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NPC Generator

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Advanced [show]


Robert Tindall, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He has dyed his greying golden hair a little too much giving a sharp golden color. His eyes are likewise violet. His teeth are yellowed and unaligned.

Personality: He is almost excessively polite to everyone, even when angry. He is able to fit into much smaller and tighter spaces than normal.

History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His parents enrolled him in a Sorcerer school at a young age so that he could practice his divine talents. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He has money and likes to spend it; and his religion dominates his actions

Ideals: Gifted. Flaws: Ugly, Shy. Bonds: Rich, Religious. Occupation: Herbalist

Voice: growls and snarls, animalistic

Attributes [hide]

Robert Tindall, Male Human Sorcerer 1
Medium (5'9") Human, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 10 (+0)15 (+2) 16 (+3)15 (+2)
Skills Athletics +2, Sleight of Hand +2
Senses Passive Perception 13
Languages Common, Gnoll, Draconic
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12530000

Possessions: 70 gp.


Social Check DCs


Vadania Iranapha, Female Half-Elf [Permalink]

Personal [hide]

Description: A 4'11" southern woman, she wears dull violet sweaters, loose blue pants, and alligator leather shoes. Beneath her sweater she keeps a concealed monstrous two handed axe, just in case. Her hair is greying and her face has many wrinkles. Her eyes are amber and catlike.

Personality: She has a good heart but also a terrible temper. She will forgive often but not before yelling and berating someone for whatever they have done wrong. She keeps company with all sorts of races to see how they think and challenge minds foreign to her own.

History: She was born at the edge of vast forest. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She is searching for what she claims is her rightful reward.

Motivation: Marry her brother to traveling adventurers; and her relatives are trying to arrange a marriage

Ideals: Gifted. Flaws: Antagonistic. Bonds: Nature, Adventurer, Family. Occupation: Dilettante

Voice: Puts emphasis on the wrong words

Attributes [hide]

Vadania Iranapha, Female Half-Elf Sorcerer 2
Medium (4'11") Half-Elf, Lawful Good (CR 2)
Armor Class 10
Hit Points 5 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 9 (-1)11 (+0) 10 (+0)13 (+1)
Skills Investigation +2, Sleight of Hand +2
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1064

Possessions: 160 gp. 1 Masterwork Common Melee.


Social Check DCs


Felosial Liadon, Female Elf [Permalink]

Personal [hide]

Description: This woman usually wears her tan robe and has her spear always slung over her shoulder. She is muscular with a powerful set of arms. Her chestnut hair is knotted and matted. Her eyes are hazel and catlike.

Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. Flattery will make her almost putty in your hands.

History: She is a Doppelganger in disguise. She helped her mother out around the business and became quite the natural. She has drifted from career to career and currently works as a Adventurer.

Motivation: A need for knowledge about a nearby landmark.

Flaws: Insane, Selfish. Bonds: Job, Adventurer, Immigrant. Occupation: Adventurer

Voice: Spits words with contempt

Attributes [hide]

Felosial Liadon, Female Elf Sorcerer 3
Medium (4'8") Elf, Lawful Good (CR 3)
Armor Class 10
Hit Points 0 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 6 (-2)9 (-1) 14 (+2)10 (+0)
Skills Intimidation +2, Persuasion +2
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 2400 sp.


Social Check DCs


Fax Jerynomonis, Male Dragonborn [Permalink]

Personal [hide]

Description: 6'3" and muscular, this northern man wears an old set of leather armor, nicked and torn by the ravages of time and battle. His brass crest is unkempt and raggedy. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is fixated on the number 81. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: He was born to loving parents in a slum to the north. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is not mentally stable, and does not behave rationally.

Ideals: Athletic. Flaws: Ugly, Insane. Bonds: Poor. Occupation: Sailor

Voice: Sounds elderly

Attributes [hide]

Fax Jerynomonis, Male Dragonborn Sorcerer 1
Medium (6'3") Dragonborn, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 12 (+1)13 (+1) 6 (-2)7 (-2)
Skills Insight +0
Senses Passive Perception 8
Languages Common, Infernal
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 90 gp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Mantus Haunted, Male Tiefling [Permalink]

Personal [hide]

Description: He is an average looking western male in his early mid-life. He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His blue hair is drawn into a tight pony tail with a dagger scrunchie. His eyes, though not visible through his cowl, are red.

Personality: Cocky and sure of himself, he believes he is the best Farmer born in the past three hundred years. A friendly and beautiful Tiefling, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.

History: When he was but 6 years old his parents immigrated from the west. From his teen years he was always beautiful and desirable, so people have always doted on him. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: He is content; and to clean up the streets

Flaws: Mundane. Bonds: Job, Attractive, Immigrant, Guardian. Occupation: Farmer

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Mantus Haunted, Male Tiefling Sorcerer 1
Medium (6'6") Tiefling, Lawful Evil (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 10 (+0)15 (+2) 16 (+3)17 (+3)
Skills Athletics +4, Survival +5
Senses Passive Perception 13
Languages Common, Giant, Elven
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12530000

Possessions: 200 sp.


Social Check DCs


Drogo Sydney, Male Human [Permalink]

Personal [hide]

Description: He typically wears a sleeveless long coat of deep grey leather and dull tan iron scale mail. His attire stands in sharp contrast to his longsword, which is beautifully polished and possesses an ornate carving of a cross on it. He wears his hair in dreadlocks. His amber eyes are slightly larger than normal.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Drogo is combative with any and all who dare try his patience in the slightest.

History: Gifted from a young age, Drogo studied abroad. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: Wants to work out more often; and expand his business

Ideals: Impeccable, Justice, Gifted, Athletic. Bonds: Job. Occupation: Unemployed

Voice: Speaks through clenched teeth

Attributes [hide]

Drogo Sydney, Male Human Sorcerer 1
Medium (5'7") Human, Lawful Good (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 12 (+1)10 (+0) 16 (+3)13 (+1)
Skills Arcana +2, Perception +5
Senses Passive Perception 15
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 40 gp.


Social Check DCs


Kipper Cobblelob, Male Gnome [Permalink]

Personal [hide]

Description: He is in excellent shape and wears very tight pants and wife beaters, though occasionally he sports a tan coat. His golden hair and beard is wavy and long. His eyes are likewise hazel. His teeth are white and perfect.

Personality: Aggressive, abrasive, and angry, Kipper embodies much of what other species detest in the Gnomes. Kipper is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: Kipper was born in the east. At a young age he loved to build and create. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. Due to his spouse's obsession with being a Banker they were divorced and he won custody of their son. He worked as a Ploughman, and he later adopted a second son.

Motivation: His relatives are trying to arrange a marriage; and an old rival family wants him found

Ideals: Athletic, Persistence. Flaws: Antagonistic. Bonds: Attractive, Family. Occupation: Ploughman

Voice: Tuts and clicks tongue

Attributes [hide]

Kipper Cobblelob, Male Gnome Sorcerer 2
Small (3'6") Gnome, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 10 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 13 (+1)5 (-3) 14 (+2)9 (-1)
Skills Persuasion +1, Religion -1
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day7

Possessions: 230 gp. White pearl (150 gp). Rock crystal (50 gp). 1 Masterwork Heavy steel shield.


Social Check DCs


Taklinn Silverstone, Male Dwarf [Permalink]

Personal [hide]

Description: He wears a grey shirt, with a green mid length shorts with green tights and flats, usually wearing a coat over them, and carries bastard swords. His hair is always cut to a buzz. His eyes are likewise hazel.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: The child of a Baker, who enjoyed hunting, Taklinn was taken on many hunting expeditions. When he was little, his rather wealthy family often ventured across the plains to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Taklinn took refuge in the old dungeon and found the beat up bastard sword and armor he uses now. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Fighting, Philantrophist. Flaws: Antagonistic, Shy. Bonds: Nature. Occupation: Sculptor

Voice: Speaks fast with a slight lisp

Attributes [hide]

Taklinn Silverstone, Male Dwarf Sorcerer 2
Medium (4'1") Dwarf, Neutral Good (CR 2)
Armor Class 12
Hit Points 8 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 10 (+0)11 (+0) 14 (+2)14 (+2)
Skills Religion +2, Survival +4
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +0 / 1d6-2, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1064

Possessions: 110 gp. 1 Everburning torch.


Social Check DCs


Nicholas Fasharash, Male Half-Elf [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears an entirely yellow suit with brown socks and a vest with buckled shoes. His hair, while still mostly black, has prominent grey streaks. He wears round tiny glasses practically rammed into his face.

Personality: He is not truly malevolent, but he is obsessed with music. He constantly tries to fill his life with music. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: Nicholas was born into a poor family. Growing up, he dreamt of becoming a Sorcerer, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Sorcerer in service of a powerful lord somewhere. Nicholas was born on a far northern plains where he grew up under the tutelage of his father, an expert Spy. He now travels the world, in search of power and loot.

Motivation: A need for knowledge about a nearby landmark.

Ideals: Athletic, Artistic. Bonds: Adventurer, Poor, Immigrant. Occupation: Spy

Voice: Tuts and clicks tongue

Attributes [hide]

Nicholas Fasharash, Male Half-Elf Sorcerer 1
Medium (4'11") Half-Elf, Lawful Good (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 13 (+1)15 (+2) 12 (+1)11 (+0)
Skills Animal Handling +3, Performance +2
Senses Passive Perception 11
Languages Common, Elven, Draconic, Druidic
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12530000

Possessions: 40 gp.


Social Check DCs

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