Fragrant Shore, Female Tabaxi [Permalink]
Personal [hide]
Description: A pudgy woman standing about 5'2" has a big stupid grin on her face most of the time. She typically wears pastel cloth garments or leather armor. Her cinnamon fur is drawn into a tight pony tail with a cross scrunchie. Her yellow eyes dart from person to person to random spaces in the air.
Personality: She is a jovial happy person, but she is convinced people are living their lives too quickly. She invented a lineage for herself and claims to be descended from several legendary heroes.
History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. Like her mother and her sister before her, after school she went straight into learning to become a Adventurer. She inherited the family business which she has now maintained for 3 years.
Motivation: Balancing her hectic life and new Adventurer responsibilities is difficult.
Ideals: Optimist, Gifted. Bonds: Adventurer, Job. Occupation: Adventurer
Voice: Aggressive tone
Attributes [hide]
Medium (5'2") Tabaxi, Lawful Neutral (CR 2)
Armor Class 13
Hit Points 5 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 17 (+3) | 10 (+0) | 12 (+1) | 8 (-1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 |
Possessions: 1000 cp.
Tim Graeme, Male Human [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a grey shirt with thin tan vertical stripes and brown pants. His white hair has been sun bleached extensively. His hazel eyes have a joyful gleam in them most of the time.
Personality: He is almost excessively polite to everyone, even when angry. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: Born the oldest of a large religious northern family, he was no stranger to responsibility. He went to a religious school and was inspired by the priests there in charitable deeds. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Tim fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He is compelled to act according to his religious beliefs.
Ideals: Fighting. Flaws: Shy. Bonds: Immigrant, Nature, Religious. Occupation: Sage
Voice: Russian accent
Attributes [hide]
Medium (5'11") Human, True Neutral (CR 1)
Armor Class 12
Hit Points 3 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 9 (-1) | 13 (+1) | 16 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Aquan
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 2000 cp.
Nemeia Vigil, Female Tiefling [Permalink]
Personal [hide]
Description: She has a large green mantle and cape that has been intricately interwoven into her grey robe. Her attire stands in sharp contrast to her club, which is beautifully polished and possesses an ornate carving of a card on it. She wears a top hat to hide her balding. Her face is covered beneath a completely black helmet.
Personality: Abrasive and pushy, she has a hard time making friends. She can see the true alignment of people by looking at them, and uses this to pass judgement.
History: She was born several months after her father was called into army service. From her teen years she was always beautiful and desirable, so people have always doted on her. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: She wants nothing more than to rejoin the army; and she's repulsed by the pc
Ideals: Gifted. Flaws: Antagonistic. Bonds: Military, Attractive. Occupation: Mercenary
Voice: Creaky witch voice
Attributes [hide]
Medium (5'9") Tiefling, Lawful Neutral (CR 2)
Armor Class 10
Hit Points 7 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 13 (+1) | 8 (-1) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 60 gp. 1 Masterwork manacles.
Beatrice England, Female Human [Permalink]
Personal [hide]
Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She wears bulky brown painted plate armor. Her Stetson hat is riddled with cuts and holes. She wears large thick round spectacles.
Personality: She is a jovial happy person, but she is convinced people are living their lives too quickly. When triggered she is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.
History: She was born to a criminal king-pin and mafia family In her youth she was part of a gang. She got caught, but did not rat out her comrades and served her time in prison. She was recently attacked on the road and savagely beaten by bandits.
Motivation: Wants to work out more often; and she possesses a valuable artifact that the thieves guild wishes to steal
Ideals: Athletic, Optimist. Flaws: Ugly, Insane. Bonds: Criminal record. Occupation: Body Guard
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (5'7") Human, True Neutral (CR 2)
Armor Class 11
Hit Points 6 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 10 (+0) | 14 (+2) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Aquan, Druidic
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 |
Possessions: 250 gp.
Helgret Aranore, Female Dwarf [Permalink]
Personal [hide]
Description: She is a paragon of her species. She is larger and stronger than most Dwarves. Her skin is dark but she possesses many black ritualistic tattoos. She prefers to wear grey pants and tee shirts. Her golden hair is greasy and uncared for. She has several tiny amethyst earrings on each ear.
Personality: She is very quiet and rarely speaks above a whisper. Flattery will make her almost putty in your hands.
History: She was born in a small mountains village. There was a wharf not far from home where she often wandered off to fish. She was recently attacked on the road and savagely beaten by bandits.
Motivation: Money/treasure.
Flaws: Ugly, Shy, Selfish. Bonds: Rich, Nature. Occupation: Interpreter
Voice: Loud with bravado
Attributes [hide]
Medium (3'10") Dwarf, True Neutral (CR 1)
Armor Class 14
Hit Points 7 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 18 (+4) | 16 (+3) | 11 (+0) | 14 (+2) | 4 (-3) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +6 / 1d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 100 sp. Deep blue spinel (200 gp).
Carlin Daergel, Female Gnome [Permalink]
Personal [hide]
Description: She wears just a tan suit. She is portly but not overly obese. Her blonde hair is singed and shortened. Her fierce hazel eyes like to dwell on things.
Personality: Here is a woman who knows she is the smartest in the room. She talks down to others constantly. She lacks moral complications. She does what she is told to by employers but not much else. She spends her money on whatever she fancies at the time.
History: Born in a small village she learned the ways of the warrior from her father. A gifted student she started as a Hunter, but she got bored and became a Body Guard. She now owns her own business.
Motivation: She feels the way she acts is they only way to get by in the world; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Impeccable, Fighting. Flaws: Ugly. Bonds: Job, Immigrant. Occupation: Body Guard
Voice: Spanish accent
Attributes [hide]
Small (3'2") Gnome, Lawful Evil (CR 4)
Armor Class 13
Hit Points 21 (4d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 14 (+2) | 14 (+2) | 15 (+2) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Gnome, Giant, Goblin
Attacks Melee +0 / 1d10-2, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 3 | 0 | 0 | 0 |
Possessions: 8000 sp. 3 Thunderstones. 3 Acid flasks. 3 Tanglefoot bags.
Salanop Beren, Female Gnome [Permalink]
Personal [hide]
Description: Her skin is bronze and flawless. She is perpetually draped in fineries, but all of this concealed by her earthly robes.. She is an epitome of beauty. She has styled her golden hair well, parting it to the left. Her eyes are amber.
Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. She is susceptible to being scared and is in actuality easily frightened. She likes to tell stories.
History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. A freak accident while working with her Junk Dealer father left her crippled. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.
Motivation: She is wracked by social anxiety.
Ideals: Gifted. Flaws: Shy, Fearful, Disease. Bonds: Attractive. Occupation: Carpenter
Voice: Spits words with contempt
Attributes [hide]
Small (3'6") Gnome, Neutral Good (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 12 (+1) | 11 (+0) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 140 gp. Golden pearl (110 gp).
Gildmak Silvereyes, Male Halfling [Permalink]
Personal [hide]
Description: This exceptionally lanky man is armored in gleaming platemail with gilded edges. A flowing white cape and mantle trimmed with soft red waves gently in the breeze. He sports a flattop hair cut. He wears crescent spectacles with a black brim.
Personality: He is business-like. He takes instructions and follows them to the letter. His philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He was an athlete and attended two major summer competitions. He never won. He now mingles about in high society.
Motivation: Money/treasure.
Ideals: Professionalism, Optimist, Athletic. Flaws: Disease. Bonds: Rich. Occupation: Armorer
Voice: Spits and sputters
Attributes [hide]
Small (3'4") Halfling, Lawful Evil (CR 2)
Armor Class 13
Hit Points 5 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 10 (+0) | 14 (+2) | 17 (+3) | 8 (-1) |
Senses Passive Perception 15
Languages Common, Halfling, Gnome, Ignan
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 |
Possessions: 290 gp.
Tomph Thackeray, Female Half-Orc [Permalink]
Personal [hide]
Description: She wears a fine chain shirt which she covers with black colored cloaks and clothing. Her hair is white and curly. She has several tiny amethyst earrings on each ear.
Personality: Tomph hangs on like a leech to those who appreciate her. It was this clingy personality that held back her painting career. She is cautious and jumpy. She reacts to every sound and lacks any concept of subtlety.
History: A powerful necromancer made her what she is. She was taken from her home at a very young age. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.
Motivation: She is greedy; and she is terrified, and will act out of fear
Ideals: Artistic. Flaws: Fearful. Bonds: Rich, Mentor, Slave. Occupation: Sellsword
Voice: Slow speaker
Attributes [hide]
Medium (5'11") Half-Orc, Lawful Good (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 10 (+0) | 10 (+0) | 9 (-1) | 5 (-3) |
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 |
Possessions: Just what you see.
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Their contribution stands as a beacon of hope for all adventurers!