Leaf In the Wind, Female Tabaxi [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. She wears tight fitting pants and leather jackets. She usually doesn't wear a shirt. Her beige fur is greasy and uncared for. Her green eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.
Personality: She is quiet and reserved most of the time, but warms up to people very quickly. Around friends she is liable to tell dirty jokes and enjoy herself. She believes the world needs to unite to get rid of illithids once and for all.
History: When she was but 7 years old her parents immigrated from the north. As a young adult she joined a group advocating for an improvement in Tabaxi conditions. She was recently attacked on the road and savagely beaten by bandits.
Motivation: She wants revenge against illithids; and a deep hatred of illithids
Ideals: Joker. Flaws: Ugly, Addict, Racist. Bonds: Enemies, Immigrant. Occupation: Stableman
Voice: Soft and mumbly
Attributes [hide]
Medium (5'1") Tabaxi, Lawful Neutral (CR 2)
Armor Class 13
Hit Points 8 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 12 (+1) | 11 (+0) | 13 (+1) | 11 (+0) |
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 | 4 |
Possessions: 390 gp.
Buvvie Leffery, Female Gnome [Permalink]
Personal [hide]
Description: This southern woman likes to wear ponchos typically of a light tan in addition to tight pants. Her clothes are grease stained in places. She wears her red hair up in a very large beehive style do. She is very pretty but has cold, dead eyes.
Personality: Calm and collected, she is a well trained Bounty Hunter. She is submissive, is generally bored by everything, but will take part in whatever people ask of her. She is by nature obliging.
History: She was born the only child of a wealthy merchant. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Bounty Hunter work with an outfit from a few towns over. Bounty Hunter work suited her well, and with each successful project, she earned more gold and more respect from her peers. She has achieved small success as a Bounty Hunter.
Motivation: Wants to open a new tavern.
Ideals: Entrepeneur. Flaws: Shy. Bonds: Poor, Immigrant, Attractive, Job. Occupation: Bounty Hunter
Voice: French accent
Attributes [hide]
Small (3'3") Gnome, True Neutral (CR 2)
Armor Class 13
Hit Points 11 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 14 (+2) | 13 (+1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Gnome, Ignan
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 | 0 |
Possessions: 300 sp.
Rimple Ironhide, Male Gnome [Permalink]
Personal [hide]
Description: This southern man wears a blue coat over a white low-cut shirt, and a top hat upon his head. His clothes are grease stained in places. His white hair is braided into rings. This amber eyed southerner is not easily forgotten.
Personality: He is overprotective of those who hire his services. He has all his life been fascinated with writing.
History: He was born to a pair of big game hunters, but was frequently ill as a child. A few years later when the north was not economically sound they moved to his current location. He moves from town to town, unable to find a place to settle.
Motivation: To protect his home; and to share knowledge with the world
Ideals: Artistic. Flaws: Disease. Bonds: Poor, Immigrant, Guardian. Occupation: Map Maker
Voice: Speaks fast with a slight lisp
Attributes [hide]
Small (3'7") Gnome, True Neutral (CR 1)
Armor Class 14
Hit Points 3 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 8 (-1) | 12 (+1) | 6 (-2) | 14 (+2) |
Senses Passive Perception 8
Languages Common, Gnome, Draconic
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: 500 sp.
Naamah Ecstasy, Female Tiefling [Permalink]
Personal [hide]
Description: She is a small woman, but exceptionally fit. She is wearing a long, green cloak. Her dark red hair is lengthy and is close to two feet long. Her silver eyes peer out from beneath her wide-brimmed green hat.
Personality: This woman loves singing and to teach people singing more than just about anything. She disdains her fellow easterners, claiming they make her look unintelligent just for using an accent.
History: She got into the Sage business at a young age. She moved from fad to fad and when she turned 15 she discovered singing. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.
Motivation: To be a Spice Merchant again.
Ideals: Athletic, Artistic. Bonds: Immigrant, Job, Adventurer. Occupation: Sage
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (5'9") Tiefling, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 5 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 11 (+0) | 16 (+3) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Halfling, Ignan, Dwarven
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 0 | 0 | 0 | 0 | 0 |
Possessions: 60 gp. 1 Half-Plate.
Fargrim Goblinbane, Male Dwarf [Permalink]
Personal [hide]
Description: This petite short man is perpetually holding a sweet of some kind. He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured, marred by sweets. His red hair and beard is wavy and long. His brown eyes are passionate and lively.
Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: He was born the only child of a wealthy merchant. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. By chance he met his brother recently and the two have been together since.
Motivation: Retire the richest man in the north; and marry his brother to traveling adventurers
Ideals: Optimist, Extrovert, Entrepeneur. Flaws: Ugly. Bonds: Family. Occupation: Butcher
Voice: Voice breaks
Attributes [hide]
Medium (4'2") Dwarf, Neutral Evil (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 15 (+2) | 16 (+3) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Dwarven, Giant, Ignan, Druidic
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 0 | 0 | 0 | 0 | 0 |
Possessions: 80 gp. Silver-plated steel longsword with jet jewel in hilt (200 gp).
Pirithin Warmwater, Male Halfling [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking northern young adult. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. Beneath his clothing is a huge mess of scar tissue. He has no hair. He wears large thick round spectacles.
Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He enjoys reading and quiet.
History: Born to a pair of adventurers, Pirithin grew up listening to his mother's many stories. From there he went from mercenary job to mercenary job. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He wants to meet his childhood hero.
Ideals: Disciplined, Logical. Flaws: Ugly. Bonds: Adventurer, Slave. Occupation: Baker
Voice: Spits and sputters
Attributes [hide]
Small (3'0") Halfling, Lawful Good (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 10 (+0) | 14 (+2) | 11 (+0) | 10 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +0 / 1d4-2, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 140 gp. A miniature golden chest with tiny emeralds lining the top (120 gp).
Valafar Temerity, Male Tiefling [Permalink]
Personal [hide]
Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He is wearing colorful clothing, dressed as a Roofer. He has moderate length silver hair. His face is scarred and worn.
Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.
History: He was raised in a mountains tribe. He has had some formal dancing training, and achieved minor success. He has since lost track of the people in his past.
Motivation: To reunite with his absent father.
Ideals: Artistic. Flaws: Ugly, Shy. Bonds: Family, Nature. Occupation: Roofer
Voice: Switch between two voices
Attributes [hide]
Medium (6'10") Tiefling, Lawful Good (CR 2)
Armor Class 9
Hit Points 13 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 9 (-1) | 16 (+3) | 13 (+1) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +1 / 1d6-1, Ranged +1 / 1d6-1, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 | 0 |
Possessions: 160 gp.
Althaea Netyoive, Female Elf [Permalink]
Personal [hide]
Description: This malnourished woman wears a tan shirt, with a black mid length skirt with black tights and flats, usually wearing a coat over them. Her golden hair is still thick. Her violet eyes dart from person to person.
Personality: While she acts the brute, she is far gentler than she would appear. She can see the true alignment of people by looking at them, and uses this to pass judgement.
History: Sold as a small child to a brothel owner, Althaea was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. Like her mother and her brother before her, after school she went straight into learning to become a Shepherd. She tends to her Shepherd job now, and dutifully fulfills any obligations she has.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and further expansion of business
Ideals: Fighting, Gifted. Bonds: Poor, Mentor, Job. Occupation: Shepherd
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (5'3") Elf, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 6 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 8 (-1) | 10 (+0) | 7 (-2) | 16 (+3) |
Senses Passive Perception 8
Languages Common, Elven
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 |
Possessions: 300 gp. Blue quartz (8 gp).
Sarah Amakiir, Female Half-Elf [Permalink]
Personal [hide]
Description: A woman with thick toned arms and a paunchy gut. She is typically in her Carpenter uniform. She keeps her long red hair kept up in a rat tail. She wears a mask on her face.
Personality: She can speak with the recently deceased. She uses her nature as a weapon; she likes to lead opponents to think her in distress.
History: Her mother raised her in a mountain cabin. After coming to the age of reason, Sarah took it upon herself to study the martial arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She's also a talented Doctor, but doesn't like to broadcast it.
Motivation: To be a Doctor again.
Ideals: Athletic, Gifted. Flaws: Secretive. Bonds: Job, Nature. Occupation: Carpenter
Voice: Soft and mumbly
Attributes [hide]
Medium (4'11") Half-Elf, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 16 (+3) | 14 (+2) | 9 (-1) | 15 (+2) | 7 (-2) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 1000 cp. 1 Masterwork Uncommon Weapon.
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Their contribution stands as a beacon of hope for all adventurers!
