Enialis Serge, Male Half-Elf [Permalink]
Personal [hide]
Description: This malnourished man is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His black hair is long and unkept. His brown unseeing eyes seem to look past you.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.
History: Born to a Knight, his father struggled to pay the bills. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Bellfounder. He ran away from his former home and has been making his living as a Bellfounder for the past few years.
Motivation: Sabotage a competitor; and expand his business
Flaws: Ugly, Disease. Bonds: Poor, Job, Religious. Occupation: Bellfounder
Voice: Whispers
Attributes [hide]
Medium (5'5") Half-Elf, True Neutral (CR 1)
Armor Class 12
Hit Points 3 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 14 (+2) | 8 (-1) | 10 (+0) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 |
Possessions: 4 Holy water.
Spear Of Ivory, Male Tabaxi [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He dresses in collared shirts and wears a proper scarf over his head. His yellow fur is thinning but still full. He has yellow eyes.
Personality: He is irascible and easily irritated. He is lazy, self-centered, vain, and jealous.
History: Spear was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. When money was particularly tight he was walking through alleys when he overheard a Fortune-teller hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has since married many spouses, only to have them die. He claims to not be responsible.
Motivation: Wishes to resurrect an old love.
Flaws: Antagonistic, Selfish. Bonds: Poor, In love. Occupation: Fortune-teller
Voice: Squeaky
Attributes [hide]
Medium (6'8") Tabaxi, Neutral Good (CR 2)
Armor Class 11
Hit Points 7 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 12 (+1) | 13 (+1) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Gnoll
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 | 0 |
Possessions: 3000 cp. 1 Masterwork studded leather.
Aust Withrethin, Male Elf [Permalink]
Personal [hide]
Description: He wears a weathered and beat up set of banded mail beneath an oversized tan coat. His attire stands in sharp contrast to his bastard sword, which is beautifully polished and possesses an ornate carving of a card on it. His red hair is heavily combed to the left. He tend to wears goggles to shield his eyes.
Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He would rather hide behind his crafts than deal with other people.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He has chosen to use the inheritance that was left to him frivolously. After a long history of fighting, Aust and his spouse have recently divorced.
Motivation: His name or reputation has been wronged in the past by drow, and he desires to right it; and money/treasure
Ideals: Artistic. Flaws: Antagonistic, Shy. Bonds: Rich. Occupation: Glassblower
Voice: Raspy
Attributes [hide]
Medium (5'3") Elf, Chaotic Good (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 14 (+2) | 18 (+4) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Druidic, Draconic, Sylvan, Undercommon
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 5 | 3 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 3 Smokesticks.
Calcitro Tosscobble, Male Halfling [Permalink]
Personal [hide]
Description: This man stands a little under 2'10" and is a bit bulky. He is very muscular particularly in the legs. He wears dull red sweaters, loose black pants, and alligator leather shoes. Beneath his sweater he keeps a concealed halberd, just in case. His long blonde hair is drawn into a two foot long braid. His eyes, though not visible through his cowl, are violet.
Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He is able to fit into much smaller and tighter spaces than normal.
History: Sold as a small child to a brothel owner, Calcitro was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Ostracized due to the necromantic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Halflings became a terror of the countryside. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: An old rival family wants him found; and he wants to meet his childhood hero
Ideals: Philantrophist, Gifted. Bonds: Mentor, Adventurer, Family. Occupation: Armorer
Voice: French accent
Attributes [hide]
Small (2'10") Halfling, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 7 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 11 (+0) | 10 (+0) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 |
Possessions: 1200 sp.
Nora Ungart, Female Dwarf [Permalink]
Personal [hide]
Description: Her skin has the orange glow of too much sun. She wears a simple brown robe with grey stripes complete with hood. She sports a flattop hair cut. Her eyes are likewise amber.
Personality: She goes out her way to put a smile on everyone's face. There's no-one she won't accept into her heart. She does not believe in violence as a means to an end. She is a dedicated Spice Merchant but believes her peers are too gung-ho.
History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Cursed with a spirit at a very young age, Nora has worked very hard to control her curse. She hopes to save up enough money to one day pay a cleric to cure her.
Motivation: An old rival family wants her found; and find a way to reverse the transformation of her brother
Ideals: Optimist, Pacifist. Flaws: Disease. Bonds: Rich, Family. Occupation: Spice Merchant
Voice: Rolls R's
Attributes [hide]
Medium (4'0") Dwarf, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 7 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 16 (+3) | 16 (+3) | 11 (+0) | 15 (+2) | 12 (+1) |
Senses Passive Perception 14
Languages Common, Dwarven
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 100 sp.
Sweet Of Ebony, Male Tabaxi [Permalink]
Personal [hide]
Description: A middle-aged man, he wears tight fitting pants and leather jackets. He usually doesn't wear a shirt, and is pretty ugly. He has dyed his greying white fur a little too much giving a sharp white color. His eyes are likewise hazel.
Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He is lazy and tries to find solutions quickly.
History: He served in the navy to pay for his family's outstanding loans. Sweet was born on a far southern plains where he grew up under the tutelage of his mother, an expert Mayor. He moves from town to town, unable to find a place to settle.
Motivation: He'd like to take his coworkers down a peg; and balancing his hectic life and new mayor responsibilities is difficult
Flaws: Ugly, Cynical, Lazy. Bonds: Military, Immigrant, Job. Occupation: Mayor
Voice: Dark and ominous
Attributes [hide]
Medium (6'1") Tabaxi, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 6 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 10 (+0) | 11 (+0) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 | 4 |
Possessions: 700 sp.
Helen Marlee, Female Human [Permalink]
Personal [hide]
Description: 6'0" and muscular, this northern woman is wearing a perfectly clean shirt and pair of pants. Her blonde hair is cut short with large spiked bangs in the front. She has amber eyes and a grey hat with a black feather.
Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. She passes on several rewards to people in need. She makes a point to leave places better than she found them.
History: She was born at the edge of vast desert. Helen was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Helen decided she wanted neither the life of her mother nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. She would ruin relationships and cause injury. She was reprimanded several times before being given her current form and forced to learn humility.
Motivation: She is being blackmailed/forced/etc and this influences her actions.
Ideals: Athletic, Philantrophist. Flaws: Disease. Bonds: Attractive, Nature, Criminal record. Occupation: Priest
Voice: American accent
Attributes [hide]
Medium (6'0") Human, Lawful Evil (CR 1)
Armor Class 11
Hit Points 2 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 7 (-2) | 17 (+3) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Abyssal, Ignan, Draconic
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 20 gp. Lapis lazuli (10 gp).
Lewis Aloro, Male Half-Elf [Permalink]
Personal [hide]
Description: An older man who dresses in yellow turtlenecks beneath a black coat with tan slacks, he is not a threatening figure. He wears his chestnut hair up. He has a dull look in his hazel eyes.
Personality: He snorts whenever he laughs or is feeling confident. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: He was born blind and as such lacked many opportunities for work. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He has been saving his money to try and buy his brother's freedom.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to unite with his brother
Ideals: Philantrophist, Fighting. Flaws: Disease. Bonds: Family. Occupation: Locksmith
Voice: Switch between two voices
Attributes [hide]
Medium (5'10") Half-Elf, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 7 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 17 (+3) | 14 (+2) | 13 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common, Elven, Ignan, Terran
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 |
Possessions: 60 gp. Rhodochrosite (9 gp). 1 Masterwork Common Ranged Weapon.
Huru Wallace, Female Half-Orc [Permalink]
Personal [hide]
Description: Her left side is far more bruised and cut up than her other. She wears a worn and beaten armor. She sports silver long hair. Her otherwise smooth face is marked with small tiny scars.
Personality: She is curt in most of her responses. She prefers to keep her word usage to a minimum to avoid giving away unnecessary information. She has a minor phobia of water and hates getting wet.
History: A powerful necromancer made her what she is. Her parents enrolled her in a Sorcerer school at a young age so that she could practice her druidic talents. She was granted druidic powers by her dying brother.
Motivation: She is terrified, and will act out of fear; and she feels threatened by others
Ideals: Gifted. Flaws: Ugly, Shy, Fearful. Bonds: Mentor. Occupation: Locksmith
Voice: Speaks with back of mouth
Attributes [hide]
Medium (5'10") Half-Orc, Lawful Good (CR 1)
Armor Class 8
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 7 (-2) | 15 (+2) | 5 (-3) | 11 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +4 / 1d4+2, Ranged +0 / 1d4-2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 7 |
Possessions: 80 gp. Jasper (70 gp).
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