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NPC Generator

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Advanced [show]


Blossom Warmwater, Female Halfling [Permalink]

Personal [hide]

Description: She is wearing a perfectly clean shirt and pair of pants. She keeps her long red hair kept up in a rat tail. Her fair skin shows little sign of her aristocratic breeding.

Personality: She is enamored with her job. She loves it. She likes the challenge and she likes helping those less fortunate than her. She constantly seizes attention wherever she goes and has come to expect this respect from everyone. She likes to think of herself as merciful, but nonetheless is very strict.

History: A powerful necromancer made her what she is. From her teen years she was always beautiful and desirable, so people have always doted on her. When her spouse passed she lost her only source of income but claims to her sons to still be retired.

Motivation: To find somewhere to settle down; and wants to open a new tavern

Ideals: Impeccable. Flaws: Mundane. Bonds: Attractive, Job, Mentor, Family. Occupation: Assassin

Voice: Breathy voice

Attributes [hide]

Blossom Warmwater, Female Halfling Sorcerer 1
Small (2'10") Halfling, Lawful Neutral (CR 1)
Armor Class 15
Hit Points 5 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 13 (+1)13 (+1) 17 (+3)14 (+2)
Skills Stealth +6, Survival +5
Senses Passive Perception 13
Languages Common, Halfling, Auran
Attacks Melee +4 / 1d4+2, Ranged +6 / 1d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 100 gp. Banded agate (11 gp). 1 Banded mail.


Social Check DCs


Krûk Huckabee, Male Half-Orc [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He dresses like a well dressed Sellsword does. He has a small bristly mustache and wavy auburn hair. His ears are large.

Personality: He is witty, but his monotone delivery comes off as unnerving He misses his home and complains about the freezing weather, even in summer.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Sellsword. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He is currently in port desperately looking for someone to get him out; and balancing his hectic life and new sellsword responsibilities is difficult

Ideals: Joker. Flaws: Ugly. Bonds: Job, Immigrant, Slave. Occupation: Sellsword

Voice: Speaks with a cold

Attributes [hide]

Krûk Huckabee, Male Half-Orc Sorcerer 2
Medium (5'2") Half-Orc, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 9 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 13 (+1)4 (-3) 15 (+2)14 (+2)
Skills Nature -1, Sleight of Hand +3
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day7

Possessions: Carnelian (60 gp). Jet (40 gp). Red garnet (40 gp). 1 Masterwork Common Ranged Weapon.


Social Check DCs


Zepar Quiet, Male Tiefling [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears very tight pants and wife beaters, though occasionally he sports a black coat. His white hair is greasy and uncared for. He is missing an eye and his face is severely sunburned. His one remaining eye shines black.

Personality: Cocky and sure of himself, he believes he is the best Merchant born in the past three hundred years. He uses divination through singing.

History: He was born a particularly ugly child, much to the horror of his parents. Cursed with unlife at a very young age, Zepar has worked very hard to control his curse. In the meantime he has taken over work as a Merchant and occasionally as a mercenary.

Motivation: He desires power and/or immortality.

Ideals: Gifted. Flaws: Ugly, Disease. Bonds: Job, Adventurer. Occupation: Merchant

Voice: Mumbles to self between sentences

Attributes [hide]

Zepar Quiet, Male Tiefling Sorcerer 2
Medium (5'7") Tiefling, Lawful Evil (CR 2)
Armor Class 10
Hit Points 11 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 14 (+2)11 (+0) 10 (+0)18 (+4)
Skills Performance +6, Sleight of Hand +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1064

Possessions: Just what you see.


Social Check DCs


Vanuath Lathalas, Male Elf [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He is wearing a long, blue, dusty cloak. He wears his hair in dreadlocks. His blue eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is very quiet and rarely speaks above a whisper. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: He was born in the north, but his parents moved at a very young age to the west. He helped his mother out around the business and became quite the natural. He tends to his Junk Dealer job now, and dutifully fulfills any obligations he has.

Motivation: To find somewhere to settle down; and expand his business

Ideals: Logical. Flaws: Addict, Shy, Mundane. Bonds: Immigrant, Job. Occupation: Junk Dealer

Voice: Indian accent

Attributes [hide]

Vanuath Lathalas, Male Elf Sorcerer 1
Medium (4'7") Elf, Neutral Good (CR 1)
Armor Class 12
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 8 (-1)14 (+2) 10 (+0)16 (+3)
Skills Deception +5, Insight +2
Senses Passive Perception 10
Languages Common, Elven, Halfling, Gnome
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 6000 cp.


Social Check DCs


Yebe Murnig, Female Gnome [Permalink]

Personal [hide]

Description: This petite short woman is perpetually holding a tea of some kind. She is wearing colorful clothing, dressed as a Bather, marred by teas. Her head has been shaved. This amber eyed southerner is not easily forgotten.

Personality: She likes to fabricate stories about her past exploits and how crazy she is, but in actuality she is rather bland. She moves from fascination to fascination almost instantaneously. If something can keep her interest for a month it is impressive.

History: She was born blind and as such lacked many opportunities for work. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Bather work with an outfit from a few towns over. Bather work suited her well, and with each successful project, she earned more gold and more respect from her peers. She struck the Bather job and began her own company from there.

Motivation: A deep hatred of dire rats; and someone believes her a fraud

Flaws: Ugly, Mundane, Hedonist, Disease. Bonds: Job, Enemies. Occupation: Bather

Voice: Forgets to breathe while speaking

Attributes [hide]

Yebe Murnig, Female Gnome Sorcerer 2
Small (3'3") Gnome, True Neutral (CR 2)
Armor Class 14
Hit Points 5 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 11 (+0)13 (+1) 17 (+3)15 (+2)
Skills Arcana +3, Nature +3
Senses Passive Perception 13
Languages Common, Gnome, Sylvan
Attacks Melee +1 / 1d6-1, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116400

Possessions: 1700 sp.


Social Check DCs


Left-Handed Of Storm, Female Tabaxi [Permalink]

Personal [hide]

Description: She is a small woman, but exceptionally fit. She prefers to wear fine silks, though has several suits of combat armor for her hunting needs. Her fur, while still mostly brown, has prominent grey streaks. She has a tattooed face.

Personality: She speaks before she thinks and is too direct. She is obsessed with finding treasure.

History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Hunter arts, while her father instructed her in etiquette, music and courtly manner. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She got away from her former life and has fallen to alcoholism.

Motivation: Expand her business; and she desires power and/or immortality

Ideals: Athletic. Flaws: Impulsive, Addict. Bonds: Rich, Adventurer, Job. Occupation: Hunter

Voice: Thin and wheezing

Attributes [hide]

Left-Handed Of Storm, Female Tabaxi Sorcerer 1
Medium (5'11") Tabaxi, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 17 (+3)11 (+0) 12 (+1)13 (+1)
Skills Acrobatics +4, Athletics +1
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 100 sp.


Social Check DCs


Nalral Battlehammer, Male Dwarf [Permalink]

Personal [hide]

Description: This fat southern man has a bulbous nose and wears rags and sports a simple walking cane. His skin is also unnaturally pale. He keeps his white hair in a pixie cut. He tend to wears goggles to shield his eyes.

Personality: He hates Dwarves with a passion. As such he is filled with self loathing. Further he is a bit of a stoner and is frequently out of it.

History: Born to a poor family in the city he treasured whatever gifts he got. He moved out north to avoid the crime he committed. He used his abilities to travel the world and help people.

Motivation: A strong sense of loyalty to Human people; and human compassion

Ideals: Philantrophist. Flaws: Ugly, Racist, Addict. Bonds: Poor, Criminal record. Occupation: Jeweler

Voice: Scratchy, weak

Attributes [hide]

Nalral Battlehammer, Male Dwarf Sorcerer 3
Medium (4'0") Dwarf, Lawful Evil (CR 3)
Armor Class 10
Hit Points 14 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 14 (+2)8 (-1) 10 (+0)13 (+1)
Skills Animal Handling +2, Sleight of Hand +2
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 300 gp. Alexandrite (300 gp). 3 Alchemist’s fire. 4 Antitoxin.


Social Check DCs


Mardnab Murnig, Female Gnome [Permalink]

Personal [hide]

Description: A woman with a calm yet intense air about her, she wears a tan feathered hat and tan clothes. She wears her brown hair up. She is baby faced.

Personality: She is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help her friends. She considers everything a fun event and doesn't hold grudges. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Mardnab was raised in a hard working conservative environment. She made a point of taking high paying jobs and getting most of it up front. She is searching for what she claims is her rightful reward.

Motivation: Obtaining odd cultural Tiefling artifacts is her passion; and her relatives are trying to arrange a marriage

Ideals: Optimist, Joker. Bonds: Job, Adventurer, Family. Occupation: Animal Trainer

Voice: Low and grunting

Attributes [hide]

Mardnab Murnig, Female Gnome Sorcerer 2
Small (3'3") Gnome, Chaotic Good (CR 2)
Armor Class 12
Hit Points 6 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 11 (+0)15 (+2) 17 (+3)13 (+1)
Skills Nature +4, Survival +5
Senses Passive Perception 13
Languages Common, Gnome, Dwarven, Infernal
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12640000

Possessions: 4000 cp.


Social Check DCs


Lerissa Charisma, Female Tiefling [Permalink]

Personal [hide]

Description: A middle-aged woman, she wears a black deerstalker hat and black clothes, and is pretty ugly. Her chestnut hair is smooth and relatively long. Her face is scarred and worn.

Personality: She does not believe in betrayal or weakness as things to be tolerated. She has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: Trained by her mother for as long as she can remember she had it drilled in her head that it was her duty to serve her country. In her 19th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her mother impaled in their home, and her father beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. She has since lost track of the people in her past.

Motivation: She feels that her past leaves her morally obligated to help; and wants to raise her children well

Ideals: Justice. Flaws: Ugly, Fearful. Bonds: Military, Family, Criminal record. Occupation: Marshal

Voice: Speaks with a cold

Attributes [hide]

Lerissa Charisma, Female Tiefling Sorcerer 2
Medium (5'10") Tiefling, True Neutral (CR 2)
Armor Class 11
Hit Points 5 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 11 (+0)16 (+3) 11 (+0)11 (+0)
Skills Insight +2, Performance +2
Senses Passive Perception 10
Languages Common, Sylvan, Ignan, Druidic
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136400000

Possessions: 60 gp.


Social Check DCs

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