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NPC Generator

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Advanced [show]


Az-Adar Axton, Male Half-Orc [Permalink]

Personal [hide]

Description: This light-skinned male wears clothing that is held on in multiple layers but all of it is in poor condition. He is tall, broad shouldered and powerfully built. His hair is long and black with streaks of brown, and is pulled back with small black clips. His beard is brown, braided, and well cared for. His face is scarred and worn.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was born several months after his mother was called into army service. A gifted student he started as a Architect, but he got bored and became a Healer. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He's looking for his big break; and he wants nothing more than to rejoin the army

Flaws: Ugly. Bonds: Poor, Job, Adventurer, Military. Occupation: Healer

Voice: Irish accent

Attributes [hide]

Az-Adar Axton, Male Half-Orc Sorcerer 1
Medium (6'5") Half-Orc, Neutral Good (CR 1)
Armor Class 8
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)6 (-2) 17 (+3)8 (-1) 9 (-1)8 (-1)
Skills Deception +1, Perception +1
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +2 / 1d4+0, Ranged +0 / 1d4-2, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 20 pp.


Social Check DCs


Alberich Helcral, Male Dwarf [Permalink]

Personal [hide]

Description: He is a mite stocky and prefers to wear brown clothing when he does not wear armor. His black hair is cut short with large spiked bangs in the front. His face is covered beneath a completely black helmet.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He has all his life been fascinated with writing.

History: Born to a poor family in the city he treasured whatever gifts he got. When money was particularly tight he was walking through alleys when he overheard a Weaver hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has drifted from career to career and currently works as a Weaver.

Motivation: He would like to get married and retire; and he is unsatisfied with his job

Ideals: Artistic. Flaws: Terse. Bonds: Poor, Job, Has a crush. Occupation: Weaver

Voice: Puts emphasis on the wrong words

Attributes [hide]

Alberich Helcral, Male Dwarf Sorcerer 1
Medium (4'4") Dwarf, Lawful Good (CR 1)
Armor Class 12
Hit Points 8 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 18 (+4)14 (+2) 11 (+0)9 (-1)
Skills Insight +2, Nature +4
Senses Passive Perception 10
Languages Common, Dwarven, Halfling, Goblin
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 120 gp. Rose (20 gp).


Social Check DCs


Hamil Deephollow, Male Halfling [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he is dressed in an above average manner. His hair is short and auburn. His eyes are likewise violet. His teeth are white and perfect.

Personality: He likes to make people angry or surprised. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: The child of southern immigrants he idolized his father. Through the years after Hamil was born, his father became increasingly distant from his family, instead choosing to pursue power in the south. Hamil's father didn't care for him much, and the feeling was mutual. He moves from town to town, unable to find a place to settle.

Motivation: He is terrified, and will act out of fear; and he's repulsed by the pc

Ideals: Extrovert. Flaws: Antagonistic. Bonds: Attractive, Immigrant. Occupation: Bather

Voice: Gruff and masculine

Attributes [hide]

Hamil Deephollow, Male Halfling Sorcerer 1
Small (3'1") Halfling, Chaotic Good (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 13 (+1)15 (+2) 6 (-2)12 (+1)
Skills Investigation +4, Performance +3
Senses Passive Perception 8
Languages Common, Halfling, Draconic, Elven
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12530000

Possessions: 100 gp.


Social Check DCs


Seere Entropy, Female Tiefling [Permalink]

Personal [hide]

Description: She sports black clothing, slightly heavier than average wear, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 5'0" when asserting herself. She wears a small hat to hide her balding. She wears large thick round spectacles.

Personality: She likes to make people angry or surprised. She is a font of random trivia from the lore and stories she has discovered

History: Seere was raised in a hard working conservative environment. When she was little, her rather wealthy family often ventured across the desert to a summer home near a old dungeon. She would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Seere took refuge in the old dungeon and found the beat up bastard sword and armor she uses now. She has gone from town to town till she finds a spot where she can set up a sustainable business.

Motivation: Wishes to resurrect an old love; and wants to open a new tavern

Ideals: Logical. Flaws: Antagonistic. Bonds: Job, Nature, In love. Occupation: Detective

Voice: Ums and uhs a lot

Attributes [hide]

Seere Entropy, Female Tiefling Sorcerer 1
Medium (5'0") Tiefling, Neutral Evil (CR 1)
Armor Class 7
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)5 (-3) 13 (+1)13 (+1) 15 (+2)11 (+0)
Skills Intimidation +2, Medicine +4
Senses Passive Perception 12
Languages Common, Aquan
Attacks Melee +2 / 1d4+0, Ranged -1 / 1d4-3, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 120 gp.


Social Check DCs


Tod Honeypot, Male Halfling [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He wears suspenders and white workpants. His shirt is tan, and he wears a heavy white leather apron most of the time. His silver hair is lengthy and is close to two feet long. His eyes are likewise gray.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. He helped his mother out around the business and became quite the natural. He has set out to sabotage the competition.

Motivation: Wants a kiss; and he's attracted to the pc

Flaws: Depressed, Antagonistic. Bonds: Criminal record, Job, Has a crush. Occupation: Slave Trader

Voice: Tuts and clicks tongue

Attributes [hide]

Tod Honeypot, Male Halfling Sorcerer 2
Small (2'11") Halfling, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 7 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)10 (+0) 13 (+1)13 (+1) 9 (-1)4 (-3)
Skills Animal Handling +1, Insight +1
Senses Passive Perception 9
Languages Common, Halfling, Abyssal
Attacks Melee +0 / 1d6-2, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116400

Possessions: 180 gp.


Social Check DCs


Orla Dunben, Female Gnome [Permalink]

Personal [hide]

Description: She stands about 3'2" and wears tight fitting pants and leather jackets. She usually doesn't wear a shirt. Her left hand appears badly burned and disfigured. Her red hair, when down, is lengthy. Her fierce hazel eyes like to dwell on things.

Personality: She is a very happy person and has lots of energy. To put it simply, she's a very lovable idiot. She moves from fascination to fascination almost instantaneously. If something can keep her interest for a month it is impressive.

History: Orla was born in the west. At a young age she loved to build and create. Her childhood dream was to be a Jeweler, but she was a colossal failure. She then took over the family business and is one of the better Banker for hire.

Motivation: To reunite with her absent father; and expand her business

Ideals: Optimist, Persistence. Flaws: Hedonist. Bonds: Job, Family. Occupation: Banker

Voice: Eastern European accent

Attributes [hide]

Orla Dunben, Female Gnome Sorcerer 2
Small (3'2") Gnome, Chaotic Good (CR 2)
Armor Class 12
Hit Points 10 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 13 (+1)11 (+0) 15 (+2)12 (+1)
Skills Deception +3, Religion +2
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1064

Possessions: 290 gp. 1 Everburning torch.


Social Check DCs


Creega Carlyle, Female Half-Orc [Permalink]

Personal [hide]

Description: A woman with a cold, calculating air about her, she tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look. Her auburn hair is greying along the sides and has receded to reveal a widow's peak. Her skin is flawless and her gray eyes scan people very quickly.

Personality: Here is a woman who knows she is the smartest in the room. She talks down to others constantly. She never wears the same outfit twice, unless she absolutely has to.

History: Her mother raised her in a mountain cabin. She moved from fad to fad and when she turned 15 she discovered dancing. She has drifted from career to career and currently works as a Glassblower.

Motivation: Find a way to reverse the transformation of her brother; and she feels the way she acts is they only way to get by in the world

Ideals: Impeccable, Artistic. Bonds: Attractive, Nature, Job, Family. Occupation: Glassblower

Voice: Mumbles to self between sentences

Attributes [hide]

Creega Carlyle, Female Half-Orc Sorcerer 1
Medium (4'11") Half-Orc, Neutral Evil (CR 1)
Armor Class 11
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 9 (-1)8 (-1) 8 (-1)15 (+2)
Skills Intimidation +4, Sleight of Hand +3
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 70 gp.


Social Check DCs


Ridaro Fasharash, Female Elf [Permalink]

Personal [hide]

Description: She is a physically imposing light-skinned woman. She wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. Her blonde hair is heavily combed to the right. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. She loves being with her children and actually smiles when they are around. She would do anything for them. She dislikes her ex a great deal.

History: She was born on a small isolated farm. She made a point of taking high paying jobs and getting most of it up front. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Regain custody of her son; and doesn't want to be a fletcher and was forced into it by her family

Ideals: Entrepeneur. Flaws: Insane. Bonds: Nature, Family, Adventurer. Occupation: Fletcher

Voice: Australian accent

Attributes [hide]

Ridaro Fasharash, Female Elf Sorcerer 3
Medium (4'11") Elf, Chaotic Good (CR 3)
Armor Class 13
Hit Points 8 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 8 (-1)17 (+3) 12 (+1)8 (-1)
Skills Athletics +5, Intimidation +1
Senses Passive Perception 11
Languages Common, Elven, Halfling, Gnoll, Infernal
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1365000000

Possessions: 200 gp.


Social Check DCs


Giselle Firahel, Female Half-Elf [Permalink]

Personal [hide]

Description: She has a missing right leg. She wears a faded coat and loose pants complete with small hat. She is bald on top and has large chestnut tufts of hair around her ears. She wears large thick round spectacles.

Personality: She seems absolutely devoid of it. She stares off into space and will respond with overly literal and minimalist answers to questions. She does not trust anyone and sleeps with one eye open.

History: Born in the west to a Miller, Giselle learned a great deal about her mother's area of expertise. She was an apprentice working in her mother's forge. She hasn't been sleeping well lately.

Motivation: To find somewhere to settle down; and to end her boredom

Flaws: Ugly, Mundane, Insomniac. Bonds: Job. Occupation: Miller

Voice: Speaks like tongue is numb

Attributes [hide]

Giselle Firahel, Female Half-Elf Sorcerer 1
Medium (5'3") Half-Elf, True Neutral (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 12 (+1)12 (+1) 11 (+0)12 (+1)
Skills Acrobatics +4, Persuasion +3
Senses Passive Perception 10
Languages Common, Elven, Orc
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 20 pp. Amber (160 gp). 1 Chain shirt.


Social Check DCs

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