Burgell Boondiggles, Male Gnome [Permalink]
Personal [hide]
Description: He wears baggy blue pantaloons and a black scarf. He is physically well-built. His hair is silver and curly. He wears large thick round spectacles.
Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.
History: Burgell was born the youngest of three triplets. There was a wharf not far from home where he often wandered off to fish. He has since lost track of the people in his past.
Motivation: An old rival family wants him found; and a deep hatred of brigands
Ideals: Joker. Flaws: Forgetful. Bonds: Family, Nature, Enemies. Occupation: Apothecary
Voice: Australian accent
Attributes [hide]
Small (3'4") Gnome, Neutral Good (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 11 (+0) | 10 (+0) | 8 (-1) | 13 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 9 |
Possessions: 4000 cp. Ceremonial electrum dagger with a star ruby in the pommel (300 gp).
Mozikth Hashphronyxadyn, Male Dragonborn [Permalink]
Personal [hide]
Description: This man is very fat, and is wearing colorful clothing, dressed as a Glassblower. His blue crest is braided into rings. His red eyes lackadaisically let the world flow into them.
Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He is a big fan of imagination and believes people should spend more time reading and writing.
History: Born in the north to a Glassblower, Mozikth learned a great deal about his father's area of expertise. His first spouse was a Soapmaker, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He now owns his own business.
Motivation: He has a rivalry with the Church that dominates his actions; and to unite with his brother
Ideals: Optimist, Logical. Flaws: Ugly. Bonds: Job, Family, Religious. Occupation: Glassblower
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (6'8") Dragonborn, Chaotic Good (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 18 (+4) | 11 (+0) | 14 (+2) | 12 (+1) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +6 / 1d4+4, Ranged +2 / 1d4+0, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 5 | 3 | 0 |
Possessions: 20 pp. A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (30 gp). 1 Superior lock.
Halimath Floshem, Male Elf [Permalink]
Personal [hide]
Description: This fat northern man has a bulbous nose and wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His skin is also unnaturally pale. His auburn hair is slicked back into a classic pompadour. His violet eyes have a joyful gleam in them most of the time.
Personality: He has a massive crush on the younger sibling of the Guard who has hired him part-time. Further he is a bit of a stoner and is frequently out of it.
History: Halimath was born in the north. At a young age he loved to build and create. A gifted student he started as a Gardener, but he got bored and became a Guard. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: Several ex partners dislike his way of doing things and want revenge; and he wants to get laid
Ideals: Persistence. Flaws: Ugly, Addict. Bonds: Has a crush, Job, Enemies. Occupation: Guard
Voice: Mousy voice
Attributes [hide]
Medium (4'10") Elf, Lawful Evil (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 13 (+1) | 12 (+1) | 14 (+2) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Druidic, Auran
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 |
Possessions: 10 pp. An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (60 gp).
Oda Fabblestabble, Female Gnome [Permalink]
Personal [hide]
Description: She is lean but muscular and wears tattered old clothes. Her golden hair is kept up in a ponytail inside a deerstalker hat. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep hazel.
Personality: Calm and collected, she is a well trained Architect. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: Oda was born into a poor family. Growing up, she dreamt of becoming a Sorcerer, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Sorcerer in service of a powerful lord somewhere. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Architect work with an outfit from a few towns over. Architect work suited her well, and with each successful project, she earned more gold and more respect from her peers. She became a Architect soon after.
Motivation: She is unsatisfied with her job; and obtaining odd cultural dwarven artifacts is her passion
Ideals: Joker. Flaws: Ugly. Bonds: Job, Poor, Adventurer. Occupation: Architect
Voice: Low and grunting
Attributes [hide]
Small (3'0") Gnome, True Neutral (CR 2)
Armor Class 9
Hit Points 10 (2d4)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 7 (-2) | 14 (+2) | 7 (-2) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +3 / 1d6+1, Ranged +0 / 1d6-2, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 8 |
Possessions: 1900 sp.
Traki Koehlanna, Male Elf [Permalink]
Personal [hide]
Description: He dresses well, wearing tan shirts, loose pants, and blazers most of the time. He is bristling with hidden weapons, mostly ceremonial daggers and shortspears. He wears his silver hair up in a very large beehive style do. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He hates orcs. He views them as having robbed his home of its proper glory. He is able to fit into much smaller and tighter spaces than normal.
History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. He moved out south to avoid the crime he committed. He was granted druidic powers by his dying sister.
Motivation: He feels that his past leaves him morally obligated to help; and a deep hatred of orcs
Ideals: Gifted. Flaws: Antagonistic. Bonds: Attractive, Criminal record, Enemies. Occupation: Mayor
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (4'10") Elf, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 3 (1d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 13 (+1) | 8 (-1) | 13 (+1) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Elven, Celestial
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 60 gp. Smoky quartz (20 gp).
Fonkin Scheppen, Male Gnome [Permalink]
Personal [hide]
Description: He is a pot bellied northern man with a big hulking figure and broad shoulders. He prefers to wear tan clothing when he does not wear armor. His red hair is cut jaggedly and amateurishly. His eyes are likewise blue. His teeth are yellowed and unaligned.
Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. He has chosen to use the inheritance that was left to him frivolously. He now mingles about in high society.
Motivation: Nothing but the best is good enough for him; and he feels the way he acts is they only way to get by in the world
Ideals: Athletic, Impeccable, Joker. Flaws: Ugly, Mundane. Bonds: Rich. Occupation: Server
Voice: growls and snarls, animalistic
Attributes [hide]
Small (3'4") Gnome, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 7 (-2) | 12 (+1) | 14 (+2) | 6 (-2) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +0 / 1d4-2, Ranged +3 / 1d4+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 8 |
Possessions: 20 gp.
William Blakely, Male Human [Permalink]
Personal [hide]
Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears long strands of topaz and short grey dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His chestnut hair is greying along the sides and has receded to reveal a widow's peak. He wears large thick round spectacles.
Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: He was raised in a plains tribe. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: His spouse's relatives view him with great suspicion; and to reunite with his absent father
Ideals: Entrepeneur. Flaws: Emotional. Bonds: Rich, Nature, Family. Occupation: Detective
Voice: Sore throat, cough
Attributes [hide]
Medium (6'6") Human, Lawful Evil (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 17 (+3) | 12 (+1) | 12 (+1) | 17 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Infernal
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 5 | 3 | 0 |
Possessions: 5000 cp. Rhodochrosite (11 gp).
Findex Ebynichtomonis, Female Dragonborn [Permalink]
Personal [hide]
Description: She stands about 6'7" and prefers to wear black pants and tee shirts. Her right hand appears badly burned and disfigured. Her crest is gold, silky, and of moderate length. Her gold eyes peer out from beneath her deerstalker black hat.
Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. She is always in debt, since she spends her money on lavish parties and gifts for friends
History: From birth she was tutored by a cruel and relentless mentor. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She hopes to save up enough money to one day pay a cleric to cure her.
Motivation: To prove her worth to the world; and meet up once more with her childhood friend
Flaws: Disease, Impulsive. Bonds: Attractive, Mentor. Occupation: Bounty Hunter
Voice: Speaks with a cold
Attributes [hide]
Medium (6'7") Dragonborn, Chaotic Good (CR 1)
Armor Class 10
Hit Points 3 (1d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 11 (+0) | 8 (-1) | 15 (+2) | 8 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Gnome, Undercommon
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 | 0 |
Possessions: 200 sp. Golden pearl (100 gp).
Sammal Heal, Male Tiefling [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He wears a fancy black suit. He has styled his silver hair well, parting it to the left. His silver eyes are passionate and lively.
Personality: He acts crazy and hedonistic. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: Born in the west his family was never financially stable. He was an athlete and attended two major summer competitions. He never won. Days after completing his studies, news broke out that his hometown was attacked by goblins. Sammal was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the goblins.
Motivation: To be a Baker again; and revenge
Ideals: Athletic. Flaws: Hedonist. Bonds: Attractive, Enemies, Poor, Job. Occupation: Doctor
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (6'7") Tiefling, Lawful Good (CR 1)
Armor Class 11
Hit Points 3 (1d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 17 (+3) | 13 (+1) | 9 (-1) | 12 (+1) | 13 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 5 | 3 | 0 |
Possessions: 120 gp. Carnelian (60 gp).
Shout outs: Stacey, Adam Fowler, Amanda Kettles, Angelo Anderson, Appreciate Witch of Life, AstroLass, bilbens baggo, Brian Nunziato, Bryan Sheairs, Brysen Packer, Bryson Waits, Burlyfighter, Caitlin W., Christopher Allbritton, CJMAXP, Connor, Dalton Elliott, Damon Carrington, Daniel Edwards, David Schraff, Dragons With Jetpacks, Elisa Martinez, eric sun, Ezzela1891, Federica Frezza, Gordon Alexander Fallon, Gundar Wez, Iofire, Irate The Pirate, Jade Arrowood, Jake Lane, Jeremiah Walker, Jess, Joe Dalby, John Nazario, JollyGamer, Jonathan Lekse, Jordan Brazeal, Joshua David Maddox, Justin Snyder, Kerry Melton, Kevin, KFB_Patreon, KingHavok1217, Kingyo Senpai, Kyle Clark, Lisa Tucker, Liz Fontain, Lizzie, Lou Bliss, Luke P, Mario Pizzamiglio, Mark L, Matt Yates, Max Hops, Maxwell Mayer, Michael Hamilton, Millergendraft, mtnman1979@aol.com, Mx Charlie, Mylon Schroder, Nahellion, Nathan, Nicholas Zamora, Nick Soucy, Phil Mehl, Phillip P Torchia, Pythor Sen, R., Rachel Anderson, Ray Bissonnette, Remora Jewel, Robert Rich, Robert Skadsem, Ryan Flagg, SallySparrow132, Sarah Holland, Serafina Moon, Shane Andrews, ShortyMcgibble, Sik Makoyi, Siren, Stefan Gottschalk's, Steve Rosenlund, Stuart, Syn21, That Video Editor Nic, thea musing, Trev909, Vedie V, Vincent Drone, Warren Clarida, Wesley Muncy, XMrMonkyx ., Zachary Burgess-Hicks, zachary gee, Zealot23, Zee Livezey
Their contribution stands as a beacon of hope for all adventurers!

