Jezean Mystan, Female Dragonborn [Permalink]
Personal [hide]
Description: She is lean but muscular and is perpetually draped in fineries, but all of this concealed by her earthly robes.. Her black crest is lengthy and is close to two feet long. This gold eyed southerner is not easily forgotten.
Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. She also is a firm believer in the womanly ideal.
History: She served in the navy to pay for her family's outstanding loans. A serious injury left her mother unemployed and in need of constant care. Her family became saddled with debt trying to care for her infirm mother. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.
Motivation: To pay off her debts; and she made a deal with a demon which lead to her current lot in life, and she's becoming increasingly nervous about it
Flaws: Shy, Impulsive. Bonds: Attractive, Military, Debt. Occupation: Ploughman
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (6'7") Dragonborn, Neutral Good (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 11 (+0) | 8 (-1) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 110 gp. 1 Magnifying glass.
Anverth Scheppen, Male Gnome [Permalink]
Personal [hide]
Description: He wears suspenders and tan workpants. His shirt is black, and he wears a heavy tan leather apron most of the time. His attire stands in sharp contrast to his scimitar, which is beautifully polished and possesses an ornate carving of a cross on it. His black hair is matted, messy, and big. He wears an eyepatch.
Personality: He never swears and excessively uses polite adverbs when speaking. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.
History: He was born into a rich family. He helped his father out around the business and became quite the natural. He has worked as a Merchant like his father before him.
Motivation: He is greedy; and he'd like to take his coworkers down a peg
Ideals: Optimist. Flaws: Ugly, Fearful. Bonds: Rich, Job. Occupation: Merchant
Voice: Shortens vowels
Attributes [hide]
Small (3'4") Gnome, Chaotic Good (CR 2)
Armor Class 13
Hit Points 8 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 11 (+0) | 10 (+0) | 9 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 |
Possessions: 2000 cp.
Bundrigo Warmwater, Male Halfling [Permalink]
Personal [hide]
Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a fancy white suit. His hair is long and white with streaks of silver, and is pulled back with small white clips. His beard is silver, braided, and well cared for. He has several tiny aquamarine earrings on each ear.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He always tries to repair and not replace. It was this mentality that drove him into the Weaver business.
History: When he was but 8 years old his parents immigrated from the east. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He left for the east, certain he would find work there.
Motivation: He uses money and sex appeal to get what he needs; and he loathes his own lifestyle
Ideals: Persistence. Flaws: Depressed, Racist. Bonds: Attractive, Rich, Immigrant. Occupation: Weaver
Voice: Soft and mumbly
Attributes [hide]
Small (2'10") Halfling, Chaotic Good (CR 2)
Armor Class 11
Hit Points 6 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 10 (+0) | 8 (-1) | 15 (+2) | 17 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Halfling, Druidic, Celestial
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 | 0 |
Possessions: 70 pp. Hematite (14 gp). Coral (110 gp). Brown-green garnet (110 gp).
Baelitae Caerdonel, Female Elf [Permalink]
Personal [hide]
Description: This woman wears a blue armored body suit, with a simple red line shooting up and back down. She is muscular with a powerful set of arms. She has done her best to style her golden hair to look like a famous performer. Her fierce brown eyes like to dwell on things.
Personality: She has a good heart but also a terrible temper. She will forgive often but not before yelling and berating someone for whatever they have done wrong. She takes great pride in her work and is very well organized. Her planner is full of calendar events.
History: She was born to a criminal king-pin and mafia family Her homeland was ravaged by war and she spent much of her life rebuilding it. She has taken up work as a Layabout and fed both sides of the war false information with the goal of increasing casualties.
Motivation: A rival would like her out of the picture; and expand her business
Flaws: Antagonistic, PTSD. Bonds: Job, Criminal record. Occupation: Layabout
Voice: Strong lisp
Attributes [hide]
Medium (4'7") Elf, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 13 (+1) | 13 (+1) | 11 (+0) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +0 / 1d4-2, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 70 gp. A miniature golden chest with tiny emeralds lining the top (150 gp).
Gomory Cacophony, Female Tiefling [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. She wears dull green sweaters, loose black pants, and alligator leather shoes. Beneath her sweater she keeps a concealed lance, just in case. She wears her silver hair down. She has a dull look in her silver eyes.
Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. She is lazy, self-centered, vain, and jealous.
History: She was born in the west. When she was little, her rather wealthy family often ventured across the island to a summer home near a old dungeon. She would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the island due to the painful memories there. Gomory took refuge in the old dungeon and found the beat up lance and armor she uses now. She bought a lance and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: She is terrified, and will act out of fear.
Ideals: Philantrophist. Flaws: Ugly, Selfish. Bonds: Immigrant, Nature. Occupation: Body Guard
Voice: Switch between two voices
Attributes [hide]
Medium (4'10") Tiefling, Lawful Evil (CR 2)
Armor Class 10
Hit Points 4 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 9 (-1) | 13 (+1) | 15 (+2) | 17 (+3) |
Senses Passive Perception 14
Languages Common, Gnoll
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 | 0 |
Possessions: 1 Masterwork Common Melee.
Mary Mellerelel, Female Half-Elf [Permalink]
Personal [hide]
Description: She wears a well pressed and immaculate suit (or dress). She has relatively light skin and is very physically imposing due to her abundance of muscles. Her red hair is styled in orderly dreadlocks. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.
Personality: Mary is depressed about a lot of things. She tends to be a nihilist. She is a bit of a xeno-phobe, disliking non-Half-Elves.
History: Mary hails from a village terrorized by giants. A gifted student she started as a Carpenter, but she got bored and became a Jeweler. She has drifted from career to career and currently works as a Jeweler.
Motivation: Expand her business; and she has a rivalry with the church that dominates her actions
Flaws: Depressed, Racist. Bonds: Enemies, Job, Religious. Occupation: Jeweler
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (5'3") Half-Elf, Neutral Good (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 12 (+1) | 13 (+1) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Elven, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 30 gp.
Kerkad Hshhsstoroth, Male Dragonborn [Permalink]
Personal [hide]
Description: This exceptionally lanky man tends to wear a large green jacket. His crest is blue and curly. He has gleaming, smiling red eyes.
Personality: He snorts whenever he laughs or is feeling confident. His temper goes off on the smallest of things. He tends to lash out at those around him.
History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He always admired divine-users and wanted to develop the talent, but never had the affinity for it. He has recently gotten a pet goose that steals things from people.
Motivation: A deep hatred of giants; and he feels that his past leaves him morally obligated to help
Ideals: Gifted. Flaws: Antagonistic. Bonds: Criminal record, Enemies. Occupation: Cook
Voice: Spits words with contempt
Attributes [hide]
Medium (6'6") Dragonborn, Neutral Evil (CR 3)
Armor Class 10
Hit Points 9 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 10 (+0) | 10 (+0) | 14 (+2) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Orc, Terran
Attacks Melee +0 / 1d8-2, Ranged +2 / 1d8+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 5 | 0 | 0 | 0 |
Possessions: 2500 sp. Moonstone (30 gp). Jade (40 gp). Fire opal (900 gp).
Pyntle Wildwander, Female Gnome [Permalink]
Personal [hide]
Description: She has a large blue mantle and cape that has been intricately interwoven into her white robe. She carries with her a set of scythes, each one with a aquamarine on the hilt. She only wears one on her belt and the other on her back. Her white hair is cut short with large spiked bangs in the front. She has a tattooed face.
Personality: She is a jovial happy person, but she is convinced people are living their lives too quickly. She passes on several rewards to people in need. She makes a point to leave places better than she found them.
History: She comes from a rich eastern family. She was a friend to animals and a trickster. In her defense of animals however she would do severe harm to people. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Pyntle fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Wants to have a good time and be beloved.
Ideals: Fighting, Optimist, Philantrophist. Bonds: Rich, Nature. Occupation: Brewer
Voice: High pitched, excited
Attributes [hide]
Small (3'4") Gnome, Neutral Good (CR 2)
Armor Class 14
Hit Points 8 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 11 (+0) | 14 (+2) | 10 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Gnome, Infernal, Gnoll
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 |
Possessions: 1600 sp. 1 Masterwork Common Melee.
Nora Burrowfound, Female Dwarf [Permalink]
Personal [hide]
Description: A woman with a friendly, welcoming air about her, she is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured. Her brown hair is singed and shortened. She has gleaming, smiling brown eyes.
Personality: She is extraordinarily eccentric. She lacks restraint and is impulsive. She jumps in and acts without thinking all too often.
History: She was born blind and as such lacked many opportunities for work. From there she went from mercenary job to mercenary job. She is searching for what she claims is her rightful reward.
Motivation: To prove her worth to the world.
Flaws: Ugly, Insane, Impulsive, Disease. Bonds: Adventurer. Occupation: Butcher
Voice: French accent
Attributes [hide]
Medium (4'0") Dwarf, Lawful Good (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 11 (+0) | 10 (+0) | 12 (+1) | 5 (-3) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 |
Possessions: 600 sp.
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Their contribution stands as a beacon of hope for all adventurers!
