Aura In the Wind, Female Tabaxi [Permalink]
Personal [hide]
Description: A woman with a cold, calculating air about her, she wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. Her beige fur is knotted and matted. Her otherwise smooth face is marked with small tiny scars.
Personality: She can speak with the dead, and doesn't see much difference between the living and dead. She is frequently practicing swordplay.
History: She grew up in a lower middle class home, but living comfortably wasn't enough. She always admired necromantic-users and wanted to develop the talent, but never had the affinity for it. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.
Motivation: She is not mentally stable, and does not behave rationally; and she is content
Ideals: Gifted. Flaws: Mundane, Insane. Bonds: Military, Rich. Occupation: Baker
Voice: Aggressive tone
Attributes [hide]
Medium (6'3") Tabaxi, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 4 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 7 (-2) | 8 (-1) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 300 sp.
Five Of Shadows, Male Tabaxi [Permalink]
Personal [hide]
Description: This man is very fat, and wears a custom-built plate barding that's adorned with pastel lining and desert motifs. His fur is cut close to his head. He tend to wears goggles to shield his eyes.
Personality: A skeptical and narcissistic man, Five's first love is himself. His second love is also himself. A true patriot, Five would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: Five hails from a village terrorized by gnolls. His family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. He saw this and took pride in his mother's willingness to do anything to win. He has recently gotten a pet goose that steals things from people.
Motivation: He has decided he is irredeemable; and many gnolls want him driven away
Ideals: Impeccable. Flaws: Ugly. Bonds: Military, Enemies, Criminal record. Occupation: Scribe
Voice: Old Prospector
Attributes [hide]
Medium (5'2") Tabaxi, Neutral Evil (CR 2)
Armor Class 9
Hit Points 7 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 8 (-1) | 13 (+1) | 14 (+2) | 9 (-1) | 17 (+3) |
Senses Passive Perception 9
Languages Common, Aquan, Elven
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 |
Possessions: 1 Disguise kit.
Spear Of Spirit, Female Tabaxi [Permalink]
Personal [hide]
Description: Her right thumb is blackened and bruised, but otherwise she appears quite healthy. She does not wear sleeves and tends to eschew shirts when she can avoid it. She sports a flattop fur cut. Her eyes are green.
Personality: She is extraordinarily passive and rarely speaks, let alone speaks her mind. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.
History: She comes from a rich southern family. When she was little, her rather wealthy family often ventured across the desert to a summer home near a ruined castle. She would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Spear took refuge in the ruined castle and found the beat up sai and armor she uses now. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.
Motivation: She wants to meet her childhood hero; and to settle down with her crush
Flaws: Shy. Bonds: Adventurer, Rich, Nature, Has a crush. Occupation: Scribe
Voice: Old thin voice
Attributes [hide]
Medium (5'6") Tabaxi, True Neutral (CR 2)
Armor Class 11
Hit Points 11 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 12 (+1) | 16 (+3) | 9 (-1) | 8 (-1) | 17 (+3) |
Senses Passive Perception 9
Languages Common
Attacks Melee +0 / 1d6-2, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 1900 sp. Chalcedony (60 gp). 1 Bullseye lantern.
Criella Wary, Female Tiefling [Permalink]
Personal [hide]
Description: This woman stands a little under 4'8" and is a bit bulky. She is very muscular particularly in the legs. She wears green leather gloves, a green jacket, and tight pants. Her hair is greying and her face has many wrinkles. Her fair skin shows little sign of her aristocratic breeding.
Personality: In the realm of puns, she cannot help herself. She feels obliged to make them. A friendly and beautiful Tiefling, she is rarely seen without a few beauties around her arms. Though a playboy in all rights, she is no lame duck.
History: She was born the only child of a wealthy merchant. Through the years after Criella was born, her mother became increasingly distant from her family, instead choosing to pursue power in the west. Criella's mother didn't care for her much, and the feeling was mutual. She has been a successful dealer in antiques buying low and selling high.
Motivation: She would like to get married and retire; and she's repulsed by the pc
Ideals: Joker, Entrepeneur. Flaws: Antagonistic. Bonds: Attractive, Has a crush. Occupation: Herbalist
Voice: Sounds elderly
Attributes [hide]
Medium (4'8") Tiefling, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 15 (+2) | 11 (+0) | 8 (-1) | 17 (+3) |
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 20 gp. Coral (110 gp). 1 Alchemist’s fire.
Findex Zzzxaaxthroth, Female Dragonborn [Permalink]
Personal [hide]
Description: She wears silk and lounges about seductively. She carries with her a set of quarterstaffs on her belt, each one with a amber on the hilt. Her white crest is braided into rings. Her red eyes have a joyful gleam in them most of the time.
Personality: She is business-like. She takes instructions and follows them to the letter. She works hard and plays hard.
History: She was born to loving parents in a slum to the south. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Findex fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Her spouse's relatives view her with great suspicion; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Professionalism. Flaws: Hedonist. Bonds: Attractive, Poor. Occupation: Armorer
Voice: Ums and uhs a lot
Attributes [hide]
Medium (6'3") Dragonborn, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 8 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 15 (+2) | 12 (+1) | 14 (+2) | 17 (+3) | 18 (+4) |
Senses Passive Perception 13
Languages Common, Giant, Auran
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 |
Possessions: Just what you see.
Maiathah Adler, Female Half-Elf [Permalink]
Personal [hide]
Description: She is a husky woman, who wears a robe, a symbol of strength around her neck, and a glaive on her belt. Sporting a brown mohawk this woman's hair draws a lot of attention. She has several tiny emerald earrings on each ear.
Personality: She is highly sensitive about her name. She loathes it, but will not take any guff about it from anyone. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.
History: Born the oldest of a large religious eastern family, she was no stranger to responsibility. Her father had invested heavily in several trade routes and wanted her to inherit them. She has been a successful dealer in antiques buying low and selling high.
Motivation: She is greedy; and she has a rivalry with the church that dominates her actions
Ideals: Fighting, Entrepeneur. Flaws: Sensitive. Bonds: Rich, Religious. Occupation: Bricklayer
Voice: Sore throat, cough
Attributes [hide]
Medium (5'8") Half-Elf, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 13 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 12 (+1) | 15 (+2) | 16 (+3) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Halfling, Dwarven, Draconic
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 | 0 | 0 | 0 | 0 | 0 |
Possessions: 500 sp.
River Running, Female Tabaxi [Permalink]
Personal [hide]
Description: This late middle aged woman is generally well dressed albeit a few years behind the times and is in decent physical shape. Her fur is gray and curly. Her amber eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.
Personality: She is erratic and paranoid. She believes dire rats are coming to abduct people. She moves from fascination to fascination almost instantaneously. If something can keep her interest for a month it is impressive.
History: Born to a Bounty Hunter, her mother struggled to pay the bills. From her teen years she was always beautiful and desirable, so people have always doted on her. She's since become an addict/alcoholic.
Motivation: Several ex partners dislike her way of doing things and want revenge; and revenge
Flaws: Addict, Hedonist. Bonds: Attractive, Enemies, Poor. Occupation: Glassblower
Voice: Speaks with lips pursed
Attributes [hide]
Medium (5'1") Tabaxi, True Neutral (CR 1)
Armor Class 13
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 16 (+3) | 11 (+0) | 9 (-1) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 5000 cp. Alexandrite (300 gp). 1 Masterwork Uncommon Weapon.
Hadwisa Pickering, Female Human [Permalink]
Personal [hide]
Description: This woman is very fat, and likes to wear darkened spectacles and heavy clothing, no matter the weather. Her silver hair is smooth and relatively long. This blue eyed westerner is not easily forgotten.
Personality: Cocky and sure of herself, she believes she is the best Jeweler born in the past three hundred years. She will often invite strangers home for dinner and talk their ears off. She cares deeply for her spouse and does her best to make sure her guests look presentable.
History: The child of a Brewer, who enjoyed hunting, Hadwisa was taken on many hunting expeditions. Hadwisa liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She has worked as a Jeweler like her father before her.
Motivation: Wants to open a new tavern; and further expansion of business
Ideals: Optimist. Flaws: Ugly. Bonds: Job, In love, Nature. Occupation: Jeweler
Voice: Ums and uhs a lot
Attributes [hide]
Medium (4'7") Human, True Neutral (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 15 (+2) | 16 (+3) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Giant, Terran, Auran
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 0 | 0 | 0 | 0 | 0 |
Possessions: 6000 cp. 1 Tanglefoot bags.
Sarah Digby, Female Human [Permalink]
Personal [hide]
Description: Standing 5'10", this woman wears a shirt that is too small, which lets her gut show, with a ratty brown coat over it. Her head has been shaved. She is missing an eye and her face is severely sunburned. Her one remaining eye shines brown.
Personality: She does not believe in betrayal or weakness as things to be tolerated. She has a cruel streak; something she gained from her previous mentor. She harbors resentment against her former mentor.
History: Born in the north to a Cartwright, Sarah learned a great deal about her mother's area of expertise. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She then took over the family business and is one of the better Cartwright for hire.
Motivation: Balancing her hectic life and new Cartwright responsibilities is difficult; and sabotage a competitor
Ideals: Justice. Flaws: Ugly, Antagonistic. Bonds: Mentor, Job. Occupation: Cartwright
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (5'10") Human, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 7 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 14 (+2) | 10 (+0) | 11 (+0) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +0 / 1d6-2, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 | 4 |
Possessions: 1 Masterwork Common Ranged Weapon.
Shout outs: Stacey, HilloDark, Brian Tanner, Serafina Moon, Thomas Spence, Armand Desharnais, Trev909, Bob Goode, TODD RICHARD, Iofire, Caitlin W., Damon Carrington, Mario Pizzamiglio, Phil Mehl, Wesley Muncy, elijah D. maben, R., bruschkin, Vincent Drone, thea musing, Brian Nunziato, Matt Yates, Elisa Martinez, Ryan Flagg, Jade Arrowood, Angelo Anderson, Syn21, Dave Walker, Jonathan Lekse, Katie White, JollyGamer, Tiernan Greenman, Burlyfighter, David R Abbott, Rick Marsh, Brittany DeNicholas, Amanda Kettles, Lou Bliss, Sik Makoyi, Pythor Sen, Bryson Waits, Desedent, Irate The Pirate, Mark L, Siren, AstroLass, Lizzie, Michael Hamilton, Vedie V, Mylon Schroder, Nathan, Jordan Florez, Robert Rich, Robin Ellis-Foster, Jess, Zee Livezey, Kevin, Kerry Melton, SallySparrow132, Millergendraft, Federica Frezza, Nick Soucy, Jeremiah Walker, Bryan Sheairs, chris wilson, Max Hops, Sarah Holland, Joshua David Maddox, Jennifer Smith, Liz Fontain, Ray Bissonnette, Joe Dalby, Matt Price, Nicholas Zamora, ShortyMcgibble, Mr. Vinclair, mtnman1979@aol.com, KFB_Patreon, eric sun, Gundar Wez, Nahellion, That Video Editor Nic, bilbens baggo, Stuart, Brysen Packer, Maxwell Mayer, Thobek, XMrMonkyx ., Miss Zilla M, Jordan Brazeal, Kyle Clark, Jake Lane, Phillip P Torchia, Stefan Gottschalk's, Remora Jewel, Connor, jeremy baisch, Daniel Edwards, Zealot23, Shane Andrews, Brandon Mußiq, CJMAXP, Festus, Lisa Tucker, KingHavok1217, Mx Charlie, Justin Snyder, Keaton Permenter, Zachary Burgess-Hicks, Steve Rosenlund, Ezzela1891, John Nazario, Gordon Alexander Fallon, zachary gee, Jason Clark
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