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NPC Generator

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Advanced [show]


Sun Grass, Male Tabaxi [Permalink]

Personal [hide]

Description: This man wears a brown armored body suit, with a simple tan line shooting up and back down, and sports empty pouches on his belt. His beige fur is lengthy and is close to two feet long. His amber eyes dart around the room hyper actively observing anyone and anything.

Personality: He is business-like. He takes instructions and follows them to the letter. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. A gypsy cursed him at a young age, leading to his ugly appearance. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He's repulsed by the PC.

Ideals: Professionalism. Flaws: Antagonistic, Ugly. Bonds: Adventurer. Occupation: Baker

Voice: growls and snarls, animalistic

Attributes [hide]

Sun Grass, Male Tabaxi Sorcerer 1
Medium (5'6") Tabaxi, Lawful Good (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 15 (+2)17 (+3) 11 (+0)16 (+3)
Skills Animal Handling +2, Medicine +2
Senses Passive Perception 10
Languages Common, Druidic, Draconic, Terran
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353000000

Possessions: 70 gp.


Social Check DCs


Jaxi Orexijandilin, Female Dragonborn [Permalink]

Personal [hide]

Description: With violet face paint in a stripe pattern across her face, she wears a simple burlap shirt and baggy pants. She conceals her falchion with her veritable burlap sack of a shirt. Her broad hat is riddled with cuts and holes. Her eyes are a pleasant gold.

Personality: She is almost excessively polite to everyone, even when angry. She takes great pride in her work and is very well organized. Her planner is full of calendar events.

History: She was born in the north. Her childhood dream was to be a Sculptor, but she was a colossal failure. She became a Shipwright soon after.

Motivation: To be a Sculptor again; and sabotage a competitor

Flaws: Ugly, Shy. Bonds: Job, Immigrant, Religious. Occupation: Shipwright

Voice: Sleepy voice

Attributes [hide]

Jaxi Orexijandilin, Female Dragonborn Sorcerer 3
Medium (6'7") Dragonborn, Lawful Evil (CR 3)
Armor Class 9
Hit Points 7 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 9 (-1)11 (+0) 12 (+1)14 (+2)
Skills Religion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1065

Possessions: 20 pp.


Social Check DCs


Gennal Ilphelkiir, Male Half-Elf [Permalink]

Personal [hide]

Description: He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He carries with him a set of bows on his belt, each one with a sapphire on the hilt. He has a very tight haircut. He is very pretty but has cold, dead eyes.

Personality: He is overprotective of those who hire his services. He would rather hide behind his crafts than deal with other people.

History: He was born blind and as such lacked many opportunities for work. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Gennal fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To clean up the streets; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Artistic. Flaws: Shy, Disease. Bonds: Attractive, Guardian. Occupation: Merchant

Voice: Spanish accent

Attributes [hide]

Gennal Ilphelkiir, Male Half-Elf Sorcerer 1
Medium (5'11") Half-Elf, Chaotic Good (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 13 (+1)13 (+1) 15 (+2)14 (+2)
Skills Acrobatics +4, History +3
Senses Passive Perception 12
Languages Common, Elven, Infernal
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 1000 cp. 1 Backpack.


Social Check DCs


Dabbledob Daergel, Male Gnome [Permalink]

Personal [hide]

Description: A pudgy man standing about 3'5" has a big stupid grin on his face most of the time. He wears blue painted combat armor at almost all times. His red hair is greasy and uncared for. His eyes are likewise gray. His teeth are yellowed and unaligned.

Personality: He is irascible and easily irritated. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: He got into the Dyer business at a young age. He found a children's book about a Gnome Sorcerer who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He tends to his Dyer job now, and dutifully fulfills any obligations he has.

Motivation: He'd like to take his coworkers down a peg; and sabotage a competitor

Flaws: Ugly, Antagonistic. Bonds: Adventurer, Job. Occupation: Dyer

Voice: Soft and mumbly

Attributes [hide]

Dabbledob Daergel, Male Gnome Sorcerer 2
Small (3'5") Gnome, Chaotic Good (CR 2)
Armor Class 10
Hit Points 12 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)8 (-1) 16 (+3)15 (+2) 16 (+3)15 (+2)
Skills Insight +5, Religion +4
Senses Passive Perception 13
Languages Common, Gnome, Undercommon, Halfling
Attacks Melee +1 / 1d6-1, Ranged +1 / 1d6-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12640000

Possessions: 280 gp. 1 Half-Plate.


Social Check DCs


Jane Horner, Female Half-Elf [Permalink]

Personal [hide]

Description: She is in excellent shape and is wearing colorful clothing, dressed as a Sage. Her white hair is cut jaggedly and amateurishly. Her thin eyebrows rest above her beady hazel eyes.

Personality: She swings through moods quickly. One moment she is cool and collected, the next she is carried away by passions. She is lazy, self-centered, vain, and jealous.

History: She was born the only child of a wealthy merchant. Cursed with unlife at a very young age, Jane has worked very hard to control her curse. She now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Wants to work out more often; and retire the richest woman in the south

Ideals: Athletic, Passionate, Entrepeneur. Flaws: Ugly, Selfish, Disease. Occupation: Sage

Voice: High pitched and raspy

Attributes [hide]

Jane Horner, Female Half-Elf Sorcerer 2
Medium (5'8") Half-Elf, Lawful Good (CR 2)
Armor Class 10
Hit Points 12 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 15 (+2)14 (+2) 14 (+2)10 (+0)
Skills Deception +2
Senses Passive Perception 12
Languages Common, Elven, Infernal, Undercommon
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1264000

Possessions: 800 sp. 1 Half-Plate.


Social Check DCs


Virra Dunben, Female Gnome [Permalink]

Personal [hide]

Description: A woman with a warm, jovial air about her, she wears skinny pants and wears a tan and white robe with the hood down. Her silver hair is lengthy and is close to two feet long. Her ears are large.

Personality: Friendly and accommodating she would invite many more into her home than her spouse would be comfortable with if they did not express concern about it. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.

History: She was born the only child of a wealthy merchant. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She used her abilities to travel the world and help people.

Motivation: Retire the richest woman in the west; and she has passion for adventuring and risk

Ideals: Philantrophist, Entrepeneur, Fighting. Flaws: Ugly, PTSD. Occupation: Mayor

Voice: Pirate accent

Attributes [hide]

Virra Dunben, Female Gnome Sorcerer 2
Small (3'1") Gnome, Chaotic Evil (CR 2)
Armor Class 15
Hit Points 12 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 14 (+2)14 (+2) 14 (+2)7 (-2)
Skills Athletics +2, Religion +4
Senses Passive Perception 12
Languages Common, Gnome, Halfling, Infernal
Attacks Melee +2 / 1d6+0, Ranged +6 / 1d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1264000

Possessions: Old masterpiece painting (500 gp). A finely crafted rug of intricate, geometric designs worked with silver threading (80 gp). Eyepatch with mock eye of sapphire and moonstone (500 gp). 1 Darkwood Shield.


Social Check DCs


Zaffrab Pingun, Male Gnome [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears a faded coat and loose pants complete with small hat. His hair, while still mostly chestnut, has prominent grey streaks. He wears round tiny glasses practically rammed into his face.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He receives visions of the future at random moments

History: He was born the only child of a wealthy merchant. After coming to the age of reason, Zaffrab took it upon himself to study the necromantic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: He is compelled to act according to his religious beliefs; and his religion dominates his actions

Ideals: Joker, Gifted, Entrepeneur. Bonds: Guardian, Religious. Occupation: Masseuse

Voice: Voice breaks

Attributes [hide]

Zaffrab Pingun, Male Gnome Sorcerer 3
Small (3'5") Gnome, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 12 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 15 (+2)9 (-1) 14 (+2)11 (+0)
Skills Athletics +2, Performance +2
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 400 gp.


Social Check DCs


Andram Justice, Male Tiefling [Permalink]

Personal [hide]

Description: He tends to wear a black poncho over his likewise colored trousers and shirt. His attire stands in sharp contrast to his lance, which is beautifully polished and possesses an ornate carving of a card on it. He sports a flattop hair cut. His eyes are silver and catlike.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He can't help but pocket interesting objects he comes across

History: He was raised in a mountains tribe. Andram was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Andram decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He struck the Beggar job and began his own company from there.

Motivation: Someone believes him a fraud; and seeks redemption

Ideals: Disciplined. Bonds: Criminal record, Nature, Job, Enemies. Occupation: Beggar

Voice: Old Prospector

Attributes [hide]

Andram Justice, Male Tiefling Sorcerer 2
Medium (6'10") Tiefling, Neutral Evil (CR 2)
Armor Class 12
Hit Points 8 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 11 (+0)18 (+4) 12 (+1)16 (+3)
Skills Investigation +6, Nature +6
Senses Passive Perception 11
Languages Common, Infernal, Terran, Aquan, Druidic
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14640000000

Possessions: 70 gp.


Social Check DCs


Tiaathque Galanodel, Female Elf [Permalink]

Personal [hide]

Description: She prefers to wear flannel. She wears a broad hat to hide her balding. Her eyes are brown.

Personality: She considers herself the perfect lady. She makes a point to always show proper etiquette and frequently critiques the etiquette of others. She misses her home and complains about the freezing weather, even in summer.

History: The child of northern immigrants she idolized her mother. When she was little, her rather wealthy family often ventured across the island to a summer home near a ruined castle. She would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the island due to the painful memories there. Tiaathque took refuge in the ruined castle and found the beat up quarterstaff and armor she uses now. She then took over the family business and is one of the better Shoemaker for hire.

Motivation: She's attracted to the PC; and balancing her hectic life and new shoemaker responsibilities is difficult

Ideals: Impeccable. Bonds: Immigrant, Nature, Job, Has a crush. Occupation: Shoemaker

Voice: Speaks with a cold

Attributes [hide]

Tiaathque Galanodel, Female Elf Sorcerer 1
Medium (5'0") Elf, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 15 (+2)12 (+1) 13 (+1)9 (-1)
Skills Insight +3, Survival +3
Senses Passive Perception 11
Languages Common, Elven, Orc
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 140 gp. Sard (20 gp).


Social Check DCs

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