Hupe Stonebridge, Male Halfling [Permalink]
Personal [hide]
Description: This eastern man wears an entirely red suit with black socks and a vest with buckled shoes. His clothes are grease stained in places. His long golden hair is drawn into a two foot long braid. He is very pretty but has cold, dead eyes.
Personality: He considers himself the protector of his home. He feels this is his duty and calling. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.
History: Born to a Junk Dealer, his mother struggled to pay the bills. Aside from being a slave or a gladiator, there isn't much legitimate work for Halflings in Hupe's homeland. Hupe decided to take the middle way and become a bodyguard. He left for the east, certain he would find work there.
Motivation: To protect his home; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting. Bonds: Poor, Immigrant, Attractive, Guardian. Occupation: Hunter
Voice: Thin and wheezing
Attributes [hide]
Small (3'3") Halfling, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 7 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 13 (+1) | 14 (+2) | 11 (+0) | 6 (-2) |
Senses Passive Perception 10
Languages Common, Halfling, Draconic, Auran
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 |
Possessions: 220 gp.
Aust Meliamne, Male Half-Elf [Permalink]
Personal [hide]
Description: He wears a fancy yellow suit. He carries a battered kukri and tarnished bow as well. He wears his chestnut hair down. He has violet eyes.
Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.
History: He was born to loving parents in a slum to the south. In his youth he was a Actor, and wanted to be a champion fighter when he grew up. He was working during a period of war, and as one of the natives he lived in fear of joining the others in being slaughtered. He saw the brutality and swore off his fighting aspirations, taking his younger brother on his back after seeing his parents die, and fled the country. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Aust fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Wants to raise his children well; and he's repulsed by the pc
Ideals: Fighting. Flaws: Antagonistic, PTSD. Bonds: Attractive, Family, Poor. Occupation: Spy
Voice: Scandinavian accent
Attributes [hide]
Medium (5'10") Half-Elf, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 12 (+1) | 14 (+2) | 10 (+0) | 6 (-2) | 10 (+0) |
Senses Passive Perception 8
Languages Common, Elven
Attacks Melee +0 / 1d4-2, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 |
Possessions: Just what you see.
Damaia Respect, Female Tiefling [Permalink]
Personal [hide]
Description: With red face paint in a stripe pattern across her face, she dresses well, wearing green shirts, loose pants, and blazers most of the time. She wears a top hat to cover her moderate length purple hair. This red eyed southerner is not easily forgotten.
Personality: Damaia is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. She never wears the same outfit twice, unless she absolutely has to.
History: Trained by her mother for as long as she can remember she had it drilled in her head that it was her duty to serve her country. When money was particularly tight she was walking through alleys when she overheard a Merchant hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She hasn't been sleeping well lately.
Motivation: She wants nothing more than to rejoin the army.
Ideals: Extrovert, Artistic. Bonds: Attractive, Military, Poor. Occupation: Merchant
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (4'7") Tiefling, Neutral Good (CR 1)
Armor Class 12
Hit Points 2 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 15 (+2) | 7 (-2) | 8 (-1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages
Attacks Melee +6 / 1d4+4, Ranged +4 / 1d4+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 300 sp. Blue quartz (12 gp).
Hugh Ainsley, Male Human [Permalink]
Personal [hide]
Description: This man stands a little under 5'1" and is a bit bulky. He is very muscular particularly in the legs. He is wearing a tight brown one piece outfit complete with pants, hood, and a cape. His black hair and beard is wavy and long. His blue eyes have a joyful gleam in them most of the time.
Personality: He hates illithids. He views them as having robbed his home of its proper glory. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.
History: Hugh hails from a village terrorized by illithids. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He has worked as a Barrister like his father before him.
Motivation: Balancing his hectic life and new Barrister responsibilities is difficult; and he has a rivalry with the church that dominates his actions
Flaws: Impulsive, PTSD. Bonds: Enemies, Job, Religious. Occupation: Barrister
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (5'1") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 18 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 15 (+2) | 12 (+1) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Abyssal
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 5 | 0 |
Possessions: 400 gp.
Guy Ryley, Male Human [Permalink]
Personal [hide]
Description: This slender man stands about 5'5". He typically wears a sleeveless long coat of deep grey leather and dull brown iron scale mail. His brown hair is heavily combed to the right. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He always tries to repair and not replace. It was this mentality that drove him into the Jeweler business.
History: Born in the east his family was never financially stable. As a young adult he joined a group advocating for an improvement in Human conditions. He found several beat up suits of armor and, cannibalizing spare parts, he put together a working one.
Motivation: Wants to have a good time and be beloved.
Ideals: Optimist, Persistence. Flaws: Insane, Racist. Bonds: Poor. Occupation: Jeweler
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (5'5") Human, Lawful Good (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 11 (+0) | 12 (+1) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Giant
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: 30 pp.
Joser Tealeaf, Male Halfling [Permalink]
Personal [hide]
Description: A plain young-adult man, he wears clothing that is held on in multiple layers but all of it is in poor condition. He has a long golden beard with little hanging trinkets. This amber eyed northerner is not easily forgotten.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.
History: Joser was born in the north. At a young age he loved to build and create. Joser was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Joser decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He now spends his time doing works of charity.
Motivation: He is a bit of a kleptomaniac; and a rival would like him out of the picture
Ideals: Philantrophist, Persistence. Flaws: Antagonistic. Bonds: Poor, Criminal record. Occupation: Gardener
Voice: Slurs words
Attributes [hide]
Small (2'10") Halfling, True Neutral (CR 3)
Armor Class 13
Hit Points -3 (3d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 5 (-3) | 14 (+2) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Halfling, Aquan, Gnoll
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 5 | 0 | 0 | 0 |
Possessions: Black pearl (500 gp). 1 Everburning torch. 3 Tanglefoot bags.
Kriv Grrrmmballhyst, Male Dragonborn [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He wears a fine chain shirt which he covers with black colored cloaks and clothing. His crest is bronze and very short. His eyes are likewise gold. His teeth are yellowed and unaligned.
Personality: He hates Dragonborns with a passion. As such he is filled with self loathing. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-brother.
History: Born in a small village he learned the ways of the warrior from his mother. Before the accident, he was one of the most outspoken anti-Half-Orc activists. He was mortally wounded, saved by a kind and fast-acting Half-Orc doctor. By chance he met his brother recently and the two have been together since.
Motivation: To unite with his brother.
Ideals: Athletic, Fighting. Flaws: Ugly, Racist. Bonds: Family. Occupation: Glassblower
Voice: Breathy voice
Attributes [hide]
Medium (6'7") Dragonborn, Lawful Evil (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 12 (+1) | 12 (+1) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: 300 sp. Blue quartz (8 gp).
Cecily Tatum, Female Human [Permalink]
Personal [hide]
Description: She is wearing a long, brown cloak. She is physically well-built. She has done her best to style her golden hair to look like a famous performer. She has a tattooed face.
Personality: She dislikes all the random violence that takes place in the east. She is a ruthless business woman, a trait she acquired from her mother.
History: She was born in the east. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She has drifted from career to career and currently works as a Guard.
Motivation: Wants to open a new tavern.
Ideals: Pacifist, Entrepeneur. Bonds: Immigrant, Job. Occupation: Guard
Voice: Hollow voice
Attributes [hide]
Medium (5'5") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 11 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 12 (+1) | 12 (+1) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 5 | 0 |
Possessions: 500 sp.
Damaia Victory, Female Tiefling [Permalink]
Personal [hide]
Description: A pudgy woman standing about 4'8" has a big stupid grin on her face most of the time. She wears a faded coat and loose pants complete with broad hat. She has silver hair. Her eyes are red and beady.
Personality: She can speak with the recently deceased. She receives visions of the future at random moments
History: She was born to loving parents in a slum to the north. She was an apprentice working in her mother's forge. She was granted arcane powers by her dying sister.
Motivation: Wants to raise her children well; and further expansion of business
Ideals: Gifted. Flaws: Ugly. Bonds: Poor, Job, Family. Occupation: Miner
Voice: Nasally tone
Attributes [hide]
Medium (4'8") Tiefling, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 3 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 16 (+3) | 9 (-1) | 16 (+3) | 17 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Draconic, Gnoll, Goblin
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 0 | 0 | 0 | 0 | 0 |
Possessions: 2000 cp. Zircon (50 gp).
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