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NPC Generator

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Advanced [show]


Shifting Moon, Male Tabaxi [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears a pastel collared shirt and brown pants. He accessorizes with a grey scarf around the waist and a strap diagonally across his shirt. His lavender fur is slicked back into a classic pompadour. His face is scarred and worn.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. Animals are drawn to him, and he is able to talk to them.

History: He was raised in a island tribe. Over the years he perfected his riding and shooting skills. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He has comitted a past crime that haunts him to this day.

Ideals: Athletic, Disciplined, Gifted. Flaws: Ugly. Bonds: Nature. Occupation: Animal Trainer

Voice: Uses sign language

Attributes [hide]

Shifting Moon, Male Tabaxi Sorcerer 1
Medium (5'4") Tabaxi, Lawful Evil (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 14 (+2)6 (-2) 15 (+2)16 (+3)
Skills Insight +4, Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 100 sp.


Social Check DCs


Lance Floshem, Male Half-Elf [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Half-Elves. His skin is dark but he possesses many tan ritualistic tattoos. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. With a patchy golden beard and wild golden hair. His green eyes are passionate and lively.

Personality: While he acts the brute, he is far gentler than he would appear. He is able to make almost anything out of random pieces of junk.

History: He was raised in a plains tribe. When he was little, his rather wealthy family often ventured across the plains to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Lance took refuge in the large cave and found the beat up glaive and armor he uses now. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: Meet up once more with his childhood friend; and he's in love

Ideals: Fighting, Gifted. Bonds: Nature, Has a crush, Adventurer. Occupation: Barber

Voice: Soft and melodious

Attributes [hide]

Lance Floshem, Male Half-Elf Sorcerer 2
Medium (4'9") Half-Elf, Neutral Evil (CR 2)
Armor Class 10
Hit Points 11 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 14 (+2)14 (+2) 13 (+1)17 (+3)
Skills Acrobatics +2, Nature +4
Senses Passive Perception 11
Languages Common, Elven, Gnoll, Goblin
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1264000

Possessions: 330 gp.


Social Check DCs


Tethren Merit, Male Tiefling [Permalink]

Personal [hide]

Description: A moderately attractive man, he is renowned for his bright green suits and hats. He keeps his blue hair in a flapper bob. His eyes are white and he is always smoking a pipe.

Personality: Abrasive and pushy, he has a hard time making friends. He pushes his goals aggressively. He is also a coward if confronted.

History: Tethren was born with his mother's beautiful face. Tethren liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He left for the west, certain he would find work there.

Motivation: Doesn't want to be a Actor and was forced into it by his family; and he feels threatened by others

Flaws: Antagonistic, Fearful. Bonds: Attractive, Nature, Immigrant, Family. Occupation: Actor

Voice: Australian accent

Attributes [hide]

Tethren Merit, Male Tiefling Sorcerer 1
Medium (5'10") Tiefling, Neutral Evil (CR 1)
Armor Class 12
Hit Points 2 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 6 (-2)10 (+0) 12 (+1)18 (+4)
Skills Performance +6, Persuasion +6
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 160 gp.


Social Check DCs


Adrex Linxakasendalor, Male Dragonborn [Permalink]

Personal [hide]

Description: A pudgy man standing about 6'2" has a big stupid grin on his face most of the time. He is generally shirtless and showing off his tattooed chest. His copper crest is heavily combed to the right. His gold eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is very quiet and rarely speaks above a whisper. Energy wise he seems alert and responsive.

History: Born in the north his family was never financially stable. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Adrex grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Adrex. Recently he has begun working with bootleggers and crooks.

Motivation: He is content; and to find somewhere to settle down

Ideals: Professionalism. Flaws: Shy, Mundane. Bonds: Poor, Criminal record. Occupation: Courier

Voice: Pronounces difficult words wrong

Attributes [hide]

Adrex Linxakasendalor, Male Dragonborn Sorcerer 1
Medium (6'2") Dragonborn, True Neutral (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 15 (+2)13 (+1) 11 (+0)18 (+4)
Skills History +3, Sleight of Hand +3
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 130 gp.


Social Check DCs


Sariel Eathalena, Female Elf [Permalink]

Personal [hide]

Description: She wears a blue tunic with yellow highlights, and long white pants that bunch up around her shoes. She is portly but not overly obese. She sports a flattop hair cut. This hazel eyed easterner is not easily forgotten.

Personality: She takes her job very seriously, in part because she fears she cannot get a new one. She moves from fascination to fascination almost instantaneously. If something can keep her interest for a month it is impressive.

History: Born in the east to a Tanner, Sariel learned a great deal about her mother's area of expertise. Brilliant and gifted she never wanted to apply herself. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: To end her boredom; and she seems to be bored by most things

Ideals: Gifted, Logical. Flaws: Hedonist, Mundane. Bonds: Job. Occupation: Tanner

Voice: Speaks with squeezed throat

Attributes [hide]

Sariel Eathalena, Female Elf Sorcerer 1
Medium (5'1") Elf, Lawful Good (CR 1)
Armor Class 10
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 11 (+0)16 (+3) 9 (-1)12 (+1)
Skills Animal Handling +1, Nature +5
Senses Passive Perception 9
Languages Common, Elven, Infernal, Auran, Undercommon
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day135300000

Possessions: 120 gp.


Social Check DCs


Matilda Mellegaard, Female Half-Elf [Permalink]

Personal [hide]

Description: A woman with a warm, jovial air about her, she wears tight fitting pants and leather jackets. She usually doesn't wear a shirt. She wears a broad hat to cover her moderate length chestnut hair. She is missing an eye and her face is severely sunburned. Her one remaining eye shines hazel.

Personality: She is erratic and paranoid. She believes illithids are coming to abduct people. She dislikes loud distracting noises, but is overall hospitable. Her biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Born to a pair of adventurers, Matilda grew up listening to her father's many stories. Ostracized due to the psionic powers of her oldest sister, she and her siblings struck out on their own. In the process these unassuming Half-Elves became a terror of the countryside. She became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: She is compelled to act according to her religious beliefs; and her name or reputation has been wronged in the past by illithids, and she desires to right it

Ideals: Logical, Gifted. Flaws: Ugly. Bonds: Enemies, Adventurer, Religious. Occupation: Sellsword

Voice: Pirate accent

Attributes [hide]

Matilda Mellegaard, Female Half-Elf Sorcerer 1
Medium (5'9") Half-Elf, Chaotic Good (CR 1)
Armor Class 11
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 9 (-1)15 (+2) 11 (+0)9 (-1)
Skills Persuasion +1, Sleight of Hand +3
Senses Passive Perception 10
Languages Common, Elven, Sylvan, Goblin
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12530000

Possessions: Just what you see.


Social Check DCs


Randal Wentworth, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears suspenders and grey workpants. His shirt is brown, and he wears a heavy grey leather apron most of the time. He has wavy silver hair. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep blue.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He misses his home and complains about the freezing weather, even in summer.

History: He was born blind and as such lacked many opportunities for work. From his teen years he was always beautiful and desirable, so people have always doted on him. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: To reunite with his old friends.

Flaws: Disease. Bonds: Adventurer, Immigrant, Attractive. Occupation: Stableman

Voice: High pitched and raspy

Attributes [hide]

Randal Wentworth, Male Human Sorcerer 1
Medium (6'1") Human, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 14 (+2)9 (-1) 6 (-2)12 (+1)
Skills Nature +1, Religion +1
Senses Passive Perception 8
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 2000 cp. Pink pearl (120 gp).


Social Check DCs


Lance Heiser, Male Human [Permalink]

Personal [hide]

Description: This northern man does not wear sleeves and tends to eschew shirts when he can avoid it. His clothes are grease stained in places. His silver hair is unkempt and raggedy. He wears a mask on his face.

Personality: A skeptical and narcissistic man, Lance's first love is himself. His second love is also himself. He pushes his goals aggressively. He is also a coward if confronted.

History: When he was but 5 years old his parents immigrated from the north. A gypsy cursed him at a young age, leading to his ugly appearance. He moves from town to town, unable to find a place to settle.

Motivation: He doesn't get along with people that don't share his tastes; and he feels the way he acts is they only way to get by in the world

Ideals: Impeccable. Flaws: Ugly, Fearful. Bonds: Poor, Immigrant. Occupation: Performer

Voice: Spits and sputters

Attributes [hide]

Lance Heiser, Male Human Sorcerer 1
Medium (5'9") Human, Neutral Good (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 15 (+2)15 (+2) 15 (+2)8 (-1)
Skills Intimidation +1, Medicine +4
Senses Passive Perception 12
Languages Common, Undercommon, Abyssal
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12530000

Possessions: 600 sp. Malachite (16 gp). 1 Banded mail.


Social Check DCs


Brug Garfield, Male Half-Orc [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He usually wears his white robe and has his nunchaku always slung over his shoulder. He is an epitome of beauty. He keeps his long white hair kept up in a rat tail. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: Gifted from a young age, Brug studied abroad. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He now owns his own business.

Motivation: To unite with his sister.

Ideals: Gifted. Bonds: Attractive, Job, Rich, Family. Occupation: Masseuse

Voice: American accent

Attributes [hide]

Brug Garfield, Male Half-Orc Sorcerer 1
Medium (5'7") Half-Orc, Lawful Good (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 13 (+1)9 (-1) 12 (+1)9 (-1)
Skills Medicine +3, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 600 sp. 1 Banded mail.


Social Check DCs

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