Mozikth Jharthraxyn, Male Dragonborn [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He has a large green mantle and cape that has been intricately interwoven into his black robe. He has wavy scarlet crest. He is missing an eye and his face is severely sunburned. His one remaining eye shines gold.
Personality: He is happy with his job as a Beggar. He turns his eye from what people do, preferring to live and let live. He also has developed a complete distrust of the Shoemaker profession.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His childhood dream was to be a Shoemaker, but he was a colossal failure. Recently the stress of being a Beggar has made it difficult for him to sleep.
Motivation: His relatives are trying to arrange a marriage; and find a way to reverse the transformation of his sister
Ideals: Gifted. Flaws: Ugly, Insomniac. Bonds: Job, Family. Occupation: Beggar
Voice: Uses sign language
Attributes [hide]
Medium (6'8") Dragonborn, Chaotic Good (CR 3)
Armor Class 9
Hit Points 14 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 8 (-1) | 14 (+2) | 9 (-1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 2900 sp.
Caramip Albaratie, Female Gnome [Permalink]
Personal [hide]
Description: She is a physically imposing light-skinned woman. She prefers to wear fine silks, though has several suits of combat armor for her hunting needs. Her auburn hair is cut short with large spiked bangs in the front. Her amber eyes dart from person to person.
Personality: She hates Gnomes with a passion. As such she is filled with self loathing. Around other people she will do her best to conceal her emotions and appear jolly.
History: Her mother raised her in a mountain cabin. As a young adult she joined a group advocating for an improvement in Gnomish conditions. By chance she met her brother recently and the two have been together since.
Motivation: She has money and likes to spend it.
Flaws: Racist, Shy. Bonds: Rich, Nature, Family. Occupation: Apothecary
Voice: Jittery and nervous
Attributes [hide]
Small (3'1") Gnome, True Neutral (CR 3)
Armor Class 12
Hit Points 7 (3d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 11 (+0) | 10 (+0) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 |
Possessions: 400 gp. Golden pearl (70 gp). 1 Good lock. 1 Silver holy symbol.
Aasathra Sumnarghthrysh, Female Dragonborn [Permalink]
Personal [hide]
Description: She likes to wear darkened spectacles and heavy clothing, no matter the weather. She is physically well-built. Her blue crest is knotted and matted. Her eyes are red and catlike.
Personality: She is quiet and unassuming. She ignores others and carries on with her job unassumingly. She has a hair trigger and will fly into rage over the tiniest perceived slights.
History: Aasathra was born with her mother's beautiful face. In her 10th year, her parents were killed by a gnolls raid, leaving Aasathra alone in the world. After a stint in an orphanage, she was adopted. She's also a talented Detective, but doesn't like to broadcast it.
Motivation: She is wracked by social anxiety; and balancing her hectic life and new mercenary responsibilities is difficult
Flaws: Antagonistic, Fearful. Bonds: Job, Attractive, Enemies. Occupation: Mercenary
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (6'4") Dragonborn, Neutral Good (CR 2)
Armor Class 11
Hit Points 12 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 15 (+2) | 8 (-1) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 300 gp. 4 Holy water.
Borun Goldfound, Male Halfling [Permalink]
Personal [hide]
Description: This eastern man wears a red shirt, with a black mid length shorts with black tights and flats, usually wearing a coat over them. His clothes are grease stained in places. He is bald on top and has large auburn tufts of hair around his ears. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He does not believe in betrayal or weakness as things to be tolerated. He also has developed a complete distrust of the Banker profession.
History: He was born a particularly ugly child, much to the horror of his parents. He was an apprentice working in his father's forge. He left for the east, certain he would find work there.
Motivation: Balancing his hectic life and new Healer responsibilities is difficult.
Ideals: Justice. Flaws: Ugly. Bonds: Poor, Immigrant, Job. Occupation: Healer
Voice: Gruff and masculine
Attributes [hide]
Small (2'10") Halfling, True Neutral (CR 2)
Armor Class 15
Hit Points 7 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 18 (+4) | 12 (+1) | 12 (+1) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Halfling, Undercommon
Attacks Melee +3 / 1d6+1, Ranged +6 / 1d6+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 |
Possessions: 230 gp. 1 Masterwork Thieves’ tools.
Melech Grace, Male Tiefling [Permalink]
Personal [hide]
Description: This tall, slender man wears a fancy green suit. His dark red hair is lengthy. His eyes are likewise white.
Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: Melech was born with his father's beautiful face. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: Obtaining odd cultural Human artifacts is his passion.
Ideals: Optimist, Joker. Bonds: Attractive, Rich, Adventurer. Occupation: Bounty Hunter
Voice: pre-pubescent
Attributes [hide]
Medium (6'6") Tiefling, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 3 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 8 (-1) | 17 (+3) | 13 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Undercommon, Druidic, Infernal
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 80 gp.
Mijira Baharoosh, Female Dragonborn [Permalink]
Personal [hide]
Description: She wears a simple black robe with white stripes complete with hood, and carries falchions. Her rusty crest is heavily combed to the left. Her gold eyes peer out from beneath her top black hat.
Personality: She swings through moods quickly. One moment she is cool and collected, the next she is carried away by passions. She also has developed a complete distrust of the Healer profession.
History: A child with a great deal of writing talent her parents made sure she got the chance to thrive. In her 12th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her mother impaled in their home, and her father beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. She has gone from town to town till she finds a spot where she can set up a sustainable business.
Motivation: She feels threatened by others; and she is wracked by social anxiety
Ideals: Fighting, Passionate, Artistic. Flaws: Fearful. Bonds: Job. Occupation: Sailor
Voice: Spanish accent
Attributes [hide]
Medium (6'7") Dragonborn, Neutral Evil (CR 1)
Armor Class 13
Hit Points 7 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 17 (+3) | 13 (+1) | 9 (-1) | 18 (+4) |
Senses Passive Perception 11
Languages Common, Undercommon
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 500 sp. Chrysoberyl (90 gp).
Greeba Ridley, Female Half-Orc [Permalink]
Personal [hide]
Description: This fat southern woman has a bulbous nose and tends to wear a large black jacket. Her skin is also unnaturally pale. Her black hair is lengthy. Her eyes are violet and she is always smoking a pipe.
Personality: She is extraordinarily passive and rarely speaks, let alone speaks her mind. As she has aged she has sought to do reparations for her actions as a youth. She is also making sure that her compatriots who never received punishment for their crimes are brought to justice.
History: A powerful brothel owner made her what she is. She was an adventurer many years ago and she formed a blood bond with her Gnomish companion (her 'brother'). She was recently attacked on the road and savagely beaten by bandits.
Motivation: A need for knowledge about a nearby landmark; and meet up once more with her childhood friend
Ideals: Justice. Flaws: Ugly, Shy. Bonds: Criminal record, Mentor, Adventurer. Occupation: Assassin
Voice: Switch between two voices
Attributes [hide]
Medium (6'2") Half-Orc, True Neutral (CR 2)
Armor Class 12
Hit Points 8 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 14 (+2) | 11 (+0) | 11 (+0) | 15 (+2) | 13 (+1) |
Senses Passive Perception 14
Languages Common, Orc
Attacks Melee +6 / 1d6+4, Ranged +4 / 1d6+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 | 4 |
Possessions: 80 gp.
Gimûb Lindsay, Male Half-Orc [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He is wearing a long, white, dusty cloak. He keeps his golden hair in a flapper bob. He wears a mask on his face.
Personality: Deceptive and manipulative this southern guy figured out how to best use his charms to convince people to do what he wants. He is used to getting what he wants. In part because he is a meticulous planner.
History: Gimûb lived on a farm with his father, near the main road leading to a nearby town. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has built up a small fortune and can afford his own way.
Motivation: He has money and likes to spend it; and he desires power and/or immortality
Ideals: Professionalism. Bonds: Attractive, Family, Rich, Adventurer. Occupation: Shipwright
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (5'3") Half-Orc, Chaotic Good (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 10 (+0) | 14 (+2) | 13 (+1) | 6 (-2) | 11 (+0) |
Senses Passive Perception 8
Languages Common, Orc, Halfling
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 90 gp. Red-brown spinel (150 gp).
Oda Sympony, Female Gnome [Permalink]
Personal [hide]
Description: A woman with a friendly, welcoming air about her, she wears a simple burlap shirt and baggy pants. She conceals her morningstar with her veritable burlap sack of a shirt. Her hair is greying and her face has many wrinkles. Her fierce amber eyes like to dwell on things.
Personality: She is business-like. She takes instructions and follows them to the letter. She cannot deal with unfamiliar people for more than a few minutes at a time and if they persist she will grow angry at them.
History: Born to a pair of adventurers, Oda grew up listening to her mother's many stories. She found a children's book about a Gnome Sorcerer who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She was recently attacked on the road and savagely beaten by bandits.
Motivation: She wants nothing more than to rejoin the army; and she has passion for adventuring and risk
Ideals: Professionalism. Flaws: Antagonistic, Ugly. Bonds: Adventurer, Military. Occupation: Bellfounder
Voice: German accent
Attributes [hide]
Small (3'6") Gnome, Neutral Good (CR 4)
Armor Class 12
Hit Points 25 (4d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 17 (+3) | 11 (+0) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 | 6 |
Possessions: 300 gp. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
