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NPC Generator

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Advanced [show]


Kilia Goblinbane, Female Dwarf [Permalink]

Personal [hide]

Description: An older woman who wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during, she is not a threatening figure. She wears a deerstalker hat to cover her moderate length brown hair. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep gray.

Personality: Always inclined to offer people food she seems plenty friendly. She is a logical person and will generally grow upset if things defy logic and science.

History: She was born the only child of a wealthy merchant. Her father took her hunting and taught her how to get in the mind of other creatures. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: She wants to meet her childhood hero; and to share knowledge with the world

Ideals: Philantrophist, Logical, Entrepeneur. Bonds: Adventurer, Nature. Occupation: Map Maker

Voice: Spanish accent

Attributes [hide]

Kilia Goblinbane, Female Dwarf Sorcerer 2
Medium (3'9") Dwarf, True Neutral (CR 2)
Armor Class 13
Hit Points 6 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)17 (+3) 9 (-1)16 (+3) 13 (+1)5 (-3)
Skills Nature +5, Perception +3
Senses Passive Perception 13
Languages Common, Dwarven, Undercommon, Sylvan, Terran
Attacks Melee +5 / 1d6+3, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136400000

Possessions: 290 gp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Ernest Floshem, Male Half-Elf [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears dark leathers with embroidery. He has a blonde handlebar mustache and slicked back blonde hair. He tend to wears goggles to shield his eyes.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: Born to a Server, his mother struggled to pay the bills. From there he went from mercenary job to mercenary job. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He would like to get married and retire; and he wants to get laid

Ideals: Joker. Flaws: Shy. Bonds: Poor, Adventurer, Has a crush. Occupation: Tanner

Voice: Smoker's lung

Attributes [hide]

Ernest Floshem, Male Half-Elf Sorcerer 1
Medium (5'11") Half-Elf, True Neutral (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 11 (+0)18 (+4) 11 (+0)14 (+2)
Skills Intimidation +4, Performance +4
Senses Passive Perception 10
Languages Common, Elven, Abyssal, Infernal, Auran, Druidic
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14530000000

Possessions: Just what you see.


Social Check DCs


Zogdûsh Hailey, Male Half-Orc [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right leg, he tends to wear a black poncho over his likewise colored trousers and shirt. He has a long white beard with little hanging trinkets. His brown eyes dart from person to person.

Personality: He never swears and excessively uses polite adverbs when speaking. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: Gifted from a young age, Zogdûsh studied abroad. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Doctor. He struck the Doctor job and began his own company from there.

Motivation: Further expansion of business.

Ideals: Optimist, Gifted. Flaws: Impulsive. Bonds: Job. Occupation: Doctor

Voice: Deep voice with rolling R's

Attributes [hide]

Zogdûsh Hailey, Male Half-Orc Sorcerer 1
Medium (5'6") Half-Orc, Chaotic Good (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 15 (+2)6 (-2) 16 (+3)8 (-1)
Skills Deception +1, History +0
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 800 sp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Oriax Fright, Male Tiefling [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears many layers of old clothing at all times. His red hair is still thick. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: Oriax wants to be seen as a stoic, levelheaded, noble Sorcerer, so he tries to act the part. He does a good job, for the most part... He works hard and plays hard.

History: He was born several months after his father was called into army service. A gypsy cursed him at a young age, leading to his ugly appearance. Due to his spouse's obsession with being a Guard they were divorced and he won custody of their son. He worked as a Sage, and he later adopted a second son.

Motivation: His relatives are trying to arrange a marriage.

Ideals: Disciplined. Flaws: Ugly, Hedonist. Bonds: Poor, Military, Family. Occupation: Sage

Voice: Speaks like tongue is numb

Attributes [hide]

Oriax Fright, Male Tiefling Sorcerer 1
Medium (5'2") Tiefling, Chaotic Good (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 12 (+1)13 (+1) 12 (+1)10 (+0)
Skills Investigation +3, Medicine +3
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 1000 cp. Jet (160 gp).


Social Check DCs


Dalgal Trueanvil, Male Dwarf [Permalink]

Personal [hide]

Description: He wears a grey coat over a white low-cut shirt, and a feathered hat upon his head. He has relatively light skin and is very physically imposing due to his abundance of muscles. He has moderate length auburn hair. His face is scarred and worn.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Gifted from a young age, Dalgal studied abroad. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has worked as a Bookbinder like his mother before him.

Motivation: Expand his business; and sabotage a competitor

Ideals: Joker, Gifted. Flaws: Ugly, Insomniac. Bonds: Job. Occupation: Bookbinder

Voice: Speaks with squeezed throat

Attributes [hide]

Dalgal Trueanvil, Male Dwarf Sorcerer 2
Medium (4'3") Dwarf, Lawful Good (CR 2)
Armor Class 9
Hit Points 10 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 14 (+2)13 (+1) 10 (+0)14 (+2)
Skills History +3
Senses Passive Perception 10
Languages Common, Dwarven, Undercommon
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116400

Possessions: 80 gp. Large well-done wool tapestry (500 gp).


Social Check DCs


Kriv Nemmonis, Male Dragonborn [Permalink]

Personal [hide]

Description: He is in excellent shape and wears an entirely black suit with tan socks and a vest with buckled shoes. His crest is greying and his face has many wrinkles. He wears a mask on his face.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: Kriv was born the youngest of three triplets. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He has achieved small success as a Miner.

Motivation: To be a Map Maker again.

Ideals: Athletic, Fighting. Flaws: Hedonist. Bonds: Job, Family. Occupation: Miner

Voice: Irish accent

Attributes [hide]

Kriv Nemmonis, Male Dragonborn Sorcerer 1
Medium (6'7") Dragonborn, Neutral Good (CR 1)
Armor Class 9
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 13 (+1)16 (+3) 14 (+2)17 (+3)
Skills Deception +5, Sleight of Hand +1
Senses Passive Perception 12
Languages Common, Dwarven, Celestial, Druidic
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day135300000

Possessions: 800 sp. A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (60 gp).


Social Check DCs


Krimmon Shadowquick, Male Halfling [Permalink]

Personal [hide]

Description: He stands about 3'3" and is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His left hand appears badly burned and disfigured. His tied-back hair is golden. His fair skin shows little sign of his aristocratic breeding.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: He was born on a small isolated farm. His father took him hunting and taught him how to get in the mind of other creatures. He bought a greatsword and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: A rival would like him out of the picture; and balancing his hectic life and new spy responsibilities is difficult

Ideals: Passionate, Joker. Bonds: Attractive, Nature. Occupation: Spy

Voice: Can't modulate volume

Attributes [hide]

Krimmon Shadowquick, Male Halfling Sorcerer 1
Small (3'3") Halfling, Chaotic Good (CR 1)
Armor Class 11
Hit Points 3 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
4 (-3)11 (+0) 9 (-1)16 (+3) 13 (+1)14 (+2)
Skills Persuasion +4, Stealth +2
Senses Passive Perception 11
Languages Common, Halfling, Giant, Undercommon, Sylvan
Attacks Melee -1 / 1d4-3, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day135300000

Possessions: 800 sp.


Social Check DCs


Millicent Beitz, Female Half-Elf [Permalink]

Personal [hide]

Description: She wears a worn and beaten armor. She carries with her a set of shields on her belt, each one with a amber on the hilt. Her hair is cut close to her head. Her blue eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Stoic and calm, she prefers to meditate than take action. She is very protective of her business, her home, and her spouse. She is willing to work with less than legal methods but maintains the front of legitimacy.

History: Millicent was born with her father's beautiful face. When Millicent reached her early adolescence her Half-Elf father passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She would ruin relationships and cause injury. She was reprimanded several times before being given her current form and forced to learn humility.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she is a bit of a kleptomaniac

Ideals: Fighting, Disciplined. Bonds: Criminal record, Attractive, Military. Occupation: Fortune-teller

Voice: Aggressive tone

Attributes [hide]

Millicent Beitz, Female Half-Elf Sorcerer 1
Medium (4'10") Half-Elf, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 11 (+0)13 (+1) 12 (+1)9 (-1)
Skills Investigation +3, Medicine +3
Senses Passive Perception 11
Languages Common, Elven, Ignan
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 20 pp.


Social Check DCs


Fallthra Aranore, Female Dwarf [Permalink]

Personal [hide]

Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She is wearing colorful clothing, dressed as a Herbalist. She has done her best to style her auburn hair to look like a famous performer. She has blue eyes and a brown hat with a tan feather.

Personality: Calm and collected, she is a well trained Herbalist. She feeds upon the attention of others.

History: Gifted from a young age, Fallthra studied abroad. When she was little, her rather wealthy family often ventured across the mountains to a summer home near a large cave. She would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Fallthra took refuge in the large cave and found the beat up club and armor she uses now. She tends to her Herbalist job now, and dutifully fulfills any obligations she has.

Motivation: She is terrified, and will act out of fear; and wants to open a new tavern

Ideals: Athletic, Gifted. Flaws: Fearful. Bonds: Job, Attractive, Nature. Occupation: Herbalist

Voice: Speaks with a cold

Attributes [hide]

Fallthra Aranore, Female Dwarf Sorcerer 4
Medium (4'3") Dwarf, Lawful Good (CR 4)
Armor Class 10
Hit Points 23 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 16 (+3)19 (+4) 7 (-2)9 (-1)
Skills Acrobatics +2
Senses Passive Perception 8
Languages Common, Dwarven, Gnome, Goblin, Druidic, Gnoll
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day146630000000

Possessions: 300 gp. Red spinel (80 gp). 1 Half-Plate.


Social Check DCs

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