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NPC Generator

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Advanced [show]


Skamos Amuse, Male Tiefling [Permalink]

Personal [hide]

Description: Standing 6'7", this man dresses like a well dressed Bowyer does. His blue hair is still thick. His fair skin shows little sign of his aristocratic breeding.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: Gifted from a young age, Skamos studied abroad. He always admired necromantic-users and wanted to develop the talent, but never had the affinity for it. He was granted necromantic powers by his dying sister.

Motivation: He is unsatisfied with his job; and wants to have a good time and be beloved

Ideals: Disciplined, Optimist, Gifted. Bonds: Job, Attractive. Occupation: Bowyer

Voice: Scandinavian accent

Attributes [hide]

Skamos Amuse, Male Tiefling Sorcerer 2
Medium (6'7") Tiefling, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 4 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 9 (-1)8 (-1) 14 (+2)18 (+4)
Skills Performance +6, Sleight of Hand +3
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 1 Masterwork Common Melee.


Social Check DCs


Chay Porridgepot, Male Halfling [Permalink]

Personal [hide]

Description: He is in excellent shape and wears a white armored body suit, with a simple grey line shooting up and back down. With bright golden hair and a scraggly beard. His fierce hazel eyes like to dwell on things.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: Born in the south his family was never financially stable. He was an athlete and attended two major summer competitions. He never won. He was always very intelligent and has formed a secret society of specialists.

Motivation: Wants to work out more often; and he would like to get married and retire

Ideals: Athletic. Flaws: Shy, Secretive. Bonds: Poor. Occupation: Apothecary

Voice: Jittery and nervous

Attributes [hide]

Chay Porridgepot, Male Halfling Sorcerer 1
Small (3'4") Halfling, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 1 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 4 (-3)10 (+0) 16 (+3)12 (+1)
Skills Arcana +2
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: Just what you see.


Social Check DCs


Rurik Rubyeye, Male Dwarf [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He is typically in his Butcher uniform. His hair is short and golden. His amber unseeing eyes seem to look past you.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: Born in the west to a Butcher, Rurik learned a great deal about his father's area of expertise. He dropped out of school before completing his studies. He then took over the family business and is one of the better Butcher for hire.

Motivation: Wants to raise his children well; and expand his business

Ideals: Logical. Flaws: Disease, Cynical. Bonds: Job, Family. Occupation: Butcher

Voice: Speaks with lips pursed

Attributes [hide]

Rurik Rubyeye, Male Dwarf Sorcerer 2
Medium (4'5") Dwarf, Lawful Evil (CR 2)
Armor Class 11
Hit Points 7 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 12 (+1)9 (-1) 11 (+0)12 (+1)
Skills Acrobatics +3, Intimidation +3
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 390 gp.


Social Check DCs


Zepar Carrion, Male Tiefling [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he very much looks the part of a Fisher. His long chestnut hair is drawn into a two foot long braid. His face is covered beneath a completely black helmet.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He believes the world needs to unite to get rid of brigands once and for all.

History: Zepar was raised in a hard working conservative environment. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He has achieved small success as a Fisher.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact.

Flaws: Greedy. Bonds: Job, Enemies, Criminal record. Occupation: Fisher

Voice: Relaxed voice

Attributes [hide]

Zepar Carrion, Male Tiefling Sorcerer 1
Medium (6'1") Tiefling, True Neutral (CR 1)
Armor Class 10
Hit Points 1 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 5 (-3)17 (+3) 13 (+1)17 (+3)
Skills Deception +5, Medicine +3
Senses Passive Perception 11
Languages Common, Orc, Abyssal, Undercommon
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353000000

Possessions: 3000 cp.


Social Check DCs


Seven Of Winter, Female Tabaxi [Permalink]

Personal [hide]

Description: She is lean but muscular and wears a brown armored body suit, with a simple black line shooting up and back down. Her beige fur is matted, messy, and big. Her face is covered beneath a completely black helmet.

Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. She does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: She served in the navy to pay for her family's outstanding loans. Her father was a soldier and died while she was still young. Seven was left her father's suit of armor and trained in its use and care. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She wants nothing more than to rejoin the army; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Extrovert. Flaws: Ugly. Bonds: Military. Occupation: Map Maker

Voice: Speaks like tongue is numb

Attributes [hide]

Seven Of Winter, Female Tabaxi Sorcerer 2
Medium (5'4") Tabaxi, Lawful Evil (CR 2)
Armor Class 14
Hit Points 9 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)18 (+4) 14 (+2)15 (+2) 9 (-1)14 (+2)
Skills Animal Handling +1, Deception +4
Senses Passive Perception 9
Languages Common, Celestial, Abyssal
Attacks Melee +1 / 1d6-1, Ranged +6 / 1d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12640000

Possessions: 60 gp.


Social Check DCs


Enidda Gummen, Female Gnome [Permalink]

Personal [hide]

Description: A 3'6" southern woman, she wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. She sports white long hair. Her eyes are likewise hazel. Her teeth are yellowed and unaligned.

Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. She will often invite strangers home for dinner and talk their ears off. She cares deeply for her spouse and does her best to make sure her guests look presentable.

History: She was born a particularly ugly child, much to the horror of her parents. While studying, she fell in love. They married and had a son. She now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Wishes to resurrect an old love; and retire the richest woman in the south

Ideals: Entrepeneur, Joker, Optimist. Flaws: Ugly. Bonds: In love. Occupation: Mercenary

Voice: Sleepy voice

Attributes [hide]

Enidda Gummen, Female Gnome Sorcerer 2
Small (3'6") Gnome, Chaotic Good (CR 2)
Armor Class 10
Hit Points 12 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 16 (+3)10 (+0) 8 (-1)17 (+3)
Skills Nature +2, Performance +5
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 900 sp. 1 Masterwork Common Melee.


Social Check DCs


Randal Sutton, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He is wearing a long, grey, dusty cloak. His hair is short and auburn. His green eyes peer out from beneath his deerstalker grey hat.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: He was born a particularly ugly child, much to the horror of his parents. He moved from fad to fad and when he turned 15 he discovered writing. He has never given up on his writing dream.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wishes to resurrect an old love

Ideals: Artistic, Fighting. Flaws: Disease, Ugly. Bonds: Poor, In love. Occupation: Detective

Voice: Spanish accent

Attributes [hide]

Randal Sutton, Male Human Sorcerer 1
Medium (6'1") Human, True Neutral (CR 1)
Armor Class 13
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 15 (+2)11 (+0) 17 (+3)10 (+0)
Skills Athletics +4, Performance +2
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 2000 cp.


Social Check DCs


Bhevek Warmwater, Male Halfling [Permalink]

Personal [hide]

Description: A pudgy man standing about 3'2" has a big stupid grin on his face most of the time. He wears a red shirt, with a grey mid length shorts with grey tights and flats, usually wearing a coat over them. His brown hair is braided into rings. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: He is a Lycanthrope in disguise. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature greatsword.

Motivation: He feels the way he acts is they only way to get by in the world; and he has comitted a past crime that haunts him to this day

Ideals: Disciplined, Impeccable. Flaws: Antagonistic. Bonds: Adventurer, Criminal record. Occupation: Apothecary

Voice: pre-pubescent

Attributes [hide]

Bhevek Warmwater, Male Halfling Sorcerer 2
Small (3'2") Halfling, Chaotic Neutral (CR 2)
Armor Class 13
Hit Points 8 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 11 (+0)14 (+2) 11 (+0)11 (+0)
Skills Deception +2, Religion +4
Senses Passive Perception 10
Languages Common, Halfling, Ignan, Aquan
Attacks Melee +0 / 1d6-2, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1264000

Possessions: 120 gp.


Social Check DCs


Vondal Glanhig, Male Dwarf [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He does not wear sleeves and tends to eschew shirts when he can avoid it. His hair is brown and curly. He wears a mask on his face.

Personality: He is happy with his job as a Layabout. He turns his eye from what people do, preferring to live and let live. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Vondal is combative with any and all who dare try his patience in the slightest.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He took every job he could get his hands on, but the opportunities for Dwarves in the south were limited. He left for the south, certain he would find work there.

Motivation: Wants to open a new tavern; and sabotage a competitor

Ideals: Justice. Flaws: Disease. Bonds: Poor, Job, Immigrant. Occupation: Layabout

Voice: Uses sign language

Attributes [hide]

Vondal Glanhig, Male Dwarf Sorcerer 2
Medium (4'1") Dwarf, Neutral Good (CR 2)
Armor Class 10
Hit Points 12 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 16 (+3)15 (+2) 16 (+3)10 (+0)
Skills Insight +5, Persuasion +2
Senses Passive Perception 13
Languages Common, Dwarven, Ignan, Gnome
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12640000

Possessions: 4000 cp.


Social Check DCs

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