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NPC Generator

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Advanced [show]


Simon Chance, Male Half-Elf [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He dresses well, typically a more casual-formal manner. He wears a small hat to hide his balding. His hazel eyes have a joyful gleam in them most of the time.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: He was born blind and as such lacked many opportunities for work. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He's repulsed by the PC; and to prove his worth to the world

Ideals: Athletic. Flaws: Antagonistic, Impulsive, Disease. Bonds: Attractive. Occupation: Marshal

Voice: Scottish accent

Attributes [hide]

Simon Chance, Male Half-Elf Sorcerer 1
Medium (5'5") Half-Elf, Neutral Evil (CR 1)
Armor Class 9
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 16 (+3)14 (+2) 15 (+2)11 (+0)
Skills Investigation +4, Stealth +1
Senses Passive Perception 12
Languages Common, Elven, Aquan, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 2000 cp.


Social Check DCs


Bertram Hayes, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears professional attire. His hair is auburn, silky, and of moderate length. His eyes are a pleasant gray.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: He is the product a well kept family trust fund and as such has never really known need. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He is greedy; and money/treasure

Ideals: Athletic. Flaws: Shy. Bonds: Attractive, Religious, Rich. Occupation: Sailor

Voice: growls and snarls, animalistic

Attributes [hide]

Bertram Hayes, Male Human Sorcerer 1
Medium (5'2") Human, Chaotic Good (CR 1)
Armor Class 8
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)6 (-2) 17 (+3)16 (+3) 6 (-2)8 (-1)
Skills Arcana +5, Survival +0
Senses Passive Perception 8
Languages Common, Goblin, Druidic, Celestial
Attacks Melee +3 / 1d4+1, Ranged +0 / 1d4-2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day135300000

Possessions: 120 gp.


Social Check DCs


Cressel Muse, Male Tiefling [Permalink]

Personal [hide]

Description: He is a pot bellied western man with a big hulking figure and broad shoulders. He prefers to wear black pants and tee shirts. He has dyed his greying chestnut hair a little too much giving a sharp chestnut color. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. Through the years after Cressel was born, his father became increasingly distant from his family, instead choosing to pursue power in the west. Cressel's father didn't care for him much, and the feeling was mutual. He used his abilities to travel the world and help people.

Motivation: Wants to work out more often; and he's repulsed by the pc

Ideals: Athletic, Philantrophist. Flaws: Antagonistic, Impulsive. Bonds: Attractive. Occupation: Glassblower

Voice: Dutch accent

Attributes [hide]

Cressel Muse, Male Tiefling Sorcerer 3
Medium (6'8") Tiefling, Lawful Good (CR 3)
Armor Class 9
Hit Points 13 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 14 (+2)9 (-1) 15 (+2)14 (+2)
Skills Performance +4, Religion +1
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 11000 cp. Silver-plated steel longsword with jet jewel in hilt (300 gp). Silver-plated steel longsword with jet jewel in hilt (300 gp).


Social Check DCs


Dreali Ethanasath, Male Elf [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Elf, and stands approximately 5'5". He wears very tight pants and wife beaters, though occasionally he sports a tan coat, and his gloved hand is found clutching a greataxe. His red hair and beard is wavy and long. His blue eyes lackadaisically let the world flow into them.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: He got into the Locksmith business at a young age. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He then took over the family business and is one of the better Locksmith for hire.

Motivation: An old rival family wants him found; and regain custody of his son

Flaws: Antagonistic. Bonds: Slave, Job, Rich, Family. Occupation: Locksmith

Voice: Pronounces difficult words wrong

Attributes [hide]

Dreali Ethanasath, Male Elf Sorcerer 1
Medium (5'5") Elf, Chaotic Neutral (CR 1)
Armor Class 14
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 10 (+0)13 (+1) 11 (+0)13 (+1)
Skills Athletics +3, Intimidation +3
Senses Passive Perception 10
Languages Common, Elven, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +6 / 1d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 120 gp.


Social Check DCs


Lewis Jordan, Male Half-Elf [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He very much looks the part of a Shipwright. His auburn hair is kept up in a ponytail inside a wide-brimmed hat. His eyes are gray and catlike.

Personality: Abrasive and pushy, he has a hard time making friends. He can't help but pocket interesting objects he comes across

History: He was born at the edge of vast plains. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He's also a talented Miller, but doesn't like to broadcast it.

Motivation: Balancing his hectic life and new Shipwright responsibilities is difficult; and wants to open a new tavern

Flaws: Antagonistic. Bonds: Job, Immigrant, Criminal record, Nature. Occupation: Shipwright

Voice: Deep voice with rolling R's

Attributes [hide]

Lewis Jordan, Male Half-Elf Sorcerer 3
Medium (5'11") Half-Elf, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 11 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 11 (+0)16 (+3) 12 (+1)15 (+2)
Skills Intimidation +4, Religion +5
Senses Passive Perception 11
Languages Common, Elven, Gnoll, Sylvan, Infernal
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136500000

Possessions: 900 sp. Azurite (4 gp). Deep blue spinel (700 gp).


Social Check DCs


Barendd Battlehammer, Male Dwarf [Permalink]

Personal [hide]

Description: He prefers to wear flannel. He has a slight overbite and is overall scrawny. He sports a long chestnut beard, and similarly colored long hair. His fierce amber eyes like to dwell on things.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: He comes from a rich eastern family. In his 10th year, his parents were killed by a giants raid, leaving Barendd alone in the world. After a stint in an orphanage, he was adopted. After months of barely getting by, Barendd managed to ambush a major caravan with a load of valuables. Instantly wealthy, he made his way to the capital under a new identity.

Motivation: He loathes his own lifestyle; and seeks redemption

Ideals: Disciplined. Flaws: Depressed. Bonds: Enemies, Rich, Criminal record. Occupation: Navigator

Voice: Nasally tone

Attributes [hide]

Barendd Battlehammer, Male Dwarf Sorcerer 2
Medium (4'2") Dwarf, Neutral Evil (CR 2)
Armor Class 13
Hit Points 10 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 12 (+1)7 (-2) 14 (+2)7 (-2)
Skills Animal Handling +4, Religion +0
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 60 gp.


Social Check DCs


Morgran Trollbleeder, Male Dwarf [Permalink]

Personal [hide]

Description: He dresses like a well dressed Carpenter does. He has a slight overbite and is overall scrawny. His golden hair and beard is wavy and long. His gray eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: He was born into a rich family. He has had some formal poetry training, and achieved minor success. He now mingles about in high society.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he'd like to take his coworkers down a peg

Ideals: Fighting, Artistic. Flaws: Antagonistic. Bonds: Job, Rich. Occupation: Carpenter

Voice: Jamaican accent

Attributes [hide]

Morgran Trollbleeder, Male Dwarf Sorcerer 1
Medium (4'0") Dwarf, Lawful Evil (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 12 (+1)14 (+2) 11 (+0)12 (+1)
Skills Deception +3, Stealth +4
Senses Passive Perception 10
Languages Common, Dwarven, Elven, Terran
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 160 gp.


Social Check DCs


Lone Of Claws, Male Tabaxi [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears skinny pants and wears a pastel and brown robe with the hood down. His fur is cut close to his head. His green eyes dart around the room hyper actively observing anyone and anything.

Personality: He hates orcs. He views them as having robbed his home of its proper glory. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: The child of a Animal Trainer, who enjoyed hunting, Lone was taken on many hunting expeditions. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. Being a Painter kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: His name or reputation has been wronged in the past by orcs, and he desires to right it.

Ideals: Athletic, Fighting. Bonds: Enemies, Nature, Criminal record. Occupation: Painter

Voice: Soft and mumbly

Attributes [hide]

Lone Of Claws, Male Tabaxi Sorcerer 2
Medium (5'10") Tabaxi, True Neutral (CR 2)
Armor Class 12
Hit Points 14 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 17 (+3)11 (+0) 12 (+1)16 (+3)
Skills Deception +5, Performance +5
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1064

Possessions: 400 sp. 1 Darkwood Buckler.


Social Check DCs


Raymond Melancon, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears a simple burlap shirt and baggy pants. He conceals his crossbow with his veritable burlap sack of a shirt. His brown hair and beard is wavy and long. His eyes, though not visible through his cowl, are brown.

Personality: He can speak with the recently deceased. He is a font of random trivia from the lore and stories he has discovered

History: He was born in the east. A few years later when the west was not economically sound they moved to his current location. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He'd like to take his coworkers down a peg; and he feels the way he acts is they only way to get by in the world

Ideals: Gifted, Logical, Impeccable. Bonds: Immigrant, Job. Occupation: Banker

Voice: Speaks through clenched teeth

Attributes [hide]

Raymond Melancon, Male Half-Elf Sorcerer 2
Medium (5'6") Half-Elf, True Neutral (CR 2)
Armor Class 8
Hit Points 10 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)7 (-2) 13 (+1)4 (-3) 11 (+0)12 (+1)
Skills Deception +3, Religion -1
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +4 / 1d6+2, Ranged +0 / 1d6-2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day7

Possessions: 180 gp.


Social Check DCs

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