13
Languages Common, Dwarven, Orc, Abyssal
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12640000

Possessions: 310 gp.


Social Check DCs

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