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NPC Generator

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Advanced [show]


Barbena Battlehammer, Female Dwarf [Permalink]

Personal [hide]

Description: A woman with a calm yet intense air about her, she prefers to wear grey clothing when she does not wear armor. She has no hair. Her violet eyes dart from person to person.

Personality: Confrontational and typically high on some drug or another. She does suffer from mild PTSD, and the sight of giants may trigger it at times.

History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. She inherited a moderately successful company from her father. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She got away from her former life and has fallen to alcoholism.

Motivation: Retire the richest woman in the north; and many giants want her driven away

Ideals: Entrepeneur. Flaws: Ugly, Addict. Bonds: Enemies, Slave, Rich. Occupation: Adventurer

Voice: Uses lots of figures of speech

Attributes [hide]

Barbena Battlehammer, Female Dwarf Sorcerer 2
Medium (4'3") Dwarf, Chaotic Good (CR 2)
Armor Class 10
Hit Points 8 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 12 (+1)15 (+2) 14 (+2)15 (+2)
Skills Arcana +4, Athletics +4
Senses Passive Perception 12
Languages Common, Dwarven, Gnoll, Terran
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12640000

Possessions: 300 gp.


Social Check DCs


Veloptima Reese, Female Gnome [Permalink]

Personal [hide]

Description: A woman with a calm yet intense air about her, she wears blue robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a shield, but if one is not available she will default to her sai. Her black hair is greying along the sides and has receded to reveal a widow's peak. Her green eyes dart from person to person.

Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. She believes the world needs to unite to get rid of illithids once and for all.

History: Veloptima was born in the north. At a young age she loved to build and create. At a young age her father died while driving off some illithids. Her mother being the stubborn sort decided to stay and helped train her in sai use. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.

Motivation: Someone believes her a fraud; and many illithids want her driven away

Ideals: Fighting, Persistence. Flaws: Shy. Bonds: Enemies. Occupation: Hunter

Voice: Excited and jittery

Attributes [hide]

Veloptima Reese, Female Gnome Sorcerer 2
Small (3'2") Gnome, Neutral Good (CR 2)
Armor Class 14
Hit Points 9 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)16 (+3) 14 (+2)16 (+3) 13 (+1)12 (+1)
Skills Animal Handling +3, Religion +5
Senses Passive Perception 11
Languages Common, Gnome, Terran, Abyssal, Giant
Attacks Melee +0 / 1d6-2, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136400000

Possessions: 290 gp.


Social Check DCs


Warryn Maekkelferce, Male Gnome [Permalink]

Personal [hide]

Description: 3'8" and muscular, this eastern man wears tattered old clothes. He has a long golden beard with little hanging trinkets. His face is covered beneath a completely black helmet.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: When he was but 7 years old his parents immigrated from the east. A gypsy cursed him at a young age, leading to his ugly appearance. He moves from town to town, unable to find a place to settle.

Motivation: Wants to work out more often; and he's repulsed by the pc

Ideals: Athletic. Flaws: Ugly, Antagonistic. Bonds: Immigrant. Occupation: Fletcher

Voice: Aggressive tone

Attributes [hide]

Warryn Maekkelferce, Male Gnome Sorcerer 2
Small (3'8") Gnome, True Neutral (CR 2)
Armor Class 10
Hit Points 9 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 12 (+1)12 (+1) 17 (+3)13 (+1)
Skills Stealth +1
Senses Passive Perception 13
Languages Common, Gnome, Halfling
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11640

Possessions: 600 sp.


Social Check DCs


Stannor Littlefoot, Male Halfling [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He dresses in collared shirts and wears a proper scarf over his head. His black hair is knotted and matted. He has green eyes and a red hat with a yellow feather.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He does not trust anyone and sleeps with one eye open.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He hasn't been sleeping well lately.

Motivation: He'd like to take his coworkers down a peg; and further expansion of business

Flaws: Insomniac, Antagonistic. Bonds: Attractive, Job, Immigrant. Occupation: Miller

Voice: Sore throat, cough

Attributes [hide]

Stannor Littlefoot, Male Halfling Sorcerer 2
Small (3'2") Halfling, Neutral Good (CR 2)
Armor Class 12
Hit Points 10 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 13 (+1)8 (-1) 16 (+3)12 (+1)
Skills Insight +5, Stealth +3
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 260 gp. Silver-plated steel longsword with jet jewel in hilt (200 gp). Silver-plated steel longsword with jet jewel in hilt (200 gp). 1 Masterwork Common Ranged Weapon.


Social Check DCs


Beast Candle, Female Tabaxi [Permalink]

Personal [hide]

Description: She is dressed in a clean pastel cloak covering her clean studded leather. Her long gray fur is drawn into a two foot long braid. Her eyes are likewise yellow.

Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. She is terrible with names forgetting people's names several times before they finally stick; this causes her no end of embarrassment.

History: She got into the Stylist business at a young age. Her father had invested heavily in several trade routes and wanted her to inherit them. She's also a talented Guard, but doesn't like to broadcast it.

Motivation: Wants to have a good time and be beloved; and money/treasure

Ideals: Optimist. Flaws: Shy, Forgetful. Bonds: Job, Rich. Occupation: Stylist

Voice: Spanish accent

Attributes [hide]

Beast Candle, Female Tabaxi Sorcerer 2
Medium (4'11") Tabaxi, Chaotic Good (CR 2)
Armor Class 13
Hit Points 8 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 12 (+1)17 (+3) 14 (+2)10 (+0)
Skills Acrobatics +5, Sleight of Hand +5
Senses Passive Perception 12
Languages Common, Goblin, Elven, Terran
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1364000000

Possessions: 250 gp. Amber (140 gp). Onyx (80 gp). Deep green spinel (140 gp). 1 Half-Plate.


Social Check DCs


Bree Sunmeadow, Female Halfling [Permalink]

Personal [hide]

Description: This woman is bedraggled and starved. She very much looks the part of a Fortune-teller. She has wavy white hair. Her amber eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She is quite rude, and likes to deride her opponents skill and shout insults at them. She always tries to repair and not replace. It was this mentality that drove her into the Fortune-teller business.

History: She was born the only child of a wealthy merchant. Her parents divorced when she was young, and her father gained full cudstody. She was regularly beaten by her father, who blamed her for driving them apart. She's also a talented Locksmith, but doesn't like to broadcast it.

Motivation: Balancing her hectic life and new Fortune-teller responsibilities is difficult; and further expansion of business

Ideals: Persistence, Entrepeneur. Flaws: Antagonistic. Bonds: Job, Poor. Occupation: Fortune-teller

Voice: Soft and melodious

Attributes [hide]

Bree Sunmeadow, Female Halfling Sorcerer 3
Small (3'2") Halfling, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 8 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)15 (+2) 8 (-1)12 (+1) 9 (-1)15 (+2)
Skills Athletics +0, Stealth +4
Senses Passive Perception 9
Languages Common, Halfling, Undercommon
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11650

Possessions: 200 gp.


Social Check DCs


Jezean Lhamboldennish, Female Dragonborn [Permalink]

Personal [hide]

Description: She has a missing left leg. She is perpetually draped in fineries, but all of this concealed by her earthly robes.. Her crest is scarlet and curly. She wears round tiny glasses practically rammed into her face.

Personality: She seems absolutely devoid of it. She stares off into space and will respond with overly literal and minimalist answers to questions. Further she is a bit of a stoner and is frequently out of it.

History: Born in the west to a Apothecary, Jezean learned a great deal about her father's area of expertise. A gifted student she started as a Layabout, but she got bored and became a Apothecary. She tends to her Apothecary job now, and dutifully fulfills any obligations she has.

Motivation: She is content.

Flaws: Mundane, Addict. Bonds: Attractive, Job. Occupation: Apothecary

Voice: pre-pubescent

Attributes [hide]

Jezean Lhamboldennish, Female Dragonborn Sorcerer 1
Medium (6'3") Dragonborn, Lawful Neutral (CR 1)
Armor Class 9
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 11 (+0)12 (+1) 16 (+3)13 (+1)
Skills Insight +5, Perception +5
Senses Passive Perception 15
Languages Common, Undercommon
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 100 sp. Rhodochrosite (8 gp).


Social Check DCs


Balam Covert, Male Tiefling [Permalink]

Personal [hide]

Description: He wears light armors faded through time and improper care. He has done his best to style his silver hair to look like a famous performer. He is baby faced.

Personality: Cocky and sure of himself, he believes he is the best Scribe born in the past three hundred years. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: Balam was born the youngest of three triplets. Like his mother and his sister before him, after school he went straight into learning to become a Scribe. He then took over the family business and is one of the better Scribe for hire.

Motivation: Regain custody of his daughter; and he has passion for adventuring and risk

Bonds: Job, Has a crush, Adventurer, Family. Occupation: Scribe

Voice: Speaks with lips pursed

Attributes [hide]

Balam Covert, Male Tiefling Sorcerer 1
Medium (5'8") Tiefling, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 16 (+3)16 (+3) 14 (+2)16 (+3)
Skills Athletics +2, Performance +5
Senses Passive Perception 12
Languages Common, Ignan, Sylvan, Abyssal
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day135300000

Possessions: 90 gp. Amethyst (70 gp).


Social Check DCs


Ernest Graham, Male Human [Permalink]

Personal [hide]

Description: An older man who has the majority of his body covered in plate, he is not a threatening figure. His red hair is greasy and uncared for. His otherwise smooth face is marked with small tiny scars.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. Animals are drawn to him, and he is able to talk to them.

History: Ernest was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. His parents enrolled him in a Sorcerer school at a young age so that he could practice his arcane talents. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: To end his boredom; and he is content

Ideals: Gifted. Flaws: Ugly, Mundane. Bonds: Poor. Occupation: Ruler

Voice: Sore throat, cough

Attributes [hide]

Ernest Graham, Male Human Sorcerer 2
Medium (6'4") Human, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 3 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 6 (-2)13 (+1) 11 (+0)16 (+3)
Skills Arcana +3, Nature +3
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116400

Possessions: Carved harp of exotic wood with ivory inlay and zircon gems (400 gp). 1 Silk rope.


Social Check DCs

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