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NPC Generator

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Advanced [show]


Fragrant Candle, Male Tabaxi [Permalink]

Personal [hide]

Description: This tall, slender man wears clothing that is held on in multiple layers but all of it is in poor condition. He has dyed his greying beige fur a little too much giving a sharp beige color. He has a tattooed face.

Personality: Confrontational and typically high on some drug or another. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He got away from his former life and has fallen to alcoholism.

Motivation: He is a bit of a kleptomaniac; and seeks redemption

Flaws: Addict, Insane, Antagonistic. Bonds: Poor, Criminal record. Occupation: Fisher

Voice: Sighs a lot, exhausted

Attributes [hide]

Fragrant Candle, Male Tabaxi Sorcerer 2
Medium (5'3") Tabaxi, Neutral Evil (CR 2)
Armor Class 13
Hit Points 7 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 13 (+1)8 (-1) 15 (+2)13 (+1)
Skills Persuasion +3, Religion +1
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 100 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Alvyn Albaratie, Male Gnome [Permalink]

Personal [hide]

Description: He prefers to wear flannel. His skin is fair and his fingers are delicate and long. He has a white handlebar mustache and slicked back white hair. His gray eyes dart from person to person.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He has a small toy that he constantly fidgets with.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. His childhood dream was to be a Miller, but he was a colossal failure. His addictions have taken their toll on his wallet, and he has found himself with a great deal of debt owed.

Motivation: He has a rivalry with the Church that dominates his actions; and regain custody of his son

Flaws: Addict. Bonds: Job, Religious, Debt, Family. Occupation: Barber

Voice: Mumbles to self between sentences

Attributes [hide]

Alvyn Albaratie, Male Gnome Sorcerer 2
Small (3'3") Gnome, True Neutral (CR 2)
Armor Class 12
Hit Points 6 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 11 (+0)17 (+3) 11 (+0)15 (+2)
Skills Animal Handling +2, Insight +2
Senses Passive Perception 10
Languages Common, Gnome, Gnoll, Auran, Orc
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1364000000

Possessions: 1600 sp.


Social Check DCs


William Weston, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears a grey cloak and cross-gartered brown stockings. He keeps his chestnut hair in a flapper bob. His green eyes dart around the room hyper actively observing anyone and anything.

Personality: He snorts whenever he laughs or is feeling confident. He is frequently practicing swordplay.

History: Born in the east to a Fletcher, William learned a great deal about his mother's area of expertise. His mother was a soldier and died while he was still young. William was left his mother's suit of armor and trained in its use and care. He bought a longbow and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Expand his business.

Bonds: Military, Job, Nature. Occupation: Fletcher

Voice: Speaks through clenched teeth

Attributes [hide]

William Weston, Male Human Sorcerer 1
Medium (6'5") Human, Lawful Evil (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)13 (+1) 15 (+2)10 (+0) 13 (+1)12 (+1)
Skills Athletics +6, Religion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 1d4+4, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 140 gp.


Social Check DCs


Hupe Kettlewhistle, Male Halfling [Permalink]

Personal [hide]

Description: 3'0" and lanky with angular features, he is an attractive figure. He is typically in his Blacksmith uniform. His chestnut hair is kept up in a ponytail inside a Stetson hat. His blue eyes are passionate and lively.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: Born in the west to a Blacksmith, Hupe learned a great deal about his father's area of expertise. His father was a mechanic, and taught him how to fix just about anything. He became a Blacksmith soon after.

Motivation: He'd like to take his coworkers down a peg.

Ideals: Persistence. Flaws: Antagonistic. Bonds: Job, Attractive, Religious. Occupation: Blacksmith

Voice: Sighs a lot, exhausted

Attributes [hide]

Hupe Kettlewhistle, Male Halfling Sorcerer 1
Small (3'0") Halfling, True Neutral (CR 1)
Armor Class 15
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 14 (+2)13 (+1) 17 (+3)13 (+1)
Skills Persuasion +3, Survival +5
Senses Passive Perception 13
Languages Common, Halfling, Undercommon
Attacks Melee +3 / 1d4+1, Ranged +6 / 1d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 800 sp. 1 Smokesticks.


Social Check DCs


Nordak Fallack, Male Dwarf [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he typically wears a sleeveless long coat of deep brown leather and dull green iron scale mail. He wears a deerstalker hat to cover his moderate length brown hair. His thin eyebrows rest above his beady amber eyes.

Personality: His tongue was cut out and he uses sign language. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: The child of eastern immigrants he idolized his mother. Nordak was born on a far eastern island where he grew up under the tutelage of his mother, an expert Barber. He came across an abandoned tomb where he found a relic that called out to him. After picking it up he was cursed by unlife.

Motivation: A need for knowledge about a nearby landmark; and he's looking for his big break

Ideals: Entrepeneur. Flaws: Ugly, Disease. Bonds: Adventurer, Immigrant. Occupation: Barber

Voice: Gruff and masculine

Attributes [hide]

Nordak Fallack, Male Dwarf Sorcerer 1
Medium (4'0") Dwarf, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 2 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 7 (-2)16 (+3) 12 (+1)11 (+0)
Skills Intimidation +2, Persuasion +2
Senses Passive Perception 11
Languages Common, Dwarven, Giant, Sylvan, Gnome
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day135300000

Possessions: 100 gp. 1 Bullseye lantern.


Social Check DCs


Williamina Koehlanna, Female Half-Elf [Permalink]

Personal [hide]

Description: This tall, slender woman wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. Her chestnut hair is wavy and long. Her green eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She fancies herself a trickster and likes to rely on her wits to carry the day. She cares for her older siblings and likes to be recognized by them. She is obsessed with a lost civilization.

History: Williamina was born into a poor family. Growing up, she dreamt of becoming a Sorcerer, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Sorcerer in service of a powerful lord somewhere. From there she went from mercenary job to mercenary job. She has been saving her money to try and buy her brother's freedom.

Motivation: Her religion dominates her actions.

Ideals: Entrepeneur. Bonds: Family, Adventurer, Poor, Religious. Occupation: Sage

Voice: Old Prospector

Attributes [hide]

Williamina Koehlanna, Female Half-Elf Sorcerer 1
Medium (5'5") Half-Elf, Lawful Neutral (CR 1)
Armor Class 9
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 13 (+1)7 (-2) 10 (+0)13 (+1)
Skills Athletics +1, Nature +0
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 30 gp. Deep green spinel (100 gp).


Social Check DCs


Murook Spalding, Female Half-Orc [Permalink]

Personal [hide]

Description: A woman with a calm yet intense air about her, she wears a simple white robe with grey stripes complete with hood. Her white hair, when down, is lengthy. Her ears are large.

Personality: She swings through moods quickly. One moment she is cool and collected, the next she is carried away by passions. She never wears the same outfit twice, unless she absolutely has to.

History: The child of a Doctor, who enjoyed hunting, Murook was taken on many hunting expeditions. She was a friend to animals and a trickster. In her defense of animals however she would do severe harm to people. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: To share knowledge with the world.

Ideals: Passionate, Artistic, Logical. Flaws: Ugly. Bonds: Nature. Occupation: Bather

Voice: Speaks with back of mouth

Attributes [hide]

Murook Spalding, Female Half-Orc Sorcerer 1
Medium (5'3") Half-Orc, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 2 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 6 (-2)7 (-2) 16 (+3)13 (+1)
Skills Medicine +5, Performance +3
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: Just what you see.


Social Check DCs


Einkil Foamtankard, Male Dwarf [Permalink]

Personal [hide]

Description: He wears a tattered pair of loose grey pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His hair is chestnut, silky, and of moderate length. He has gray eyes.

Personality: A deeply religious man he believes everything happens for a reason. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.

History: Born to a pair of adventurers, Einkil grew up listening to his father's many stories. His first spouse was a Mercenary, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature falchion.

Motivation: Regain custody of his daughter; and obtaining odd cultural tiefling artifacts is his passion

Bonds: Poor, Attractive, Religious, Family, Adventurer. Occupation: Carpenter

Voice: Voice breaks

Attributes [hide]

Einkil Foamtankard, Male Dwarf Sorcerer 2
Medium (4'2") Dwarf, Lawful Good (CR 2)
Armor Class 10
Hit Points 9 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 12 (+1)15 (+2) 11 (+0)11 (+0)
Skills Deception +2, Insight +2
Senses Passive Perception 10
Languages Common, Dwarven, Sylvan, Orc
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12640000

Possessions: 1300 sp. Blue quartz (12 gp).


Social Check DCs


Diggory Hale, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His hair is long and chestnut with streaks of silver, and is pulled back with small grey clips. His beard is silver, braided, and well cared for. He wears an eyepatch.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: Born in a small village he learned the ways of the warrior from his mother. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Due to his spouse's obsession with being a Jeweler they were divorced and he won custody of their daughter. He worked as a Healer, and he later adopted a second daughter.

Motivation: Doesn't want to be a Healer and was forced into it by his family; and to prove his worth to the world

Ideals: Fighting, Athletic. Flaws: Ugly, Impulsive. Bonds: Family. Occupation: Healer

Voice: French accent

Attributes [hide]

Diggory Hale, Male Human Sorcerer 1
Medium (6'3") Human, True Neutral (CR 1)
Armor Class 10
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 8 (-1)16 (+3) 14 (+2)15 (+2)
Skills Arcana +5, History +5
Senses Passive Perception 12
Languages Common, Gnome, Draconic, Auran
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day135300000

Possessions: 6000 cp. 1 Everburning torch.


Social Check DCs

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