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NPC Generator

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Advanced [show]


Leaf Timber, Male Tabaxi [Permalink]

Personal [hide]

Description: A pudgy man standing about 6'2" has a big stupid grin on his face most of the time. He wears a simple burlap shirt and baggy pants. He conceals his greatsword with his veritable burlap sack of a shirt. His lavender fur is knotted and matted. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his green eyes.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: He was born several months after his father was called into army service. From his teen years he was always beautiful and desirable, so people have always doted on him. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: He wants nothing more than to rejoin the army; and he is currently in port desperately looking for someone to get him out

Flaws: Shy. Bonds: Attractive, In love, Military, Slave. Occupation: Hunter

Voice: Low rumbling, strings words together

Attributes [hide]

Leaf Timber, Male Tabaxi Sorcerer 2
Medium (6'2") Tabaxi, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 9 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 15 (+2)9 (-1) 14 (+2)14 (+2)
Skills Perception +4, Persuasion +4
Senses Passive Perception 14
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 100 gp.


Social Check DCs


Phelaia Mockery, Female Tiefling [Permalink]

Personal [hide]

Description: An older woman who wears a tattered pair of loose black pants, a matching torn shirt, and a visible pair of similar condition same color briefs, she is not a threatening figure. Her silver hair is greasy and uncared for. Her silver eyes peer out from beneath her feathered black hat.

Personality: She is extraordinarily eccentric. A true patriot, Phelaia would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.

History: Sold as a small child to a wizard, Phelaia was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Phelaia fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: She wants nothing more than to rejoin the army; and she is not mentally stable, and does not behave rationally

Flaws: Ugly, Insane. Bonds: Poor, Military, Mentor. Occupation: Cartwright

Voice: Relaxed voice

Attributes [hide]

Phelaia Mockery, Female Tiefling Sorcerer 1
Medium (5'0") Tiefling, Lawful Evil (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 15 (+2)9 (-1) 9 (-1)8 (-1)
Skills Intimidation +1, Survival +1
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 30 pp.


Social Check DCs


Valida Rumnaheim, Female Dwarf [Permalink]

Personal [hide]

Description: This woman is tall and muscular. She likes to wear darkened spectacles and heavy clothing, no matter the weather. She wears her chestnut hair down. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: Here is a woman who knows she is the smartest in the room. She talks down to others constantly. She is skeptical of what others tell her and is slow to trust.

History: She comes from a rich southern family. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Shepherd. She has worked as a Shepherd like her father before her.

Motivation: She doesn't get along with people that don't share her tastes; and she'd like to take her coworkers down a peg

Ideals: Athletic, Impeccable. Flaws: Shy. Bonds: Rich, Job. Occupation: Shepherd

Voice: Scandinavian accent

Attributes [hide]

Valida Rumnaheim, Female Dwarf Sorcerer 1
Medium (3'9") Dwarf, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 7 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 17 (+3)10 (+0) 17 (+3)11 (+0)
Skills Intimidation +2, Stealth +5
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 800 sp. Carnelian (50 gp).


Social Check DCs


Pyra Fear, Female Tiefling [Permalink]

Personal [hide]

Description: She wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. She carries with her a set of morningstars on her belt, each one with a aquamarine on the hilt. She wears a colorful flower in her red hair. Her fierce silver eyes like to dwell on things.

Personality: A rambunctious noisy drunk she knows how to make people feel guilty. She has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: She is the product a well kept family trust fund and as such has never really known need. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Pyra grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Pyra. Recently she has begun working with bootleggers and crooks.

Motivation: She is a bit of a kleptomaniac; and she possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Fighting, Justice. Flaws: Depressed. Bonds: Attractive, Rich, Criminal record. Occupation: Blacksmith

Voice: Slow speaker

Attributes [hide]

Pyra Fear, Female Tiefling Sorcerer 1
Medium (5'1") Tiefling, True Neutral (CR 1)
Armor Class 13
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 17 (+3)14 (+2) 12 (+1)12 (+1)
Skills Animal Handling +3, Intimidation +3
Senses Passive Perception 11
Languages Common, Abyssal, Orc
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 400 sp.


Social Check DCs


Sarai Underfoot, Female Halfling [Permalink]

Personal [hide]

Description: A woman with a friendly, welcoming air about her, she wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. She wears her golden hair up in a very large beehive style do. She has gleaming, smiling brown eyes.

Personality: She is almost excessively polite to everyone, even when angry. She constantly seizes attention wherever she goes and has come to expect this respect from everyone. She likes to think of herself as merciful, but nonetheless is very strict.

History: Sarai was raised in a hard working conservative environment. A few years later when the east was not economically sound they moved to her current location. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: Sabotage a competitor; and wants to open a new tavern

Ideals: Impeccable. Flaws: Shy. Bonds: Adventurer, Job, Immigrant. Occupation: Miller

Voice: Booming voice

Attributes [hide]

Sarai Underfoot, Female Halfling Sorcerer 1
Small (2'8") Halfling, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 7 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 17 (+3)16 (+3) 8 (-1)15 (+2)
Skills Athletics +3, Intimidation +4
Senses Passive Perception 9
Languages Common, Halfling, Dwarven, Aquan, Gnoll
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day135300000

Possessions: 50 gp. 2 Tanglefoot bags.


Social Check DCs


Fistula Darlington, Female Half-Orc [Permalink]

Personal [hide]

Description: She is scrawny and has patchy silver stubble. She is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured. She has a hunchback. She wears her silver hair down. She wears an eyepatch.

Personality: Fistula speaks confidently about a variety of topics with grace. She is clearly well-traveled and educated. She takes great pride in her work and is very well organized. Her planner is full of calendar events.

History: Fistula was born the youngest of three triplets. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. When her spouse passed she lost her only source of income but claims to her sons to still be retired.

Motivation: Regain custody of her son.

Ideals: Impeccable. Flaws: Ugly. Bonds: Job, Family. Occupation: Shipwright

Voice: Speaks like tongue is numb

Attributes [hide]

Fistula Darlington, Female Half-Orc Sorcerer 1
Medium (6'5") Half-Orc, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)10 (+0) 13 (+1)12 (+1) 5 (-3)12 (+1)
Skills Athletics +6, Investigation +3
Senses Passive Perception 7
Languages Common, Orc, Celestial
Attacks Melee +6 / 1d4+4, Ranged +2 / 1d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 30 gp.


Social Check DCs


Dustin Adley, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears loose pants and a collared shirt complete with sweater beneath his coat. His chestnut hair is long and unkept. He has a dull look in his brown eyes.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: Dustin was raised in a hard working conservative environment. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Seamstress work with an outfit from a few towns over. Seamstress work suited him well, and with each successful project, he earned more gold and more respect from his peers. He inherited the family business which he has now maintained for 13 years.

Motivation: He'd like to take his coworkers down a peg.

Ideals: Athletic, Justice. Flaws: Ugly. Bonds: Nature, Job. Occupation: Seamstress

Voice: Loud with bravado

Attributes [hide]

Dustin Adley, Male Human Sorcerer 1
Medium (6'1") Human, Lawful Good (CR 1)
Armor Class 12
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)15 (+2) 16 (+3)16 (+3) 12 (+1)14 (+2)
Skills Medicine +3, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Auran, Infernal, Elven
Attacks Melee +6 / 1d4+4, Ranged +4 / 1d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day135300000

Possessions: 130 gp.


Social Check DCs


William Bristol, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears an entirely grey suit with green socks and a vest with buckled shoes. His long silver hair reaches down to his waist. His eyes are likewise brown. His teeth are yellowed and unaligned.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He never wears the same outfit twice, unless he absolutely has to.

History: He was born into a rich family. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He has money and likes to spend it; and money/treasure

Ideals: Artistic. Flaws: Ugly, Shy. Bonds: Rich. Occupation: Beggar

Voice: French accent

Attributes [hide]

William Bristol, Male Human Sorcerer 1
Medium (5'2") Human, Chaotic Good (CR 1)
Armor Class 10
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 8 (-1)12 (+1) 12 (+1)13 (+1)
Skills Intimidation +3, Nature +3
Senses Passive Perception 11
Languages Common, Sylvan
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 20 gp. 1 Banded mail.


Social Check DCs


Boddynock Lingenhall, Male Gnome [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears a lot of dark rich colors, with gold accents. His moppish white hair is in a traditional bowl cut. He wears round tiny glasses practically rammed into his face.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He was always very intelligent and has formed a secret society of freemasons.

Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and he has comitted a past crime that haunts him to this day

Flaws: Antagonistic, PTSD, Secretive, Greedy. Bonds: Attractive. Occupation: Mason

Voice: Jamaican accent

Attributes [hide]

Boddynock Lingenhall, Male Gnome Sorcerer 2
Small (3'8") Gnome, Lawful Neutral (CR 2)
Armor Class 13
Hit Points 8 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)15 (+2) 12 (+1)14 (+2) 13 (+1)12 (+1)
Skills Arcana +4, Persuasion +3
Senses Passive Perception 11
Languages Common, Gnome, Draconic, Celestial
Attacks Melee +0 / 1d6-2, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1264000

Possessions: 1900 sp. 1 Half-Plate.


Social Check DCs

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