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NPC Generator

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Advanced [show]


Xappan Charity, Male Tiefling [Permalink]

Personal [hide]

Description: He is an average looking eastern male in his early mid-life. He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His black hair has been sun bleached extensively. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He has a massive crush on the younger sibling of the Shoemaker who has hired him part-time. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: Born in the east to a Shoemaker, Xappan learned a great deal about his mother's area of expertise. When Xappan reached his early adolescence his Tiefling mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He then took over the family business and is one of the better Shoemaker for hire.

Motivation: Expand his business; and he is unsatisfied with his job

Flaws: Fearful. Bonds: Attractive, Has a crush, Job, Military. Occupation: Shoemaker

Voice: Pronounces difficult words wrong

Attributes [hide]

Xappan Charity, Male Tiefling Sorcerer 2
Medium (5'10") Tiefling, Neutral Evil (CR 2)
Armor Class 12
Hit Points 4 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 7 (-2)14 (+2) 16 (+3)13 (+1)
Skills Religion +4
Senses Passive Perception 13
Languages Common, Orc, Auran
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1264000

Possessions: 390 gp. 1 Masterwork Thieves’ tools.


Social Check DCs


Raymond Ashton, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He sports brown clothing, slightly heavier than average wear. He wears his hair in dreadlocks. His eyes are brown and he is always smoking a pipe.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: Raymond lived on a farm with his father, near the main road leading to a nearby town. A gypsy cursed him at a young age, leading to his ugly appearance. Due to his spouse's obsession with being a Mayor they were divorced and he won custody of their son. He worked as a Stylist, and he later adopted a second son.

Motivation: Regain custody of his son.

Ideals: Opinionated. Flaws: Shy, Ugly. Bonds: Family. Occupation: Stylist

Voice: Deep voice with rolling R's

Attributes [hide]

Raymond Ashton, Male Human Sorcerer 2
Medium (5'0") Human, Lawful Good (CR 2)
Armor Class 9
Hit Points 5 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 11 (+0)17 (+3) 12 (+1)11 (+0)
Skills Deception +2
Senses Passive Perception 11
Languages Common, Celestial, Aquan, Halfling
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1364000000

Possessions: 350 gp. Amber (120 gp). Golden pearl (120 gp). Carnelian (70 gp).


Social Check DCs


Shamil Gummen, Female Gnome [Permalink]

Personal [hide]

Description: Dark and lean, she is a relatively plain woman. She wears tight fitting clothing which further accentuates her frame. Her long brown hair reaches down to her waist. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her amber eyes.

Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. She claims to be unscrupulous but at the end of the day she will do what she thinks is right.

History: Shamil was born with her mother's beautiful face. There was a wharf not far from home where she often wandered off to fish. She inherited the family business which she has now maintained for 6 years.

Motivation: Expand her business; and she's repulsed by the pc

Ideals: Justice. Flaws: Shy, Antagonistic. Bonds: Attractive, Nature, Job. Occupation: Locksmith

Voice: Slow speaker

Attributes [hide]

Shamil Gummen, Female Gnome Sorcerer 1
Small (3'6") Gnome, Chaotic Good (CR 1)
Armor Class 9
Hit Points 7 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)7 (-2) 16 (+3)11 (+0) 12 (+1)13 (+1)
Skills Investigation +2, Perception +3
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +2 / 1d4+0, Ranged +0 / 1d4-2, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 30 gp.


Social Check DCs


Gorga Sutherland, Female Half-Orc [Permalink]

Personal [hide]

Description: A woman with a friendly, welcoming air about her, she is generally shirtless and showing off her tattooed chest. With wild brown hair. She wears a mask on her face.

Personality: Gorga hangs on like a leech to those who appreciate her. It was this clingy personality that held back her painting career. Her temper goes off on the smallest of things. She tends to lash out at those around her.

History: She was born to loving parents in a slum to the south. Her family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. She saw this and took pride in her father's willingness to do anything to win. After a long history of fighting, Gorga and her spouse have recently divorced.

Motivation: She is a bit of a kleptomaniac; and she'd like to take her coworkers down a peg

Ideals: Artistic. Flaws: Antagonistic. Bonds: Poor, Criminal record, Job. Occupation: Dilettante

Voice: Scandinavian accent

Attributes [hide]

Gorga Sutherland, Female Half-Orc Sorcerer 1
Medium (5'2") Half-Orc, True Neutral (CR 1)
Armor Class 10
Hit Points 1 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 5 (-3)13 (+1) 17 (+3)10 (+0)
Skills Deception +2, Survival +5
Senses Passive Perception 13
Languages Common, Orc, Elven
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: Just what you see.


Social Check DCs


Arnold Churchill, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He tends to wear a large grey jacket. He has styled his silver hair well, parting it to the left. He is baby faced.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: His parents moved while he was still in utero so he is the first generation to be born here. He worked as a nervous Layabout and found it very stressful. He has worked as a Layabout like his father before him.

Motivation: Sabotage a competitor; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Disciplined. Bonds: Attractive, Job, Immigrant, Criminal record. Occupation: Layabout

Voice: Puts emphasis on the wrong words

Attributes [hide]

Arnold Churchill, Male Human Sorcerer 1
Medium (6'5") Human, Chaotic Neutral (CR 1)
Armor Class 9
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 14 (+2)13 (+1) 16 (+3)13 (+1)
Skills Persuasion +3, Survival +5
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 1000 cp. Chalcedony (20 gp). 4 Acid flasks.


Social Check DCs


Godfrey Birkenhead, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He is renowned for his bright grey suits and hats. His white hair is heavily combed to the right. This violet eyed northerner is not easily forgotten.

Personality: He has always had a great fascination with Human culture. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: Born in the north his family was never financially stable. When he was little, his rather wealthy family often ventured across the island to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Godfrey took refuge in the ruined castle and found the beat up pickaxe and armor he uses now. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: He feels the way he acts is they only way to get by in the world; and a strong sense of loyalty to human people

Ideals: Athletic, Entrepeneur, Impeccable. Flaws: Racist. Bonds: Poor, Nature. Occupation: Bookbinder

Voice: Low range voice

Attributes [hide]

Godfrey Birkenhead, Male Human Sorcerer 1
Medium (5'3") Human, Lawful Evil (CR 1)
Armor Class 14
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 8 (-1)18 (+4) 15 (+2)10 (+0)
Skills Intimidation +2, Stealth +6
Senses Passive Perception 12
Languages Common, Auran, Terran, Druidic, Ignan
Attacks Melee +3 / 1d4+1, Ranged +6 / 1d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14530000000

Possessions: 90 gp. 1 Masterwork studded leather.


Social Check DCs


Alberich Bloodkith, Male Dwarf [Permalink]

Personal [hide]

Description: He dresses like a well dressed Tailor does. He has a slight overbite and is overall scrawny. His hair is long and blonde with streaks of golden, and is pulled back with small grey clips. His beard is golden, braided, and well cared for. His eyes are likewise violet.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He is a great chef.

History: Alberich hails from a village terrorized by drow. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He has achieved small success as a Tailor.

Motivation: To unite with his brother; and sabotage a competitor

Ideals: Optimist, Gifted. Bonds: Job, Enemies, Family. Occupation: Tailor

Voice: Laughs frequently while speaking

Attributes [hide]

Alberich Bloodkith, Male Dwarf Sorcerer 1
Medium (4'1") Dwarf, True Neutral (CR 1)
Armor Class 11
Hit Points 8 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 19 (+4)16 (+3) 11 (+0)8 (-1)
Skills Performance +1, Religion +5
Senses Passive Perception 10
Languages Common, Dwarven, Orc, Aquan, Undercommon
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day135300000

Possessions: 80 gp. Onyx (80 gp).


Social Check DCs


Emerald Prim Posies, Male Tabaxi [Permalink]

Personal [hide]

Description: This man wears a faded coat and loose pants complete with broad hat. He is muscular with a powerful set of arms. He keeps his brown fur in a pixie cut. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He misses his home and complains about the freezing weather, even in summer.

History: Born in the north to a Masseuse, Emerald learned a great deal about his father's area of expertise. He helped his father out around the business and became quite the natural. In the meantime he has taken over work as a Masseuse and occasionally as a mercenary.

Motivation: He has a rivalry with the Church that dominates his actions; and balancing his hectic life and new masseuse responsibilities is difficult

Flaws: Selfish. Bonds: Immigrant, Job, Adventurer, Religious. Occupation: Masseuse

Voice: Speaks with a cold

Attributes [hide]

Emerald Prim Posies, Male Tabaxi Sorcerer 1
Medium (6'3") Tabaxi, Chaotic Good (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 14 (+2)10 (+0) 10 (+0)6 (-2)
Skills Arcana +2, Stealth +2
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 40 gp. Citrine (60 gp).


Social Check DCs


Chassath Xephyrbahnor, Female Dragonborn [Permalink]

Personal [hide]

Description: This woman is bedraggled and starved. She wears black leather gloves, a black jacket, and tight pants. She has done her best to style her black crest to look like a famous performer. Her red eyes dart from person to person to random spaces in the air.

Personality: Chassath hangs on like a leech to those who appreciate her. It was this clingy personality that held back her music career. She lacks restraint and is impulsive. She jumps in and acts without thinking all too often.

History: From birth she was tutored by a cruel and relentless mentor. When money was particularly tight she was walking through alleys when she overheard a Adventurer hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. When her spouse passed she lost her only source of income but claims to her sons to still be retired.

Motivation: Doesn't want to be a Adventurer and was forced into it by her family; and her spouse's relatives view her with great suspicion

Ideals: Artistic. Flaws: Impulsive. Bonds: Poor, Mentor, Family. Occupation: Adventurer

Voice: Stutters

Attributes [hide]

Chassath Xephyrbahnor, Female Dragonborn Sorcerer 1
Medium (6'5") Dragonborn, Chaotic Evil (CR 1)
Armor Class 9
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 11 (+0)15 (+2) 6 (-2)13 (+1)
Skills Deception +3
Senses Passive Perception 8
Languages Common, Druidic, Celestial
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12530000

Possessions: 40 pp. Red-brown spinel (70 gp).


Social Check DCs

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