Saphara Caavylteradyn, Female Dragonborn [Permalink]
Personal [hide]
Description: She has a missing right leg. She wears baggy green pantaloons and a black scarf. Her copper crest is thinning but still full. Her fierce red eyes like to dwell on things.
Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. She is submissive, is generally bored by everything, but will take part in whatever people ask of her. She is by nature obliging.
History: Saphara was born the youngest of three triplets. Being born in the north, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the north for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way west. She struck the Courier job and began her own company from there.
Motivation: Money/treasure; and balancing her hectic life and new courier responsibilities is difficult
Flaws: Shy. Bonds: Family, Job, Rich. Occupation: Courier
Voice: Sore throat, cough
Attributes [hide]
Medium (6'2") Dragonborn, Neutral Good (CR 1)
Armor Class 13
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 15 (+2) | 10 (+0) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 |
Possessions: 100 gp.
Murook Lindsay, Female Half-Orc [Permalink]
Personal [hide]
Description: A woman with a calm yet intense air about her, she wears silk and lounges about seductively. She has moderate length silver hair. Her eyes, though not visible through her cowl, are amber.
Personality: She is happy with her job as a Spice Merchant. She turns her eye from what people do, preferring to live and let live. She is lazy and tries to find solutions quickly.
History: She was raised by priests from a young age. Her mother was supposedly a charlatan fortune teller, but she insists her mother was legitimate. She tends to her Spice Merchant job now, and dutifully fulfills any obligations she has.
Motivation: Sabotage a competitor; and expand her business
Flaws: Lazy. Bonds: Attractive, Job, Religious, Mentor. Occupation: Spice Merchant
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (5'5") Half-Orc, Neutral Good (CR 1)
Armor Class 10
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 10 (+0) | 14 (+2) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Orc, Halfling, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 |
Possessions: 400 sp.
Rhogar Imbixtellrhyst, Male Dragonborn [Permalink]
Personal [hide]
Description: A middle-aged man, he typically wears a sleeveless long coat of deep black leather and dull pastel iron scale mail, and is pretty ugly. He has no crest. He wears crescent spectacles with a black brim.
Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He cannot resist a sob story and will often dote over anyone who has one.
History: Rhogar was raised in a hard working conservative environment. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Fletcher. He has since married many spouses, only to have them die. He claims to not be responsible.
Motivation: He is compelled to act according to his religious beliefs; and wants to open a new tavern
Ideals: Philantrophist. Flaws: Ugly. Bonds: Job, In love, Religious. Occupation: Fletcher
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (6'7") Dragonborn, Neutral Evil (CR 1)
Armor Class 13
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 16 (+3) | 14 (+2) | 11 (+0) | 5 (-3) | 11 (+0) |
Senses Passive Perception 7
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 90 gp. White pearl (140 gp).
Mardred Dankil, Female Dwarf [Permalink]
Personal [hide]
Description: An older woman who is wearing a long, brown, dusty cloak, she is not a threatening figure. Her white hair is cut jaggedly and amateurishly. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her green eyes.
Personality: Overbrimming with self-confidence, Mardred isn't afraid of most anything. She has a strong dislike to people who do not believe in Dwarven unity. Around other people she will do her best to conceal her emotions and appear jolly.
History: Mardred was raised in a hard working conservative environment. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Glassblower. She has been saving her money to try and buy her sister's freedom.
Motivation: Her spouse's relatives view her with great suspicion; and wants to raise her children well
Ideals: Impeccable. Flaws: Shy. Bonds: Attractive, Job, Family. Occupation: Glassblower
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (4'2") Dwarf, Neutral Good (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 17 (+3) | 13 (+1) | 14 (+2) | 8 (-1) | 13 (+1) |
Senses Passive Perception 15
Languages Common, Dwarven, Auran, Sylvan
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 |
Possessions: 5000 cp.
Numba Garrick, Female Gnome [Permalink]
Personal [hide]
Description: She is a small woman, but exceptionally fit. She wears loose pants and a collared shirt complete with sweater beneath her coat. Her hair is always cut to a buzz. Her eyes are green and beady.
Personality: She is filled with cunning. She likes to feign weakness letting people think she is weak. She has a cruel streak; something she gained from her previous mentor. She harbors resentment against her former mentor.
History: A powerful brothel owner made her what she is. Through the years after Numba was born, her father became increasingly distant from her family, instead choosing to pursue power in the south. Numba's father didn't care for her much, and the feeling was mutual. She was always very intelligent and has formed a secret society of freemasons.
Motivation: Wants to work out more often; and she wants to meet her childhood hero
Ideals: Athletic. Flaws: Ugly, Secretive, Antagonistic. Bonds: Mentor. Occupation: Guard
Voice: Speaks in third person
Attributes [hide]
Small (3'5") Gnome, Chaotic Good (CR 2)
Armor Class 12
Hit Points 5 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 10 (+0) | 12 (+1) | 7 (-2) | 15 (+2) |
Senses Passive Perception 8
Languages Common, Gnome, Elven
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 |
Possessions: 3000 cp. Aquamarine (500 gp).
Faran Copperkettle, Male Halfling [Permalink]
Personal [hide]
Description: He wears tattered old clothes. He has wavy silver hair. His eyes are hazel and he is always smoking a pipe.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: He comes from a rich eastern family. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: He loathes his own lifestyle; and he is greedy
Ideals: Entrepeneur. Flaws: Ugly, Depressed. Bonds: Rich, Nature. Occupation: Junk Dealer
Voice: Hard of hearing, loud
Attributes [hide]
Small (3'1") Halfling, Lawful Good (CR 3)
Armor Class 13
Hit Points 3 (3d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 6 (-2) | 7 (-2) | 11 (+0) | 7 (-2) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 20000 cp. 1 Masterwork Uncommon Weapon.
Ishte Love, Female Tiefling [Permalink]
Personal [hide]
Description: This exceptionally lanky woman wears a green collared shirt and brown skirt. She accessorizes with a pastel scarf around the waist and a strap diagonally across her shirt. She has styled her brown hair well, parting it to the right. Her eyes are likewise black. Her teeth are white and perfect.
Personality: Ishte hangs on like a leech to those who appreciate her. It was this clingy personality that held back her dancing career. Any perceived weakness will be pressed and exploited. She is seen as merciless and passionate.
History: She was born on a small isolated farm. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She used her abilities to trick people and travel the world for free.
Motivation: She possesses a valuable artifact that the thieves guild wishes to steal; and she has comitted a past crime that haunts her to this day
Ideals: Artistic. Bonds: Attractive, Criminal record, Nature, Immigrant. Occupation: Carter
Voice: Boston accent
Attributes [hide]
Medium (6'3") Tiefling, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 12 (+1) | 12 (+1) | 8 (-1) | 17 (+3) |
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: 3000 cp. Blue quartz (13 gp). 1 Masterwork Common Melee.
Fenriz Rescue, Male Tiefling [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a simple green robe with yellow stripes complete with hood. His blue hair has been sun bleached extensively. He has black eyes.
Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. A friendly and beautiful Tiefling, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.
History: Fenriz was born into a poor family. Growing up, he dreamt of becoming a Sorcerer, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Sorcerer in service of a powerful lord somewhere. He found a children's book about a Tiefling Sorcerer who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He is searching for what he claims is his rightful reward.
Motivation: Meet up once more with his childhood friend; and he has passion for adventuring and risk
Ideals: Optimist. Bonds: Immigrant, Attractive, Poor, Adventurer. Occupation: Butcher
Voice: Rolls R's
Attributes [hide]
Medium (6'1") Tiefling, Lawful Good (CR 1)
Armor Class 7
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 5 (-3) | 14 (+2) | 13 (+1) | 14 (+2) | 20 (+5) |
Senses Passive Perception 12
Languages Common, Abyssal
Attacks Melee +3 / 1d4+1, Ranged -1 / 1d4-3, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 150 gp.
Yebe Pilwicken, Female Gnome [Permalink]
Personal [hide]
Description: She is a mite stocky and prefers to wear flannel. Her hair is white, silky, and of moderate length. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep violet.
Personality: While she is on the job, she is grim and serious. She understands how dangerous the world is and the need to stay safe. She will do just about anything if she becomes convinced it is for someone's true love, of this she is easily convinced.
History: When she was but 5 years old her parents immigrated from the west. A freak accident while working with her Actor father left her crippled. She has recently gotten a pet goose that steals things from people.
Motivation: She is being blackmailed/forced/etc and this influences her actions; and she wants to get laid
Flaws: Disease. Bonds: Attractive, Criminal record, Has a crush, Immigrant. Occupation: Brewer
Voice: Loud with bravado
Attributes [hide]
Small (3'3") Gnome, Lawful Evil (CR 2)
Armor Class 14
Hit Points 8 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 17 (+3) | 13 (+1) | 13 (+1) | 8 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Gnome, Terran
Attacks Melee +0 / 1d6-2, Ranged +5 / 1d6+3, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 | 0 |
Possessions: Just what you see.
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Their contribution stands as a beacon of hope for all adventurers!