Enialis Sylvaranth, Male Elf [Permalink]
Personal [hide]
Description: A pudgy man standing about 4'10" has a big stupid grin on his face most of the time. He dresses well, wearing blue shirts, loose pants, and blazers most of the time. His silver hair is braided into rings. He wears crescent spectacles with a black brim.
Personality: He loves telling others what to do and how they should feel about things. He is afraid of women and trembles around them
History: Raised by wardens he was only a novice when goblins swooped upon their monastery and killed most of the order. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. Days after completing his studies, news broke out that his hometown was attacked by goblins. Enialis was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the goblins.
Motivation: His name or reputation has been wronged in the past by goblins, and he desires to right it.
Ideals: Opinionated. Flaws: Shy. Bonds: Attractive, Religious, Enemies. Occupation: Glassblower
Voice: Speaks with a cold
Attributes [hide]
Medium (4'10") Elf, Neutral Good (CR 1)
Armor Class 10
Hit Points 2 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 7 (-2) | 14 (+2) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Elven, Druidic, Giant
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 |
Possessions: 90 gp. Large well-done wool tapestry (200 gp). 1 Banded mail.
Mijira Lhamboldennish, Female Dragonborn [Permalink]
Personal [hide]
Description: She is in excellent shape and wears tight fitting pants and leather jackets. She usually doesn't wear a shirt. Her rusty crest is still thick. Her otherwise smooth face is marked with small tiny scars.
Personality: She is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. She invites people to come help in her community garden.
History: Mijira was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. Her parents divorced when she was young, and her mother gained full cudstody. She was regularly beaten by her mother, who blamed her for driving them apart. She became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: Nothing but the best is good enough for her; and she desires power and/or immortality
Ideals: Athletic, Philantrophist, Impeccable. Flaws: Antagonistic. Bonds: Poor, Adventurer. Occupation: Barkeep
Voice: Squeaky
Attributes [hide]
Medium (6'2") Dragonborn, Chaotic Good (CR 1)
Armor Class 10
Hit Points 3 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 9 (-1) | 16 (+3) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Giant, Draconic, Halfling
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 0 | 0 | 0 | 0 | 0 |
Possessions: 5000 cp. 1 Masterwork Common Melee.
Tricking In the Morning, Female Tabaxi [Permalink]
Personal [hide]
Description: This tall, slender woman is wearing a long, pastel cloak. Her fur is short and beige. She is missing an eye and her face is severely sunburned. Her one remaining eye shines blue.
Personality: She considers herself a woman of culture and sophistication. She likes a good challenge to her wits. She does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: She was born a particularly ugly child, much to the horror of her parents. When she was little, her rather wealthy family often ventured across the plains to a summer home near a large cave. She would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Tricking took refuge in the large cave and found the beat up nunchaku and armor she uses now. She has worked as a Painter like her father before her.
Motivation: She wants revenge against giants; and wants to open a new tavern
Ideals: Impeccable, Extrovert. Flaws: Ugly. Bonds: Nature, Job, Enemies. Occupation: Painter
Voice: Jittery and nervous
Attributes [hide]
Medium (6'0") Tabaxi, Lawful Good (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 13 (+1) | 17 (+3) | 5 (-3) | 11 (+0) |
Senses Passive Perception 7
Languages Common, Elven, Aquan, Infernal
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 40 gp.
Silent Blossom, Female Tabaxi [Permalink]
Personal [hide]
Description: This northern woman's face is deformed and paralyzed on one side. As such, she slurs her words together. She wears brown leather gloves, a brown jacket, and tight pants. Her gray fur is unkempt and raggedy. Her green eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. She takes great joy in being the best Glassblower in town.
History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. She was an apprentice working in her mother's forge. She ran away from her former home and has been making her living as a Glassblower for the past few years.
Motivation: To get a good night's sleep; and she is unsatisfied with her job
Flaws: Ugly, Disease, Insomniac. Bonds: Poor, Job. Occupation: Glassblower
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (5'2") Tabaxi, Chaotic Good (CR 2)
Armor Class 12
Hit Points 4 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 14 (+2) | 7 (-2) | 12 (+1) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Auran
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 |
Possessions: 180 gp.
Brakka Hayley, Female Half-Orc [Permalink]
Personal [hide]
Description: A woman with a calm yet intense air about her, she is generally well dressed albeit a few years behind the times. She wears her chestnut hair up in a very large beehive style do. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.
Personality: Stoic and calm, she prefers to meditate than take action. Her home and work are filled with various knick knacks she has acquired through the years. She cares a great deal for her adopted teenage daughter.
History: Brakka was born with her mother's beautiful face. She dropped out of school to support her sick mother, and resented it. She has since lost track of the people in her past.
Motivation: Her relatives are trying to arrange a marriage; and to get a good night's sleep
Ideals: Disciplined, Logical. Flaws: Insomniac. Bonds: Attractive, Family. Occupation: Barkeep
Voice: Voice breaks
Attributes [hide]
Medium (5'7") Half-Orc, Neutral Good (CR 1)
Armor Class 8
Hit Points 3 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 7 (-2) | 9 (-1) | 6 (-2) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +2 / 1d4+0, Ranged +0 / 1d4-2, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: Moonstone (40 gp).
Jak Smoothhands, Male Halfling [Permalink]
Personal [hide]
Description: He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society, and he perpetually has his flail ready. His hair, while still mostly white, has prominent grey streaks. His blue eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He considers himself the protector of his home. He feels this is his duty and calling. He is a font of random trivia from the lore and stories he has discovered
History: He comes from a rich southern family. He has chosen to use the inheritance that was left to him frivolously. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.
Motivation: To clean up the streets.
Ideals: Fighting, Logical. Flaws: Addict. Bonds: Rich, Guardian. Occupation: Miner
Voice: American accent
Attributes [hide]
Small (3'1") Halfling, Chaotic Good (CR 2)
Armor Class 14
Hit Points 10 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 17 (+3) | 13 (+1) | 13 (+1) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Halfling, Draconic
Attacks Melee -1 / 1d6-3, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 | 0 |
Possessions: 300 gp.
Antrara Dhyrktelonis, Female Dragonborn [Permalink]
Personal [hide]
Description: This woman is moderately tanned and has just the faintest trace of an accent. She wears a worn and beaten armor. Her brass crest is braided into rings. Her eyes are red and catlike.
Personality: She exudes charisma. She is a tour de force of persuasion. She seeks to pay back kindness whenever she gets the chance. Whether it be in the form of unwanted serenades or the latest gossip she always seeks to do solids for her friends.
History: Antrara was born in the south. At a young age she loved to build and create. Her father disappeared, and while she tried to raise money to find her father, she was betrayed dozens of times. She moves from town to town, unable to find a place to settle.
Motivation: Her relatives are trying to arrange a marriage; and to unite with her sister
Ideals: Philantrophist, Persistence. Bonds: Immigrant, Attractive, Family. Occupation: Cartwright
Voice: Loud with bravado
Attributes [hide]
Medium (6'8") Dragonborn, Chaotic Neutral (CR 1)
Armor Class 8
Hit Points 7 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 6 (-2) | 16 (+3) | 18 (+4) | 12 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common, Goblin, Auran, Undercommon, Elven
Attacks Melee +4 / 1d4+2, Ranged +0 / 1d4-2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 5 | 3 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: Sard (50 gp).
Egelina Langston, Female Human [Permalink]
Personal [hide]
Description: A stocky darker skinned woman, she wears a tight fitting grey shirt and pants. She has shaved her head bald. She wears round tiny glasses practically rammed into her face.
Personality: She is calm most of the time but flees social interaction. She is a great chef.
History: She got into the Gardener business at a young age. Ostracized due to the psionic powers of her oldest sister, she and her siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. She has dedicated herself to building a better village for her children.
Motivation: She wants to get laid; and wants her loneliness to end
Ideals: Gifted. Flaws: Shy. Bonds: Job, Adventurer, Has a crush. Occupation: Gardener
Voice: pre-pubescent
Attributes [hide]
Medium (5'6") Human, Neutral Good (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 15 (+2) | 9 (-1) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 3000 cp.
Euphemia Wiseacre, Female Halfling [Permalink]
Personal [hide]
Description: With white face paint in a stripe pattern across her face, she wears white leather gloves, a white jacket, and tight pants. Her hair is short and brown. Her eyes are hazel and catlike.
Personality: She is business-like. She takes instructions and follows them to the letter. She misses her home and complains about the freezing weather, even in summer.
History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Guard arts, while her father instructed her in etiquette, music and courtly manner. Her mother disappeared, and while she tried to raise money to find her mother, she was betrayed dozens of times. She has been saving her money to try and buy her brother's freedom.
Motivation: Meet up once more with her childhood friend; and to unite with her brother
Ideals: Professionalism. Bonds: Immigrant, Rich, Family, Adventurer. Occupation: Guard
Voice: High pitched and raspy
Attributes [hide]
Small (2'10") Halfling, Lawful Neutral (CR 2)
Armor Class 14
Hit Points 16 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 18 (+4) | 11 (+0) | 9 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 | 4 |
Possessions: 500 sp.
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Their contribution stands as a beacon of hope for all adventurers!