Audhild Rubyeye, Female Dwarf [Permalink]
Personal [hide]
Description: This woman usually wears her brown robe and has her shortbow always slung over her shoulder. She is muscular with a powerful set of arms. Her tied-back hair is silver. Her eyes are likewise hazel. Her teeth are white and perfect.
Personality: She likes to fabricate stories about her past exploits and how crazy she is, but in actuality she is rather bland. She invites people to come help in her community garden.
History: Born to a poor family in the city she treasured whatever gifts she got. From her teen years she was always beautiful and desirable, so people have always doted on her. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Audhild fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To end her boredom.
Ideals: Philantrophist, Fighting. Flaws: Mundane. Bonds: Attractive, Poor. Occupation: Mason
Voice: Speaks in third person
Attributes [hide]
Medium (4'2") Dwarf, Neutral Evil (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 12 (+1) | 9 (-1) | 8 (-1) | 3 (-4) |
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 90 gp. Tourmaline (90 gp).
Makaria Care, Female Tiefling [Permalink]
Personal [hide]
Description: She wears rags and sports a simple walking cane. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. She keeps her long brown hair kept up in a rat tail. She wears crescent spectacles with a black brim.
Personality: Friendly and accommodating she would invite many more into her home than her spouse would be comfortable with if they did not express concern about it. She pushes her goals aggressively. She is also a coward if confronted.
History: Born to a Server, her father struggled to pay the bills. When money was particularly tight she was walking through alleys when she overheard a Engraver hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She used her abilities to travel the world and help people.
Motivation: She feels threatened by others.
Ideals: Philantrophist, Fighting. Flaws: Fearful. Bonds: Poor, Attractive. Occupation: Engraver
Voice: Irish accent
Attributes [hide]
Medium (5'1") Tiefling, Neutral Evil (CR 2)
Armor Class 12
Hit Points 10 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 14 (+2) | 9 (-1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 8000 cp.
Damaia Speed, Female Tiefling [Permalink]
Personal [hide]
Description: She has a missing right leg. She wears a worn and beaten armor. Her hair, while still mostly red, has prominent grey streaks. Her face is scarred and worn.
Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. She takes great joy in being the best Servant in town.
History: Born in the south to a Servant, Damaia learned a great deal about her father's area of expertise. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She is searching for what she claims is her rightful reward.
Motivation: To be a Hunter again.
Ideals: Joker. Flaws: Ugly. Bonds: Job, Adventurer. Occupation: Servant
Voice: French accent
Attributes [hide]
Medium (6'5") Tiefling, Lawful Neutral (CR 2)
Armor Class 9
Hit Points 13 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 8 (-1) | 16 (+3) | 16 (+3) | 17 (+3) | 15 (+2) |
Senses Passive Perception 15
Languages Common, Halfling, Infernal, Dwarven
Attacks Melee +6 / 1d6+4, Ranged +1 / 1d6-1, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 0 | 0 | 0 | 0 | 0 |
Possessions: 1600 sp.
Namfoodle Boondiggles, Male Gnome [Permalink]
Personal [hide]
Description: He wears suspenders and blue workpants. His shirt is red, and he wears a heavy blue leather apron most of the time. He has a moderate pudge and is not very fit. Sporting a brown mohawk and bushy mustache this man's hair draws a lot of attention. He is very pretty but has cold, dead eyes.
Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. Namfoodle enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. His homeland was ravaged by war and he spent much of his life rebuilding it. Since then, he has sought to make the best of life.
Motivation: He is currently in port desperately looking for someone to get him out; and to end his boredom
Flaws: Sensitive, Hedonist, PTSD. Bonds: Attractive, Slave. Occupation: Gardener
Voice: Speaks with back of mouth
Attributes [hide]
Small (3'2") Gnome, Chaotic Good (CR 2)
Armor Class 14
Hit Points 14 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 16 (+3) | 17 (+3) | 8 (-1) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +1 / 1d6-1, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 130 gp.
Delre Ungart, Female Dwarf [Permalink]
Personal [hide]
Description: She prefers to wear the grand gowns of high society. She carries her fan with her everywhere and carries herself as the perfect lady. She carries a battered scythe and tarnished mace as well. Her hair is black and very short. She has brown eyes.
Personality: She is a very philanthropic person; she spends her free time working at various soup kitchens. She is a bit of a xeno-phobe, disliking non-Dwarves.
History: She grew up in a lower middle class home, but living comfortably wasn't enough. Her father had invested heavily in several trade routes and wanted her to inherit them. She now spends her time doing works of charity.
Motivation: Tabaxi compassion.
Ideals: Fighting, Philantrophist. Flaws: Racist, Mundane. Bonds: Rich. Occupation: Map Maker
Voice: Thin and wheezing
Attributes [hide]
Medium (3'11") Dwarf, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 7 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 12 (+1) | 9 (-1) | 17 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 160 gp.
Reynard Law, Male Human [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His hair is golden and very short. His otherwise smooth face is marked with small tiny scars.
Personality: Always inclined to offer people food he seems plenty friendly. He has a hair trigger and will fly into rage over the tiniest perceived slights.
History: He was born to a criminal king-pin and mafia family In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. Being a Herbalist kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: He feels threatened by others; and seeks redemption
Ideals: Philantrophist, Entrepeneur. Flaws: Antagonistic, Fearful. Bonds: Criminal record. Occupation: Herbalist
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (6'2") Human, Chaotic Evil (CR 2)
Armor Class 10
Hit Points 5 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 11 (+0) | 8 (-1) | 10 (+0) | 9 (-1) | 17 (+3) |
Senses Passive Perception 9
Languages Common
Attacks Melee +0 / 1d6-2, Ranged +2 / 1d6+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 |
Possessions: 390 gp.
Theobald Addington, Male Human [Permalink]
Personal [hide]
Description: This southern man wears rags and sports a simple walking cane. His clothes are grease stained in places. He has silver hair. He wears an eyepatch.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is frequently practicing swordplay.
History: He was born to a pair of big game hunters, but was frequently ill as a child. He was an apprentice working in his father's forge. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He wants nothing more than to rejoin the army.
Flaws: Ugly, Disease. Bonds: Poor, Immigrant, Job, Military. Occupation: Performer
Voice: Pirate accent
Attributes [hide]
Medium (6'3") Human, Chaotic Good (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 15 (+2) | 16 (+3) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Gnoll, Orc, Infernal
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 0 | 0 | 0 | 0 | 0 |
Possessions: 100 sp. 1 Chain shirt.
Maiathah Ilphelkiir, Female Elf [Permalink]
Personal [hide]
Description: She wears a tan costume with the symbols of strength on her torso. She carries with her a set of rapiers on her belt, each one with a ruby on the hilt. She wears a broad hat to hide her balding. Her face is scarred and worn.
Personality: She considers herself the perfect lady. She makes a point to always show proper etiquette and frequently critiques the etiquette of others. She is used to getting what she wants. In part because she is a meticulous planner.
History: She was born in a small forest village. She was a friend to animals and a trickster. In her defense of animals however she would do severe harm to people. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Maiathah fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she wants to get laid
Ideals: Fighting, Impeccable, Professionalism. Flaws: Ugly. Bonds: Nature. Occupation: Herbalist
Voice: Aggressive tone
Attributes [hide]
Medium (5'4") Elf, Neutral Evil (CR 2)
Armor Class 10
Hit Points 5 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 9 (-1) | 13 (+1) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Elven, Dwarven
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 | 0 |
Possessions: 130 gp.
Dalaba Horcusporcus, Female Gnome [Permalink]
Personal [hide]
Description: A woman with a cold, calculating air about her, she is wearing a long, blue, dusty cloak. With wild white hair. Her gray eyes dart from person to person.
Personality: Confrontational and typically high on some drug or another. She is accommodating to her spouse and as such limits her hospitality. She is brave and levelheaded in the face of danger and has proven herself a capable leader.
History: Dalaba was raised in a hard working conservative environment. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Fortune-teller work with an outfit from a few towns over. Fortune-teller work suited her well, and with each successful project, she earned more gold and more respect from her peers. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: She'd like to take her coworkers down a peg.
Ideals: Logical. Flaws: Addict. Bonds: In love, Job. Occupation: Fortune-teller
Voice: Scottish accent
Attributes [hide]
Small (3'5") Gnome, Lawful Good (CR 2)
Armor Class 13
Hit Points 10 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 14 (+2) | 13 (+1) | 8 (-1) | 8 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 370 gp. Jade (90 gp). Moss agate (16 gp).
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