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NPC Generator

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Advanced [show]


Rezena Beryntolthropal, Female Dragonborn [Permalink]

Personal [hide]

Description: She is in excellent shape and tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look. Her crest, while still mostly red, has prominent grey streaks. She tend to wears goggles to shield her eyes.

Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. She dislikes loud distracting noises, but is overall hospitable. Her biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: She was born to a criminal king-pin and mafia family She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. Being a Shepherd kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: She wants nothing more than to rejoin the army; and wants to work out more often

Ideals: Athletic, Logical. Bonds: Job, Criminal record, Mentor, Military. Occupation: Shepherd

Voice: Middle-eastern accent

Attributes [hide]

Rezena Beryntolthropal, Female Dragonborn Sorcerer 3
Medium (6'3") Dragonborn, True Neutral (CR 3)
Armor Class 12
Hit Points 12 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 12 (+1)10 (+0) 18 (+4)17 (+3)
Skills History +2, Perception +6
Senses Passive Perception 16
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 600 sp. Sard (70 gp). Chrysoberyl (90 gp). Amethyst (90 gp). 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.


Social Check DCs


Hobart Brightmoon, Male Halfling [Permalink]

Personal [hide]

Description: This fat northern man has a bulbous nose and wears a red coat over a yellow low-cut shirt, and a wide-brimmed hat upon his head. His skin is also unnaturally pale. His golden hair is greasy and uncared for. His face is scarred and worn.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. He saw this and took pride in his father's willingness to do anything to win. Being a Slave Trader kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He is being blackmailed/forced/etc and this influences his actions; and he is a bit of a kleptomaniac

Ideals: Philantrophist. Flaws: Ugly, Shy. Bonds: Rich, Criminal record. Occupation: Slave Trader

Voice: Australian accent

Attributes [hide]

Hobart Brightmoon, Male Halfling Sorcerer 2
Small (2'11") Halfling, True Neutral (CR 2)
Armor Class 15
Hit Points 10 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)18 (+4) 14 (+2)17 (+3) 14 (+2)10 (+0)
Skills Acrobatics +6, Intimidation +2
Senses Passive Perception 12
Languages Common, Halfling, Terran, Dwarven, Draconic
Attacks Melee +1 / 1d6-1, Ranged +6 / 1d6+4, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1364000000

Possessions: 70 gp.


Social Check DCs


Morg Budd, Male Half-Orc [Permalink]

Personal [hide]

Description: This younger middle-aged man is wearing a tight black one piece outfit complete with pants, hood, and a cape, and a wedding ring on his left hand. His red hair is matted, messy, and big. His gray eyes dart around the room hyper actively observing anyone and anything.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He is able to fit into much smaller and tighter spaces than normal.

History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He moved out south to avoid the crime he committed. Recently he has begun working with bootleggers and crooks.

Motivation: He is being blackmailed/forced/etc and this influences his actions.

Ideals: Disciplined, Gifted. Flaws: Ugly. Bonds: In love, Criminal record. Occupation: Mortician

Voice: Low and grunting

Attributes [hide]

Morg Budd, Male Half-Orc Sorcerer 3
Medium (5'8") Half-Orc, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 18 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 16 (+3)10 (+0) 16 (+3)7 (-2)
Skills Acrobatics +3, Persuasion +0
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 300 gp.


Social Check DCs


Damakos Anger, Male Tiefling [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears a worn and beaten armor. He keeps his brown hair in a pixie cut. He wears an eyepatch.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: Sold as a small child to a necromancer, Damakos was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. From there he went from mercenary job to mercenary job. Since then, he has sought to make the best of life.

Motivation: He wants to meet his childhood hero; and he has passion for adventuring and risk

Ideals: Optimist. Flaws: Ugly. Bonds: Poor, Adventurer, Mentor. Occupation: Tailor

Voice: Speaks in third person

Attributes [hide]

Damakos Anger, Male Tiefling Sorcerer 2
Medium (6'8") Tiefling, Neutral Evil (CR 2)
Armor Class 12
Hit Points 3 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 9 (-1)13 (+1) 16 (+3)20 (+5)
Skills Stealth +4, Survival +5
Senses Passive Perception 13
Languages Common, Gnoll
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116400

Possessions: 1 Masterwork Common Melee.


Social Check DCs


Buvvie Sympony, Female Gnome [Permalink]

Personal [hide]

Description: This slender woman stands about 3'1". She wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. Her blonde hair is heavily combed to the right. Her eyes are likewise blue. Her teeth are white and perfect.

Personality: She is envious of other's things. She hoards treasure, art, food, wine, and anything that she so desires. She does suffer from mild PTSD, and the sight of illithids may trigger it at times.

History: When she was but 7 years old her parents immigrated from the north. She took every job she could get her hands on, but the opportunities for Gnomes in the north were limited. She now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Someone believes her a fraud; and a deep hatred of illithids

Ideals: Entrepeneur. Flaws: Greedy. Bonds: Attractive, Enemies, Immigrant. Occupation: Stylist

Voice: pre-pubescent

Attributes [hide]

Buvvie Sympony, Female Gnome Sorcerer 1
Small (3'1") Gnome, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 14 (+2)9 (-1) 15 (+2)11 (+0)
Skills Performance +2, Stealth +3
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 200 sp. Golden pearl (70 gp).


Social Check DCs


Millicent Rayden, Female Human [Permalink]

Personal [hide]

Description: Her skin has the orange glow of too much sun. She dresses in collared shirts and wears a proper scarf over her head. She has a long chestnut ponytail with little hanging trinkets. She has gleaming, smiling amber eyes.

Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. She is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure she is not cheated out of a speck.

History: Millicent was born in the south. At a young age she loved to build and create. She dropped out of school before completing her studies. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: Expand her business; and to reunite with her old friends

Ideals: Persistence, Entrepeneur, Logical. Bonds: Adventurer, Job. Occupation: Shipwright

Voice: Jittery and nervous

Attributes [hide]

Millicent Rayden, Female Human Sorcerer 1
Medium (5'11") Human, Lawful Good (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 13 (+1)8 (-1) 12 (+1)13 (+1)
Skills Arcana +1, Performance +3
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 30 gp.


Social Check DCs


Jelenneth Caerdonel, Female Elf [Permalink]

Personal [hide]

Description: This woman has a large blue mantle and cape that has been intricately interwoven into her green robe. She is muscular with a powerful set of arms. She has done her best to style her black hair to look like a famous performer. Her gray eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: She can speak with the dead, and doesn't see much difference between the living and dead. She always tries to repair and not replace. It was this mentality that drove her into the Animal Trainer business.

History: Born in the south her family was never financially stable. Brilliant and gifted she never wanted to apply herself. She's since become an addict/alcoholic.

Motivation: She feels kind of lost in life; and she loathes her own lifestyle

Ideals: Gifted, Persistence. Flaws: Addict, Depressed. Bonds: Poor. Occupation: Animal Trainer

Voice: Italian accent

Attributes [hide]

Jelenneth Caerdonel, Female Elf Sorcerer 1
Medium (5'4") Elf, Neutral Good (CR 1)
Armor Class 11
Hit Points 2 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 6 (-2)16 (+3) 9 (-1)15 (+2)
Skills Medicine +1, Sleight of Hand +3
Senses Passive Perception 9
Languages Common, Elven, Druidic, Celestial, Infernal
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day135300000

Possessions: 300 sp.


Social Check DCs


Spring Of Shadows, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears loose pants and a collared shirt complete with sweater beneath her coat. She is physically well-built. Her beige fur is still thick. Her otherwise smooth face is marked with small tiny scars.

Personality: Spring is depressed about a lot of things. She tends to be a nihilist. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: She was born on a small isolated farm. From there she went from mercenary job to mercenary job. She became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: She feels the way she acts is they only way to get by in the world; and meet up once more with her childhood friend

Ideals: Joker, Impeccable. Flaws: Depressed. Bonds: Nature, Adventurer. Occupation: Actor

Voice: Raspy

Attributes [hide]

Spring Of Shadows, Female Tabaxi Sorcerer 3
Medium (6'2") Tabaxi, Chaotic Evil (CR 3)
Armor Class 14
Hit Points 5 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)19 (+4) 8 (-1)8 (-1) 16 (+3)9 (-1)
Skills Insight +5, Intimidation +1
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +6 / 1d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 100 gp.


Social Check DCs


Mastema Carrion, Female Tiefling [Permalink]

Personal [hide]

Description: Her right side is far more bruised and cut up than her other. She is dressed in a clean green cloak covering her clean studded leather. She has no hair. Her eyes, though not visible through her cowl, are black.

Personality: She has a good heart but also a terrible temper. She will forgive often but not before yelling and berating someone for whatever they have done wrong. She is stubborn though. She always likes to keep a trick up her sleeve. She likes to fight dirty and will kick and punch below the belt if she feels she even has a chance of losing.

History: She was born a particularly ugly child, much to the horror of her parents. Her mother had invested heavily in several trade routes and wanted her to inherit them. She eventually got the idea of being the protector of her homeland from reading books, and has made it her duty.

Motivation: Money/treasure; and she is a bit of a kleptomaniac

Flaws: Ugly, Antagonistic. Bonds: Criminal record, Rich, Guardian. Occupation: Carter

Voice: Indian accent

Attributes [hide]

Mastema Carrion, Female Tiefling Sorcerer 2
Medium (5'0") Tiefling, Neutral Evil (CR 2)
Armor Class 10
Hit Points 12 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 15 (+2)19 (+4) 11 (+0)13 (+1)
Skills Medicine +2, Survival +2
Senses Passive Perception 10
Languages Common, Infernal, Ignan, Giant, Aquan
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day146400000000

Possessions: 1400 sp. 1 Banded mail.


Social Check DCs

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