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NPC Generator

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Advanced [show]


Dazzazn Daardendrian, Male Dragonborn [Permalink]

Personal [hide]

Description: This southern man is abnormally tall. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His whole body is exceptionally muscular. He has done his best to style his white crest to look like a famous performer. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: He was born in a small plains village. He took every job he could get his hands on, but the opportunities for Dragonborns in the south were limited. He bought a crossbow and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Marry his sister to traveling adventurers.

Ideals: Entrepeneur, Optimist. Bonds: Immigrant, Attractive, Nature. Occupation: Map Maker

Voice: Sore throat, cough

Attributes [hide]

Dazzazn Daardendrian, Male Dragonborn Sorcerer 1
Medium (6'2") Dragonborn, Lawful Good (CR 1)
Armor Class 11
Hit Points 2 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 7 (-2)11 (+0) 12 (+1)11 (+0)
Skills Insight +3, Investigation +2
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: Just what you see.


Social Check DCs


Tricking Hummingbird, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears a pastel shirt, with a tan mid length shorts with tan tights and flats, usually wearing a coat over them. He is physically well-built. His brown fur, when down, is lengthy. His yellow eyes are slightly larger than normal.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He works hard and plays hard.

History: He is the product a well kept family trust fund and as such has never really known need. Through the years after Tricking was born, his mother became increasingly distant from his family, instead choosing to pursue power in the north. Tricking's mother didn't care for him much, and the feeling was mutual. He moves from town to town, unable to find a place to settle.

Motivation: He would like to get married and retire; and money/treasure

Flaws: Antagonistic, Hedonist. Bonds: Rich, Immigrant, Has a crush. Occupation: Crown-heir

Voice: Irish accent

Attributes [hide]

Tricking Hummingbird, Male Tabaxi Sorcerer 1
Medium (6'0") Tabaxi, Lawful Good (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 13 (+1)10 (+0) 15 (+2)14 (+2)
Skills Nature +2, Performance +4
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: Just what you see.


Social Check DCs


Zepar Revile, Male Tiefling [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Tiefling, and stands approximately 6'7". He wears loose pants and a collared shirt complete with sweater beneath his coat, and his gloved hand is found clutching a shield. He has styled his chestnut hair well, parting it to the right. He has gleaming, smiling black eyes.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. Zepar enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: Gifted from a young age, Zepar studied abroad. Ostracized due to the psionic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Tieflings became a terror of the countryside. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and he's looking for his big break

Ideals: Philantrophist, Gifted, Persistence. Flaws: Hedonist, Greedy. Occupation: Mercenary

Voice: Loud with bravado

Attributes [hide]

Zepar Revile, Male Tiefling Sorcerer 3
Medium (6'7") Tiefling, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 6 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 9 (-1)15 (+2) 11 (+0)19 (+4)
Skills Acrobatics +2, Survival +2
Senses Passive Perception 10
Languages Common, Sylvan, Undercommon
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12650000

Possessions: 9000 cp.


Social Check DCs


Skog Ansley, Male Half-Orc [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He has a large white mantle and cape that has been intricately interwoven into his black robe. He has a long brown beard with little hanging trinkets. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Skog is depressed about a lot of things. He tends to be a nihilist. Flattery will make him almost putty in your hands.

History: Raised by wardens he was only a novice when illithids swooped upon their monastery and killed most of the order. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. Days after completing his studies, news broke out that his hometown was attacked by illithids. Skog was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the illithids.

Motivation: Several ex partners dislike his way of doing things and want revenge; and revenge

Flaws: Insane, Depressed, Selfish. Bonds: Religious, Enemies. Occupation: Bookbinder

Voice: Sleepy voice

Attributes [hide]

Skog Ansley, Male Half-Orc Sorcerer 1
Medium (5'9") Half-Orc, Chaotic Good (CR 1)
Armor Class 8
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)7 (-2) 13 (+1)12 (+1) 8 (-1)9 (-1)
Skills Deception +1, Insight +1
Senses Passive Perception 9
Languages Common, Orc, Sylvan
Attacks Melee +2 / 1d4+0, Ranged +0 / 1d4-2, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 5000 cp. 1 Crowbar.


Social Check DCs


Rinn Yaeldrin, Female Elf [Permalink]

Personal [hide]

Description: A woman with a cold, calculating air about her, she is dressed in a clean tan cloak covering her clean studded leather. Her blonde hair is matted, messy, and big. She wears an eyepatch.

Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. She loves teas. She is very sensitive about her face. To blow off anger she lifts weights and to control her otherwise explosive temper she works out a lot.

History: Rinn was born the youngest of three triplets. Her first spouse was a Fortune-teller, they had one son, but her spouse won total custody. Without her spouse to temper her she grew out of control. She was recently attacked on the road and savagely beaten by bandits.

Motivation: To reunite with her absent mother; and doesn't want to be a merchant and was forced into it by her family

Ideals: Philantrophist, Fighting, Entrepeneur. Flaws: Ugly. Bonds: Family. Occupation: Merchant

Voice: Sleepy voice

Attributes [hide]

Rinn Yaeldrin, Female Elf Sorcerer 1
Medium (5'5") Elf, Lawful Evil (CR 1)
Armor Class 13
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 14 (+2)10 (+0) 11 (+0)10 (+0)
Skills Acrobatics +5, Persuasion +2
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 70 gp.


Social Check DCs


Driindar Kimbatuul, Female Dragonborn [Permalink]

Personal [hide]

Description: This younger middle-aged woman is wearing the road beaten gear of a warrior, and a wedding ring on her left hand. She wears her black crest down. Her gold eyes peer out from beneath her feathered green hat.

Personality: Driindar hangs on like a leech to those who appreciate her. It was this clingy personality that held back her dancing career. Driindar enjoys physical pleasures, and is well known for her love of warm baths in the hot springs near the town.

History: Sold as a small child to a necromancer, Driindar was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. She helped her father out around the business and became quite the natural. She has gone from town to town till she finds a spot where she can set up a sustainable business.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to be a stableman again

Ideals: Fighting, Artistic. Flaws: Hedonist. Bonds: In love, Mentor, Job. Occupation: Knight

Voice: Gruff and masculine

Attributes [hide]

Driindar Kimbatuul, Female Dragonborn Sorcerer 3
Medium (6'7") Dragonborn, Chaotic Evil (CR 3)
Armor Class 8
Hit Points 7 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)7 (-2) 8 (-1)15 (+2) 13 (+1)8 (-1)
Skills Deception +1, Stealth +0
Senses Passive Perception 11
Languages Common, Halfling, Undercommon
Attacks Melee +4 / 1d8+2, Ranged +0 / 1d8-2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12650000

Possessions: 400 gp. Carnelian (60 gp). Red spinel (50 gp). Red spinel (50 gp).


Social Check DCs


Fallthra Eversharp, Female Dwarf [Permalink]

Personal [hide]

Description: She is a husky woman, who wears a weathered and beat up set of banded mail beneath an oversized grey coat. Her red hair is lengthy. Her ears are large.

Personality: She considers herself the protector of her home. She feels this is her duty and calling. She does not believe in violence as a means to an end. She is a dedicated Masseuse but believes her peers are too gung-ho.

History: She comes from a rich western family. Her mother had invested heavily in several trade routes and wanted her to inherit them. She eventually got the idea of being the protector of her homeland from reading books, and has made it her duty.

Motivation: Money/treasure.

Ideals: Pacifist. Flaws: Ugly. Bonds: Guardian, Rich. Occupation: Masseuse

Voice: Relaxed voice

Attributes [hide]

Fallthra Eversharp, Female Dwarf Sorcerer 2
Medium (3'11") Dwarf, Chaotic Neutral (CR 2)
Armor Class 13
Hit Points 12 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 14 (+2)15 (+2) 15 (+2)11 (+0)
Skills Nature +4, Persuasion +2
Senses Passive Perception 12
Languages Common, Dwarven, Elven, Undercommon
Attacks Melee +5 / 1d6+3, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12640000

Possessions: 110 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Olunt Helcral, Male Dwarf [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears tight fitting clothing which further accentuates his frame. He has moderate length brown hair. His face is covered beneath a completely black helmet.

Personality: While he acts the brute, he is far gentler than he would appear. He is a very good compulsive liar and kleptomaniac.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. His family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. He saw this and took pride in his mother's willingness to do anything to win. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Olunt fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: A rival would like him out of the picture; and he feels that his past leaves him morally obligated to help

Ideals: Fighting. Bonds: Attractive, Poor, Criminal record, Slave. Occupation: Jeweler

Voice: Timid voice

Attributes [hide]

Olunt Helcral, Male Dwarf Sorcerer 2
Medium (4'2") Dwarf, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 8 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 12 (+1)17 (+3) 16 (+3)7 (-2)
Skills Persuasion +0, Sleight of Hand +4
Senses Passive Perception 13
Languages Common, Dwarven, Gnome, Halfling, Infernal
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1364000000

Possessions: 160 gp. 1 Masterwork Common Melee.


Social Check DCs


Gynnie Underfoot, Female Halfling [Permalink]

Personal [hide]

Description: This woman stands a little under 3'2" and is a bit bulky. She is very muscular particularly in the legs. She wears a custom-built plate barding that's adorned with red lining and desert motifs. With wild white hair. Her thin eyebrows rest above her beady violet eyes.

Personality: She is intelligent and cunning, but she will too often allow her rage to get the better of her. She will lose her cool and rely on brute force to carry the day. She is obsessed with a lost civilization.

History: The child of western immigrants she idolized her father. From there she went from mercenary job to mercenary job. She has worked as a Map Maker like her father before her.

Motivation: Expand her business.

Flaws: Ugly, Antagonistic. Bonds: Adventurer, Immigrant, Job. Occupation: Map Maker

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Gynnie Underfoot, Female Halfling Sorcerer 2
Small (3'2") Halfling, Lawful Good (CR 2)
Armor Class 14
Hit Points 5 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)16 (+3) 11 (+0)12 (+1) 13 (+1)17 (+3)
Skills History +3, Perception +3
Senses Passive Perception 13
Languages Common, Halfling, Abyssal
Attacks Melee +0 / 1d6-2, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11640

Possessions: 140 gp.


Social Check DCs

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