Roywyn Murnig, Female Gnome [Permalink]
Personal [hide]
Description: Her skin has the orange glow of too much sun. She wears a worn and beaten armor. Her auburn hair is lengthy. Her brown eyes are passionate and lively.
Personality: She does not believe in betrayal or weakness as things to be tolerated. She will pursue extreme courses of action in the short term, confident that they cannot fail.
History: She comes from a rich northern family. She struck it rich when she found rare goods in large quantities. She leaves a trail of broken hearts and full pockets wherever she goes.
Motivation: She wants random interesting trinkets and junk, hates to throw anything away; and money/treasure
Ideals: Justice. Flaws: Impulsive, Greedy. Bonds: Rich, Attractive. Occupation: Fletcher
Voice: Spits and sputters
Attributes [hide]
Small (3'0") Gnome, True Neutral (CR 1)
Armor Class 13
Hit Points 8 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 15 (+2) | 19 (+4) | 8 (-1) | 16 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: Just what you see.
Helen Darby, Female Human [Permalink]
Personal [hide]
Description: She wears a grey coat over a white low-cut shirt, and a top hat upon her head. Her attire stands in sharp contrast to her ceremonial dagger, which is beautifully polished and possesses an ornate carving of a skull on it. With bright blonde hair. Her eyes are green and catlike.
Personality: She is erratic and paranoid. She believes illithids are coming to abduct people. She has a habit of throwing herself into exceedingly dangerous situations.
History: Born to a pair of adventurers, Helen grew up listening to her mother's many stories. Her first spouse was a Healer, they had one daughter, but her spouse won total custody. Without her spouse to temper her she grew out of control. She has since lost track of the people in her past.
Motivation: Regain custody of her daughter; and wants to open a new tavern
Flaws: Impulsive. Bonds: Enemies, Adventurer, Family, Job. Occupation: Seamstress
Voice: Smoker's lung
Attributes [hide]
Medium (4'8") Human, Neutral Good (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 10 (+0) | 12 (+1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Auran
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: 90 gp.
Robbie Thorngage, Female Halfling [Permalink]
Personal [hide]
Description: This southern woman's face is deformed and paralyzed on one side. As such, she slurs her words together. She wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. Her chestnut hair is kept up in a ponytail inside a top hat. Her brown eyes peer out from beneath her top red hat.
Personality: She is quiet and anti-social and can barely make it a few minutes in conversation before her hampering stammer kicks in. She keeps company with all sorts of races to see how they think and challenge minds foreign to her own.
History: Born in the south to a Bricklayer, Robbie learned a great deal about her father's area of expertise. Her childhood dream was to be a Dyer, but she was a colossal failure. She has gone from town to town till she finds a spot where she can set up a sustainable business.
Motivation: She'd like to take her coworkers down a peg; and expand her business
Ideals: Entrepeneur, Gifted. Flaws: Ugly, Shy. Bonds: Job. Occupation: Bricklayer
Voice: Middle-eastern accent
Attributes [hide]
Small (3'1") Halfling, Chaotic Good (CR 2)
Armor Class 13
Hit Points 12 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 14 (+2) | 14 (+2) | 14 (+2) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Halfling, Giant, Sylvan
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 |
Possessions: 280 gp.
Percival Mellerelel, Male Half-Elf [Permalink]
Personal [hide]
Description: He wears a weathered and beat up set of banded mail beneath an oversized yellow coat. His hair is greying and his face has many wrinkles. He has several tiny aquamarine earrings on each ear.
Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.
History: From birth he was tutored by a cruel and relentless mentor. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Money/treasure; and he is greedy
Flaws: Ugly, Antagonistic. Bonds: Rich, Mentor. Occupation: Bowyer
Voice: Pirate accent
Attributes [hide]
Medium (4'11") Half-Elf, Neutral Good (CR 1)
Armor Class 9
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 9 (-1) | 11 (+0) | 14 (+2) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Elven, Auran, Giant
Attacks Melee +5 / 1d4+3, Ranged +1 / 1d4-1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 |
Possessions: 50 gp. Tourmaline (110 gp).
Traki Meliamne, Male Elf [Permalink]
Personal [hide]
Description: He is in excellent shape and is wearing colorful clothing, dressed as a Sellsword. He keeps his long silver hair kept up in a rat tail. His eyes are green and catlike.
Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He also has developed a complete distrust of the Body Guard profession.
History: When he was but 3 years old his parents immigrated from the west. His homeland was ravaged by war and he spent much of his life rebuilding it. He has set out to sabotage the competition.
Motivation: He is content.
Ideals: Athletic. Flaws: Mundane, PTSD. Bonds: Job, Immigrant. Occupation: Sellsword
Voice: Scratchy, weak
Attributes [hide]
Medium (4'10") Elf, Lawful Evil (CR 2)
Armor Class 13
Hit Points 8 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 13 (+1) | 11 (+0) | 17 (+3) | 10 (+0) |
Senses Passive Perception 15
Languages Common, Elven
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 | 4 |
Possessions: 3 Antitoxin.
Tana Reese, Female Gnome [Permalink]
Personal [hide]
Description: This malnourished woman usually wears her tan robe and has her axe always slung over her shoulder. Her black hair is greasy and uncared for. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.
Personality: She is erratic and paranoid. She believes gnolls are coming to abduct people. She has a hair trigger and will fly into rage over the tiniest perceived slights.
History: Tana hails from a village terrorized by gnolls. Her parents were killed by gnolls in a raid when she was still a young child. The gnolls captured her, and made her a slave and general play-thing. She was beaten and tortured regularly, leading to her deformed appearance. Days after completing her studies, news broke out that her hometown was attacked by gnolls. Tana was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the gnolls.
Motivation: To get a good night's sleep; and several ex partners dislike her way of doing things and want revenge
Flaws: Ugly, Insomniac, Antagonistic. Bonds: Poor, Enemies. Occupation: Roofer
Voice: Relaxed voice
Attributes [hide]
Small (3'3") Gnome, Neutral Good (CR 2)
Armor Class 12
Hit Points 12 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 16 (+3) | 12 (+1) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Gnome, Gnoll
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 |
Possessions: Just what you see.
Richard Oakes, Male Human [Permalink]
Personal [hide]
Description: This tall, slender man very much looks the part of a Fisher. His hair is greying and his face has many wrinkles. His eyes are gray and beady.
Personality: He is almost excessively polite to everyone, even when angry. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: He comes from a rich southern family. A gypsy cursed him at a young age, leading to his ugly appearance. He now owns his own business.
Motivation: He is unsatisfied with his job.
Ideals: Entrepeneur. Flaws: Ugly, Shy. Bonds: Job, Rich. Occupation: Fisher
Voice: Pronounces O like U
Attributes [hide]
Medium (6'0") Human, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 3 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 9 (-1) | 11 (+0) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 150 gp. Silver pearl (90 gp).
Arara Yaeldrin, Female Elf [Permalink]
Personal [hide]
Description: She is an attractive woman, lean and moderately muscular. She is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. Her black hair is smooth and relatively long. Her eyes, though not visible through her cowl, are brown.
Personality: She is witty, but her monotone delivery comes off as unnerving She refers to her adoptive father for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.
History: Born to a poor family in the city she treasured whatever gifts she got. Before the accident, she was one of the most outspoken anti-Gnomish activists. She was mortally wounded, saved by a kind and fast-acting Gnomish doctor. She has been saving her money to try and buy her sister's freedom.
Motivation: Wants to raise her children well; and regain custody of her daughter
Ideals: Joker. Flaws: Racist. Bonds: Attractive, Poor, Family. Occupation: Armorer
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (5'2") Elf, Neutral Good (CR 3)
Armor Class 10
Hit Points 8 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 11 (+0) | 13 (+1) | 8 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Elven, Goblin
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 5 | 0 | 0 |
Possessions: 2100 sp. Sardonyx (70 gp). Brown-green garnet (110 gp). Bloodstone (70 gp).
Ootah Melancon, Female Half-Orc [Permalink]
Personal [hide]
Description: This woman is moderately tanned and has just the faintest trace of an accent. She is dressed in earthy colors with a black and blue handkerchief worn on her right side. Her red hair is thinning but still full. She has a tattooed face.
Personality: She is almost excessively polite to everyone, even when angry. Ootah is a bit of a follower. Usually she is manipulated by her brothers into helping them out, but recently she has become more of a free agent.
History: Ootah was born the youngest of three triplets. When the war came and ruined her parents she was left adrift. She was a hard woman then and has only learned to fight more as time goes on. She has gone from town to town till she finds a spot where she can set up a sustainable business.
Motivation: Her relatives are trying to arrange a marriage; and she's in love
Flaws: Shy, PTSD. Bonds: Immigrant, Family, Job, Has a crush. Occupation: Bellfounder
Voice: Australian accent
Attributes [hide]
Medium (6'2") Half-Orc, Neutral Good (CR 1)
Armor Class 11
Hit Points 7 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 16 (+3) | 10 (+0) | 9 (-1) | 4 (-3) |
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 |
Possessions: 2000 cp.
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