Tomi Stoutman, Male Halfling [Permalink]
Personal [hide]
Description: A moderately attractive man, he wears white painted combat armor at almost all times. He has wavy brown hair. His hazel eyes dart from person to person to random spaces in the air.
Personality: He loves telling others what to do and how they should feel about things. He misses his home and complains about the freezing weather, even in summer.
History: Tomi hails from a village terrorized by goblins. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He left for the north, certain he would find work there.
Motivation: A deep hatred of goblins; and someone believes him a fraud
Ideals: Opinionated. Bonds: Attractive, Immigrant, Enemies. Occupation: Farmer
Voice: Old Prospector
Attributes [hide]
Small (3'0") Halfling, Chaotic Evil (CR 1)
Armor Class 15
Hit Points 6 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 19 (+4) | 14 (+2) | 15 (+2) | 11 (+0) | 15 (+2) |
Senses Passive Perception 14
Languages Common, Halfling, Dwarven, Elven
Attacks Melee +2 / 1d4+0, Ranged +6 / 1d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 | 0 |
Possessions: 6000 cp. Sard (60 gp).
Adrie Selevarun, Female Half-Elf [Permalink]
Personal [hide]
Description: She is of a modest build and height, but she carries herself more imposing than she is. She is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured. With wild silver hair. She wears a mask on her face.
Personality: She is mildly Half-Elf supremacist, though she does not identify as such. To her fellows she is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: Born the oldest of a large religious northern family, she was no stranger to responsibility. When the war came and ruined her parents she was left adrift. She was a hard woman then and has only learned to fight more as time goes on. She has taken up leadership of the village's small militia in response to gnolls demanding more tribute than usual.
Motivation: Her relatives are trying to arrange a marriage; and her name or reputation has been wronged in the past by gnolls, and she desires to right it
Flaws: Racist, PTSD. Bonds: Enemies, Religious, Family. Occupation: Baker
Voice: Uses sign language
Attributes [hide]
Medium (5'9") Half-Elf, Neutral Evil (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 14 (+2) | 17 (+3) | 14 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Elven, Ignan, Orc, Draconic
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 200 sp.
Fax Jerynomonis, Male Dragonborn [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he wears black robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a rapier, but if one is not available he will default to his flail. His broad hat is riddled with cuts and holes. His gold eyes lackadaisically let the world flow into them.
Personality: Fax is depressed about a lot of things. He tends to be a nihilist. Animals are drawn to him, and he is able to talk to them.
History: He was born the only child of a wealthy merchant. He always admired divine-users and wanted to develop the talent, but never had the affinity for it. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Retire the richest man in the north; and he loathes his own lifestyle
Ideals: Gifted, Entrepeneur. Flaws: Ugly, Depressed. Occupation: Fisher
Voice: Excited and jittery
Attributes [hide]
Medium (6'7") Dragonborn, Chaotic Good (CR 1)
Armor Class 10
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 11 (+0) | 10 (+0) | 11 (+0) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +6 / 1d4+4, Ranged +2 / 1d4+0, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 600 sp.
Makaria Flair, Female Tiefling [Permalink]
Personal [hide]
Description: She is an average looking southern female in her early mid-life. She typically wears black cloth garments or leather armor. She has done her best to style her brown hair to look like a famous performer. Her face is scarred and worn.
Personality: She does not believe in betrayal or weakness as things to be tolerated. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.
History: Makaria was born in the south. At a young age she loved to build and create. She found a children's book about a Tiefling Sorcerer who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.
Motivation: Meet up once more with her childhood friend; and she has passion for adventuring and risk
Ideals: Justice, Persistence. Flaws: Ugly, Depressed. Bonds: Adventurer. Occupation: Knight
Voice: Farmer accent
Attributes [hide]
Medium (6'2") Tiefling, Lawful Evil (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 11 (+0) | 19 (+4) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Auran, Draconic, Abyssal, Giant
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 5 | 3 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 500 sp.
Nadarr Xephyrbahnor, Male Dragonborn [Permalink]
Personal [hide]
Description: He is well dressed, constantly wearing a green suit, red shirt, and brown tie, and he perpetually has his crossbow ready. His crest is brass and curly. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He is business-like. He takes instructions and follows them to the letter. He is a big fan of imagination and believes people should spend more time reading and writing.
History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He is untrained/undisciplined, which makes him dangerous.
Motivation: He is not mentally stable, and does not behave rationally; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Professionalism, Logical, Artistic. Flaws: Insane. Occupation: Bowyer
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (6'7") Dragonborn, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 13 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 12 (+1) | 13 (+1) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Gnoll
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 5 | 0 | 0 |
Possessions: 3100 sp.
Aelar Arnuanna, Male Half-Elf [Permalink]
Personal [hide]
Description: This man is very fat, and is wearing a long, violet, dusty cloak. His silver hair is singed and shortened. His eyes are likewise green. His teeth are yellowed and unaligned.
Personality: He has a massive crush on the younger sibling of the Server who has hired him part-time. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: The child of northern immigrants he idolized his father. A few years later when the east was not economically sound they moved to his current location. He tends to his Server job now, and dutifully fulfills any obligations he has.
Motivation: Retire the richest man in the north; and a need for knowledge about a nearby landmark
Ideals: Entrepeneur. Flaws: Ugly. Bonds: Has a crush, Adventurer, Immigrant, Job. Occupation: Server
Voice: High pitched and raspy
Attributes [hide]
Medium (5'0") Half-Elf, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 9 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 16 (+3) | 11 (+0) | 12 (+1) | 13 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Elven, Aquan
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 5 | 0 |
Possessions: 6000 cp. Tourmaline (100 gp).
Seebo Oomtrowl, Male Gnome [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he is armored in gleaming platemail with gilded edges. A flowing tan cape and mantle trimmed with soft red waves gently in the breeze. He has styled his silver hair well, parting it to the left. His amber eyes are passionate and lively.
Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. As long as the job gets done he does not care how it got done.
History: He served in the navy to pay for his family's outstanding loans. His mother was a soldier and died while he was still young. Seebo was left his mother's suit of armor and trained in its use and care. He now mingles about in high society.
Motivation: He wants nothing more than to rejoin the army; and he has a rivalry with the church that dominates his actions
Ideals: Impeccable, Professionalism. Bonds: Rich, Military, Religious. Occupation: Fortune-teller
Voice: Smooth and feminine
Attributes [hide]
Small (3'2") Gnome, Chaotic Good (CR 4)
Armor Class 12
Hit Points 16 (4d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 13 (+1) | 12 (+1) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Gnome, Ignan
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 6 | 3 |
Possessions: 500 gp. 1 Minor magic item.
Naill Meliamne, Male Elf [Permalink]
Personal [hide]
Description: This fat northern man has a bulbous nose and wears rags and sports a simple walking cane. His skin is also unnaturally pale. His brown hair is well kept and his bushy mustache is tapered upwards at the ends. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He snorts whenever he laughs or is feeling confident. He will pursue extreme courses of action in the short term, confident that they cannot fail.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Tailor work with an outfit from a few towns over. Tailor work suited him well, and with each successful project, he earned more gold and more respect from his peers. He tends to his Tailor job now, and dutifully fulfills any obligations he has.
Motivation: Sabotage a competitor; and he is not mentally stable, and does not behave rationally
Flaws: Ugly, Insane, Impulsive, Antagonistic. Bonds: Poor, Job. Occupation: Tailor
Voice: Scandinavian accent
Attributes [hide]
Medium (4'11") Elf, Lawful Good (CR 1)
Armor Class 11
Hit Points 1 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 5 (-3) | 10 (+0) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 |
Possessions: Jet (70 gp). 1 Masterwork studded leather.
Jezebeth Chance, Female Tiefling [Permalink]
Personal [hide]
Description: With black face paint in a stripe pattern across her face, she is well dressed, but even with her fine clothing she looks run-down. Her hair is short and brown. Her white eyes lackadaisically let the world flow into them.
Personality: She can speak with the dead, and doesn't see much difference between the living and dead. She does not regard money as being a problem because it has never been a problem for her. She lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: The child of western immigrants she idolized her mother. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She now mingles about in high society.
Motivation: Further expansion of business; and a need for knowledge about a nearby landmark
Ideals: Gifted. Bonds: Rich, Immigrant, Adventurer, Job. Occupation: Marshal
Voice: Old thin voice
Attributes [hide]
Medium (4'9") Tiefling, Chaotic Good (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 15 (+2) | 13 (+1) | 11 (+0) | 6 (-2) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 110 gp.
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