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NPC Generator

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Advanced [show]


Kairon Fear, Male Tiefling [Permalink]

Personal [hide]

Description: He has a missing left leg. He wears a simple burlap shirt and baggy pants. He conceals his morningstar with his veritable burlap sack of a shirt. He keeps his long blue hair kept up in a rat tail. He has a tattooed face.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: He was born in the north. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He moves from town to town, unable to find a place to settle.

Motivation: To unite with his brother; and to share knowledge with the world

Ideals: Gifted, Opinionated. Bonds: Immigrant, Nature. Occupation: Baker

Voice: Raspy

Attributes [hide]

Kairon Fear, Male Tiefling Sorcerer 1
Medium (5'7") Tiefling, Neutral Good (CR 1)
Armor Class 10
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 16 (+3)15 (+2) 10 (+0)10 (+0)
Skills Investigation +4
Senses Passive Perception 10
Languages Common, Druidic, Orc
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12530000

Possessions: 1000 cp.


Social Check DCs


Flame Shore, Male Tabaxi [Permalink]

Personal [hide]

Description: He is lean but muscular and wears a pastel armored body suit, with a simple grey line shooting up and back down. He wears his black fur down. His blue eyes dart from person to person.

Personality: He is overprotective of those who hire his services. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: He is the product a well kept family trust fund and as such has never really known need. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: Money/treasure.

Ideals: Fighting. Bonds: Guardian, Rich, Family. Occupation: Navigator

Voice: Smoker's lung

Attributes [hide]

Flame Shore, Male Tabaxi Sorcerer 2
Medium (6'3") Tabaxi, Neutral Evil (CR 2)
Armor Class 13
Hit Points 6 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 9 (-1)12 (+1) 12 (+1)13 (+1)
Skills Medicine +3, Performance +3
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11640

Possessions: 1200 sp.


Social Check DCs


Anne Sylvaranth, Female Half-Elf [Permalink]

Personal [hide]

Description: She is generally shirtless and showing off her tattooed chest. She has relatively light skin and is very physically imposing due to her abundance of muscles. Her silver hair is slicked back into a classic pompadour. Her fierce amber eyes like to dwell on things.

Personality: She has always had a great fascination with Half-Orc culture. She does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: She was born in a small island village. Her family was turned out during the war. She and her family wandered west to less war torn lands. She bought a club and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: Half-Orc compassion.

Ideals: Extrovert. Flaws: Racist, PTSD. Bonds: Nature. Occupation: Bookbinder

Voice: Hard of hearing, loud

Attributes [hide]

Anne Sylvaranth, Female Half-Elf Sorcerer 1
Medium (5'0") Half-Elf, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 11 (+0)8 (-1) 9 (-1)16 (+3)
Skills History +1, Persuasion +5
Senses Passive Perception 9
Languages Elven
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 70 gp. A silver and pearl hairclip (40 gp).


Social Check DCs


Ahvain Franklin, Male Half-Elf [Permalink]

Personal [hide]

Description: An older man who wears a yellow armored body suit, with a simple blue line shooting up and back down, he is not a threatening figure. His blonde hair is unkempt and raggedy. His brown eyes are passionate and lively.

Personality: Overbrimming with self-confidence, Ahvain isn't afraid of most anything. He has a strong dislike to people who do not believe in Half-Elven unity. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.

History: He was born to loving parents in a slum to the east. His family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. He saw this and took pride in his mother's willingness to do anything to win. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He is a bit of a kleptomaniac; and nothing but the best is good enough for him

Ideals: Impeccable. Flaws: Ugly. Bonds: Poor, Criminal record. Occupation: Guard

Voice: Timid voice

Attributes [hide]

Ahvain Franklin, Male Half-Elf Sorcerer 1
Medium (5'7") Half-Elf, Lawful Evil (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 14 (+2)15 (+2) 11 (+0)12 (+1)
Skills Arcana +4, Athletics +3
Senses Passive Perception 10
Languages Common, Elven, Druidic, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12530000

Possessions: 50 gp. 1 Masterwork studded leather.


Social Check DCs


Therai Merit, Male Tiefling [Permalink]

Personal [hide]

Description: This man stands a little under 6'4" and is a bit bulky. He is very muscular particularly in the legs. He wears a worn and beaten armor. His brown hair is heavily combed to the left. His fair skin shows little sign of his aristocratic breeding.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: Therai was born into a poor family. Growing up, he dreamt of becoming a Sorcerer, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Sorcerer in service of a powerful lord somewhere. Therai abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Meet up once more with his childhood friend; and he has passion for adventuring and risk

Ideals: Philantrophist, Fighting. Bonds: Attractive, Poor, Adventurer. Occupation: Marshal

Voice: Indian accent

Attributes [hide]

Therai Merit, Male Tiefling Sorcerer 1
Medium (6'4") Tiefling, Neutral Evil (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 11 (+0)14 (+2) 12 (+1)18 (+4)
Skills Perception +3, Persuasion +6
Senses Passive Perception 16
Languages Common, Orc, Gnoll
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: Just what you see.


Social Check DCs


Veit Hammerstone, Male Dwarf [Permalink]

Personal [hide]

Description: He wears a grey Stetson hat and grey clothes, and carries halberds. He has styled his auburn hair well, parting it to the left. His blue eyes dart around the room hyper actively observing anyone and anything.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He enjoys reading and quiet.

History: Born in the east to a Merchant, Veit learned a great deal about his father's area of expertise. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Merchant work with an outfit from a few towns over. Merchant work suited him well, and with each successful project, he earned more gold and more respect from his peers. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He feels the way he acts is they only way to get by in the world; and to share knowledge with the world

Ideals: Fighting, Opinionated, Logical, Impeccable. Bonds: Job, Rich. Occupation: Merchant

Voice: Irish accent

Attributes [hide]

Veit Hammerstone, Male Dwarf Sorcerer 2
Medium (3'11") Dwarf, Lawful Evil (CR 2)
Armor Class 13
Hit Points 8 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 13 (+1)13 (+1) 11 (+0)11 (+0)
Skills History +3, Investigation +3
Senses Passive Perception 10
Languages Common, Dwarven, Goblin
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116400

Possessions: 150 gp.


Social Check DCs


Umpen Nucklestamp, Male Gnome [Permalink]

Personal [hide]

Description: This malnourished man dresses well, wearing tan shirts, loose pants, and blazers most of the time. His brown hair is thinning but still full. He has gleaming, smiling green eyes.

Personality: Umpen speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: Born to a Server, his mother struggled to pay the bills. He was an apprentice working in his mother's forge. He has drifted from career to career and currently works as a Bellfounder.

Motivation: Balancing his hectic life and new Bellfounder responsibilities is difficult; and he'd like to take his coworkers down a peg

Ideals: Impeccable. Flaws: Insane. Bonds: Attractive, Poor, Job. Occupation: Bellfounder

Voice: Middle-eastern accent

Attributes [hide]

Umpen Nucklestamp, Male Gnome Sorcerer 3
Small (3'5") Gnome, Chaotic Good (CR 3)
Armor Class 12
Hit Points 4 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 6 (-2)16 (+3) 10 (+0)12 (+1)
Skills Athletics +0, Deception +3
Senses Passive Perception 10
Languages Common, Gnome, Druidic, Elven, Abyssal
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136500000

Possessions: 100 gp.


Social Check DCs


Kerkad Daardendrian, Male Dragonborn [Permalink]

Personal [hide]

Description: He is a pot bellied western man with a big hulking figure and broad shoulders. He wears a black collared shirt and grey pants. He accessorizes with a black scarf around the waist and a strap diagonally across his shirt. His bronze crest is slicked back into a classic pompadour. His red eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. Further he is a bit of a stoner and is frequently out of it.

History: Kerkad was born into a poor family. Growing up, he dreamt of becoming a Sorcerer, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Sorcerer in service of a powerful lord somewhere. His first spouse was a Barkeep, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. Due to his spouse's obsession with being a Barkeep they were divorced and he won custody of their daughter. He worked as a Bounty Hunter, and he later adopted a second daughter.

Motivation: He wants to meet his childhood hero; and meet up once more with his childhood friend

Ideals: Athletic. Flaws: Addict. Bonds: Family, Poor, Adventurer. Occupation: Bounty Hunter

Voice: Pirate accent

Attributes [hide]

Kerkad Daardendrian, Male Dragonborn Sorcerer 1
Medium (6'6") Dragonborn, Neutral Good (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 12 (+1)16 (+3) 12 (+1)14 (+2)
Skills Arcana +5, Medicine +3
Senses Passive Perception 11
Languages Common, Giant, Druidic, Aquan
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day135300000

Possessions: 30 pp. Jasper (60 gp). 1 Masterwork Common Ranged Weapon.


Social Check DCs


Gurdis Goblinbane, Female Dwarf [Permalink]

Personal [hide]

Description: She wears a well pressed and immaculate suit (or dress). She has a slight overbite and is overall scrawny. Her silver hair is drawn into a tight pony tail with a card scrunchie. Her eyes are blue.

Personality: She can speak with the dead, and doesn't see much difference between the living and dead. She will do just about anything if she becomes convinced it is for someone's true love, of this she is easily convinced.

History: From birth she was tutored by a cruel and relentless mentor. She found a children's book about a Dwarf Sorcerer who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She has became unsatisfied with her lot in life, and decided to take up adventuring.

Motivation: She desires power and/or immortality; and meet up once more with her childhood friend

Ideals: Gifted. Flaws: Insane. Bonds: Has a crush, Mentor, Adventurer. Occupation: Servant

Voice: Low range voice

Attributes [hide]

Gurdis Goblinbane, Female Dwarf Sorcerer 3
Medium (4'0") Dwarf, Chaotic Good (CR 3)
Armor Class 12
Hit Points 10 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 11 (+0)7 (-2) 9 (-1)6 (-2)
Skills Intimidation +0, Religion +0
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 12000 cp. Alexandrite (700 gp). 1 Half-Plate. 1 Half-Plate.


Social Check DCs

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