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NPC Generator

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Advanced [show]


Shedinn Pyraxtallinost, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears silk and lounges about seductively. He has a slight overbite and is overall scrawny. He wears a top hat to cover his moderate length silver crest. His red eyes dart from person to person.

Personality: He is overprotective of those who hire his services. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: The child of southern immigrants he idolized his mother. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He wants to meet his childhood hero; and sabotage a competitor

Bonds: Attractive, Guardian, Job, Immigrant, Adventurer. Occupation: Locksmith

Voice: American accent

Attributes [hide]

Shedinn Pyraxtallinost, Male Dragonborn Sorcerer 1
Medium (6'5") Dragonborn, Lawful Neutral (CR 1)
Armor Class 9
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 15 (+2)9 (-1) 16 (+3)17 (+3)
Skills Nature +1, Stealth +1
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +1 / 1d4-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 40 gp. Silver chalice with lapis lazuli gems (70 gp).


Social Check DCs


Glim Miggledy, Male Gnome [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He sports tan clothing, slightly heavier than average wear. His tied-back hair is white. His otherwise smooth face is marked with small tiny scars.

Personality: He snorts whenever he laughs or is feeling confident. The war was a terrible time for him, and Glim does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: A child with a great deal of writing talent his parents made sure he got the chance to thrive. His father was a soldier and died while he was still young. Glim was left his father's suit of armor and trained in its use and care. He now travels the world, in search of power and loot.

Motivation: He'd like to take his coworkers down a peg; and he wants to meet his childhood hero

Ideals: Artistic. Flaws: Depressed. Bonds: Military, Adventurer, Job. Occupation: Armorer

Voice: Uses lots of figures of speech

Attributes [hide]

Glim Miggledy, Male Gnome Sorcerer 1
Small (3'6") Gnome, Lawful Evil (CR 1)
Armor Class 13
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 14 (+2)16 (+3) 12 (+1)18 (+4)
Skills History +5, Religion +5
Senses Passive Perception 11
Languages Common, Gnome, Undercommon, Draconic, Abyssal
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day135300000

Possessions: 40 gp.


Social Check DCs


Gale Prim Posies, Female Tabaxi [Permalink]

Personal [hide]

Description: This woman wears pastel painted combat armor at almost all times, and sports empty pouches on her belt. Her yellow fur is kept up in a ponytail inside a top hat. Her eyes are green and she is always smoking a pipe.

Personality: She is erratic and paranoid. She believes goblins are coming to abduct people. She has a small toy that she constantly fidgets with.

History: She was born several months after her father was called into army service. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Gale fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Several ex partners dislike her way of doing things and want revenge; and her name or reputation has been wronged in the past by goblins, and she desires to right it

Ideals: Fighting. Flaws: Addict. Bonds: Enemies, Military. Occupation: Adventurer

Voice: Dutch accent

Attributes [hide]

Gale Prim Posies, Female Tabaxi Sorcerer 1
Medium (6'2") Tabaxi, Neutral Good (CR 1)
Armor Class 13
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 14 (+2)13 (+1) 14 (+2)12 (+1)
Skills Arcana +3, Persuasion +3
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 50 gp.


Social Check DCs


Kyle Walcott, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'9" and wears an entirely brown suit with black socks and a vest with buckled shoes. His left leg appears badly burned and disfigured. He has done his best to style his blonde hair to look like a famous performer. His brown unseeing eyes seem to look past you.

Personality: Cocky and sure of himself, he believes he is the best Banker born in the past three hundred years. He is obsessed with finding treasure.

History: He served in the navy to pay for his family's outstanding loans. He found a children's book about a Human Sorcerer who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He became a Banker soon after.

Motivation: A need for knowledge about a nearby landmark.

Flaws: Disease. Bonds: Job, Adventurer, Military. Occupation: Banker

Voice: Dark and ominous

Attributes [hide]

Kyle Walcott, Male Human Sorcerer 1
Medium (5'9") Human, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 15 (+2)11 (+0) 16 (+3)12 (+1)
Skills Insight +5, Survival +5
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 700 sp.


Social Check DCs


Drifting On the Water, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge, and she perpetually has her monstrous two handed axe ready. Her wide-brimmed hat is riddled with cuts and holes. Her green eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Born in the west to a Mayor, Drifting learned a great deal about her father's area of expertise. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Mayor. She has drifted from career to career and currently works as a Mayor.

Motivation: She'd like to take her coworkers down a peg; and to be a roofer again

Ideals: Fighting, Philantrophist, Joker. Flaws: Ugly, Addict. Bonds: Job. Occupation: Mayor

Voice: Eastern European accent

Attributes [hide]

Drifting On the Water, Female Tabaxi Sorcerer 2
Medium (6'1") Tabaxi, Lawful Neutral (CR 2)
Armor Class 14
Hit Points 5 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 10 (+0)11 (+0) 10 (+0)13 (+1)
Skills Investigation +2, Stealth +6
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +6 / 1d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1064

Possessions: 200 gp. 1 Average lock.


Social Check DCs


Boddynock Scheppen, Male Gnome [Permalink]

Personal [hide]

Description: This malnourished man wears a tan tunic with green highlights, and long white pants that bunch up around his shoes. He keeps his long blonde hair kept up in a rat tail. His eyes are violet and he is always smoking a pipe.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. Further he is a bit of a stoner and is frequently out of it.

History: Born in a small village he learned the ways of the warrior from his mother. A gypsy cursed him at a young age, leading to his ugly appearance. He got away from his former life and has fallen to alcoholism.

Motivation: To find somewhere to settle down; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Gifted, Fighting. Flaws: Addict, Ugly, Mundane. Bonds: Poor. Occupation: Interpreter

Voice: Eastern European accent

Attributes [hide]

Boddynock Scheppen, Male Gnome Sorcerer 1
Small (3'5") Gnome, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
5 (-3)12 (+1) 13 (+1)8 (-1) 16 (+3)15 (+2)
Skills Athletics -1, Investigation +1
Senses Passive Perception 13
Languages Gnome
Attacks Melee -1 / 1d4-3, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: Just what you see.


Social Check DCs


Elama Selevarun, Female Elf [Permalink]

Personal [hide]

Description: She is a physically imposing light-skinned woman. She wears a blue cloak and cross-gartered brown stockings. Her auburn hair is kept up in a ponytail inside a broad hat. Her violet eyes have a joyful gleam in them most of the time.

Personality: She is someone who is used to having a large amount of sex appeal. She also lacks a concept of privacy and shares just about everything. When triggered she is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: Elama was raised in a hard working conservative environment. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Assassin work with an outfit from a few towns over. Assassin work suited her well, and with each successful project, she earned more gold and more respect from her peers. She now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Balancing her hectic life and new Assassin responsibilities is difficult; and she'd like to take her coworkers down a peg

Ideals: Entrepeneur. Flaws: Insane. Bonds: Attractive, Criminal record, Job. Occupation: Assassin

Voice: Speaks like tongue is numb

Attributes [hide]

Elama Selevarun, Female Elf Sorcerer 1
Medium (4'11") Elf, Neutral Evil (CR 1)
Armor Class 11
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 9 (-1)9 (-1) 11 (+0)15 (+2)
Skills Acrobatics +3
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 160 gp. Jade (40 gp).


Social Check DCs


Ashgarn Riley, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears an entirely black suit with green socks and a vest with buckled shoes. He is physically well-built. He has blonde hair. His half smiles and violet eyes are beguiling and draw you in.

Personality: He is calm most of the time but flees social interaction. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: He was born to a criminal king-pin and mafia family His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently he has begun working with bootleggers and crooks.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and a rival would like him out of the picture

Ideals: Optimist, Fighting. Flaws: Shy. Bonds: Attractive, Criminal record. Occupation: Weaver

Voice: Low and grunting

Attributes [hide]

Ashgarn Riley, Male Half-Orc Sorcerer 2
Medium (5'0") Half-Orc, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 12 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 15 (+2)4 (-3) 17 (+3)14 (+2)
Skills Arcana -1, History -1
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day7

Possessions: 4000 cp. Bloodstone (30 gp).


Social Check DCs


Zepar Instinct, Male Tiefling [Permalink]

Personal [hide]

Description: This younger middle-aged man wears a green shirt, with a white mid length shorts with white tights and flats, usually wearing a coat over them, and a wedding ring on his left hand. His brown hair is thinning but still full. This white eyed westerner is not easily forgotten.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. A friendly and beautiful Tiefling, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.

History: His parents moved while he was still in utero so he is the first generation to be born here. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Tanner work with an outfit from a few towns over. Tanner work suited him well, and with each successful project, he earned more gold and more respect from his peers. He's also a talented Sage, but doesn't like to broadcast it.

Motivation: He is unsatisfied with his job; and expand his business

Ideals: Impeccable. Bonds: In love, Attractive, Immigrant, Job. Occupation: Tanner

Voice: High pitched, excited

Attributes [hide]

Zepar Instinct, Male Tiefling Sorcerer 2
Medium (5'10") Tiefling, Neutral Evil (CR 2)
Armor Class 12
Hit Points 11 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 17 (+3)15 (+2) 12 (+1)14 (+2)
Skills Acrobatics +4, Medicine +3
Senses Passive Perception 11
Languages Common, Draconic, Druidic
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12640000

Possessions: 9000 cp. Violet garnet (200 gp). Tiger eye turquoise (7 gp).


Social Check DCs

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