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NPC Generator

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Advanced [show]


Thradal Loderr, Male Dwarf [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He is well dressed, constantly wearing a grey suit, black shirt, and brown tie. His long chestnut hair is drawn into a two foot long braid. He wears large thick round spectacles.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. His job bores him to no end. He has decided to make it more interesting.

History: Thradal was born the youngest of three triplets. His first spouse was a Body Guard, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He now travels the world, in search of power and loot.

Motivation: Find a way to reverse the transformation of his sister; and wants to raise his children well

Ideals: Optimist. Flaws: Ugly. Bonds: Adventurer, Criminal record, Family. Occupation: Shipwright

Voice: Tuts and clicks tongue

Attributes [hide]

Thradal Loderr, Male Dwarf Sorcerer 1
Medium (3'11") Dwarf, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 14 (+2)15 (+2) 14 (+2)12 (+1)
Skills Deception +3, Performance +3
Senses Passive Perception 12
Languages Common, Dwarven, Sylvan, Gnoll
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12530000

Possessions: 200 sp. 1 Masterwork Common Melee.


Social Check DCs


Marbas Flair, Male Tiefling [Permalink]

Personal [hide]

Description: He stands about 5'11" and wears dull green sweaters, loose blue pants, and alligator leather shoes. Beneath his sweater he keeps a concealed shortspear, just in case. His right hand appears badly burned and disfigured. His red hair is kept up in a ponytail inside a small hat. He has several tiny amber earrings on each ear.

Personality: He is erratic and paranoid. He believes illithids are coming to abduct people. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: He was born at the edge of vast plains. Marbas liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Many illithids want him driven away; and he has money and likes to spend it

Flaws: Antagonistic. Bonds: Rich, Enemies, Nature. Occupation: Performer

Voice: Breathy voice

Attributes [hide]

Marbas Flair, Male Tiefling Sorcerer 2
Medium (5'11") Tiefling, Chaotic Good (CR 2)
Armor Class 10
Hit Points 6 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 10 (+0)15 (+2) 16 (+3)13 (+1)
Skills Deception +3, Stealth +2
Senses Passive Perception 13
Languages Common, Giant, Undercommon
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12640000

Possessions: 280 gp. 1 Half-Plate.


Social Check DCs


Ernest Selevarun, Male Half-Elf [Permalink]

Personal [hide]

Description: Standing 5'7", this man wears a faded coat and loose pants complete with top hat. His golden hair is heavily combed to the right. His eyes are likewise amber.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: His parents moved while he was still in utero so he is the first generation to be born here. Ernest was born on a far southern plains where he grew up under the tutelage of his father, an expert Sculptor. He's since become an addict/alcoholic.

Motivation: Expand his business; and he loathes his own lifestyle

Ideals: Entrepeneur. Flaws: Depressed, Addict. Bonds: Immigrant, Job. Occupation: Sculptor

Voice: Mousy voice

Attributes [hide]

Ernest Selevarun, Male Half-Elf Sorcerer 3
Medium (5'7") Half-Elf, Lawful Good (CR 3)
Armor Class 9
Hit Points 10 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 12 (+1)16 (+3) 10 (+0)15 (+2)
Skills Animal Handling +2, Athletics +2
Senses Passive Perception 10
Languages Common, Elven, Undercommon, Abyssal, Sylvan
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136500000

Possessions: 8000 cp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs


Myathethil Goltorah, Female Elf [Permalink]

Personal [hide]

Description: She is lean but muscular and wears tight fitting clothing which further accentuates her frame. Her black hair is braided into rings. Her brown eyes are passionate and lively.

Personality: She is someone who is used to having a large amount of sex appeal. She also lacks a concept of privacy and shares just about everything. She has a small toy that she constantly fidgets with.

History: She was born blind and as such lacked many opportunities for work. Cursed with unlife at a very young age, Myathethil has worked very hard to control her curse. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: She feels the way she acts is they only way to get by in the world; and nothing but the best is good enough for her

Ideals: Impeccable. Flaws: Addict, Disease, Shy. Bonds: Attractive. Occupation: Roofer

Voice: Irish accent

Attributes [hide]

Myathethil Goltorah, Female Elf Sorcerer 1
Medium (4'11") Elf, Chaotic Good (CR 1)
Armor Class 13
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 14 (+2)14 (+2) 9 (-1)15 (+2)
Skills History +4, Survival +1
Senses Passive Perception 9
Languages Common, Elven, Goblin, Terran
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 4000 cp.


Social Check DCs


Loopmottin Tarkelby, Female Gnome [Permalink]

Personal [hide]

Description: This woman is moderately tanned and has just the faintest trace of an accent. She does not wear sleeves and tends to eschew shirts when she can avoid it. Her silver hair is kept up in a ponytail inside a deerstalker hat. Her skin is flawless and her hazel eyes scan people very quickly.

Personality: She can speak with the dead, and doesn't see much difference between the living and dead. Despite her manner, she is extremely passionate and proud of her job, and she prides herself in being thorough and never missing a detail.

History: Born the oldest of a large religious western family, she was no stranger to responsibility. She was an apprentice working in her father's forge. She now owns her own business.

Motivation: Her religion dominates her actions.

Ideals: Gifted. Bonds: Immigrant, Attractive, Job, Religious. Occupation: Ruler

Voice: Loud with bravado

Attributes [hide]

Loopmottin Tarkelby, Female Gnome Sorcerer 2
Small (3'3") Gnome, Neutral Evil (CR 2)
Armor Class 12
Hit Points 14 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 18 (+4)15 (+2) 11 (+0)14 (+2)
Skills History +4, Intimidation +4
Senses Passive Perception 10
Languages Common, Gnome, Druidic, Abyssal
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12640000

Possessions: 230 gp. 1 Half-Plate.


Social Check DCs


Matilda Woods, Female Half-Elf [Permalink]

Personal [hide]

Description: She is a husky woman, who is wearing a perfectly clean shirt and pair of pants. She has slicked back white hair. Her fierce gray eyes like to dwell on things.

Personality: She is fixated on the number 18. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. Energy wise she seems alert and responsive.

History: Born in the east to a Soapmaker, Matilda learned a great deal about her mother's area of expertise. From her teen years she was always beautiful and desirable, so people have always doted on her. She now mingles about in high society.

Motivation: She is a bit of a kleptomaniac; and wants to open a new tavern

Ideals: Professionalism. Flaws: Insane. Bonds: Attractive, Job, Rich, Criminal record. Occupation: Soapmaker

Voice: Irish accent

Attributes [hide]

Matilda Woods, Female Half-Elf Sorcerer 3
Medium (5'1") Half-Elf, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 6 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 11 (+0)16 (+3) 15 (+2)8 (-1)
Skills Investigation +5, Religion +5
Senses Passive Perception 12
Languages Common, Elven, Infernal, Sylvan, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136500000

Possessions: 20000 cp.


Social Check DCs


Enna Koehlanna, Female Elf [Permalink]

Personal [hide]

Description: A 5'5" southern woman, she wears a tan costume with the symbols of strength on her torso. Her blonde hair has been sun bleached extensively. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She refers to her adoptive father for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.

History: She was born into a rich family. From there she went from mercenary job to mercenary job. She has since lost track of the people in her past.

Motivation: She's looking for her big break; and she wants nothing more than to rejoin the army

Flaws: Antagonistic. Bonds: Family, Rich, Adventurer, Military. Occupation: Jeweler

Voice: Speaks with lips pursed

Attributes [hide]

Enna Koehlanna, Female Elf Sorcerer 2
Medium (5'5") Elf, Lawful Evil (CR 2)
Armor Class 14
Hit Points 7 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)19 (+4) 10 (+0)12 (+1) 15 (+2)14 (+2)
Skills Investigation +3, Perception +4
Senses Passive Perception 14
Languages Common, Elven, Abyssal
Attacks Melee +4 / 1d6+2, Ranged +6 / 1d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11640

Possessions: 8000 cp. 1 Half-Plate.


Social Check DCs


Gunter Southey, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His chestnut hair is singed and shortened. He wears crescent spectacles with a black brim.

Personality: He is very quiet and rarely speaks above a whisper. As long as the job gets done he does not care how it got done.

History: Born to a pair of adventurers, Gunter grew up listening to his father's many stories. He found a children's book about a Human Sorcerer who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has dedicated himself to building a better world.

Motivation: He wants to meet his childhood hero.

Ideals: Athletic, Professionalism. Flaws: Ugly, Shy. Bonds: Adventurer. Occupation: Servant

Voice: Farmer accent

Attributes [hide]

Gunter Southey, Male Human Sorcerer 2
Medium (6'5") Human, Lawful Neutral (CR 2)
Armor Class 13
Hit Points 5 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 9 (-1)9 (-1) 10 (+0)12 (+1)
Skills Intimidation +3, Performance +3
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 290 gp.


Social Check DCs


Eberk Hammerstone, Male Dwarf [Permalink]

Personal [hide]

Description: He is scrawny and has patchy golden stubble. He is dressed in a clean grey cloak covering his clean studded leather. He has a hunchback. He wears a Stetson hat to hide his balding. His eyes are green and he is always smoking a pipe.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: When he was but 6 years old his parents immigrated from the north. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He left for the north, certain he would find work there.

Motivation: He wants revenge against goblins; and he's repulsed by the pc

Ideals: Joker. Flaws: Ugly, Antagonistic. Bonds: Mentor, Immigrant. Occupation: Carpenter

Voice: Thin and wheezing

Attributes [hide]

Eberk Hammerstone, Male Dwarf Sorcerer 1
Medium (3'11") Dwarf, Neutral Good (CR 1)
Armor Class 10
Hit Points 7 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 16 (+3)13 (+1) 10 (+0)9 (-1)
Skills Investigation +3, Stealth +2
Senses Passive Perception 10
Languages Common, Dwarven, Elven
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 100 gp.


Social Check DCs

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