Radomir Tealeaf, Male Halfling [Permalink]
Personal [hide]
Description: This tall, slender man prefers to wear red pants and tee shirts. He has a small bristly mustache and wavy silver hair. He tend to wears goggles to shield his eyes.
Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. Further he is a bit of a stoner and is frequently out of it.
History: He comes from a rich eastern family. He went to a religious school and was inspired by the priests there in charitable deeds. He now mingles about in high society.
Motivation: He'd like to take his coworkers down a peg; and further expansion of business
Ideals: Disciplined. Flaws: Addict. Bonds: Rich, Religious, Job. Occupation: Body Guard
Voice: Gruff and masculine
Attributes [hide]
Small (3'0") Halfling, Chaotic Good (CR 1)
Armor Class 10
Hit Points 2 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 9 (-1) | 7 (-2) | 8 (-1) | 11 (+0) | 7 (-2) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 40 gp. 1 Chain shirt.
Melech Obscure, Male Tiefling [Permalink]
Personal [hide]
Description: With yellow face paint in a stripe pattern across his face, he wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His hair is short and chestnut. He wears a mask on his face.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.
History: He was born in the north. He took every job he could get his hands on, but the opportunities for Tieflings in the north were limited. He is searching for what he claims is his rightful reward.
Motivation: Meet up once more with his childhood friend; and he is terrified, and will act out of fear
Ideals: Joker. Flaws: Forgetful, Fearful. Bonds: Immigrant, Adventurer. Occupation: Map Maker
Voice: Thin and wheezing
Attributes [hide]
Medium (5'10") Tiefling, Neutral Evil (CR 2)
Armor Class 8
Hit Points 11 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 7 (-2) | 15 (+2) | 16 (+3) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Dwarven, Sylvan, Giant
Attacks Melee +4 / 1d6+2, Ranged +0 / 1d6-2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 0 | 0 | 0 | 0 | 0 |
Possessions: 400 gp. A roughly beaten golden orb (120 gp). Silver-plated steel longsword with jet jewel in hilt (100 gp). Old masterpiece painting (400 gp).
Mreksh Verthisathurgiesh, Male Dragonborn [Permalink]
Personal [hide]
Description: An older man who wears baggy black pantaloons and a blue scarf, he is not a threatening figure. His rusty crest is slicked back into a classic pompadour. He is missing an eye and his face is severely sunburned. His one remaining eye shines red.
Personality: Cocky and sure of himself, he believes he is the best Actor born in the past three hundred years. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: He was raised in a white middle class family as the only child. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: Expand his business.
Ideals: Entrepeneur. Flaws: Ugly, Mundane. Bonds: Job, Military. Occupation: Actor
Voice: Farmer accent
Attributes [hide]
Medium (6'5") Dragonborn, Lawful Evil (CR 1)
Armor Class 13
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 15 (+2) | 14 (+2) | 12 (+1) | 17 (+3) |
Senses Passive Perception 13
Languages Common, Draconic, Goblin
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 |
Possessions: 160 gp.
Oriax Ecstasy, Male Tiefling [Permalink]
Personal [hide]
Description: This younger middle-aged man wears a faded coat and loose pants complete with Stetson hat, and a wedding ring on his left hand. His silver hair is unkempt and raggedy. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He acts crazy and hedonistic. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.
History: Oriax was raised in a hard working conservative environment. A gypsy cursed him at a young age, leading to his ugly appearance. He has achieved small success as a Weaver.
Motivation: He'd like to take his coworkers down a peg.
Flaws: Ugly, Hedonist. Bonds: In love, Poor, Job. Occupation: Weaver
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (5'11") Tiefling, Lawful Evil (CR 3)
Armor Class 10
Hit Points 4 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 9 (-1) | 15 (+2) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Gnoll, Undercommon
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 5 | 0 | 0 | 0 | 0 |
Possessions: Just what you see.
Three Of Winter, Male Tabaxi [Permalink]
Personal [hide]
Description: This man wears light armors faded through time and improper care. He is muscular with a powerful set of arms. His fur is black, silky, and of moderate length. His eyes are blue and catlike.
Personality: Overbrimming with self-confidence, Three isn't afraid of most anything. He has a strong dislike to people who do not believe in Tabaxi unity. He misses his home and complains about the freezing weather, even in summer.
History: A powerful brothel owner made him what he is. From his teen years he was always beautiful and desirable, so people have always doted on him. He moves from town to town, unable to find a place to settle.
Motivation: He feels the way he acts is they only way to get by in the world; and he has decided he is irredeemable
Ideals: Impeccable. Bonds: Attractive, Immigrant, Mentor. Occupation: Mercenary
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (6'1") Tabaxi, Lawful Evil (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 13 (+1) | 9 (-1) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 400 sp. Sard (30 gp). 1 Masterwork Musical instrument.
Kyle Altham, Male Human [Permalink]
Personal [hide]
Description: He has a missing right leg. He wears a custom-built plate barding that's adorned with grey lining and desert motifs. He wears his brown hair up in a very large beehive style do. His thin eyebrows rest above his beady hazel eyes.
Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.
History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. A gypsy cursed him at a young age, leading to his ugly appearance. He was granted psionic powers by his dying sister.
Motivation: Wants to have a good time and be beloved; and seeks redemption
Ideals: Optimist, Gifted, Artistic. Flaws: Ugly. Occupation: Masseuse
Voice: Hollow voice
Attributes [hide]
Medium (5'3") Human, Chaotic Good (CR 1)
Armor Class 10
Hit Points 3 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 11 (+0) | 9 (-1) | 12 (+1) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Ignan
Attacks Melee +0 / 1d4-2, Ranged +2 / 1d4+0, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: 30 gp. Moonstone (50 gp).
Tippletoe Ironhide, Female Gnome [Permalink]
Personal [hide]
Description: This late middle aged woman wears tight fighting clothing, which leaves very little to the imagination and is in decent physical shape. Her black hair is smooth and relatively long. She is missing an eye and her face is severely sunburned. Her one remaining eye shines gray.
Personality: Aside from being a little slow due to sleep deprivation she is generally quite perceptive. She notices little details and can draw good conclusions from them. She does not believe in violence as a means to an end. She is a dedicated Fortune-teller but believes her peers are too gung-ho.
History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. She inherited a moderately successful company from her father. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She now mingles about in high society.
Motivation: She is greedy; and she has money and likes to spend it
Ideals: Fighting, Pacifist. Flaws: Ugly, Insomniac. Bonds: Rich. Occupation: Fortune-teller
Voice: Speaks with lips pursed
Attributes [hide]
Small (3'2") Gnome, Lawful Evil (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 11 (+0) | 11 (+0) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 4000 cp.
Dee Sunmeadow, Female Halfling [Permalink]
Personal [hide]
Description: An older woman who wears red leather gloves, a red jacket, and tight pants, she is not a threatening figure. She has slicked back blonde hair. Her face is covered beneath a completely black helmet.
Personality: Prone to second guessing herself, she comes off as nervous. She is terrible with names forgetting people's names several times before they finally stick; this causes her no end of embarrassment.
History: She is the product a well kept family trust fund and as such has never really known need. When the war came and ruined her parents she was left adrift. She was a hard woman then and has only learned to fight more as time goes on. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.
Motivation: Money/treasure; and she is greedy
Flaws: Shy, Forgetful, PTSD. Bonds: Rich. Occupation: Brewer
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Small (3'2") Halfling, Neutral Evil (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 13 (+1) | 13 (+1) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Halfling, Gnome
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 60 gp.
Mary Dumph, Female Human [Permalink]
Personal [hide]
Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. Her hair is long and silver with streaks of chestnut, and is pulled back with small grey clips. She wears a mask on her face.
Personality: She snorts whenever she laughs or is feeling confident. She does not regard money as being a problem because it has never been a problem for her. She lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: She served in the navy to pay for her family's outstanding loans. Her childhood dream was to be a Farmer, but she was a colossal failure. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.
Motivation: Wants to work out more often; and wants to open a new tavern
Ideals: Fighting, Athletic. Bonds: Rich, Military, Job. Occupation: Sailor
Voice: Scratchy, weak
Attributes [hide]
Medium (5'3") Human, Lawful Evil (CR 1)
Armor Class 10
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 11 (+0) | 9 (-1) | 11 (+0) | 6 (-2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 150 gp.
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