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NPC Generator

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Advanced [show]


Glim Sympony, Male Gnome [Permalink]

Personal [hide]

Description: He is well dressed, constantly wearing a tan suit, pastel shirt, and tan tie. He is portly but not overly obese. His red hair is drawn into a tight pony tail with a dagger scrunchie. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gray.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He always tries to repair and not replace. It was this mentality that drove him into the Navigator business.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He moved out west to avoid the crime he committed. He used his abilities to trick people and travel the world for free.

Motivation: Further expansion of business; and he is a bit of a kleptomaniac

Ideals: Opinionated, Persistence. Bonds: Rich, Criminal record, Job. Occupation: Navigator

Voice: Sensual and smooth

Attributes [hide]

Glim Sympony, Male Gnome Sorcerer 1
Small (3'8") Gnome, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 7 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 16 (+3)14 (+2) 8 (-1)13 (+1)
Skills Medicine +1, Nature +4
Senses Passive Perception 9
Languages Common, Gnome, Druidic, Elven
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: Just what you see.


Social Check DCs


Trail Of Snakes, Male Tabaxi [Permalink]

Personal [hide]

Description: This southern man is abnormally tall. He wears a pastel cloak and cross-gartered black stockings. His whole body is exceptionally muscular. His fur is short and black. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He speaks before he thinks and is too direct. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: He was born the only child of a wealthy merchant. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Barkeep. He's also a talented Engraver, but doesn't like to broadcast it.

Motivation: To prove his worth to the world; and he'd like to take his coworkers down a peg

Ideals: Entrepeneur. Flaws: Impulsive. Bonds: Immigrant, Attractive, Job. Occupation: Barkeep

Voice: Prounounces S like Z

Attributes [hide]

Trail Of Snakes, Male Tabaxi Sorcerer 1
Medium (6'7") Tabaxi, Neutral Good (CR 1)
Armor Class 14
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)19 (+4) 14 (+2)9 (-1) 12 (+1)11 (+0)
Skills Nature +1, Religion +1
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +6 / 1d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 30 pp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Dalgal Stoutale, Male Dwarf [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking southern young adult. He wears brown painted combat armor at almost all times. Beneath his clothing is a huge mess of scar tissue. His white hair is greying along the sides and has receded to reveal a widow's peak. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his violet eyes.

Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He is obsessed with a lost civilization.

History: Dalgal was born with his father's beautiful face. Dalgal was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Dalgal decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He now travels the world, in search of power and loot.

Motivation: Meet up once more with his childhood friend; and a rival would like him out of the picture

Bonds: Slave, Attractive, Criminal record, Adventurer. Occupation: Tanner

Voice: Complex vocabulary, royal

Attributes [hide]

Dalgal Stoutale, Male Dwarf Sorcerer 3
Medium (4'1") Dwarf, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 22 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 20 (+5)11 (+0) 14 (+2)12 (+1)
Skills Animal Handling +4, History +2
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1065

Possessions: 200 gp. Hematite (11 gp).


Social Check DCs


Mordai Elusive, Male Tiefling [Permalink]

Personal [hide]

Description: This man is perpetually draped in fineries, but all of this concealed by his earthly robes.. He is muscular with a powerful set of arms. He wears a Stetson hat to hide his balding. He has red eyes.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. The war was a terrible time for him, and Mordai does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: Born in a small village he learned the ways of the warrior from his father. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Mordai fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He wants nothing more than to rejoin the army; and he loathes his own lifestyle

Ideals: Disciplined, Fighting. Flaws: Depressed. Bonds: Attractive, Military. Occupation: Herbalist

Voice: Gruff and masculine

Attributes [hide]

Mordai Elusive, Male Tiefling Sorcerer 3
Medium (5'8") Tiefling, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 11 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 13 (+1)17 (+3) 10 (+0)13 (+1)
Skills Arcana +5, Insight +2
Senses Passive Perception 10
Languages Common, Druidic, Elven, Auran
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1365000000

Possessions: 200 gp.


Social Check DCs


Traki Nailo, Male Elf [Permalink]

Personal [hide]

Description: 5'3" and lanky with angular features, he is an attractive figure. He wears a tan tunic with yellow highlights, and long white pants that bunch up around his shoes. His hair is cut close to his head. His amber eyes peer out from beneath his deerstalker tan hat.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. Traki enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: Born in the north his family was never financially stable. When money was particularly tight he was walking through alleys when he overheard a Marshal hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Traki fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and wants to have a good time and be beloved

Ideals: Optimist, Fighting. Flaws: Hedonist, Greedy. Bonds: Attractive, Poor. Occupation: Marshal

Voice: Slow speaker

Attributes [hide]

Traki Nailo, Male Elf Sorcerer 1
Medium (5'3") Elf, Lawful Good (CR 1)
Armor Class 15
Hit Points 2 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)20 (+5) 7 (-2)11 (+0) 12 (+1)12 (+1)
Skills Persuasion +3, Stealth +7
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 1d4+2, Ranged +7 / 1d4+5, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 800 sp.


Social Check DCs


Fragrant Buttons, Male Tabaxi [Permalink]

Personal [hide]

Description: This younger middle-aged man usually wears his brown robe and has his pickaxe always slung over his shoulder, and a wedding ring on his left hand. His lavender fur has been sun bleached extensively. He wears round tiny glasses practically rammed into his face.

Personality: He is witty, but his monotone delivery comes off as unnerving He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: Gifted from a young age, Fragrant studied abroad. Fragrant liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He bought a pickaxe and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Wishes to resurrect an old love; and wants his loneliness to end

Ideals: Joker, Fighting, Gifted. Bonds: In love, Nature. Occupation: Dyer

Voice: Scottish accent

Attributes [hide]

Fragrant Buttons, Male Tabaxi Sorcerer 2
Medium (5'11") Tabaxi, True Neutral (CR 2)
Armor Class 13
Hit Points 10 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 15 (+2)15 (+2) 18 (+4)9 (-1)
Skills History +4, Investigation +4
Senses Passive Perception 14
Languages Common, Ignan, Goblin
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12640000

Possessions: 380 gp.


Social Check DCs


Sybil Sandoval, Female Half-Elf [Permalink]

Personal [hide]

Description: She wears violet leather gloves, a violet jacket, and tight pants, and carries whips. Her chestnut hair is singed and shortened. Her eyes are violet and catlike.

Personality: She speaks before she thinks and is too direct. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.

History: Her parents moved while she was still in utero so she is the first generation to be born here. A gypsy cursed her at a young age, leading to her ugly appearance. She moves from town to town, unable to find a place to settle.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Entrepeneur. Flaws: Ugly, Impulsive. Bonds: Immigrant. Occupation: Interpreter

Voice: Soft and mumbly

Attributes [hide]

Sybil Sandoval, Female Half-Elf Sorcerer 1
Medium (5'3") Half-Elf, Lawful Evil (CR 1)
Armor Class 9
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 12 (+1)16 (+3) 14 (+2)10 (+0)
Skills Perception +4, Stealth +1
Senses Passive Perception 11
Languages Common, Elven, Abyssal, Gnoll, Celestial
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day135300000

Possessions: 3000 cp.


Social Check DCs


Dworic Strongheart, Male Dwarf [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears many layers of old clothing at all times. His chestnut hair is singed and shortened. His blue eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is erratic and paranoid. He believes giants are coming to abduct people. He does not trust anyone and sleeps with one eye open.

History: He was born to a pair of big game hunters, but was frequently ill as a child. When money was particularly tight he was walking through alleys when he overheard a Barber hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He hasn't been sleeping well lately.

Motivation: To get a good night's sleep.

Flaws: Ugly, Addict, Insomniac, Disease. Bonds: Poor, Enemies. Occupation: Barber

Voice: Soothing and warm

Attributes [hide]

Dworic Strongheart, Male Dwarf Sorcerer 2
Medium (4'0") Dwarf, Lawful Evil (CR 2)
Armor Class 10
Hit Points 9 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 14 (+2)8 (-1) 11 (+0)12 (+1)
Skills Performance +3, Religion +1
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 300 gp. 1 Half-Plate.


Social Check DCs


Art Wing, Male Tabaxi [Permalink]

Personal [hide]

Description: This malnourished man dresses well, wearing brown shirts, loose pants, and blazers most of the time. His orange fur is thinning but still full. He tend to wears goggles to shield his eyes.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: He served in the navy to pay for his family's outstanding loans. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. Since then, he has sought to make the best of life.

Motivation: Wants to have a good time and be beloved.

Ideals: Optimist, Entrepeneur. Bonds: Attractive, Poor, Military. Occupation: Bather

Voice: Pirate accent

Attributes [hide]

Art Wing, Male Tabaxi Sorcerer 2
Medium (6'8") Tabaxi, True Neutral (CR 2)
Armor Class 13
Hit Points 10 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 15 (+2)13 (+1) 14 (+2)16 (+3)
Skills Investigation +3, Perception +4
Senses Passive Perception 14
Languages Common, Auran
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116400

Possessions: 210 gp. 3 Holy water.


Social Check DCs

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