Drusilia Eathalena, Female Elf [Permalink]
Personal [hide]
Description: She does not wear sleeves and tends to eschew shirts when she can avoid it. She carries a battered spear and tarnished warhammer as well. Her black hair, when down, is lengthy. Her violet eyes dart around the room hyper actively observing anyone and anything.
Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. She is accommodating to her spouse and as such limits her hospitality. She is brave and levelheaded in the face of danger and has proven herself a capable leader.
History: She grew up in a lower middle class home, but living comfortably wasn't enough. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. Some 9 years later her spouse died after the birth of her daughter. Heartbroken, Drusilia never married again. Instead she focused her life to raising her daughter whom she trained as her father had trained her before.
Motivation: To find somewhere to settle down; and to end her boredom
Ideals: Fighting, Philantrophist, Entrepeneur. Flaws: Mundane. Bonds: In love. Occupation: Mason
Voice: Loud with bravado
Attributes [hide]
Medium (4'10") Elf, Chaotic Good (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 12 (+1) | 15 (+2) | 7 (-2) | 11 (+0) |
Senses Passive Perception 8
Languages Common, Elven, Gnoll, Undercommon
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 | 0 |
Possessions: 500 sp.
Arjhan Yarjerit, Male Dragonborn [Permalink]
Personal [hide]
Description: He wears bulky green painted plate armor. He carries with him a set of shortbows on his belt, each one with a emerald on the hilt. His crest is greying and his face has many wrinkles. He has several tiny emerald earrings on each ear.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. After a long history of fighting, Arjhan and his spouse have recently divorced.
Motivation: Retire the richest man in the north; and he has money and likes to spend it
Ideals: Fighting, Entrepeneur. Flaws: Antagonistic. Bonds: Rich, In love. Occupation: Priest
Voice: Speaks with a cold
Attributes [hide]
Medium (6'7") Dragonborn, Lawful Good (CR 3)
Armor Class 11
Hit Points 16 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 12 (+1) | 15 (+2) | 13 (+1) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Celestial
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 5 | 0 | 0 |
Possessions: 200 gp.
Ozyman Tealeaf, Male Halfling [Permalink]
Personal [hide]
Description: He wears dull white sweaters, loose black pants, and alligator leather shoes. Beneath his sweater he keeps a concealed scythe, just in case. He has relatively dark skin and is very physically imposing due to his abundance of muscles. He has done his best to style his red hair to look like a famous performer. He is missing an eye and his face is severely sunburned. His one remaining eye shines violet.
Personality: He has always had a great fascination with Human culture. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.
History: He was born into a rich family. A gifted student he started as a Mercenary, but he got bored and became a Merchant. He has worked as a Merchant like his father before him.
Motivation: He is greedy.
Flaws: Ugly, Racist, Fearful. Bonds: Rich, Job. Occupation: Merchant
Voice: Speaks like tongue is numb
Attributes [hide]
Small (2'11") Halfling, Neutral Good (CR 1)
Armor Class 11
Hit Points 3 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 10 (+0) | 8 (-1) | 10 (+0) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 |
Possessions: 130 gp.
Ermina Charlton, Female Human [Permalink]
Personal [hide]
Description: The light-skinned woman stands 5'7" and wears well tailored gowns and hats with beautiful decoration. She is almost always dressed for an outing in high society. Her hair is chestnut and curly. She is baby faced.
Personality: She acts crazy and hedonistic. She is harsh and unforgiving.
History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. She struck it rich when she found rare goods in large quantities. She has became unsatisfied with her lot in life, and decided to take up adventuring.
Motivation: She's repulsed by the PC; and to share knowledge with the world
Ideals: Logical. Flaws: Hedonist, Antagonistic. Bonds: Rich, Adventurer. Occupation: Miner
Voice: Relaxed voice
Attributes [hide]
Medium (5'7") Human, Neutral Good (CR 2)
Armor Class 10
Hit Points 8 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 11 (+0) | 11 (+0) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 | 4 |
Possessions: 300 gp. Banded agate (5 gp). Coral (80 gp).
Ombul Brushgather, Male Halfling [Permalink]
Personal [hide]
Description: He wears many layers of old clothing at all times. His skin is fair and his fingers are delicate and long. His red hair is still thick. He has a tattooed face.
Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He does not believe in violence as a means to an end. He is a dedicated Detective but believes his peers are too gung-ho.
History: Raised by wardens he was only a novice when dire rats swooped upon their monastery and killed most of the order. His parents were killed by dire rats in a raid when he was still a young child. The dire rats captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. He used his abilities to travel the world and help people.
Motivation: His name or reputation has been wronged in the past by dire rats, and he desires to right it; and he has a rivalry with the church that dominates his actions
Ideals: Philantrophist, Pacifist. Flaws: Ugly. Bonds: Poor, Religious, Enemies. Occupation: Detective
Voice: Jittery and nervous
Attributes [hide]
Small (2'11") Halfling, Neutral Evil (CR 2)
Armor Class 11
Hit Points 11 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 14 (+2) | 12 (+1) | 9 (-1) | 18 (+4) |
Senses Passive Perception 9
Languages Common, Halfling, Giant
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 |
Possessions: 400 gp.
Lone Paws, Male Tabaxi [Permalink]
Personal [hide]
Description: A 6'7" southern man, he is perpetually draped in fineries, but all of this concealed by his earthly robes.. He has done his best to style his gray fur to look like a famous performer. His fierce amber eyes like to dwell on things.
Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He is an amazing painter.
History: A powerful brothel owner made him what he is. Lone was born on a far southern plains where he grew up under the tutelage of his mother, an expert Blacksmith. He was granted necromantic powers by his dying sister.
Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it.
Ideals: Fighting, Gifted. Bonds: Attractive, Mentor, Immigrant. Occupation: Blacksmith
Voice: Nasally tone
Attributes [hide]
Medium (6'7") Tabaxi, Neutral Good (CR 2)
Armor Class 9
Hit Points 11 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 9 (-1) | 15 (+2) | 10 (+0) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 |
Possessions: 1 Masterwork Common Ranged Weapon.
Meriele Xiloscient, Female Half-Elf [Permalink]
Personal [hide]
Description: A woman with a calm yet intense air about her, she wears a lot of dark rich colors, with gold accents. She wears a colorful flower in her chestnut hair. Her fair skin shows little sign of her aristocratic breeding.
Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. Despite her manner, she is extremely passionate and proud of her job, and she prides herself in being thorough and never missing a detail.
History: Her father raised her in a mountain cabin. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Unemployed. She has worked as a Unemployed like her mother before her.
Motivation: To be a Ruler again.
Ideals: Logical. Flaws: Antagonistic. Bonds: Attractive, Job, Nature. Occupation: Unemployed
Voice: Spanish accent
Attributes [hide]
Medium (4'11") Half-Elf, Chaotic Good (CR 2)
Armor Class 11
Hit Points 1 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 5 (-3) | 15 (+2) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Elven, Infernal, Terran
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 | 0 |
Possessions: 5000 cp.
Mella Ariessus, Female Elf [Permalink]
Personal [hide]
Description: A pudgy woman standing about 5'3" has a big stupid grin on her face most of the time. She is dressed in earthy colors with a blue and brown handkerchief worn on her right side. She is bald on top and has large brown tufts of hair around her ears. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.
Personality: Overbrimming with self-confidence, Mella isn't afraid of most anything. She has a strong dislike to people who do not believe in Elven unity. She disdains her fellow southerners, claiming they make her look unintelligent just for using an accent.
History: She was born in the south. A gypsy cursed her at a young age, leading to her ugly appearance. She has built up a small fortune and can afford her own way.
Motivation: She feels the way she acts is they only way to get by in the world; and meet up once more with her childhood friend
Ideals: Impeccable. Flaws: Ugly. Bonds: Immigrant, Rich, Adventurer. Occupation: Map Maker
Voice: Prounounces S like Z
Attributes [hide]
Medium (5'3") Elf, True Neutral (CR 1)
Armor Class 13
Hit Points 2 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 17 (+3) | 6 (-2) | 10 (+0) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 |
Possessions: 60 gp.
Thodris Balderk, Female Dwarf [Permalink]
Personal [hide]
Description: This eastern woman's face is deformed and paralyzed on one side. As such, she slurs her words together. She wears dull grey sweaters, loose blue pants, and alligator leather shoes. Beneath her sweater she keeps a concealed rapier, just in case. Her white hair is cut jaggedly and amateurishly. She is missing an eye and her face is severely sunburned. Her one remaining eye shines hazel.
Personality: Prone to second guessing herself, she comes off as nervous. She does suffer from mild PTSD, and the sight of drow may trigger it at times.
History: Born in the east her family was never financially stable. She became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. She used her abilities to trick people and travel the world for free.
Motivation: Many drow want her driven away.
Flaws: Ugly, Shy. Bonds: Enemies, Poor, Criminal record. Occupation: Fisher
Voice: Pirate accent
Attributes [hide]
Medium (3'11") Dwarf, Neutral Evil (CR 2)
Armor Class 12
Hit Points 11 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 14 (+2) | 16 (+3) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Dwarven, Elven, Auran, Goblin
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 0 | 0 | 0 | 0 | 0 |
Possessions: Just what you see.
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Their contribution stands as a beacon of hope for all adventurers!
