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NPC Generator

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Advanced [show]


Mordai Gift, Male Tiefling [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears just a black suit. He keeps his long white hair kept up in a rat tail. His eyes are likewise red. His teeth are white and perfect.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: He got into the Carter business at a young age. He helped his mother out around the business and became quite the natural. He ran away from his former home and has been making his living as a Carter for the past few years.

Motivation: He's repulsed by the PC; and he is unsatisfied with his job

Ideals: Gifted, Fighting. Flaws: Antagonistic. Bonds: Attractive, Job. Occupation: Carter

Voice: German accent

Attributes [hide]

Mordai Gift, Male Tiefling Sorcerer 1
Medium (5'5") Tiefling, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 9 (-1)14 (+2) 18 (+4)9 (-1)
Skills Acrobatics +3, Sleight of Hand +3
Senses Passive Perception 14
Languages Common, Draconic, Druidic
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 1000 cp. Silver-plated steel longsword with jet jewel in hilt (300 gp).


Social Check DCs


Gennal Ethanasath, Male Elf [Permalink]

Personal [hide]

Description: Standing 5'5", this man is wearing colorful clothing, dressed as a Herbalist. His black hair is matted, messy, and big. He wears crescent spectacles with a black brim.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He always tries to repair and not replace. It was this mentality that drove him into the Herbalist business.

History: Gennal lived on a farm with his father, near the main road leading to a nearby town. There was a wharf not far from home where he often wandered off to fish. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Sabotage a competitor; and an old rival family wants him found

Ideals: Persistence. Flaws: Ugly. Bonds: Family, Nature, Adventurer, Job. Occupation: Herbalist

Voice: Speaks like tongue is numb

Attributes [hide]

Gennal Ethanasath, Male Elf Sorcerer 3
Medium (5'5") Elf, Chaotic Good (CR 3)
Armor Class 9
Hit Points 6 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 9 (-1)10 (+0) 13 (+1)6 (-2)
Skills Performance +0, Religion +2
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 17000 cp.


Social Check DCs


Patrin Kerrhylon, Male Dragonborn [Permalink]

Personal [hide]

Description: He is generally shirtless and showing off his tattooed chest. He has styled his red crest well, parting it to the right. His eyes are likewise gold.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He found a children's book about a Dragonborn Sorcerer who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He was forced to fight in gladiatorial arenas alongside his partner. They became the best of friends and one day they managed to break out together and then went their separate ways.

Motivation: He feels threatened by others; and to reunite with his old friends

Ideals: Fighting, Joker. Flaws: Fearful. Bonds: Slave, Adventurer. Occupation: Mercenary

Voice: Rolls R's

Attributes [hide]

Patrin Kerrhylon, Male Dragonborn Sorcerer 1
Medium (6'6") Dragonborn, Chaotic Good (CR 1)
Armor Class 10
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 10 (+0)14 (+2) 14 (+2)14 (+2)
Skills Deception +4, Sleight of Hand +2
Senses Passive Perception 12
Languages Common, Giant, Abyssal
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 800 sp.


Social Check DCs


Osco Underbough, Male Halfling [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left leg, he wears loose pants and a collared shirt complete with sweater beneath his coat. With bright red hair and a scraggly beard. He is baby faced.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is obsessed with his god.

History: Born in the north to a Guard, Osco learned a great deal about his father's area of expertise. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He then took over the family business and is one of the better Guard for hire.

Motivation: Wants to open a new tavern.

Ideals: Joker. Bonds: Religious, Job, In love. Occupation: Guard

Voice: Sensual and smooth

Attributes [hide]

Osco Underbough, Male Halfling Sorcerer 1
Small (2'10") Halfling, Lawful Neutral (CR 1)
Armor Class 16
Hit Points 7 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)20 (+5) 17 (+3)9 (-1) 9 (-1)9 (-1)
Skills Deception +1, Insight +1
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +4 / 1d4+2, Ranged +7 / 1d4+5, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 80 gp. Azurite (14 gp).


Social Check DCs


Travok Hammerstone, Male Dwarf [Permalink]

Personal [hide]

Description: This man dresses in collared shirts and wears a proper scarf over his head. He has a penchant for wearing a ring with an oversized amethyst on his right hand. His red hair is kept up in a ponytail inside a Stetson hat. He is baby faced.

Personality: Travok wants to be seen as a stoic, levelheaded, noble Sorcerer, so he tries to act the part. He does a good job, for the most part... He is underhanded and not above using his wealth and body to get others to do his bidding.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. His father had invested heavily in several trade routes and wanted him to inherit them. He hasn't been sleeping well lately.

Motivation: He is greedy.

Ideals: Disciplined. Flaws: Disease, Insomniac. Bonds: Rich, Attractive. Occupation: Stableman

Voice: Sounds elderly

Attributes [hide]

Travok Hammerstone, Male Dwarf Sorcerer 2
Medium (3'11") Dwarf, Lawful Neutral (CR 2)
Armor Class 10
Hit Points 8 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 11 (+0)12 (+1) 12 (+1)11 (+0)
Skills Deception +2, Investigation +3
Senses Passive Perception 11
Languages Common, Dwarven, Ignan
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11640

Possessions: 6000 cp.


Social Check DCs


Caelynn Meliamne, Female Half-Elf [Permalink]

Personal [hide]

Description: She wears clothing that is held on in multiple layers but all of it is in poor condition. She has relatively light skin and is very physically imposing due to her abundance of muscles. Her brown hair is drawn into a tight pony tail with a rose scrunchie. Her gray unseeing eyes seem to look past you.

Personality: She is quiet and unassuming. She ignores others and carries on with her job unassumingly. Her actions favor neither the good nor the evil, as she answers to a power that mortal women fail to acknowledge.

History: Caelynn hails from a village terrorized by gnolls. She went to a religious school and was inspired by the priests there in charitable deeds. She has worked as a Adventurer like her mother before her.

Motivation: She'd like to take her coworkers down a peg; and revenge

Flaws: Disease. Bonds: Poor, Job, Religious, Enemies. Occupation: Adventurer

Voice: Rolls R's

Attributes [hide]

Caelynn Meliamne, Female Half-Elf Sorcerer 2
Medium (5'5") Half-Elf, Lawful Evil (CR 2)
Armor Class 12
Hit Points 14 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 16 (+3)11 (+0) 8 (-1)14 (+2)
Skills Arcana +2, Medicine +1
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1064

Possessions: 1300 sp.


Social Check DCs


Ella Kitchur, Female Half-Elf [Permalink]

Personal [hide]

Description: She is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. Her black hair is styled in orderly dreadlocks. Her eyes are hazel and she is always smoking a pipe.

Personality: She does not believe in betrayal or weakness as things to be tolerated. She uses divination through singing.

History: Born in the west her family was never financially stable. She made a point of taking high paying jobs and getting most of it up front. She has dedicated herself to building a better kind of golem.

Motivation: She's repulsed by the PC; and to reunite with her old friends

Ideals: Justice, Gifted. Flaws: Antagonistic. Bonds: Poor, Adventurer. Occupation: Sailor

Voice: Mumbles to self between sentences

Attributes [hide]

Ella Kitchur, Female Half-Elf Sorcerer 1
Medium (4'11") Half-Elf, Lawful Good (CR 1)
Armor Class 11
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 9 (-1)13 (+1) 10 (+0)10 (+0)
Skills Investigation +3, Sleight of Hand +3
Senses Passive Perception 10
Languages Common, Elven, Gnome
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 400 sp.


Social Check DCs


Rose Jamjar, Female Halfling [Permalink]

Personal [hide]

Description: A 2'9" northern woman, she wears a large hat to cast shadows over her face and wears ponchos to better hide her body. She keeps her long blonde hair kept up in a rat tail. Her eyes are gray and catlike.

Personality: She is erratic and paranoid. She believes illithids are coming to abduct people. On top of that she is swayed by a pretty face, and while loyalty to her employer will always come first she doesn't like to hit women.

History: She was born several months after her mother was called into army service. Being born in the north, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the north for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way west. She has gone from town to town working and never settling down anywhere, but has fallen for a local Scribe. She hasn't told them the truth, but wants to settle down with them.

Motivation: To unite with her sister; and obtaining odd cultural tiefling artifacts is her passion

Bonds: Enemies, Has a crush, Adventurer, Military, Family. Occupation: Mayor

Voice: Switch between two voices

Attributes [hide]

Rose Jamjar, Female Halfling Sorcerer 2
Small (2'9") Halfling, Chaotic Evil (CR 2)
Armor Class 16
Hit Points 7 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)20 (+5) 12 (+1)15 (+2) 6 (-2)8 (-1)
Skills Acrobatics +7, Animal Handling +0
Senses Passive Perception 8
Languages Common, Halfling, Aquan, Infernal
Attacks Melee +2 / 1d6+0, Ranged +7 / 1d6+5, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12640000

Possessions: 160 pp. 1 Masterwork Common Melee.


Social Check DCs


Quick Buttons, Female Tabaxi [Permalink]

Personal [hide]

Description: Relatively heavier built than your average woman, she is not imposing. She wears a robe, a symbol of the four houses of cards around her neck, and a lance on her belt. Her orange fur is thinning but still full. Her fair skin shows little sign of her aristocratic breeding.

Personality: She hates Tabaxis with a passion. As such she is filled with self loathing. Her job bores her to no end. She has decided to make it more interesting.

History: Quick was born with her father's beautiful face. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact.

Ideals: Fighting. Flaws: Racist. Bonds: Attractive, Adventurer, Criminal record. Occupation: Bather

Voice: Boston accent

Attributes [hide]

Quick Buttons, Female Tabaxi Sorcerer 2
Medium (6'0") Tabaxi, True Neutral (CR 2)
Armor Class 14
Hit Points 10 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)19 (+4) 15 (+2)11 (+0) 13 (+1)18 (+4)
Skills Acrobatics +6, Deception +6
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +6 / 1d6+4, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1064

Possessions: 330 gp.


Social Check DCs

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